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197 files

  1. Circuito de Jerez

    Location - Jerez, Spain

    About this Project:
    This is not my first Track, but it's the first that reached a stage to be released. I really like this Track but never found a Version for Assetto Corsa, so I decided to make it myself.

    Track Features:
    2 Layouts: GP (4,428km) Moto (4,423km) Physical Mesh 35 Pit Boxes Track Map with Gras and Gravel Dynamic Groove 2 Camera Sets: TV Cam (based on real live TV Cams) and Race Director Cam (based on the real live Race Director Cams) Working AI Working Start Lights Thanks to Damian95 and felpel102 for testing and motivating me to continue working on this.

    192 downloads

    Submitted

  2. Western Ontario Sports Car

    Author : TwoHardCore
     
    This is a figment of my imagination track with some terrain from Western Ontario.
     
    Still needs several things to be a proper track, and I'll add those over time.

    179 downloads

    Submitted

  3. Aviano circuit - Assetto Corsa

    Salve a tutti.  
    Chi ha già Assetto Corsa probabilmente
    conosce anche nKpro , l'altro mitico simulatore della casa Kunos, il padre di AC
    E se avete giocato con nkPro, conoscerete sicuramente il tracciato di Aviano.
    Ebbene , preso da nostalgia mi sono messo in testa di  convertire questa pista per Assetto Corsa .
    Ho cercato di rendere più attuale e più ricco il paesaggio, tentando di collocarlo  in un luogo reale nei pressi di Aviano
    e aggiungendo alcuni elementi decorativi, .. qualcos'altro probabilmente aggiungerò più in avanti.
    Ma adesso è gicabile e divertente anche così
    La pista dispone di 22 pit box , tre varianti e l'inteligenza artificiale.
    buona gara .
     
    patrik PAT
     

    177 downloads

    Updated

  4. Monte Carlo Stage 3 - TTM

    Monte Carlo Stage 3 - TTM V1.04
    pure fantasy stage
    Important: Delete old Monte Carlo Stage 3 folder before installing this.
     
    Stage info:
    Pure fantasy 13,6 km stage
     
    I prefer to use ambient temp 10°c and not better track surface than green.
    Changelog is too big and i don't even remember all changes..
    Monte Carlo Stage 3 - V1.04
    Just minor update. I included to package new fastlane.ai and replaycam files. Note: AI is not working properly, so use stage only on Practice and Hotlap game modes.
    Stage contains 4 different type of surfaces with different grip levels.
    I used for Monte Carlo Special Stage 3 V1.03, rFactor version by AdriánIzquierdo as base for my versions and i have his permission to release stage

    172 downloads

    Submitted

  5. Isle of Man TT

    The Isle Of Man TT is an annual motorcycle race held on public roads over a 37.73 mile course.
    The lap record, from 2016 is by Michael Dunlop on a BMW S1000RR in 16:53.929 an average speed of 133.962 mph.
    Known for being extremely dangerous in the event of a crash, only the brave race here!
    Grateful thanks to Brendon Pywell for creating Race Track Builder,
    without which I could not have created this track. Thanks also to those who made available their xpacks.

    Features:
    Working ai.
    20 pit boxes
    Track map.
    Ideal line.
    Collision walls.
    Separate road mesh.
    Although there are no tv cameras yet, there are onboard cameras for replays.

    168 downloads

    Submitted

  6. Riverside International Raceway by LilsKi

    DISCLAIMER​This is a work in progress. There are many things to add still. Please do not use the review section to report issues. Please use the support section if there are any issues that you find.


    About​


    This is my second, scratch built, track for AC and is what I believe to be the most accurate version of Riverside to date. Many hours have been spent to re-create this great track as close to the original as possible. A combination of topo maps, aerial photos, and hours and hours of video have been used to bring this track back to life. It is roughly modeled as if it was 1988 during the final Budweiser 400. Three layouts are included which are the Long, Short, and NASCAR layouts.
     
    Riverside closed in 1989 due to suburban sprawl. Lets all buy property next to a race track and then complain about the noise. Sounds all to familiar to the story of Bridgehampton. Between the years of 1957-1988 it hosted many great racing series such as CAN-AM, IMSA, NASCAR, SCCA, IndyCar, and even Formula 1.


