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Cover Wheelers Mods

76 files

  1. 2006 Vauxhall Astra VXR Updated for AC 1.8.1

    2006 Vauxhall Astra VXR Updated for AC 1.8.1
    - v10 tyres
    - fixed dashcam
    - fixed headcam



  2. Ferrari 488 GTS

    Ferrari 488 GTS by L_White_S



  3. BTCC Mod

    Well here it is, the long anticipated 1st mod from Triple7Racing, and its the BTCC.
    Bringing the fast, fun, close, door to door racing of the FWD and RWD of the pinnacle of British Motorsport.
    The cars that are available are the Ford Focus ST, Honda Civic Type R, Toyota Avensis and the BMW 125i M Sport. The Physics have been completely re-done using real data that is available online, and also with Fordman attending Official tyre tests. Sounds have been re-done using BTCC reference videos by Fordman and IMrIMike.
    Also included are all the 2016 Liveries for the Honda, Ford, BMW and Toyota including Honda Yuasa Racing, Motorbase Performance, Speedworks and West Surry Racing.
    We have opened up all the setup options (except ride height) so you can adjust the cars to how you feel/want to drive them, as all the options that are available, are available in real life. You cannot change Turbo Boost, as this is restricted to 0.8 in real life.
    This is our first Multi Car Mod, and we have thoroughly enjoyed working on this, and we hope you enjoy it just as much with all the close racing it will bring.
    Triple7Racing will be providing two public servers running Brands Hatch GP and Silverstone National, and we hope to see you online to star with, but these will/could change
    This mod it totally free to the whole community as we wanted to bring the fun and freedom and the close racing it can provide to the AC community.
    Thanks for all the input we got from a lot of you drivers and from our testers. Today we can present you the first update of our BTCC T7R Mod (from V1.0 to V1.1).
    Important Note:
    - If you already got the V1.0 Mod, then you only need the tiny (~177 KB) V1.0 to V1.1 update!!!
    - Only if you don’t have the mod at all you would need the big (~290 MB) V1.1 full version download.
    - The extra BTCC Classic Skinpack and the Basic Skin Templates are still fully compatible with V1.1
    BTCC T7R Mod Changelog V1.0 to V1.1
    Honda, Ford & Toyota:
    - Steer Ratio increased
    - Steer Anim increased
    - FF Multi reduced
    - Diff Coast Lock increased
    - Front ARB increased
    - Rear ARB decreased
    - Front Spring Rate increased
    - Flashing headlights added
    - Fuel consumption decreased
    - Steer assist increased
    - Added “Dampers” to the setup option
    - Tyre temperatures tweaked

    - Steer Ratio increased
    - Steer Anim increased
    - FF Multi reduced
    - Flashing headlights added
    - Fuel consumption decreased
    - Steer assist increased
    - Added “Dampers” to the setup option
    - Tyre temperatures tweaked




    Hi pilots
    I propose a new car for ASSETTO CORSA, created by J3D MODDING. The model is 100% from scratch.
    This is the CITROEN DS 21 PROTO RALLY, a french model unknown to the general public,
    but has left its mark in the world of rally in the 60s and 70s.
    The car is deliberately designed to roll on special or hill climbs (land, snow, asphalt).
    The characteristics of this model:
    - Manufacturer: CITROEN
    - Model: DS 21 prepared
    - Weight: 850 kg
    - Engine: 2175 cm3 / 4 cylinders / dual carburetor corp weber
    - Power: 150 Horses
    - Maximum speed: 130 km / h
    - Torque: 17.7 Nm
    - Reports: 4 / manual transmission
    - Fuel capacity: 100 liters
    I hope you like my work done.
    Thank you for your any comments or suggestions.
    I'm always listening to evolve my cars.
    After winning the Monte Carlo Rally in 1959 and 1966
    Citroen DS 21 encounter serious competitors such as Renault R8 Gordini. But Citroën makes no changes to the DS 21. This is Bob Neyret, semi-professional driver, who takes the initiative to make, with Chalmette garage, a prototype based on a DS 21. Shortened by 60 cm, lightened by more than 500 kg with an engine preparation 150 horsepower, it will be a monster for the time ! From 1966 to 1972, the car will win many victories in rallies in Europe and Africa. There are several prototypes of the Citroen DS21 PROTO RALLY, here's version J3DMODDING.







