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199 files

  1. Dijon-Prenois 2005

    This 3D-track was done by a unknown author. It was converted and enhanced by Rainmaker for Assetto Corsa.

    -competitive AI
    -replay cameras
    -working track map
    -support for hot lap mode
    -support for time attack mode
    -24 pit boxes with working pit lane



  2. Autodromo di Varano de' Melegari

    L’autodromo di Varano Melegari nasce verso la fine del 1969 per iniziativa di un gruppo di appassionati locali capitanati da Ennio Dallara, Romano Meggi, Giuseppe Dalla Chiesa, dal sindaco Giorgio Bonzani e dall’ingegner Giampaolo Dallara; il primo tracciato il cui asfalto viene steso dall’impresa del cavalier Ennio Dallara, padre dell’ingegnere, con il coinvolgimento di diversi camionisti della zona, misura solo 550 metri e, a parte una piccola variante sul lato nord, in pratica delimita il campo da calcio del paese....
    [La storia]
    Download original track + update
    Commenti e domande sul forum.



  3. Svolte Di Popoli hillclimb

    La mappa è stata fatta da Daniele Domenicucci per RFactor nel 2010.
    Io l'ho solo convertita ed aggiustato dei punti che non erano fatti bene (i tornanti non avevano molti poligoni per gli standard di adesso) ed aggiunto 1 o 2 muretti che mancavano e non rendevano riconoscibile la mappa. Ho anche migliorato dei dossi che non erano fatti bene ed aggiunti in quanto mancavano dei dossi importanti per la simulazione.
    Grazie per aver scaricato!
    Per favore se volete riconvertirla per altri giochi o anche semplicemente modificarla o usarla per casi particolari (fiere o cose simili) contattatemi su instagram a nome luke_scottex
    Grazie a Daniele per aver realizzato inizialmente questa mappa.
    Il test l'ho fatto con la tastiera quini fa abbastanza schifo la mia guida.😓



  4. Donington Park GP + National

    Donington Park GP & National Circuits for Assetto Corsa by Brun
    **Updated to 2018 Spec - latest download for the old version is 1.15 which can be found here**

    I've definitely not spent 2 1/2 years on this for the money, but if anyone thinks my efforts are worth a beer they can show their appreciation with using the button below. Many thanks to anyone who's done so already.

    version 2.02
    More model and texture updates and tweaks
    Re-recorded AI lines for both layouts. Should be quicker than before, particularly on GP layout.

    version 2.01
    Fixed missing LODs on grass



  5. Sandevoerde Zandvoort 1973 by Sergio Loro

    Sandevoerde 1973 by Sergio Loro
    Zandvoort Test version
    This is last TEST versión, the objective with this version is that you can test the circuit and decide if you want the full payware version.

    What will be the differences between a TEST version and a PAYWARE version?
    TEST Version : Include AI, Cameras, , bumpy roads. Vegetation.
    Not advertising, vehicles, crowd, marshalls and any reference to a "race weekend".
    Basically difference will be only visual and related to race scenary. 

    To install track unpack at Steam\steamapps\common\assettocorsa\content\tracks

    For more info visit www.f3classictracks.com or email me at sergiomloro@gmail.com



  6. Sandevoerde Test Version

    Sandevoerde TEST version
    Track Info :
    Length : 4.25 KM
    Direction : Clockwise
    Widht : 9 mts.
    Pit Boxes : 25

    This is last TEST versión, the objective with this version is that you can test the circuit and decide if you want the full payware version.

    What will be the differences between a TEST version and a PAYWARE version?
    TEST Version : Include AI, Cameras, , bumpy roads. Vegetation.
    Not advertising, vehicles, crowd, marshalls and any reference to a "race weekend".
    Basically difference will be only visual and related to race scenary. 

    To install track unpack at Steam\steamapps\common\assettocorsa\content\tracks

    i create 6 different physical road mesh, each one with a different level of bumps.
    This meshes are located at "ROAD MESH" subfolder, there is 6 sub folder (N15,N25,N35,N45,N55,N65) each one with a pyshical mesh. Track default is N35. To try other mesh just copy the sandev_road.kn5 file from selected folder into main track folder, content/tracks/sandev_f3ct
    I hope you enjoy this one and have great time around here.
    For more info visit www.f3classictracks.com or email me at sergiomloro@gmail.com



  7. Circuit 24H Le Mans 2017

    Circuit de la Sarthe
    The Circuit des 24 Heures, also known as Circuit de la Sarthe,located in Le Mans, Maine, France, is a semi-permanent race course most famous as the venue for the 24 Hours of Le Mans auto race. The track uses local roads that remain open to the public most of the year. The circuit, in its present configuration, is 13.629 kilometres (8.47 mi) long, making it one of the longest circuits in the world.
    zolee145 For the original 2012 rfactor version
    Conversion and improvement to Assetto Corsa Tiago Lima
    Update to version 2017 by
    jim lloyd