    Track Features​


    24 Pit Boxes Dynamic racing groove Dynamic road sand Track map Working AI 2 TV cameras per layout


    Not Working/known issues​


    Time Attack Flickering hills behind T9 since AC 1.5


    TO DO LIST​


    3D Grass More TV cameras More track side objects and signs Add more road details More detailed textures

    While not required please feel free to donate a buck or two if you enjoy this track. Thanks!

    165 downloads

    Submitted

  7. Spa Francorchamps 1988

    by carrera4 and Rainmaker
    This 3D-track was made by carrera4 for the F1 1988 rFactor mod. It was converted and enhanced to Assetto Corsa by Rainmaker and members of schwarzbierbude.de.
    The conversion of the 1988s tracks is a project of schwarzbierbude.de your friendly AC-Server.

    Features:
    -replay cameras
    -working track map
    -support for hot lap mode
    -support for time attack mode
    -competitive AI
    -22 pit boxes with working pit lane
    v1.5
    -new road mesh thanks to Ricardo Rey
    -complete new ai
    -new previews and UI data
    -fixed missing circuit tag (for Content Manager user)
     

    150 downloads

    Submitted

  8. Imola Historic 94'

    All originals credits goes to :
    track made by carrera4 and converted and enhanced by rainmaker for assetto corsa.
    I add to the track, modern ambulance, modern crane, marshalls, bridge and all of banners and ads to fit the 1994 race.

    142 downloads

    Submitted

  9. Bremgarten 1954

    This 3D-track was made by Boblebric and NeelJ for gMotor2 simulations. It was converted and enhanced to Assetto Corsa by Rainmaker. For more info see the original Read Me in the extras folder.

    Features:
    -replay cameras
    -working track map
    -support for hot lap mode
    -support for time attack mode
    -competitive AI
    -22 pit boxes with working pit lane

    141 downloads

    Submitted

  10. Sebring International Raceway

    After Rouen les Essarts this is my new project:
    Sebring International Raceway RTB
    creat by : "me" DrM@boul
    CREAT with : RaceTrackBuilder and Blender
     

    134 downloads

    Updated

  11. Hockenheim Keiner Kurs '60

    F3 classics tracks by Sergio Loro

    Hello to everyone!!
    Today is time to present my last addition to AC, the Hockenheim's short course, as it looks back on 60's.
    Track lenght is 2.6 Kms and had a mix of nice turns, not a fast circuit at all but great for low powered cars as Alfa Romeo Giulia or a F3 car (if someday we got one).
    I try to represent a 60's looking Hockenheim, base on many pictures and vids i had, as usual with all my tracks, enviroment represent a mix of real stuff, and some of my imagination, mainly with crowds, paddock, advertising and race weekend stuff.
    I had to say i'm happy with final result, i feel at a 60's race weekend everytime i fire up track.
    I hope to improve track on future if necessary.
    I try track many time and everything seems to work OK.
     
    Know Issues:
    . Show Map function does not work property. . Maybe there is problem with some collision object. . Haybales and others objects does not had collision yet ( not sure if there is a soft collision for haybales) . AI cars go out to qualy but raced at slow speed.

    It is not allowed to host track zip file at a different site, if you want to host track please contact to me first.
    It is not allowed to modified track, if you want to modified something ask me All 3d objects are done by me , please if you want to use something for you track contact to me first. I used some files from Kunos tracks as asph mask,tarmac detail and grovee, mainly because i dont know how to do this type of textures, yet One or more textures on this 3D-model have been created with images from CGTextures.com. These images may not be redistributed by default. Please visit www.cgtextures.com for more information

    !!check some other track done by F3 Classics Tracks .
    Ahvenisto
     
    Please feel free to post/ask/request something you think it worthwhile for track improvement.
    Enjoy it
     