    this is my new MOD for ASSETTO CORSA
    100% from scratch, i hope to have quality
    I work alone, i'm beginner since few month
    This is a RENAULT 4L ALPINE (fictive car)
    because RENAULT have not build an ALPINE version.
    My MOD purpose 10 racing cars with originals skins.
    Only the sound car is not mine.
    About the car, the tyres are version V7 and street type from my conception.
    The MOD is optimized for 10 cars, i have create 2 loads.
    The car is :
    - 100 Bph
    - 95 Nm
    - 177 km/h Vmax
    Having fun with my car, i hope to have comments for update the cars next time !
    LINK MY WEBSITE : http://j3dmodding.com/



  6. Ford fiesta xr2

    Author : M/\DH/\X
    3D Model: Chong
    Porting to AC: me
    Physics Modder: me
    Sound Modder: ???
    Hello fellow sim racer's awhile back since the port from console to PC which AC was the cause of I decided that I wanted to learn how to mod because I wanted to see and drive cars that I love with a passion. This car is a conversion from rFactor mod with the permission from the main author himself, Mr. Chong! Thank you



  7. Trabant 601 (ddr rennsport mod)

    Trabant 601 (ddr rennsport mod) by Track505



  8. Renault Sport R.S.01

    3d is obviously from scratch by myself and is in wip. The current model is the test version and will be modified according to the finished real car.
    Pat2611 already working on physics and sounds.
    Homepage Project : Link
    - Artiste 3D: body alias jimmy
    - Artiste 2D: body/jimmy & TTGuSS
    - Skins: TTGuSS
    - Physique: Pat2611
    - Sons: Pat2611



  9. Ferrari 288 GTO (road + gr. b v1.2.5, evoluzione 1.1, 288xx v1.2)

    The Ferrari 288 GTO has 4 versions in the works:
    * Road car (288 GTO as it was originally built in 1984) is @ v1.2
    * Group B stage upgrade (fictional, road car turned rally car) is included in Road v1.2
    * Evoluzione (the racing prototype from 1986) is @ v1.0
    * 288XX (fictional, Evoluzione with a different front end, and physics to make it modern and very very quick) is @v1.2, waiting on final sounds same as the Evoluzione.
    Todo list/known issues:
    * Custom sounds for the 288 GTO road car. We don't have a sound engineer for this, so this position is very much available. It's not that I don't want custom sounds, it's that I can't conjure them out of thin air and so I'm forced to use the Kunos F40 sounds until someone creates custom ones.
    * @felipe vaiano & RallyLegends (Physics)
    * Mathieu Horsky (Aerodynamiscist and technical consultor)
    * @Fonsecker (Sound artist on Evoluzione and 288XX)
    * @NWRAP-ESP (2D art - Instrument panel textures)
    * @Flat-twin (2D art - Exterior lights textures)
    * @Sovers (Driver animations, Tyre textures, lights textures and lots of help improving shaders)
    * @JayMonkey (Testing and expertise on the Evoluzione)
    * @GTOfire (3d Model, programmer art quality shaders/textures)
    288 GTO Version history:
    - Version 1.2
    * Updated tyre model, doesn't feel much different but it's a little less grippy, especially for street90s.
    * Altered Group B default setup to have more negative camber and toe in rather than toe out in the front. It didn't make a lot of sense to use the 'safe' factory settings for this version.
    * Fixed missing Ambient Occlusion on Group B rossocorsa skin.
    * Fixed skin template for group B not applying Ambient Occlusion properly due to an alpha channel being present on the layer.
    * Added schUPpor's Pioneer livery double pack and Martini skin.
    * Included Rolf's alitalia skin update.
    * Updated skin previews to match kunos style better.



  10. 2014 Koenigsegg One:1

    Modelling: moringaou
    Textures: Legende_TLM
    Physics: CCX
    Sounds: NeverKrash
    Factory Test Drivers: Nick Moxley, William Levesque
    Instrument design: Fillipo94
    Special thanks to: Nick Moxley, misterbeam, burrito, Avoletta and mclarenf1papa for their great help with improving the physics, the_meco for his assistance with the export of the model into AC and Modek for his assistance.
    Koenigsegg is creating six uniquely developed and designed production cars – the One:1 program.
    This is one of the most exclusive production car programs ever envisaged.
    The hp to kg curb weight ratio is an astonishing 1:1. This is the “dream” equation previously thought impossible. On top of this, the One:1 is the first homologated production car in the world with one Megawatt of power, thereby making it the world´s first series produced Megacar.
    These are the reasons for naming the car One:1.
    The 2014 One:1 truly raises the bar of performance. The One:1 features new and unique solutions to enhance track performance without compromising top speed or everyday usability, with a stunning visual appearance to go with it.
    Examples of features; unique track optimized aero winglets, extended venturi tunnels and side splitters, Le-Mans inspired active wing configuration and optimized active undertrim air management. Large air vents for improved cooling, roof air scoop to support the 1 Megawatt of power, 8250 RPM rev limit, complemented with Custom made Michelin Cup Tires, upgraded rear triplex suspension with carbon bevel springs and active shock absorbers and ride height, combined with upgraded revolutionary Koenigsegg Aircore carbon fiber wheels.
    Koenigsegg was the first extreme car manufacturer to take steps toward green technology with the release of the biofuel CCXR in 2007. The One:1, a sibling of the highly competitive Agera R, follows in the footsteps of the CCXR as it also runs on E85 biofuel, race fuel or normal gasoline.
    In order to give the One:1 maximum flexibility when it comes to power delivery, Koenigsegg has implemented its patented variable turbo geometry technology in the One:1 program. This technology gives improved response and more low-end torque than otherwise possible. As an example the One:1 engine has over 1000 Nm of torque between 3000 to 7500 rpm, which is truly unheard of.



