<?xml version="1.0"?>
<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/619/?d=1</link><description>News: News</description><language>en</language><item><title>X Motor Racing v1.31</title><link>https://www.drivingitalia.net/home-page/software/x-motor-racing-v131-r17671/</link><description><![CDATA[
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="cms" data-ipsquote-contenttype="records1" data-ipsquote-contentid="17671" data-ipsquote-contentclass="cms_Records1"><div>We’ve released new version of the X-Motor Racing v1.31 and the demo.<p>Changes from 1.3 to 1.31:</p>
<p>- Improved clutch</p>
<p>- Improved keyboard controls</p>
<p>- Improved auto clutch</p>
<p>Demo version 1.31 is available on the</p>
<p><a href="http://www.xmotorracing.com/download.html" rel="external">http://www.xmotorrac...m/download.html</a></p>
<p>Direct link</p>
<p><a href="http://www.exotypos.com/download/xmotorracing/x-motor-racing.demo.v1.31.exe" rel="external">http://www.exotypos.....demo.v1.31.exe</a></p>
<p>Full version is available at</p>
<p><a href="http://www.xmotorracing.com/purchase.html" rel="external">http://www.xmotorrac...m/purchase.html</a></p>
</div></blockquote>
]]></description><guid isPermaLink="false">17671</guid><pubDate>Thu, 08 Sep 2011 11:35:00 +0000</pubDate></item><item><title>Terzo dev diary per F1 2011</title><link>https://www.drivingitalia.net/home-page/software/terzo-dev-diary-per-f1-2011-r17669/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/18954f18ed60cf82038d05f286595f58.jpg" /></p>


<p>Fresco fresco di rilascio vi mostriamo il <a href="https://www.drivingitalia.net/index.php?showtopic=54009&amp;view=findpost&amp;p=651105" rel="">terzo dev diary di F1 2011</a>, recentemente entrato in gold. Questo terzo filmato di sviluppo si concentra soprattutto sulla modalità per svolgere un intero campionato in cooperativa, elemento su cui il team punta molto.</p>
<p></p>
<p><a href="http://www.youtube.com/watch?v=wanWdvxS9A0" rel="external">http://www.youtube.com/watch?v=wanWdvxS9A0</a></p>

]]></description><guid isPermaLink="false">17669</guid><pubDate>Thu, 08 Sep 2011 11:21:00 +0000</pubDate></item><item><title>Pre-ordine disponibile su Steam</title><link>https://www.drivingitalia.net/home-page/software/pre-ordine-disponibile-su-steam-r17667/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/80b0771ad350edff80c3f7d55ad8701b.jpg" /></p>


<p>E' disponibile il pre-ordine per F1 2011 su Steam. Il gioco può essere acquistato con il 10% di sconto, pagandolo così 35,99€ al posto di 39,99€.</p>
<p>Il prezzo non è male, ma rimane comunque leggermente più alto dell'<a href="http://www.shopto.net/PC/VIDEO%20GAMES/PCFO14-Formula%201%202011%20F1.html" rel="external">offerta di ShopTo</a>, pari a circa 27€ (che diventano poi 30€ con le spese di spedizione).</p>
<p>Per chi volesse acquistarlo nel nostro paese, invece, GameStop regala il dvd di Senna a tutti coloro che <a href="http://www.gamestop.it/core/common/default.aspx?quickSearch=F1%202011" rel="external">effettueranno il pre-ordine</a>.</p>

]]></description><guid isPermaLink="false">17667</guid><pubDate>Thu, 08 Sep 2011 08:12:00 +0000</pubDate></item><item><title>Video: Euro Truck Simulator 2</title><link>https://www.drivingitalia.net/home-page/software/video-euro-truck-simulator-2-r17665/</link><description><![CDATA[

<p><a href="https://www.drivingitalia.net/index.php?showtopic=52245&amp;st=10" rel=""><em>Euro Truck Simulator 2</em></a><em> - driving on the A7 Dam in the Netherlands. Disclaimer: This is a video from a game still very much under development, and anything is still possibly subject to change, including presence of particular vehicles or brands.</em></p>
<p></p>
<p>
</p>
<div class="ipsEmbeddedVideo " contenteditable="false"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/_XZc5h2TCII?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div></div>

]]></description><guid isPermaLink="false">17665</guid><pubDate>Wed, 07 Sep 2011 21:50:00 +0000</pubDate></item><item><title>F1 2011 </title><link>https://www.drivingitalia.net/home-page/software/f1-2011-r17660/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/a35fa7b3f39f2985a9e8d13a8b99a3c2.jpg" /></p>