  8. Nürburgring 1965

    Nürburgring 1965 by FDsign and Rainmaker
    This 3D-track was made by FDsign (Flying Dutchman) in 2015 for rFactor. It was converted and enhanced for Assetto Corsa by Rainmaker. Special thanks to Ricardo Rey for updating the road mesh and Flying Dutchman for the permission.
    -competitive AI
    -replay cameras
    -working track map
    -support for hot lap mode
    -support for time attack mode
    -21 pit boxes with working pit lane
    -updated road mesh, made by Ricardo Rey



  9. Detroit Belle Isle 2017

    This 3D-track was made by Enders for rFactor. It was converted and enhanced to Assetto Corsa by Rainmaker.
    Thank you Enders for free permission.
    -replay cameras
    -working track map
    -support for hot lap mode
    -support for time attack mode
    -competitive AI
    -24 pit boxes with working pit lane



  10. Aviano circuit - Assetto Corsa

    Salve a tutti.  
    Chi ha già Assetto Corsa probabilmente
    conosce anche nKpro , l'altro mitico simulatore della casa Kunos, il padre di AC
    E se avete giocato con nkPro, conoscerete sicuramente il tracciato di Aviano.
    Ebbene , preso da nostalgia mi sono messo in testa di  convertire questa pista per Assetto Corsa .
    Ho cercato di rendere più attuale e più ricco il paesaggio, tentando di collocarlo  in un luogo reale nei pressi di Aviano
    e aggiungendo alcuni elementi decorativi, .. qualcos'altro probabilmente aggiungerò più in avanti.
    Ma adesso è gicabile e divertente anche così
    La pista dispone di 22 pit box , tre varianti e l'inteligenza artificiale.
    buona gara .
    patrik PAT



  11. Road America

    Continuation of Road America 2.5
    Been forced to start a new thread so number versions are clearer.
    Changes are mainly Kerbs, and track grip.
    Track converted by Albert Mcsaltens to AC
    From Rfactor Slimjims versions.
    Please overwrite Cameras_Start with this one (fixed DOF)



  12. Imola Historic 94'

    All originals credits goes to :
    track made by carrera4 and converted and enhanced by rainmaker for assetto corsa.
    I add to the track, modern ambulance, modern crane, marshalls, bridge and all of banners and ads to fit the 1994 race.



  13. Okayama International circuit

    The track and surrounding replicates the 2017 season with all the modifications and changes.
    - scratch build
    - all roads that you can find are drivable
    - 3 layouts: GP, Piper and drift
    - karting track (which is still not seperate layout, but can be accessed easily)
    - 36 pits for GP and Piper, 24 pits for drift
    - complete 3D terrain
    - 3D grass, 3D bushes, 3D trees
    - dynamic racing groove
    - DRS zones (2 per GP and Piper layout)
    - working track map and sections
    - fully working AI for gp and Piper layout (drift does not have AI)
    - working pit lights
    - 6 TV cameras for each layout (+ karting cam)



  14. Road Atlanta

    by thestrobe8
    Based on the original
    Road Atlanta
    for rFactor by Uzzi
    Original creators:
    *Uzzi* - modeling, texturing, scene
    Uzzi - former modeling, organisation
    Pandamasque - textures




  15. Croft Circuit by Terra21

    Croft Circuit is a motor racing circuit located near Dalton-on-Tees in North Yorkshire, England. The tarmac circuit is just over 2 miles (3 km) long and is based on the lands of an airfield, but has long since moved on from being a basic airfield circuit. The circuit holds meetings of the British Touring Car Championship, British Rallycross and Pickup Truck Racing race series.
    Credits to Feels3 For his original work and granting me permission to bring this track to AC



  16. Forlì Ring

    - place zip content in assettocorsa\content\tracks
    Hope you enjoy it :)



  17. Circuit Mas du Clos

    Location - Limousin, France
    Full Circuit/Original Loop/Open Free Roam Drift
    1.909 miles / 3.072 km

    The circuit, though no longer in active use,It is still located in the village of Les Puids, near to the town of Aubusson in the Creuse department of Limousin, France. Today, it is essentially a private road, used for occassional run-outs for the remaining vehicles in the Bardinon collection. The track is the creation of Pierre Bardinon, a member of a wealthy family who business was in leather goods, Bardinon began indulging his interest in classic cars, being one of the first to start collecting them. His greatest love was for the machines of Enzo Ferrari and soon he had a large collection, including some of the most sought-after models, such as a 250 GTO, 330 P4, 250 LM, 312 PB and Competition 250 SWB located on site at the Meuse.
    Often referred to as France's version of Brands Hatch, the circuit was responsible for bringing 7,000 visitors to the local hotels in its heyday. What makes Mas du Clos such a wonderful venue is its large elevation changes and fast swooping curves, allied to a tight technical section which threads its way alongside the restaurant and swimming pool.

    Track Features
    Physics Mesh (Bumpy Old Track) 3 Layouts - Full Circuit, Short Loop & Drift (Open - Reverse -No AI) Invisible Collision Mesh 28 Pit Boxes Track Maps Working AI Audio Sources (Building & Bridge Reverbs) Sections.Ini Dynamic Groove 4 Camera Sets (Courtesy of norbs & Sunny Sky Speed - Thanks Lads)



  18. Goodwood Circuit

    Goodwood Motor Circuit mod is created using LiDAR data. No guesswork involved.
    When I found LiDAR data of Chichester (thanks to our forum community), I have decided that existing old Goodwood circuit mod can go to pension. I feel like my version is significantly better already. Take Goodwood Revival or Members Meeting spirit some pre 70s cars and have fun.

