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197 files

  1. Sandevoerde Zandvoort 1973 by Sergio Loro

    Sandevoerde 1973 by Sergio Loro
    Zandvoort Test version
    This is last TEST versión, the objective with this version is that you can test the circuit and decide if you want the full payware version.

    What will be the differences between a TEST version and a PAYWARE version?
    TEST Version : Include AI, Cameras, , bumpy roads. Vegetation.
    Not advertising, vehicles, crowd, marshalls and any reference to a "race weekend".
    Basically difference will be only visual and related to race scenary. 

    To install track unpack at Steam\steamapps\common\assettocorsa\content\tracks

    For more info visit www.f3classictracks.com or email me at sergiomloro@gmail.com
     

    281 downloads

    Submitted

  2. Nürburgring 1965

    Nürburgring 1965 by FDsign and Rainmaker
    This 3D-track was made by FDsign (Flying Dutchman) in 2015 for rFactor. It was converted and enhanced for Assetto Corsa by Rainmaker. Special thanks to Ricardo Rey for updating the road mesh and Flying Dutchman for the permission.
    Features:
    -competitive AI
    -replay cameras
    -working track map
    -support for hot lap mode
    -support for time attack mode
    -21 pit boxes with working pit lane
    -updated road mesh, made by Ricardo Rey

    391 downloads

    Submitted

  3. Detroit Belle Isle 2017

    This 3D-track was made by Enders for rFactor. It was converted and enhanced to Assetto Corsa by Rainmaker.
    Thank you Enders for free permission.
    Features:
    -replay cameras
    -working track map
    -support for hot lap mode
    -support for time attack mode
    -competitive AI
    -24 pit boxes with working pit lane

    308 downloads

    Submitted

  4. Aviano circuit - Assetto Corsa

    Salve a tutti.  
    Chi ha già Assetto Corsa probabilmente
    conosce anche nKpro , l'altro mitico simulatore della casa Kunos, il padre di AC
    E se avete giocato con nkPro, conoscerete sicuramente il tracciato di Aviano.
    Ebbene , preso da nostalgia mi sono messo in testa di  convertire questa pista per Assetto Corsa .
    Ho cercato di rendere più attuale e più ricco il paesaggio, tentando di collocarlo  in un luogo reale nei pressi di Aviano
    e aggiungendo alcuni elementi decorativi, .. qualcos'altro probabilmente aggiungerò più in avanti.
    Ma adesso è gicabile e divertente anche così
    La pista dispone di 22 pit box , tre varianti e l'inteligenza artificiale.
    buona gara .
     
    patrik PAT
     

    172 downloads

    Updated

  5. Imola Historic 94'

    All originals credits goes to :
    track made by carrera4 and converted and enhanced by rainmaker for assetto corsa.
    I add to the track, modern ambulance, modern crane, marshalls, bridge and all of banners and ads to fit the 1994 race.

    139 downloads

    Submitted

  6. Forlì Ring

    INSTALLATION:
    - place zip content in assettocorsa\content\tracks
    Hope you enjoy it :)

    92 downloads

    Updated

  7. ALÈS : LE GRAND CHALLENGE

    I modeled my city : ALÈS in the South of FRANCE ! ALÈS is very popular with the circuit "LE PÔLE MÉCANIQUE D'ALÈS", Many world-famous car pilots come from here : Romain Dumas, Stéphane Sarrazin, Vincent Beltoise, Yohan Rossel ... Each year, the rally "Rallye des Vins du Gard" organise an official Slalom FFSA, that takes place in the city center.  J3DMODDING now offers to you to participate virtually !    More information on my website: http://j3dmodding.com    Type : slalom (hotlap) on a city center Length : 1100 meters / 100% asphalt Driver : 1 only Fps : 80 (on I7 3930k + GTX 970 4 Go + 16 Go RAM)   VIDEO :     DONATION :   300 hours was necessary to build this track. If you like my work, thanks for a donation !   