    Sergio Loro
    F3 Classics Tracks

    130 downloads

    Updated

  12. ALÈS : LE GRAND CHALLENGE

    I modeled my city : ALÈS in the South of FRANCE ! ALÈS is very popular with the circuit "LE PÔLE MÉCANIQUE D'ALÈS", Many world-famous car pilots come from here : Romain Dumas, Stéphane Sarrazin, Vincent Beltoise, Yohan Rossel ... Each year, the rally "Rallye des Vins du Gard" organise an official Slalom FFSA, that takes place in the city center.  J3DMODDING now offers to you to participate virtually !    More information on my website: http://j3dmodding.com    Type : slalom (hotlap) on a city center Length : 1100 meters / 100% asphalt Driver : 1 only Fps : 80 (on I7 3930k + GTX 970 4 Go + 16 Go RAM)   VIDEO :     DONATION :   300 hours was necessary to build this track. If you like my work, thanks for a donation !   

    122 downloads

    Submitted

  13. Donington Park Grand Prix Circuit 1938

    Hello Everyone, This is my second scratch built track for Assetto Corsa. I wanted this one to be as accurate as I possibly could make it, but also by using some artistic licence to recreate the feeling of the place (and hopefully some of the magic i was hoping to capture). I spent hours researching all the information I could find from the internet, videos, pics, magazine articles etc, a lot of people here helped by sending me these so many thanks.
    Most of the tracks height data is taken from the current lidar data and then cross referenced with all the existing parts of the modern day layouts (from all the sims) but bare in mind there was a lot of guess work involved.
    For track widths and old sections, I took a trip to Donington with my tape measure and theodolite and walked and shot images of the old Melbourne hairpin (which still exists) and measured as much as I could in the limited time I was allowed to walk around those areas.
    There are still a few things to do hence the 0.9 version, the trees need shadow planes adding (especially in the wooded areas - so avoid racing at 12 noon for now it will look kinda ugly) AI will probably need tweaking (if any body is game for this let me know) and bugs - let me know

    About - Please watch this Video - Explains more than I possibly could here - it will also get you hyped no doubt
     
    Track Features
    30 Pit boxes Complete 3D terrain Dynamic racing groove Track Map Working AI 3 TV Cameras (Courtesy of Terra21) 3D Grass Audio Reverb's (Bridges and wooded areas) 3D Crowds (Reduce world detail to remove for better performance)

    116 downloads

    Updated

  14. Elaintarharata 1960 - F3 Classic Tracks

    Hello to everyone!!
    Today is time to present my last addition to AC, the Elaintarharata street course, as it looks back on early 60's. Track lenght is 2.00 Kms and had a mix of nice turns, not a fast circuit at all but great for low powered cars as Alfa Romeo Giulia or a F3 car (if someday we got one) or a 60's motorbike :).
    I try to represent a 60's looking Helsinki, base on many pictures and vids i had, as usual with all my tracks, enviroment represent a mix of real stuff, and some of my imagination, mainly with crowds, paddock, advertising and race weekend stuff. Elaintarharata host many event from 1936 to 1963, it was not used anymore because of dangerous enviroment. you can face the death at every meter and its hard to imagine drove a race car around here, but was other time when motor racing was TOO dangerous. I had to say i'm happy with final result, i feel at a 60's race weekend everytime i fire up track. I hope to improve track on future if necessary. I try track many time and everything seems to work OK.
    PLEASE NOTE it is first time i used a more detailed mesh for track surface, i dont have a FFB wheel so i have to figure out track drives OK, but if you think track surface dont feel right just let me know.
    Know Issues:
    . Maybe there is problem with some collision object.
    . AI cars go out to qualy and raced pretty well, maybe because of narrow road sometimes get stuck behind a wreck car (usually my car :) ). Sometimes they cant go out to qualy but not sure if AC bug or my AI file bug, but at end of session all cars go out to qualy, after a few attemps.