    What is LiDAR ? https://en.wikipedia.org/wiki/Lidar

    Don't be surprised that track is rather bumpy, it has many undulations, it is far from flat. Most cars feels very good, however few cars might feel not perfectly suited for this type of track and those are the ones which never raced in Goodwood.
    Fake Wet layout is included for wet track placebo, don't be surprised that it is so slippery, 1"50 is a fast laptime at Goodwood when it is wet. Use alternative lines to get more grip, optimum lines has less grip. Pretty much first time in simracing when you'll have to search for grip in circuit



  19. Adria Raceway

    Author : Mitja Bonca
    Adria International Raceway is a motorsportrace track near Adria in the Veneto region of Northern Italy. It is a permanent road course, and is 2.702 km (1.679 mi) in length. The venue has hosted the FIA GT Championship, Italian Formula Three, Deutsche Tourenwagen Masters and the Formula Three Euroseries.
    Converted to AC: Mitja Bonca
    Originally created: Slider916 and CodeF1
    Working AI
    22 pit boxes




    I modeled my city : ALÈS in the South of FRANCE ! ALÈS is very popular with the circuit "LE PÔLE MÉCANIQUE D'ALÈS", Many world-famous car pilots come from here : Romain Dumas, Stéphane Sarrazin, Vincent Beltoise, Yohan Rossel ... Each year, the rally "Rallye des Vins du Gard" organise an official Slalom FFSA, that takes place in the city center.  J3DMODDING now offers to you to participate virtually !    More information on my website: http://j3dmodding.com    Type : slalom (hotlap) on a city center Length : 1100 meters / 100% asphalt Driver : 1 only Fps : 80 (on I7 3930k + GTX 970 4 Go + 16 Go RAM)   VIDEO :     DONATION :   300 hours was necessary to build this track. If you like my work, thanks for a donation !   



  21. Bathurst

    Bathurst 1.01 by RSeb



  22. Zolder 1967

    Author : DerDumeklemmer
    A conversion for Assetto Corsa by Team Schwarzbierbude.de - derDumeklemmer
    Zolder '67 was build from scratch for GPL by Ginetto.
    He kindly gave me permission for a conversion.
    Pls. notice original GPL readme included in this archive.
    A very BIG "Thank you so much" for this kind offer!
    - My biggest respect for his fantastic work -
    - Ginetto for GPL scratch build
    - TheDoctor for TV-Cams and sections.ini



  23. Daytona 2017 by Terra21

    Daytona Road Course for AC By Terra21 and Jim Lloyd with Permission From Alex Coutie and is based on his RF2 Track
    Updated terrain textures with google map image for a more realistic looking grass Added new more realistic lighting around the track added various new textures around track (for eg striped barriers to bring inline with current look, new road details, crowds, etc etc etc) Added both oval and road course layouts Brand new AI lines Dynamic groove inc oval Added new surrounding building and city skyline panorama for more presence Reduced materials as much as possible for a little more performance Crowds and race-day objects can be removed by lowering world detail to high for a track day vibe or just a little more performance New physical mesh PLEASE NOTE : the issue with the barriers on the banks still persists, trust me we have tried everything to solve this issue and there are 100% no holes in the mesh, and from a lot of testing and experimentation we have determined that most problems are caused by mod cars and only at high speeds and more often than not head on collisions with the walls on the banks, as their collision meshes are often done different from default cars, kunos cars seem fine from my testing. Not Perfect but to be honest if you were to clip the walls at that speed IRL your race would be over for sure



  24. Tor Poznań

    Added winter version
    Winter texture: RealAKP
    Bonus: the reverse summer version



  25. Saint-Ursanne - Les Rangiers

    L’ASA Saint-Ursanne - Les Rangiers tient tout d’abord à saluer tous les spectateurs qui se sont déplacés à St-Ursanne - Les Rangiers les samedi 19 et dimanche 20 août derniers.
    Elle remercie ensuite toutes les personnes présentes et tous les riverains pour leur compréhension vis-à-vis des aléas de la course.
    De très nombreuses sorties de route, heureusement sans gravité pour les pilotes, ont perturbés le dimanche. Le bon déroulement de la course, nécessitant l’intervention du personnel du service des infrastructures du canton et des membres de la sécurité de l’organisation.
    La règle prioritaire restant la sécurité des pilotes, tout dégât causé aux glissières de sécurité engendre l’engagement de ce personnel et occasionne une perte de temps plus ou moins longue, en fonction de l’ampleur des dégâts.
    De l’avis de l’observateur de la FIA et des membres du collège, toutes les remises en état ont été effectuées de manière très professionnelle, assurant, du coup, la sécurité des pilotes.
    Alors, merci à vous tous pour votre compréhension.
    ASA Saint-Ursanne – Les Rangiers



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