    115 downloads

    Submitted

  8. Daytona 2017 by Terra21

    Daytona Road Course for AC By Terra21 and Jim Lloyd with Permission From Alex Coutie and is based on his RF2 Track
    Updated terrain textures with google map image for a more realistic looking grass Added new more realistic lighting around the track added various new textures around track (for eg striped barriers to bring inline with current look, new road details, crowds, etc etc etc) Added both oval and road course layouts Brand new AI lines Dynamic groove inc oval Added new surrounding building and city skyline panorama for more presence Reduced materials as much as possible for a little more performance Crowds and race-day objects can be removed by lowering world detail to high for a track day vibe or just a little more performance New physical mesh PLEASE NOTE : the issue with the barriers on the banks still persists, trust me we have tried everything to solve this issue and there are 100% no holes in the mesh, and from a lot of testing and experimentation we have determined that most problems are caused by mod cars and only at high speeds and more often than not head on collisions with the walls on the banks, as their collision meshes are often done different from default cars, kunos cars seem fine from my testing. Not Perfect but to be honest if you were to clip the walls at that speed IRL your race would be over for sure

    97 downloads

    Submitted

  9. Saint-Ursanne - Les Rangiers

    L’ASA Saint-Ursanne - Les Rangiers tient tout d’abord à saluer tous les spectateurs qui se sont déplacés à St-Ursanne - Les Rangiers les samedi 19 et dimanche 20 août derniers.
    Elle remercie ensuite toutes les personnes présentes et tous les riverains pour leur compréhension vis-à-vis des aléas de la course.
    De très nombreuses sorties de route, heureusement sans gravité pour les pilotes, ont perturbés le dimanche. Le bon déroulement de la course, nécessitant l’intervention du personnel du service des infrastructures du canton et des membres de la sécurité de l’organisation.
    La règle prioritaire restant la sécurité des pilotes, tout dégât causé aux glissières de sécurité engendre l’engagement de ce personnel et occasionne une perte de temps plus ou moins longue, en fonction de l’ampleur des dégâts.
    De l’avis de l’observateur de la FIA et des membres du collège, toutes les remises en état ont été effectuées de manière très professionnelle, assurant, du coup, la sécurité des pilotes.
    Alors, merci à vous tous pour votre compréhension.
    ASA Saint-Ursanne – Les Rangiers

    289 downloads

    Submitted

  10. Anneau du Rhin 2016

    We (Boblebric, NeelJ and Rainmaker) are proud to release the conversion of the completely scratch made track Anneau du Rhin 2016 of Assetto Corsa.
    Anneau du Rhin is a small but fine club track located in Biltzheim, France near the boarder to Germany. In German the track is called Rheinring.
    Boblebric enjoyed to create not just the track itself but also the entry terrains you can discover over the hidden branches.
    In 1996, industrialist Marc Rinaldi, his son François and his daughter Caroline Bugatti, founded this private circuit in association with the Spengler family. Known for Bruno Spengler of the DTM championship.
    This 3.7 km circuit is inspired by the Paul-Ricard circuit at Le Castellet. It has been approved for FFSA and FFM motorcycle competition since 2011. Sessions for private sports cars are organized by the Automobile Club of Alsace, including many known manufactures.

    Track features:
    -replay cameras
    -working track map
    -support for hot lap mode
    -support for time attack mode
    -22 pit boxes with working pit lane
    -competitive AI
    -much terrain to discover

    233 downloads

    Submitted

  11. Sandevoerde Test Version

    Sandevoerde TEST version
    Track Info :
    Length : 4.25 KM
    Direction : Clockwise
    Widht : 9 mts.
    Pit Boxes : 25

    This is last TEST versión, the objective with this version is that you can test the circuit and decide if you want the full payware version.

    What will be the differences between a TEST version and a PAYWARE version?
    TEST Version : Include AI, Cameras, , bumpy roads. Vegetation.
    Not advertising, vehicles, crowd, marshalls and any reference to a "race weekend".
    Basically difference will be only visual and related to race scenary. 

    To install track unpack at Steam\steamapps\common\assettocorsa\content\tracks

    i create 6 different physical road mesh, each one with a different level of bumps.
    This meshes are located at "ROAD MESH" subfolder, there is 6 sub folder (N15,N25,N35,N45,N55,N65) each one with a pyshical mesh. Track default is N35. To try other mesh just copy the sandev_road.kn5 file from selected folder into main track folder, content/tracks/sandev_f3ct
    I hope you enjoy this one and have great time around here.
    For more info visit www.f3classictracks.com or email me at sergiomloro@gmail.com

    205 downloads

    Updated

  12. Isle of Man TT

    The Isle Of Man TT is an annual motorcycle race held on public roads over a 37.73 mile course.
    The lap record, from 2016 is by Michael Dunlop on a BMW S1000RR in 16:53.929 an average speed of 133.962 mph.
    Known for being extremely dangerous in the event of a crash, only the brave race here!
    Grateful thanks to Brendon Pywell for creating Race Track Builder,
    without which I could not have created this track. Thanks also to those who made available their xpacks.

