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451 files

  1. The Edge

    Author : Khan1670
    vThe Edge for GTR2 converted with permission of original author Madcowie
    1.2 fixed reflections
    1.1 Update adjusting AI speed and fixing a 3dsimed bug.

    393 downloads

    Updated

  2. Autumn Ring

    Author : Khan1670
    Autumn Ring 1.0 for GTR2 converted with permission
    Special thanks to the master track duo Madcowie & Lasercutter

    565 downloads

    Updated

  3. Oak Hill Raceway

    Author : NeelJ
    Original author for Rfactor: Relesys,
    Conversion, modification and graphics improvements Neel Jani,
    Thank Relesys kindly gave me permission to convert its circuit version of Rfactor worm the SimBin platforms (GTR2, GTL, Race07 series, GSC FTruck 2013 & 2013)
    Conversion & improvement
    Modification of buildings,
    Setting all the objects (BIAS) is the name of the materials,
    reviewed much of the textures, and a modified part of the objects,
    Adding the reflection of the rain, and night lighting,
    Adding animated Commissioners,
    Adding the public throughout the track,
    And adding other objects.
    For the update of the circuit and part of the new objects (3D) One or more textures were created with images of CGTEXTURES.COM. These images can not be redistributed by default, please visit www.cgtextures.com for more information.
    important,
    Do not forget to also thank the original author Relesys without working embodiment, the circuit is not available.
    Maximum number of cars 22
    To thank you for Ladose tested,
    thanks,
    SimBin for GTR2
    Photoshop CS5
    SimGarage 3DSIMED
    Contact E-Mail;
    Alaindavid57@hotmail.com
    http://neel-jani-track.xooit.fr/portal.php
    Good entertainment,
    Neel Jani

    206 downloads

    Submitted

  4. Daytona Road Course

    Author : James Burroughs
    rFactor Version - GT Legends Version
    Daytona Road Course For GTR2
    Converted with David Noonans Trackmaker
    Edited with 3dSimEd
    Final GMT's all made by 3dSimEd
    From the Original Layout By Alex Ulleri from the N2003 Track by him.
    Road Textures are from Jacksonville.
    All BillBoards Painted by Tim Collier, otherwise everything else was done by James Burroughs

    1,287 downloads

    Updated

  5. Glencehill

    Author : Frasie
    RaceOn Version - GT Legends Version
    Glencehill 3,2 Km racetrack for GTR2 Version 2.00 . reworked.
    Reworked and changed some textures
    added new treewalls
    Fixed animated marshalls orientation
    AIW fix for GTL&Race07 by R8Gordini
    Rainreflections for GTR2&Race07 by R8Gordini
    New Lod screen for GTR2 by FrankyBB
    -
    AIW fix v1.00 for GTR2 by BenMK1
    - AIW: better AI speed in curves
    - AIW: groove higher value and 2 breakpoints corrected
    - gdb: new value for Grip and Qualify-/Race Laptime
    AI GT class 100%, speed now ~1:23

    357 downloads

    Updated

  6. Raceking Nordschleife

    Author : FBI
    Original built from scratch by RaceKing and Gringosan.

    970 downloads

    Updated

  7. Brands Hatch 2005

    Author : motorfx
    rFactor Version - GTL Version
    Brands Hatch converted from TRD3 (via rFactor) includes animated marshalls and rain reflections

    938 downloads

    Updated

  8. Eifel

    Author : BenMK1
    GT Legends Version
    This is a converting of the Eifel track by Bjorn Klaassen
    v1.70
    • ICE train now driving in station and on bridge
    You can deactivate in Eifel.trk on end of file.
    • Small correction .AIW and .trk file.