    It is not allowed to host track zip file at a different site, if you want to host track please contact to me first. It is not allowed to modified track, if you want to modified something ask me :)
    All 3d objects are done by me , please if you want to use something for you track contact to me first.
    I used some files from Kunos tracks as asph mask,tarmac detail and grovee, mainly because i dont know how to do this type of textures, yet :) One or more textures on this 3D-model have been created with images from CGTextures.com. These images may not be redistributed by default. Please visit www.cgtextures.com for more information
    SPECIAL THANKS to Lilski and Jyrki "YardStick" Ihalainen for support and help for this project.
    Please feel free to post/ask/request something you think it worthwhile for track improvement.
    Enjoy it :)
    Sergio Loro
    F3 Classics Tracks
    www.f3classictracks.com

    115 downloads

    Submitted

  15. Hockenheimring by Tommy78

    This track was made by Tommy78, who is the same creator of the Audi TT Cup. This track was first in rFactor now the track has been ported by him to Assetto Corsa for our enjoyment!

    Track Features
    The following track features are these:
    4 track layouts: GP, National, Short1, Short2 27 start and pit boxes 3D grass Moveable corner markers, and adverts (cones are not moveable) 2 camera on each layout Working startlight Where to install:
    Download the mod and just unzip into your "tracks" folder.
    (<working driver>\steam\steamapps\common\assettocorsa\content\tracks)

    106 downloads

    Submitted

  16. Goodwood Circuit

    Goodwood Motor Circuit mod is created using LiDAR data. No guesswork involved.
    When I found LiDAR data of Chichester (thanks to our forum community), I have decided that existing old Goodwood circuit mod can go to pension. I feel like my version is significantly better already. Take Goodwood Revival or Members Meeting spirit some pre 70s cars and have fun.

    What is LiDAR ? https://en.wikipedia.org/wiki/Lidar

    Don't be surprised that track is rather bumpy, it has many undulations, it is far from flat. Most cars feels very good, however few cars might feel not perfectly suited for this type of track and those are the ones which never raced in Goodwood.
    Fake Wet layout is included for wet track placebo, don't be surprised that it is so slippery, 1"50 is a fast laptime at Goodwood when it is wet. Use alternative lines to get more grip, optimum lines has less grip. Pretty much first time in simracing when you'll have to search for grip in circuit

    105 downloads

    Updated

  17. Daytona 2017 by Terra21

    Daytona Road Course for AC By Terra21 and Jim Lloyd with Permission From Alex Coutie and is based on his RF2 Track
    Updated terrain textures with google map image for a more realistic looking grass Added new more realistic lighting around the track added various new textures around track (for eg striped barriers to bring inline with current look, new road details, crowds, etc etc etc) Added both oval and road course layouts Brand new AI lines Dynamic groove inc oval Added new surrounding building and city skyline panorama for more presence Reduced materials as much as possible for a little more performance Crowds and race-day objects can be removed by lowering world detail to high for a track day vibe or just a little more performance New physical mesh PLEASE NOTE : the issue with the barriers on the banks still persists, trust me we have tried everything to solve this issue and there are 100% no holes in the mesh, and from a lot of testing and experimentation we have determined that most problems are caused by mod cars and only at high speeds and more often than not head on collisions with the walls on the banks, as their collision meshes are often done different from default cars, kunos cars seem fine from my testing. Not Perfect but to be honest if you were to clip the walls at that speed IRL your race would be over for sure

    98 downloads

    Submitted

  18. Forlì Ring

    INSTALLATION:
    - place zip content in assettocorsa\content\tracks
    Hope you enjoy it :)

    96 downloads

    Updated

  19. Circuit Mont Tremblant

    This tracks 3 layouts are all near fully functional. You can have a Race Weekend at either the Full or North Loop, while just a Quick Race at the South Loop. Time Attack works in all 3 layouts.

    What I know needs to be done:
    finish visible fences & walls create pit-lane for South-Loop group trees & optimize where I can tidy up bridge rough up the road mesh fix South-Loop AI make sand-traps create pit/paddock stuff Track was:
    created with Race Track Builder disassembled with 3dsMax (free student license) stitched together/reassembled with Notepad++ tested using many cars with the makers slow-a$s driving skills