    Features:
    Working ai.
    20 pit boxes
    Track map.
    Ideal line.
    Collision walls.
    Separate road mesh.
    Although there are no tv cameras yet, there are onboard cameras for replays.

    167 downloads

    Submitted

  13. Hockenheim GP & Keiner Kurs - F3 Classic Tracks

    Hockenheim GP 1960
    Hello to everyone! Now is time to present the Hockenheim full GP circuit, as it was at mid 60's, thats mean "NO" chicanes.
    Track is great for racing, and I hope everyone enjoy it. This track is special for all lovers of 60's era, since here Jim Clark found death. I try to build track as it looks on its first years, before armco and curbs was add.
    Hockenheim Keiner Kurs 1960
    Today is time to present my last addition to AC, the Hockenheim's short course, as it looks back on 60's.
    Track lenght is 2.6 Kms and had a mix of nice turns, not a fast circuit at all but great for low powered cars as Alfa Romeo Giulia or a F3 car (if someday we got one). I try to represent a 60's looking Hockenheim, base on many pictures and vids i had, as usual with all my tracks, enviroment represent a mix of real stuff, and some of my imagination, mainly with crowds, paddock, advertising and race weekend stuff. I had to say i'm happy with final result, i feel at a 60's race weekend everytime i fire up track.
    I hope to improve track on future if necessary. I try track many time and everything seems to work OK.

    Know Issues:
    . Show Map function does not work property.
    . Maybe there is problem with some collision object.
    . Haybales and others objects does not had collision yet ( not sure if there is a soft collision for haybales)
    . AI cars go out to qualy but raced at slow speed.

    Enjoy it :)
    Sergio Loro
    F3 Classics Tracks
    www.f3classictracks.com

    87 downloads

    Submitted

  14. Ahvenisto - F3 Classic Tracks

    Hello to everyone!!
    Today is time to present my last addition to AC, the Ahvenisto race circuit, as it looks back on late 60's. Track lenght is 2.81 Kms and had a mix of nice turns/up and downs, not a fast circuit at all but great for low powered cars as Alfa Romeo Giulia or Lotus 25 car :). I try to represent a late 60's looking, base on many pictures and vids i had, as usual with all my tracks, enviroment represent a mix of real stuff, and some of my imagination, mainly with crowds, paddock, advertising and race weekend stuff.
    The construction of Ahvenisto Race Circuit was finished on July 15, 1967. The same year, "I Hämeenlinnan ajot 1967" became the first international event to be held at the circuit. The Formula Two race was won byJochen Rindt in a Brabham BT23 ahead of Jack Brabham's Brabham BT23C and Jim Clark's Lotus 48. The Formula Three race saw a battle between Finnish and Swedish drivers, with Sweden's Freddy Kottulinskytaking the win. Other notable entrants included Leo Kinnunen, Ronnie Peterson and Reine Wisell.
    Ahvenisto Race circuit it is still active and its one of most important finnish circuits.
    I had to say i'm happy with final result, i feel at a 60's race weekend everytime i fire up track. I hope to improve track on future if necessary. I try track many time and everything seems to work OK.
    PLEASE NOTE it is first time i used a more detailed mesh for track surface, i dont have a FFB wheel so i have to figure out track drives OK, but if you think track surface dont feel right just let me know.
    Know Issues:
    . Maybe there is problem with some collision object.
    . AI cars go out to qualy and raced pretty well, maybe because of narrow road sometimes get stuck behind a wreck car (usually my car :) ). Sometimes they cant go out to qualy but not sure if AC bug or my AI file bug, but at end of session all cars go out to qualy, after a few attemps.

    It is not allowed to host track zip file at a different site, if you want to host track please contact to me first. It is not allowed to modified track, if you want to modified something ask me :)
    All 3d objects are done by me , please if you want to use something for you track contact to me first.
    I used some files from Kunos tracks as asph mask,tarmac detail and grovee, mainly because i dont know how to do this type of textures, yet :)
    One or more textures on this 3D-model have been created with images from Textures.com. These images may not be redistributed by default. Please visit www.textures.com for more information
    SPECIAL THANKS to Lilski and Rontti for support and help for this project.