    2,013 downloads

    Updated

  9. Route 765

    Author : Konori
    Fantasy track
    inspired by Seaside Route 765 from Ridge Racer

    688 downloads

    Updated

  10. SGT Suzuka

    Author : ASRON HAMA
    Tracks
    ======
    SGT SUZUKA 300km 08 (1)
    SGT SUZUKA 300km 09 (1)
    SGT SUZUKA pokka 1000km (1)
    SUZUKA EAST (2)
    SUZUKA WEST (3)
    ALL There is malfunction AI slides off the track by one corner approach, a hairpin start, and to run.
    (1) In the case of the state that copied an HAT file in "C:GTR2GameDataLocationsHAT_Dedicated" to display a safety car by the Rawlings tart setting by the multi-play, a GTR2Dedicated server crashes in practice and a preliminaryiThere seems to be a problem in an AIW file so that malfunction occurs at a point in time when I copied an HAT file, but does not come by cause investigation.
    Therefore it is necessary to start a race in standing start or Rawlings tart of SkipFormationLap in "the state that does not copy an HAT file" by the multi-play.
    (2) PIT becomes the course outside depending on a vehicle in EAST. There is malfunction in PIT.
    (3) AI keeps on taking a PIT limiter in WEST, and there is the malfunction that the signal of the start cannot turn on.
    In the EAST, three courses except WEST, PIT greatest 32 run is possible.
    The Rawlings tart is possibility only by a single play; (can lead a safety car by even a multi-play hits an exercise and the preliminary, and starting a race).

    832 downloads

    Updated

  11. Karlsruhe Badische Strecke

    Author : f1_edition
    History:
    In 1955, the section of Bundesautobahn 5 was completed between Ettlingen and Bruchhausen. The pits are on the federal highway 3, the start on the autobahn before exit Ettlingen, here it goes over the B3 next to driveway Karlsruhe-Süd, then there is a 2 km-long straight and a lap is over.
    Construction workers of the track for GTR2:
    Objects and/or textures from Andre F1-Edition, Virtua_LM team, CY-33, Thomas Lächele, Philcout and TheSky, MotorFX and Com8 and the Sketchup Gallery..
    I'd like to thank all the others I have not listed now, but have stood by me with help and advice.
    Bugs:
    How could it be otherwise, even here is a problem.
    At night some clipping on the track with the front headlights.
    Test computer:
    The race track was tested and developed on an standard PC with AMD Phenom II 3.2GHz with GeForce GTS 450 at a resolution of 1024 * 768.
    The field was limited to 30 cars, which is for the start field the maximum.
    Installation:
    Please unpack the ZIP file into the GTR2 target directory or rather copy.
    Acknowledgments:
    SimBin Studios for the great racing sim GTR2.
    Dave Noonan for 3DSIMED.
    Bobs Track Builder for this great track-designer-program.
    Disclaimer:
    I'd developed the race track for GT Legends and I expanded visually and technically for GTR2.
    The download is only permitted on the websites of altbierbude.de and nogripracing.com, should be the path where to download differently, notify me.
    Please Ask whenever changes are made.
    CONVERSIONS TO OTHER PLATFORMS AND DRIVING GAMES ARE NOT PERMITTED WITHOUT PRIOR AGREEMENT!
    Email:
    f1_edition(at)arcor.de

    325 downloads

    Updated

  12. Circuit du Laquais

    Author : zwiss
    GT Legends Version - Assetto Corsa - GT Legends
    The Circuit du Laquais is a permanent race track, located in Champier in the middle of the Region Rhone-Alpes.
    The facility is reasonably new, and benefits from several different layouts.
    The main uses for the track are track days, which can be in the cars which they have to rent, or your own vehicle.
    They are also one of the few tracks in the world to have a Formula Renault car available to rent.
    Looking at the track, it started life at 2.4KM long, however in 2009, it was extended to the current length, 3.4KM.
    Racing does not take place at te facility, there are no grandstands, and the pits are quite small.
    The track has also featured in BBC2's Top Gear.
    Length = 1.864 mi/3.000 km Race Circuit
    Grid = 36 cars
    The virtual track:
    =
    This track was made from scratch by Barcika.
    All credit goes to him.. MAKING a track is more work than converting
    I did a convertion with 3DSimEd, made rain reflections, tuned some textures and materials, and made some changes to TRK and GDB files.
    CREDITS:
    ========
    Track made from scratch by Barcika
    Conversion to GTR2 by ZWISS
    GTR2 LODS by FrankyBB

