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<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/862/?d=1</link><description>News: News</description><language>en</language><item><title>La grafica di iRacing</title><link>https://www.drivingitalia.net/home-page/software/la-grafica-di-iracing-r12316/</link><description><![CDATA[
<p align="justify">Complice un nuovo messaggio da parte di <em>elwood</em>, co-autore di quel piccolo gioiello di pista che è Varano per rFactor, vi vogliamo segnalare una interessante discussione aperta ormai qualche mese fa sul nostro forum. Attraverso vari screen si cerca di mettere in mostra i diversi aspetti dell'ultimo simulatore di Kaemmer: se anche voi volete dire la vostra, <a href="https://www.drivingitalia.net/index.php?showtopic=40671&amp;st=0" rel="">potete rispondere qui</a>.</p>
]]></description><guid isPermaLink="false">12316</guid><pubDate>Sat, 01 Nov 2008 12:09:00 +0000</pubDate></item><item><title>ARCA Remax: patch in arrivo</title><link>https://www.drivingitalia.net/home-page/software/arca-remax-patch-in-arrivo-r12314/</link><description><![CDATA[
<p align="justify">Nuova patch in arrivo nelle prossime ore per l'ottimo <a href="https://www.drivingitalia.net/index.php?showtopic=38097&amp;st=30&amp;gopid=518397" rel="">ARCA Remax Series</a>: l'update, decisamente corposo, prevede un nuovo tracciato, modifiche e migliorie alla fisica ed anche alcune aggiunte come una nuova pace car 2008 ed un miglior sonoro.</p>
]]></description><guid isPermaLink="false">12314</guid><pubDate>Fri, 31 Oct 2008 22:16:00 +0000</pubDate></item><item><title>BetandRace: la Ford Focus ST</title><link>https://www.drivingitalia.net/home-page/software/betandrace-la-ford-focus-st-r12311/</link><description><![CDATA[
<p>La Vanilla Live games ha annunciato l'arrivo di una nuova vettura nel proprio particolarissimo <a href="https://www.drivingitalia.net/index.php?showtopic=40643&amp;hl=betandrace" rel="">BetandRace</a>: da oggi infatti sarà possibile gareggiare in pista anche nelle sfide online e nelle sfide con la nuova e potente Ford Focus ST.</p>
]]></description><guid isPermaLink="false">12311</guid><pubDate>Fri, 31 Oct 2008 14:24:00 +0000</pubDate></item><item><title>Burnout Paradise The Ultimate Box</title><link>https://www.drivingitalia.net/home-page/software/burnout-paradise-the-ultimate-box-r12310/</link><description><![CDATA[
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<p align="justify">Come previsto, la Criterion Game ha ufficializzato per il prossimo febbraio 2009 l'arrivo anche su PC del nuovo Burnout Paradise The Ultimate Box: questo nuovo pacchetto conterrà il gioco originale e tutti i vari addon e patch rilasciati in seguito, compresi il pack "Cagney" e l'update motociclistico.</p>
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<p align="justify"><font color="#000000"><em>Burnout Paradise Party brings the social fun of Burnout Paradise into an offline environment where friends can pass the pad to play competitively. There are dozens of quick-fire, turn-based challenges where players compete in different stunt, speed and skill events. In addition to Burnout Paradise Party, Burnout Paradise The Ultimate Box will include a host of new features including a restart option added for racing, easier control of the early vehicles, and for the PS3 the new Burnout Paradise Network.</em></font></p>
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<p align="justify"><font color="#000000"><em>#CONTINUE#</em></font></p>
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<p align="justify"><font color="#000000"><em>Burnout Paradise Network is another Burnout Paradise social innovation that enables players to keep track of friends and keep up with all the latest Burnout news from either inside or outside the game. </em></font><font color="#000000"><em>“Whether you’re an experienced player or a gaming novice, Burnout Paradise is a game that anyone can enjoy,” says Pete Lake, Senior Producer at Criterion Games. “With The Ultimate Box, we aimed to deliver the most fun, high quality and high value experience possible to players both online and in the living room.”</em></font></p>
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<p align="justify"><font color="#000000"><em>For players that already own the game, Burnout Paradise Party will be sold separately as downloadable content. </em></font><font color="#000000"><em>Criterion Games' Burnout Paradise The Ultimate Box, rated E10+ will be available in Feb. 2009 on the PS3 and Xbox 360 and marks the debut of the game on PC.</em></font></p>
]]></description><guid isPermaLink="false">12310</guid><pubDate>Fri, 31 Oct 2008 14:08:00 +0000</pubDate></item><item><title>MotoGP 08: patch in arrivo</title><link>https://www.drivingitalia.net/home-page/software/motogp-08-patch-in-arrivo-r12309/</link><description><![CDATA[
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<p align="justify">Con il comunicato stampa che trovate qui sotto, la Capcom si "scusa" con tutti gli acquirenti del nuovo MotoGP 08 per il problema riscontrato durante l'installazione del gioco che di fatto non permette di scegliere una directory di destinazione diversa da quella di default. Una patch di correzione è ovviamente in arrivo.</p>