<p>Steve Hood conferma <a href="https://twitter.com/#!/T4RG4/status/111357791029051392" rel="external">via Twitter</a> che F1 2011 è ufficialmente in gold (fase di stampa delle copie da inviare ai negozi) ed è stato approvato su tutte e tre le piattaforme per cui è previsto. Qui sotto uno scatto del team al completo che festeggia l'atteso momento.</p>
<p><em>WE ARE GOLD. Breaking news </em><img src="https://www.drivingitalia.net/uploads/emoticons/newemoticons_smile.gif" alt=":)" srcset="https://www.drivingitalia.net/uploads/emoticons/smile@2x.png 2x" width="20" height="20"><em> All formats approved...</em></p>
<p><a href="http://imgf.tw/231329368.jpg" rel="external"><img src="http://imgf.tw/231329368t.jpg" alt="231329368t.jpg"></a></p>

]]></description><guid isPermaLink="false">17660</guid><pubDate>Wed, 07 Sep 2011 13:10:00 +0000</pubDate></item><item><title>Tim Wheatley ci parla di rFactor2</title><link>https://www.drivingitalia.net/home-page/software/tim-wheatley-ci-parla-di-rfactor2-r17658/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/69784dc28a5dfcaa4681c93f34b6f0ad.jpg" /></p>


<p>Tim Wheatley <a href="http://timwheatley.org/www/2011/08/29/the-rf2-side-of-the-fence" rel="external">ci parla nel suo blog</a> del "dietro le quinte" del nuovo rFactor2, oltre a svelarci anche i piani degli ISI per quello che avverrà dopo il rilascio del gioco, per quanto riguarda nuovi contenuti e possibili licenze.</p>
<p><em>That’s probably another good point to mention about rF2: There’s nothing short-term in the planning the company has. They intend for this product to get a lot more support than rFactor 1 in terms of updates, new features, new content and access to the team via the forums and Web site. Infact I’ve been responsible for a couple of really juicy pieces of content being licensed that will both be released as addons likely sometime in 2012.</em></p>
<p>Tim ci parla anche della parte tecnica e grafica dell'atteso rFactor2:</p>
<p><em>Next? Well the most recent thing I posted otherwise was that finally, FINALLY, we’re getting some of the graphics effects plugged into the development build of the software. This means that finally, </em><em><span style="text-decoration:underline">FINALLY</span></em><em>, we’ll be able to put out some shots which are more representative of the looks of rFactor 2. This has probably been one of the hardest things for the community to understand, because most of them have never seen base art from a game before.</em></p>

]]></description><guid isPermaLink="false">17658</guid><pubDate>Wed, 07 Sep 2011 12:55:00 +0000</pubDate></item><item><title>Nuovi screens per WRC 2</title><link>https://www.drivingitalia.net/home-page/software/nuovi-screens-per-wrc-2-r17652/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/4b8812272a58d383408e0ae5c919fb4f.jpg" /></p>


<p>Potete ammirare direttamente <a href="https://www.drivingitalia.net/index.php?showtopic=53966&amp;pid=650846&amp;st=90" rel="">a questo post del forum</a> una serie di nuovi screenshots di anteprima del prossimo WRC 2 sviluppato dal team Milestone. Le immagini ci mostrano in particolare le gare all'interno delle arene negli stadi.</p>
<p><a href="http://imgf.tw/462350423.jpg" rel="external"><img src="http://imgf.tw/462350423t.jpg" alt="462350423t.jpg"></a><a href="http://imgf.tw/377162916.jpg" rel="external"><img src="http://imgf.tw/377162916t.jpg" alt="377162916t.jpg"></a></p>

]]></description><guid isPermaLink="false">17652</guid><pubDate>Tue, 06 Sep 2011 13:25:00 +0000</pubDate></item><item><title>F1 2011: safety car, red flag e danni in nuova intervista</title><link>https://www.drivingitalia.net/home-page/software/f1-2011-safety-car-red-flag-e-danni-in-nuova-intervista-r17651/</link><description><![CDATA[