    1,266 downloads

    Updated

  13. Magna Steyr & Magna Steyr Reverse

    Author : NeelJ
    Original author for Rfactor: Relesys.
    Conversion, modification and graphics improvements Neel Jani.
    Thank Relesys who kindly gave me permission to convert its circuit version of Rfactor worm the SimBin platforms (GTR2, GTL, Race07 series, GSC FTruck 2013 & 2013)
    Conversion & improvement,
    Repositioning buildings garage,
    Setting all the objects (BIAS) is the name of the materials,
    reviewed much of the textures, and a modified part of the objects,
    Adding reflection of the rain, and lights at night
    Adding commissioners animated
    Adding plublic throughout the track,
    And adding other objects.
    For the update of the circuit and part of the new objects (3D) One or more textures were created with images of CGTEXTURES.COM. These images can not be redistributed by default, please visit www.cgtextures.com for more information.
    important,
    Do not forget to also thank the original author Relesys without his production work, this circuit is not available.
    Maximum number of car 24,
    Thank you to Ladose the tests were performed,
    thanks,
    SimBin for GTR2
    Photoshop CS5
    SimGarage 3DSIMED
    Contact E-Mail;
    Alaindavid57@hotmail.com
    http://neel-jani-track.xooit.fr/portal.php
    Good entertainment,
    Neel Jani

    398 downloads

    Submitted

  14. Circuito de Navarra 2011

    Author : paulmarc
    GTREvo Version - rFactor Version - GT Legends
    Here you have the conversion I have just finished for Navarra 2011 (based on the rFactor track by Mário Morais). Mario gave permission with this conversion. The original rFactor track was very nice designed from a topographic point of view (I checked that last summer when I could visit the real track and drive a couple of laps!) but it was empty and it looked too greenish. I remapped the whole scenery, and enhanced everything (if you know the rfactor version you will notice all changes!). The rFactor version included only the main layout.
    GTR2 features:
    -3 layouts (GP, trackday long and trackday short).
    -Different use of the pit entrance according to the layout used.
    -Aiw done from scratch (I spent LOTS of hours here...).
    -Animated marshalls & spectators.
    -3d audience.
    -Rain reflections.
    -Working safety car.
    -Rolling starts enabled.
    -Time trial enabled.
    Hope you enjoy this!

    1,680 downloads

    Updated

  15. Limerock Track

    converted to GTR2 by Mr.DutchDevil & N2LO
    this packages includes :
    - Chicane
    - normal
    - Mountain
    - Mountain Lite

    1,196 downloads

    Updated

  16. Monza 1967

    Author : Steve Life
    New asphalt and 3d elements.

    1,137 downloads

    Updated

  17. Slovakia Ring (4 layouts)

    Author : Paulmarc
    rFactor Version
    Update 1.2 done
    - fix, AI crash incident in pitlane
    - add garages, pit stops and grid positions, now for 45 cars
    Track Update : AI Update
    Original rFactor track by CidJc www.f1jc.cz
    Thanks to CidJc for giving me permission with this conversion.
    In this conversion I have fixed all these bugs from the original rfactor track:
    -Flickering white lines (road intersections): fixed.
    -Flickering pits textures: fixed.
    -Main control building windows had in the original track a non reflective texture (light blue). I have replaced it with glass texture (reflective).
    -The lake in the middle of the track had a simple blue texture for the water and I have replaced it with real water reflective texture.
    -New power towers: I have done new power towers and painted then in light green as they are in the real track. If you know the rfactor track you will notice them.
    -Thin power lines: they were TOO thick in the original rFactor track: fixed. If you know the rfactor track you will notice it.
    -Curbs were set wrong in the original track (no shadows receiver & no feel in forcefeedback): fixed.
    -Package size and the whole track optimized (double objects deleted): fixed. Original rFactor 4 layouts: zipped file size is 160 megabytes, GTR2 with same 4 layouts zipped file size is around 66 megabytes.
    -New trees added/relocated according to the last GT3 race (august 2011).
    -Grass textures: improved.
    -Removing loose grass textures placed at wrong places (exit of pits, road intersections).
    -Scene lighting adjusted / fog adjusted.
    -Groove racing line: fixed.
    -AIW files done from scratch : original files were set with only one path (there were no left/fast/main path).
    GTR2 FEATURES:
    -Rain reflections & animated marshalls.
    -Working safety car
    -Time Trial enabled.
    -Rolling Starts enabled.
    -Pitlights and starting ligthts: fixed and working.
    -New LODS.