  11. LADA Granta Cup

    Project Lead, car model, shaders and animation: Andrew Korotkov
    Physics: Anton Gruzdev, Evgeny Druzhinin
    Sound: real sounds by Pavel Holod
    Car model update: Valeriy Vlasov, Alexey Alexeev
    Driver animation: 80%
    Lights: 60%
    Data: from the real technical specs according to real LADA Granta Cup drivers
    Instalation folder:
    x:\Program Files\Steam\steamapps\common\assettocorsa\content\cars
    V 0.96
    - front and rear suspension softer - the rear wheel is now hanging over the asphalt at braking in a turn
    - аdjusted setup
    - tire temperature more stable



  12. Chevrolet Impala 67

    SandroX has released a first beta version of a brand new road car for Assetto Corsa – The Chevrolet Impala 67.



  13. Mazda MX-5 Cup 2016

    Mazda MX-5 Cup 2016 by Shaun Clarke
    The original model was by TOMJ, but he said, due to it being to new, there was no physics data, or anything else for that matter.
    What I have learnt, working with Malagoli, I thought I would give this one a bash. Again data is limited, but there is more available now.
    So what are the changes u ask:
    Tyres now V5 Slicks BF Goodrich (g)
    FFB has been updated
    Skins have been re-done
    Textures re-done
    Sounds - re-done
    Camera's (F1 and F6) all re done
    Power, Torque and Acceleration - awaiting response from Mazda as well as Suspension info.
    A few tweaks in the 3d model, waiting for TOMJ to come back to me.
    The previous version had 4k skins, which crippled some computers, including mine so I have reduced these, and I can now run a full 24 grid, just above 30fps, but I do have max settings in AC. Re-done all the skins, as well as in menu for AC
    This is far from perfect, but hopefully, as I found with the AI, it is a lot of fun, and online, it will provide very good close racing.
    3 side by side @ Brands Hatch is really good fun.
    Anyway, hope you all enjoy



  14. SaReNi Camaro GT3 & GT race Car

    ACM Modding Team has the pleasure to present and release the Sareni Camaro GT3 et GT Race Car Mod.
    v1.3.1 for AC 1.3.4 released
    - Ready for AC 1.3.4
    - Upgrading to the GT3 Kunos (tires, performance, consumption, etc.)
    - Brakes glowing added


    Engine V8
    Type front-mid engine (longitudinal)
    Capacity 7883 ccm
    Bore & stroke 104.78 mm x 114.30 mm
    Max. power > 500 hp
    Max. torque > 800 Nm
    Cooling system One water radiators
    Engine management EFI Euro8
    Power management
    Fully programmable, electronic power management (MoTec)
    Lubrication Racing dry sump system
    Compression ratio tba
    Electrical system 12 Volts
    lightweight motorsport specification wiring and connectors
    electronic power management system
    membrane type switchpanel
    Data system 2D datalogger
    ergonomically positioned tablet PC based info center
    Engine V8
    Type front-mid engine (longitudinal)
    Capacity 7883 ccm
    Bore & stroke 104.78 mm x 114.30 mm
    Max. power > 650 hp
    Max. torque > 800 Nm
    Cooling system One water radiators
    Engine management EFI Euro8
    Power management
    Fully programmable, electronic power management (MoTec)
    Lubrication Racing dry sump system
    Compression ratio tba
    Electrical system 12 Volts
    lightweight motorsport specification wiring and connectors
    electronic power management system
    membrane type switchpanel
    Data system 2D datalogger
    ergonomically positioned tablet PC based info center
    In action in the following championships :
    ADAC GT Masters
    Blancpain Sprint Series
    Thailand Super Series