    Enjoy it :)
    Sergio Loro
    F3 Classics Tracks
    www.f3classictracks.com

    54 downloads

    Submitted

  15. Elaintarharata 1960 - F3 Classic Tracks

    Hello to everyone!!
    Today is time to present my last addition to AC, the Elaintarharata street course, as it looks back on early 60's. Track lenght is 2.00 Kms and had a mix of nice turns, not a fast circuit at all but great for low powered cars as Alfa Romeo Giulia or a F3 car (if someday we got one) or a 60's motorbike :).
    I try to represent a 60's looking Helsinki, base on many pictures and vids i had, as usual with all my tracks, enviroment represent a mix of real stuff, and some of my imagination, mainly with crowds, paddock, advertising and race weekend stuff. Elaintarharata host many event from 1936 to 1963, it was not used anymore because of dangerous enviroment. you can face the death at every meter and its hard to imagine drove a race car around here, but was other time when motor racing was TOO dangerous. I had to say i'm happy with final result, i feel at a 60's race weekend everytime i fire up track. I hope to improve track on future if necessary. I try track many time and everything seems to work OK.
    PLEASE NOTE it is first time i used a more detailed mesh for track surface, i dont have a FFB wheel so i have to figure out track drives OK, but if you think track surface dont feel right just let me know.
    Know Issues:
    . Maybe there is problem with some collision object.
    . AI cars go out to qualy and raced pretty well, maybe because of narrow road sometimes get stuck behind a wreck car (usually my car :) ). Sometimes they cant go out to qualy but not sure if AC bug or my AI file bug, but at end of session all cars go out to qualy, after a few attemps.

    It is not allowed to host track zip file at a different site, if you want to host track please contact to me first. It is not allowed to modified track, if you want to modified something ask me :)
    All 3d objects are done by me , please if you want to use something for you track contact to me first.
    I used some files from Kunos tracks as asph mask,tarmac detail and grovee, mainly because i dont know how to do this type of textures, yet :) One or more textures on this 3D-model have been created with images from CGTextures.com. These images may not be redistributed by default. Please visit www.cgtextures.com for more information
    SPECIAL THANKS to Lilski and Jyrki "YardStick" Ihalainen for support and help for this project.
    Please feel free to post/ask/request something you think it worthwhile for track improvement.
    Enjoy it :)
    Sergio Loro
    F3 Classics Tracks
    www.f3classictracks.com

    108 downloads

    Submitted

  16. Donington Park Grand Prix Circuit 1938

    Hello Everyone, This is my second scratch built track for Assetto Corsa. I wanted this one to be as accurate as I possibly could make it, but also by using some artistic licence to recreate the feeling of the place (and hopefully some of the magic i was hoping to capture). I spent hours researching all the information I could find from the internet, videos, pics, magazine articles etc, a lot of people here helped by sending me these so many thanks.
    Most of the tracks height data is taken from the current lidar data and then cross referenced with all the existing parts of the modern day layouts (from all the sims) but bare in mind there was a lot of guess work involved.
    For track widths and old sections, I took a trip to Donington with my tape measure and theodolite and walked and shot images of the old Melbourne hairpin (which still exists) and measured as much as I could in the limited time I was allowed to walk around those areas.
    There are still a few things to do hence the 0.9 version, the trees need shadow planes adding (especially in the wooded areas - so avoid racing at 12 noon for now it will look kinda ugly) AI will probably need tweaking (if any body is game for this let me know) and bugs - let me know

    About - Please watch this Video - Explains more than I possibly could here - it will also get you hyped no doubt
     
    Track Features
    30 Pit boxes Complete 3D terrain Dynamic racing groove Track Map Working AI 3 TV Cameras (Courtesy of Terra21) 3D Grass Audio Reverb's (Bridges and wooded areas) 3D Crowds (Reduce world detail to remove for better performance)

    112 downloads

    Updated

  17. Circuit Mont Tremblant

    This tracks 3 layouts are all near fully functional. You can have a Race Weekend at either the Full or North Loop, while just a Quick Race at the South Loop. Time Attack works in all 3 layouts.

    What I know needs to be done:
    finish visible fences & walls create pit-lane for South-Loop group trees & optimize where I can tidy up bridge rough up the road mesh fix South-Loop AI make sand-traps create pit/paddock stuff Track was:
    created with Race Track Builder disassembled with 3dsMax (free student license) stitched together/reassembled with Notepad++ tested using many cars with the makers slow-a$s driving skills

    91 downloads

    Submitted

  18. Goodwood Circuit

    Goodwood Motor Circuit mod is created using LiDAR data. No guesswork involved.
    When I found LiDAR data of Chichester (thanks to our forum community), I have decided that existing old Goodwood circuit mod can go to pension. I feel like my version is significantly better already. Take Goodwood Revival or Members Meeting spirit some pre 70s cars and have fun.