<p><em>jellejelle</em>, lo stesso ragazzo che pochi giorni fa pubblicò le sue impressioni sulla versione non definitiva di F1 e che vi abbiamo riportato in <a href="https://www.drivingitalia.net/index.php?showtopic=55589" rel="">questo topic</a>, ha rilasciato oggi una <a href="http://www.psonly.nl/videos/7346/F1_2011/" rel="external">video intervista con Stephen Hood</a> alla GamesCom. Molti gli argomenti trattati: dalla safety car alle bandiere rosse per poi passare ai danni.</p>
<p>Apprendiamo così che il team ha dovuto cercare il miglior compromesso tra realismo e fruibilità da parte del giocatore, con alcuni limiti sui danni (comunque migliorati rispetto al 2010) imposti dalla licenza. Vi invitiamo a leggere per intero il <a href="https://www.drivingitalia.net/index.php?showtopic=55693&amp;view=findpost&amp;p=650835" rel="">resoconto dell'intervista</a>.</p>
<p>
</p>
<div class="ipsEmbeddedVideo " contenteditable="false"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/6G5LufHkZzw?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div></div>

]]></description><guid isPermaLink="false">17651</guid><pubDate>Tue, 06 Sep 2011 10:22:00 +0000</pubDate></item><item><title>F1 2011 Preview ...and F1 2010 Review Addendum</title><link>https://www.drivingitalia.net/home-page/software/f1-2011-preview-and-f1-2010-review-addendum-r17649/</link><description><![CDATA[

<p>Vi segnalo un nuovo ed interessante articolo pubblicato dal portale di SimHQ: <a href="http://www.simhq.com/_motorsports5/motorsports_162a.html" rel="external">F1 2011 Preview ...and F1 2010 Review Addendum</a> ci propone infatti una completa anteprima del prossimo titolo Codemasters e ci ricorda nel dettaglio cosa ci ha già offerto il capitolo 2010 della saga formulistica della casa inglese.</p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="cms" data-ipsquote-contenttype="records1" data-ipsquote-contentid="17649" data-ipsquote-contentclass="cms_Records1"><div>Leading up to the imminent release of <em>F1 2011</em> by Codemasters, SimHQ is attempting to get an interview with representatives of the company, to talk with them about the new game and also about last year's, and we shall hasten to bring you their answers when, and if we get them. So far, we've been informed that the developers are very busy finishing the game, and appearing at various expos and at gamescom.<p>Previewing a game which has been marketed heavily on various game media sites as well as YouTube, Facebook, and Twitter, no doubt — as it is launched for PC, Xbox, PS3 and supplemented later by an online game is not easy — we could just direct you to the trailers, the developer diaries, the game-play videos, Twitter, etc. etc., but that would not really be contributing anything new.</p>
</div></blockquote>

]]></description><guid isPermaLink="false">17649</guid><pubDate>Tue, 06 Sep 2011 09:20:00 +0000</pubDate></item><item><title>Una (vecchia) intervista su Kartsim</title><link>https://www.drivingitalia.net/home-page/software/una-vecchia-intervista-su-kartsim-r17647/</link><description><![CDATA[

<p>Kartsim è un titolo apparso solo negli ultimi giorni, ma in realtà la sua storia risale a molti anni orsono, come testimonia <a href="https://www.drivingitalia.net/index.php?showtopic=55684" rel="">questa intervista del lontano 2006</a> che già ci illustrava le intenzioni degli sviluppatori.</p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="cms" data-ipsquote-contenttype="records1" data-ipsquote-contentid="17647" data-ipsquote-contentclass="cms_Records1"><div>
<strong>How does the physics model in KartSim work regarding on kart dynamics (chassis flex, castor, no suspension etc…</strong><p><em>The physics engine that we are using has been in development over the past 6 years. It allows us to simulate everything from track width, castor, toes, cambers, to chassis stiffness and ride heights. Obviously a kart is designed very differently to a car, which meant existing physics engines couldn’t be used in this application.</em></p>
<p><em>It would be easy to get the kart to jack the inside rear wheel by just giving it a lot of castor; but what happens when you add seat stays and there isn’t a lot of rubber down in the real world? The kart would just slide and the inside rear wouldn’t unload. In KartSim we are simulating the way the chassis flexes when different forces are induced and so if you add seat stays in the game and there isn’t a lot of rubber down, you will end up with a flat kart that understeers. Front clamps, torsion bars, running rear crash bars tight or loose etc, are all fully simulated allowing for realistic handling.</em></p>
</div></blockquote>

]]></description><guid isPermaLink="false">17647</guid><pubDate>Mon, 05 Sep 2011 21:10:00 +0000</pubDate></item></channel></rss>