    3,819 downloads

    Updated

  18. 2011 Silverstone

    Author : motorfx
    GT Legends Version - RaceOn Version
    2011Silverstone Vers 1.0 is based on my earlier release of 07Silverstone, back in 2009
    consists of two layouts, the GPtrack and the National as used by touring cars
    credits and thanks for a lot of the modelling go to ISI, and to FCMG as some parts were converted from their 2011 rfactor release.
    A lot of the textures are from my earlier 07 release. this has been enhanced for use on GTREvo/Race07/GTR2 by retexturing and remapping most surfaces..
    I did some extra modelling, added additional parts, new Safety fencing and changes to some existing pieces, smoothing of the odd turn, I made the new "Wing" pit building and textures. but the garages included in the the wing pits are from the original silverstone by ISI
    I only adapted them and made slight alterations to emulate the new pits as used in 2011..
    I remodelled some more sections on the main gp track layout a bit more so I could add
    the Short National Version layout..
    Rain reflections, gtr2 style lights and animated marshals added
    Thanks go to die_Locke & FrankyBB for the gtr2 LOD
    UPDATE...04/02/2012. version 1.01 uploaded with fixed aiw,
    those that already have downloded vers 1.0 will need the replacement aiw file uploaded to track updates that fixes two eroneous garage spots at the end of the pits...

    1,904 downloads

    Updated

  19. Nascar Track Pack

    Nascar Track Pack for Stockcar Sim Series 2011
    - Daytona Oval
    - Michigan Oval
    - Pocono North Roadcourse
    - JNSRichmond Int'l Raceway
    - Indianapolis 1.3
    - Oval Motec 1 Mile Speedyway
    - Martinsville 1.0

    4,519 downloads

    Updated

  20. Bathurst

    Bathurst GTR2 V1.0
    Converted to GTR2 By MR_INGALL and MR_DutchDevil
    Circuit Length 6.213 km
    Race Direction Anticlockwise
    Interesting Fact This year marks the 45th time that the Mount Panorama circuit has hosted a 500 mile/1000 Kilometer race and the eigth time that it has been a round of the Championship. Over this time the event has had 11 different names
    Max Grid: 45 Cars
    Features:
    TV Screens
    Rain Reflections
    Working Pit and Startlights
    Issues:
    Because of small pit area pits spots are limited to avoid not getting a pit
    spot make sure you REQUEST a pit stop and DO NOT enter pits until your
    pitchief says its ok

    2,287 downloads

    Updated

  21. Hidden Valley

    Author : MR_INGALL
    GT Legends Version
    Circuit Length 2.9 km
    Race Direction Anticlockwise
    Interesting Fact Although the calendar now includes many different formats for each round, Hidden Valley has always been a three race round and in the eight rounds no driver has managed to score a clean sweep.
    Max Grid: 32 Cars
    Features:
    TV Screens
    Rain Reflections
    Working Pit and Startlights
    Thanks To: TC for cams
    MR_JayfORCE for loaders
    All the beta testers that helped test this track
    Codies Race Driver series
    Issues:
    Because of small pit area pits spots are limited to avoid not getting a pit
    spot make sure you REQUEST a pit stop and DO NOT enter pits until your
    pitchief says its ok

    852 downloads

    Updated

  22. Coast

    Author : sunalp2-motorgash9000-BenMK1
    Coast by raceking v1.0 (conversion & newcams by motorgash9000)