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<p align="justify"><em>Capcom regrets to inform consumers who have recently purchased the PC version of MotoGP 08 that we have just identified a technical issue with the PC version of the game. This issue only happens with MotoGP 08 PC when installing the game to a custom location on a hard drive;</em></p>
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<p align="justify"><em>#CONTINUE#</em></p>
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<p align="justify"><em>This issue does not affect the default installation, as it only occurs when the destination location has been changed. To avoid this problem, please do not use the custom installation option to change the destination location for the game. When the MotoGP 08 InstallShield Wizard reaches the step labeled “Choose Destination Location”, the default installation directory will be displayed (“C:Program FilesCapcomMotoGP 08”). Select “Next” to continue to the next step. Do not press the “Change” button.</em></p>
]]></description><guid isPermaLink="false">12309</guid><pubDate>Fri, 31 Oct 2008 14:05:00 +0000</pubDate></item><item><title>F1 2009 by Codemasters</title><link>https://www.drivingitalia.net/home-page/software/f1-2009-by-codemasters-r12307/</link><description><![CDATA[
<p align="justify">Arriva oggi qualche notizia riguardante il prossimo titolo ufficiale della Codemasters dedicato al mondiale 2009 di Formula 1: il nome del gioco dovrebbe essere <a href="https://www.drivingitalia.net/index.php?showtopic=39713&amp;st=70" rel=""><em>F1 The Game</em></a>, inoltre la Codemasters stessa ha preannunciato la prossima apertura di un blog dedicato allo sviluppo del software per il quale si stanno già acquisendo moltissime informazioni da piloti, teams e ingegneri del circus.</p>
]]></description><guid isPermaLink="false">12307</guid><pubDate>Fri, 31 Oct 2008 13:28:00 +0000</pubDate></item><item><title>La 1C compra Avalon</title><link>https://www.drivingitalia.net/home-page/software/la-1c-compra-avalon-r12303/</link><description><![CDATA[
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<p align="justify">Con il comunicato stampa che potete leggere qui sotto, la 1C Company ha annunciato l'acquisto della Avalon Style, software house nota per i recenti ed ottimi 4x4 Hummer e 4x4 UAZ: gli appassionati del fuoristrada possono quindi stare tranquilli ora...</p>
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<p align="justify"><font color="#000000"><em>1C has once again increased the number of its internal studios and recruited a team of highly experienced professionals to create unique and compelling content. 1C has recently added several established game companies such as developer Ino-Co and the Russian publisher BUKA to their substantial stable.</em></font></p>
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<p align="justify">#CONTINUE#</p>
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<p align="justify"><font color="#000000"><em>"This signed agreement is a real step forward for 1C and Avalon. It continues to strengthen 1C’s position as the largest Eastern and Central European publisher, developer and distributor," said Yuri Miroshnikov, Head of the Game Division for 1C Company. "Avalon is a professional and experienced team which has already released 13 projects. This deal is a very important event for both sides."</em></font></p>
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<p align="justify"><font color="#000000"><em>"Our team, in its new status, will concentrate on developing games for both PC and popular consoles," said Vyacheslav Gordeev, Director of Avalon Style Entertainment. "By creating 1C-Avalon we will ensure tight integration and cooperation with a top, internationally known publisher. I believe that 1C’s support will help us become capable of creating compelling game experiences on par with today's top development companies."</em></font></p>
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<p align="justify"><font color="#000000"><em>Avalon is best known for their series of off-road racing titles including such games as 4x4 Hummer and 4x4 UAZ. Avalon Style approaches the development of off-road driving games from the perspective of the real-life sport. What will set it apart from other contemporary four-wheel driving games will be the presence of trial-based races in which players will use problem-solving skills to traverse gaping mud puddles and scale massive heaps of rocks using winches, car jacks, air compressors, differential locks, and more. Avalon Style developed and extensively tested this innovative gameplay mechanic in previous installments of the series, and expects the technologies within Unreal Engine 3 to help achieve an immersive racing experience.</em></font></p>
]]></description><guid isPermaLink="false">12303</guid><pubDate>Thu, 30 Oct 2008 13:24:00 +0000</pubDate></item><item><title>NfS Undercover: ecco la Megane Coup&#xE8;</title><link>https://www.drivingitalia.net/home-page/software/nfs-undercover-ecco-la-megane-coup%C3%A8-r12302/</link><description><![CDATA[
<p>Dopo la nuovissima <a href="https://www.drivingitalia.net/index.php?s=&amp;showtopic=40786&amp;view=findpost&amp;p=518118" rel="">Nissan 370Z</a> vista ieri, ecco che oggi la EA ci mostra l'altrettanto affascinante <a href="https://www.drivingitalia.net/index.php?showtopic=40786&amp;st=60&amp;gopid=518187" rel="">Renault Megane Coupè</a> che sarà inserita nel prossimo Need for Speed Undercover.</p>