    What is LiDAR ? https://en.wikipedia.org/wiki/Lidar

    Don't be surprised that track is rather bumpy, it has many undulations, it is far from flat. Most cars feels very good, however few cars might feel not perfectly suited for this type of track and those are the ones which never raced in Goodwood.
    Fake Wet layout is included for wet track placebo, don't be surprised that it is so slippery, 1"50 is a fast laptime at Goodwood when it is wet. Use alternative lines to get more grip, optimum lines has less grip. Pretty much first time in simracing when you'll have to search for grip in circuit

    102 downloads

    Updated

  19. Bremgarten 1954

    This 3D-track was made by Boblebric and NeelJ for gMotor2 simulations. It was converted and enhanced to Assetto Corsa by Rainmaker. For more info see the original Read Me in the extras folder.

    Features:
    -replay cameras
    -working track map
    -support for hot lap mode
    -support for time attack mode
    -competitive AI
    -22 pit boxes with working pit lane

    133 downloads

    Submitted

  20. Chang International Circuit

    This 3D-track was made by Barcika for GT Legends. It was converted and enhanced to Assetto Corsa by Rainmaker.
    Thank you Barcika for the permission.
    Features:
    -replay cameras
    -working track map
    -support for hot lap mode
    -support for time attack mode
    -competitive AI
    -26 pit boxes with working pit lane

    55 downloads

    Submitted

  21. Hockenheimring by Tommy78

    This track was made by Tommy78, who is the same creator of the Audi TT Cup. This track was first in rFactor now the track has been ported by him to Assetto Corsa for our enjoyment!

    Track Features
    The following track features are these:
    4 track layouts: GP, National, Short1, Short2 27 start and pit boxes 3D grass Moveable corner markers, and adverts (cones are not moveable) 2 camera on each layout Working startlight Where to install:
    Download the mod and just unzip into your "tracks" folder.
    (<working driver>\steam\steamapps\common\assettocorsa\content\tracks)

    106 downloads

    Submitted

  22. Spa Francorchamps 1988

    by carrera4 and Rainmaker
    This 3D-track was made by carrera4 for the F1 1988 rFactor mod. It was converted and enhanced to Assetto Corsa by Rainmaker and members of schwarzbierbude.de.
    The conversion of the 1988s tracks is a project of schwarzbierbude.de your friendly AC-Server.

    Features:
    -replay cameras
    -working track map
    -support for hot lap mode
    -support for time attack mode
    -competitive AI
    -22 pit boxes with working pit lane
    v1.5
    -new road mesh thanks to Ricardo Rey
    -complete new ai
    -new previews and UI data
    -fixed missing circuit tag (for Content Manager user)
     

    149 downloads

    Submitted

  23. Snetterton 2011

    by lasercutter and Rainmaker
    This 3D-track was made by lasercutter for rFactor 2. It was converted and enhanced to Assetto Corsa by Rainmaker. Thanks to all beta testers.
    Features:
    -AI and pit lane
    -22 pit boxes
    -replay cameras
    -working track map
    -support for hot lap mode
    -support for time attack mode
    v1.6
    -complete new ai
    -new previews and UI data
    -fixed missing circuit tag (for Content Manager user)
    -fixed sticky walls

    278 downloads

    Updated

  24. Sebring International Raceway

    After Rouen les Essarts this is my new project:
    Sebring International Raceway RTB
    creat by : "me" DrM@boul
    CREAT with : RaceTrackBuilder and Blender
     

    132 downloads

    Updated

  25. Circuito de Jerez

    Location - Jerez, Spain

    About this Project:
    This is not my first Track, but it's the first that reached a stage to be released. I really like this Track but never found a Version for Assetto Corsa, so I decided to make it myself.

    Track Features:
    2 Layouts: GP (4,428km) Moto (4,423km) Physical Mesh 35 Pit Boxes Track Map with Gras and Gravel Dynamic Groove 2 Camera Sets: TV Cam (based on real live TV Cams) and Race Director Cam (based on the real live Race Director Cams) Working AI Working Start Lights Thanks to Damian95 and felpel102 for testing and motivating me to continue working on this.

    184 downloads

    Submitted

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