    RENAULT 5 GT TURBO PHASE 2 by franc23
    This release is the phase 2 which will be added later phase 1, cup and possibly a rally version considering other collaborations on physics.
    Version 3d model still wip (will be created from scratch)
    some release notes:
    v 0.5.1
    -fixed name tu use online
    v 0.5
    -updated physical (not final)
    -added position correct driver
    -Rotation correct steering wheel
    -lights working
    -Physics engine as data uffucial
    -updated 3d model and textures (reflections, etc. etc.)
    -AI updated
    known bugs
    - LOD 0
    -blurred objects still wip
    -template for skins still WIP (yet to be mapped)
    -added Damage on both physical 3D model but still WIP
    -The compound tire default setup is semi-slick but also added compound street
    Please do not change the files of the car, and refer to the creators wherever you placed the link
    Have fun



  16. Bentley Continental GT3

    To celebrate one year since this mod started, and over 32.000 downloads, here is a new version; the Anniversary Edition.
    Change log:
    Improved model fidelity Improved interior shaders Enhanced interior textures much improved rev counter Model improvements Small texture improvements No V5 GT3 tyres as they are not publicly available (only V3 are available)



  17. 1990 Vauxhall Cavalier BTCC

    3D Model, Textures and Animations:
    BTCC Skins (90-95):
    Skinner for AusModders Bathurst Legends 69 & 72 Mod for Rfactor
    Kunos (E30 DTM)



  18. Redbull x2010

    - fixed S1 door animation
    - improved carpaint material
    - improved original skin
    - improved menu graphics
    - correct torque and power curve in car description
    - add new 11 skins
    Car model by Tuan
    Physics by P_Johann
    Sounds by Fonsecker
    UV mapping, texrues, skin, ingame work by SandroX
    Special thanks:
    F1SR, Stuart Phillips
    Yaniv Dekel
    Gianluca Miragoli



  19. Peugeot 504 Injection (1.8) Berlina A02 '68

    3d model by x4fab, physic by Dmitrii A & Lunae, sound by Dmitrii A.

    Car has all LODs & COCKPIT_LR, triangles numbers match Kunos ones. If you want to make custom skins, here is template (please, don't forget to use AO layer).
    Most likely there will be at least touring-version, we just need to find some data first.



  20. Vaz-2106 stock / club racing version

    3d model: x4fab, skip
    physics: Buzy_Wuzy, Dmitrii A
    Finally! Here they are, the updated version of the VAZ! Now it is a single MOD stock / club. All the characteristics indicated in the description of the game.
    "The popular Russian folk VAZ 2106 is going to the Volga Automobile Plant since 1976. The mod includes a road car version and version Club, honed under the track days. Physics is based on real data.
    The update 1.1 is completely redesigned physics. For the club's version was produced wing, which not only decorate the car, but makes it more stable at high speeds. Management has changed considerably, both versions installed on a continuous bridge, retuned suspension and tires upgraded to version 5. For the club added a new version of the original sound. In general, it turned out a unique car with a special character that is hard not to love. "



  21. RallyLegends Citroën DS3 + VW Polo

    :::::: with the arrival of physics 4X4 on te Assetto Corsa Game, we can use exotic and legend cars and have made racing history! Arrives free RallyLegends Mod, with the aim to include and insert in this magnificent Sim - Game the most important rally cars!!
    My friends Moku, Kazuma76, Garyson, Rodriguez, Maxximum, Farins i was allowed to convert their models created in recent years. To take advantage the performance of the AC game engine, each model will be revised with change specific 3D, and HD texture. In the future of AC probably it will come snow, dust and mud, at this time the cars that will be released will have asphalt setup....

    Citroën DS3 WRC - Version 3.0 + New Rallycross Track HOLJESRX by ultranew_B:
    - Included New Rallycross track "HOLJESRX" By ultranew_b...
    - New Glass Texture ( Settle AMD Graphic Card Problem)...
    - New Smooth Modifier 3D Model...
    - All Texture Optimized...
    - Weight Reduced...
    - Added Optinal All Skinpack 2K ( 2048 X 2048 for Fast FPS )
    - Base Template Added (.psd format )

    VW Polo R WRC- Version 1.0 - ( No Damage - Tarmac/Asphalt Tyres and Setup)
    Version 1.0 VW Polo R WRC by Rallylegends Mod + New Rallycross Track "KOUVOLA" by ultranew_B;
    1) - Included New Rallycross track "KOUVOLA" By ultranew_b + Base Template Added (.psd format );
    2) - Added Optional All Skinpack 2K ( 2048 X 2048 for Fast FPS during multiplayer ) - link