]]></description><guid isPermaLink="false">12302</guid><pubDate>Thu, 30 Oct 2008 13:21:00 +0000</pubDate></item><item><title>Mega update per iRacing</title><link>https://www.drivingitalia.net/home-page/software/mega-update-per-iracing-r12300/</link><description><![CDATA[

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<p align="justify">Può arrivare ad oltre 300MB il <a href="https://www.drivingitalia.net/index.php?showtopic=42156&amp;st=0#entry518083" rel="">gustoso aggiornamento</a> rilasciato oggi per l'<a href="http://www.iracing.com/" rel="external">iRacing</a> di Kaemmer: il download della patch infatti porta con sè tre principali novità, come le bandiere gialle nelle gare ovali, le soste ai box e la possibilità di danneggiare il motore. Inoltre sono disponibili un nuovo codice sportivo, la nuova Chevrolet Silverado ed il tracciato di Phoenix. Tutti i dettagli e commenti a <a href="https://www.drivingitalia.net/index.php?showtopic=42156&amp;st=0#entry518083" rel="">questo post del forum</a>.</p>
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<p align="justify"><em>Just ahead of the start of <span style="color:rgb(180,8,0);font-weight:bold;">2008 Season 4</span>, the iRacing Development Team has released a new version of our simulation software, which includes some significant and frequently requested features and improvements. Along with this new build (and in part because of it) comes an updated version of the <span style="font-weight:bold;">FIRST Official Sporting Code</span>.</em></p>
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<p align="justify"><em>#CONTINUE#</em></p>
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<p align="justify"><em>Please remember that while downloading the new software is easy and only requires a few clicks of a mouse, you should allow at least <span style="color:rgb(180,8,0);font-weight:bold;">30 minutes</span> for the update so as to avoid the possibility of missing your next session.<br><br>Headlining the list of enhancements included in this latest version of the iRacing software are <span style="color:rgb(180,8,0);font-weight:bold;">yellow flags on ovals</span>, <span style="color:rgb(180,8,0);font-weight:bold;">pit stops</span> and <span style="color:rgb(180,8,0);font-weight:bold;">engine-damage modeling</span>. For full details, visit the </em><a href="http://members.iracing.com/iforum/forum.jspa?forumID=39&amp;start=0" rel="external"><em>Announcements</em></a><em> section of the member forum and read the accompanying release notes. <br><br>The implementation of yellow flags on ovals and the introduction of pit stops are likely to have a significant effect on competition. This is particularly true in the new Class C Chevy Silverado Championship, where races are scheduled to be approximately one hour in length and fuel mileage and tire wear are likely to necessitate at least one stop. <br><br>To help manage these new aspects of competition the <span>FIRST Official Sporting Code</span> has been updated. In addition to new Yellow Flag Procedures, a driver may now only use “Enter/Exit/Tow Car” (a.k.a. “Reset”) to repair damage <span style="color:rgb(180,8,0);font-weight:bold;">once</span> per race; last season two resets were allowed. Other changes include the addition of private messaging to the<br><span>Code of Conduct</span> and the definition (and prohibition) of blocking. <br><br>Version <span>20081029.3</span> of the </em><a rel=""><em>FIRST Official Sporting Code</em></a><em> is now available under Reference on the main navigation bar above. If you prefer to review only the modified sections of the Sporting Code, a </em><a href="http://members.iracing.com/iforum/thread.jspa?threadID=16581" rel="external"><em>red-lined version</em></a><em> of the document is available in the Announcements section of the member forum. Remember, all iRacers must read and abide by the latest version of this document!</em></p>

]]></description><guid isPermaLink="false">12300</guid><pubDate>Wed, 29 Oct 2008 22:06:00 +0000</pubDate></item><item><title>1998-2008: tributo a GPL</title><link>https://www.drivingitalia.net/home-page/software/1998-2008-tributo-a-gpl-r12299/</link><description><![CDATA[
<p align="justify"><a href="http://www.drivingitalia.net/articoli.php?sez=software&amp;id=89" rel=""><img style="width:99px;height:123px;" border="0" hspace="10" alt="img" align="right" src="http://www.drivingitalia.net/resize.php?orig=gpl.jpg&amp;val=100&amp;dir=/speciale/img/"></a>Esattamente nell'ottobre di 10 anni fa, era il lontano 1998, l'americana Papyrus pubblicava quello che sarebbe diventato un pezzo di storia per tutti gli appassionati della guida simulata: si trattava dell'ormai mitico <a href="http://www.drivingitalia.net/articoli.php?sez=software&amp;id=89" rel="">Grand Prix Legends</a>, che con le sue impossibili monoposto senza ali del 1967, a dispetto di un successo commerciale ridotto, seppe rapire a poco a poco il cuore e la mente di milioni di appassionati. Ecco quindi un <a href="http://www.drivingitalia.net/articoli.php?sez=software&amp;id=89" rel="">doveroso tributo storico</a>, curato da Marco Massarutto, al glorioso simulatore di Dave Kaemmer!</p>
]]></description><guid isPermaLink="false">12299</guid><pubDate>Wed, 29 Oct 2008 18:18:00 +0000</pubDate></item></channel></rss>