    95 downloads

    Submitted

  20. Hockenheim GP & Keiner Kurs - F3 Classic Tracks

    Hockenheim GP 1960
    Hello to everyone! Now is time to present the Hockenheim full GP circuit, as it was at mid 60's, thats mean "NO" chicanes.
    Track is great for racing, and I hope everyone enjoy it. This track is special for all lovers of 60's era, since here Jim Clark found death. I try to build track as it looks on its first years, before armco and curbs was add.
    Hockenheim Keiner Kurs 1960
    Today is time to present my last addition to AC, the Hockenheim's short course, as it looks back on 60's.
    Track lenght is 2.6 Kms and had a mix of nice turns, not a fast circuit at all but great for low powered cars as Alfa Romeo Giulia or a F3 car (if someday we got one). I try to represent a 60's looking Hockenheim, base on many pictures and vids i had, as usual with all my tracks, enviroment represent a mix of real stuff, and some of my imagination, mainly with crowds, paddock, advertising and race weekend stuff. I had to say i'm happy with final result, i feel at a 60's race weekend everytime i fire up track.
    I hope to improve track on future if necessary. I try track many time and everything seems to work OK.

    Know Issues:
    . Show Map function does not work property.
    . Maybe there is problem with some collision object.
    . Haybales and others objects does not had collision yet ( not sure if there is a soft collision for haybales)
    . AI cars go out to qualy but raced at slow speed.

    Enjoy it :)
    Sergio Loro
    F3 Classics Tracks
    www.f3classictracks.com

    94 downloads

    Submitted

  21. Ahvenisto - F3 Classic Tracks

    Hello to everyone!!
    Today is time to present my last addition to AC, the Ahvenisto race circuit, as it looks back on late 60's. Track lenght is 2.81 Kms and had a mix of nice turns/up and downs, not a fast circuit at all but great for low powered cars as Alfa Romeo Giulia or Lotus 25 car :). I try to represent a late 60's looking, base on many pictures and vids i had, as usual with all my tracks, enviroment represent a mix of real stuff, and some of my imagination, mainly with crowds, paddock, advertising and race weekend stuff.
    The construction of Ahvenisto Race Circuit was finished on July 15, 1967. The same year, "I Hämeenlinnan ajot 1967" became the first international event to be held at the circuit. The Formula Two race was won byJochen Rindt in a Brabham BT23 ahead of Jack Brabham's Brabham BT23C and Jim Clark's Lotus 48. The Formula Three race saw a battle between Finnish and Swedish drivers, with Sweden's Freddy Kottulinskytaking the win. Other notable entrants included Leo Kinnunen, Ronnie Peterson and Reine Wisell.
    Ahvenisto Race circuit it is still active and its one of most important finnish circuits.
    I had to say i'm happy with final result, i feel at a 60's race weekend everytime i fire up track. I hope to improve track on future if necessary. I try track many time and everything seems to work OK.
    PLEASE NOTE it is first time i used a more detailed mesh for track surface, i dont have a FFB wheel so i have to figure out track drives OK, but if you think track surface dont feel right just let me know.
    Know Issues:
    . Maybe there is problem with some collision object.
    . AI cars go out to qualy and raced pretty well, maybe because of narrow road sometimes get stuck behind a wreck car (usually my car :) ). Sometimes they cant go out to qualy but not sure if AC bug or my AI file bug, but at end of session all cars go out to qualy, after a few attemps.

    It is not allowed to host track zip file at a different site, if you want to host track please contact to me first. It is not allowed to modified track, if you want to modified something ask me :)
    All 3d objects are done by me , please if you want to use something for you track contact to me first.
    I used some files from Kunos tracks as asph mask,tarmac detail and grovee, mainly because i dont know how to do this type of textures, yet :)
    One or more textures on this 3D-model have been created with images from Textures.com. These images may not be redistributed by default. Please visit www.textures.com for more information
    SPECIAL THANKS to Lilski and Rontti for support and help for this project.

    Enjoy it :)
    Sergio Loro
    F3 Classics Tracks
    www.f3classictracks.com

    57 downloads

    Submitted

  22. Chang International Circuit

    This 3D-track was made by Barcika for GT Legends. It was converted and enhanced to Assetto Corsa by Rainmaker.
    Thank you Barcika for the permission.
    Features:
    -replay cameras
    -working track map
    -support for hot lap mode
    -support for time attack mode
    -competitive AI
    -26 pit boxes with working pit lane

    55 downloads

    Submitted

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