    Many thanks and my biggest respect to raceking (Rally Track, Dragon Rally, Dragon Road, Nordschleife All Road, Rally China, Chinese Grand Prix, Goldenport Motor Park & many others...) for his great work (all masterpieces), and for give me permission for the conversion to GTR2.
    Thanks to:
    raceking (Coast)
    gringosan (AIW)
    CarreraGT (original Cams)
    SimBin (GTR2)
    NoGrip
    SimGarage (3DSIMED)
    racerm (Track Conversion Tutorial)
    guitarmaen (AIW and CAM file Editor)
    TICTOC & Gonzaga for the comments about cams
    -motorgash9000- End of Part 1
    -------------------------------------------------------------------------------------------------
    Part 2
    I was in the middle of this conversion myself, but I got stuck doing the marshals (too many people to organise, I did manage to lose 9 of them SOMEWHERE though).
    I offered what I had done to motorgash9000 but he told me to upload mine and he would delete his. I think a collaborative effort is the way to go. So I have upgraded his track with what I had done.
    From my version:
    Rain Reflections.
    Animated Marshals.
    Working Safety car.
    Working Start lights.
    Working Pit lights.
    Grid Walk.
    GTR2 style Lod and Maps
    Version 1.2 Update by BenMK1
    - New Skyboxi
    - Groove now visible and small corrections
    - Underground material integrated. When you go after a crash up in the sea, you can now return to the track.
    - Light tower light rotating
    - In gdb file set: Track Record = AI GT class 100% ~4:17 kph290
    Extract to GTR2\GameData\Locations

    264 downloads

    Submitted

  23. Circuit de la Sarthe

    Author : YETIsaj
    rFactor Version
    The beta lacks several features such as proper night lighting but should still be a lot of run to run for endurance racing fans.
    v1.3 changelog………
    *Rebuilt whole back straight section between Mulsanne & Indianapolis
    *Completely rebuilt right hand entrance to Indianapolis including runoff area.
    *All road sections have increased poly-count in some areas with lots of new bumps and camber (crank up the FFB for this one on the mulsanne)
    *Track sections have new bumps to make them feel and look more realistic.
    *Whole circuit looks less smooth and less fake.
    *2013 Michelin Tower Added (will eventually add a changing screen)
    *Various Banners updated to 2013 (still more to do)
    *More trees added to back sections of the circuit
    *AIW by Ilu2404 implemented
    *Various tweaks and additions
    Work on the track continues as YETIsaj already released a list of planned changes for the next version as well:
    *Completely rebuilt Mulsanne Corner. Now has slight crest, and camber. Golf des 24 heures building added. More detail to area still required.
    *Rebuilt section of esses after dunlop bridge. Now the gradient is more as it is in real life. Bump in low section removed as doesn’t exist.
    *New buildings and trees added to Mulsanne straight.
    *Trees updated around circuit.
    *New kerbs at ford chicane to match 2014.
    *Lampposts added to whole circuit (first set of night lighting may be implemented)
    Located in French city of Le Mans, the Circuit de la Sarthe is a semi-permanent race track used for anual Le Mans 24 Hours race. The track is 13.6 kilometers in length and includes one of the longest straights in motor racing, the famous Hunaudieres, that is a public road for all but one week each year.

    2,639 downloads

    Updated

  24. Rockingham

    Author : NeelJ
    Improved detail,
    Adding BTCC & National layout,
    You can find more information! in the original files credits, which are located in the main directory of the circuit,
    To thank you for Ladose tested,
    GTR2 - Rockingham v 3.1
    improvement detail,
    1 - New sponsors,
    2 - Modification parts Garages, is adding new buildings,
    3 - Changing land is new texture
    4 - Adding new entry is output Fire Pits, and the starting lights,
    5 - Adding other objects,
    6 - New image loading.
    You can find more information! in the original files credits, which are located in the main directory of the circuit,
    Maximum number of cars 36
    thanks,
    SimBin for GTR2
    Codemasters models
    Photoshop CS5
    SimGarage 3DSIMED
    3DSMAX
    Thierrydu81 for AIW
    Luigi for Cams
    E-Mail Contact;
    Alaindavid57@hotmail.com
    http://neel-jani-track.xooit.fr/portal.php
    Good entertainment,
    Neel Jani

    568 downloads

    Updated

  25. Vallelunga 4 Layout

    Author : DutchDevil
    Race On Version
    This track was originaly converted from RaceDriver for rFactor by Zero-G. but it has been rebuild to reflect the changes made in 2005.
    Fixed in v1.2:
    - All versions Max Vehicles 30
    - LOD by Taku

    739 downloads

    Updated




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