    Installation: Extract the content to: SteamApps\common\ assettocorsa\content\



  22. Adam Cup by PTSims

    In an attempt to always offer the best to its community, PTSims took, many years ago, the modding path, offering since its first years of activity high-quality mods with absolutely exclusive content. Renowned championships such as GT Series, initiation championships such as the Lotus Exige (part of the PTSims Academy), or simply dream road cars, PTSims was, for several years, the Portuguese community that most exclusive content offered to its members, for the simulators GTR 2 and Race 07. Every mod was created and released with great care, and the quality reflected that, not only because of the community feedback, but also because many championships with full grids came to life with these mods.
    After some years without releasing any mod, it is with great pride that PTSims presents once again exclusive content! This time around, the recently-released simulator Assetto Corsa was chosen as our platform. After many months of hard work by a big team, who started from scratch, we are proud to present the first mod of PTSims Modding Team: the Opel Adam Cup!
    Released by the German brand in November 2012, the Opel Adam Cup is a rally car based on the road model with the same name. In Germany, the car has its own championship, named ADAC Opel Rally Cup. The PTSims version was based on this one but prepared, naturally, for tarmac races. The Opel Adam Cup is therefore a fun car to drive, which allows all kind of drivers, rookies or more experienced, to participate in funny and competitive races, because it doesn’t demand great changes in the car’s setup. The PTSims version has the following characteristics:
    - Engine: Opel Ecotec 1.6
    - Weight: 1031 kg
    - Horsepower: 260 bhp @7500 rpm
    - Torque: 190 Nm @5000 rpm
    - Drive: FWD
    - Gearbox: 5 speed, sequential
    - Top Speed: 230 km/h
    - Acceleration: 0-100 km/h in 5.9 seconds
    - Fuel tank: 38 litres
    - Available tyres: Michelin slick
    Opel Adam Cup '12
    Baked shadows: body, rims, body & wheels shadows
    Camera position
    Dashboard: font, layout
    Glowing brake disks
    Materials: body, chrome, rims, interior, dashboard
    Sound for 1.2.5
    Textures: normal maps



  23. Audi TT Sport Cup 2015

    Version: 1.0
    Mod : Scratch-made model by me (Tommy78)
    Features : Contains almost all currently features, such as animation (driver), damage system, FMOD sound, Push to Pass System (P2P) physical & visual, Daylight
    Contains the 2015 real liveries (19) (Guest driver liveries not included)
    Credits :
    3D model and textures: Tamas Pongracz (Tommy78)
    Physics: Tamas Pongracz (Tommy78)
    Sound: Lukas Möllmann
    Sound2: contains another internal and external sound, you need to rename in the car sfx folder, delete the
    alternate tag
    Liveries: Tamas Pongracz (Tommy78) 19
    Physics test: Ákos Keszthelyi (Gadfly), József Fatalin (BengA), Krisztián Terényi (Kopi), Tamás Pongrácz (Tommy78),
    Róbert Stágl (Bodzzza)
    Promo Videos: Ákos Keszthelyi (Gadfly)
    Terms and Conditions
    * Conversion or modification of any of this package’s contents is strictly prohibited, whatever the destination platform
    * Usage of any part of the content, like model, textures, sounds, are strictly prohibited
    * Please do not share or post the download link, please share my blog address
    * If you have any question, please contact me via e-amil.



  24. Broadspeed Jaguar XJ12C 1977

    Author : dauntless
    Features of the car:
    -gearbox: 4 gear stick shift manual
    -naturally aspirated 5.4litre V12 engine. 600hp@7500rpm
    -cockpit adjustable arbs (hopefully ac will support this some day)
    -front wheels were using single bolt attachment system like all sportscars do nowadays
    -independent suspension on all corners
    -19 inch wheels and low profile slicks tires
    -water bottle in the cockpit so you can spray water into the front brakes to cool them down
    -inboard brakes on the rear
    -walnut dahsboard
    -non fia approved rollcage

    Fixed sounds and F6 onboard camera exposure:
    - updated sounds to be compatible with the new assetto corsa's fmod version
    - changed exposure values for the F6 cockpit cameras (less bright)
    Changelog from v03.1 to final1:
    - changed cockpit exposure value for less window glare
    - clear windscreen
    - damage to aerodynamics (effects drag and lift/downforce)
    - some minor adjustments to colliders
    - slight aero change for higher top speed
    - supports assetto corsa v1.1
    - slight changes to chrome and windscreen shaders



  25. Dorsch GT3 Cup

    Author : assetto991
    Physic Update 1.1 is out!
    – New Suspension Geometry
    – New Damper and Springs
    – Revised Engine Data
    – Revised Gear Box
    – New Aero Data



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