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<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/555/?d=1</link><description>News: News</description><language>en</language><item><title>Game Stock Car 2012 in video</title><link>https://www.drivingitalia.net/home-page/software/game-stock-car-2012-in-video-r19094/</link><description><![CDATA[

<p>Il video di anteprima che potete ammirare anche qui sotto ci mostra la nuovissima <a href="https://www.drivingitalia.net/index.php?showtopic=58524&amp;st=20#entry672264" rel="">Chevrolet Camaro SS</a> che sarà inserita nel prossimo pacchetto 2012 in arrivo per <a href="https://www.drivingitalia.net/index.php?showtopic=58524&amp;st=20#entry672264" rel="">Game Stock Car </a>dei Reiza Studios.</p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="cms" data-ipsquote-contenttype="records1" data-ipsquote-contentid="19094" data-ipsquote-contentclass="cms_Records1"><div>This is a short preview of this amazing new car for Game Stock Car 2012, the Camaro SS. It is a beast, with realistic physics developed by Niels Heusinkveld and Renato Simioni, this car is a hands full of work and joy! It is not a race car, but a street car that is great to drive on the track.</div></blockquote>
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]]></description><guid isPermaLink="false">19094</guid><pubDate>Wed, 20 Jun 2012 10:25:00 +0000</pubDate></item><item><title>GTR3: SimBin annuncia Zandvoort</title><link>https://www.drivingitalia.net/home-page/software/gtr3-simbin-annuncia-zandvoort-r19092/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/3b1c6f0142781f73bc9cfbe2ecde0b98.jpg" /></p>


<p>Il futuro ed attesissimo <a href="https://www.drivingitalia.net/index.php?showtopic=49199" rel="">GTR3</a> si muove lentamente, ma si muove... Il team SimBin ha infatti annunciato oggi l'acquisizione della nuova licenza del <a href="https://www.drivingitalia.net/index.php?showtopic=49199" rel="">circuito olandese di Zandvoort</a>.</p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="cms" data-ipsquote-contenttype="records1" data-ipsquote-contentid="19092" data-ipsquote-contentclass="cms_Records1"><div>We are very happy to announce a renewed cooperation with Circuit Park Zandvoort. We have been working with them for a few titles in the past and they will be part of our future titles as well. As a Dutch guy, I am probably slightly biased talking about Zandvoort in all its awesomeness…. But I know for a fact that it is a favourite track for many of you to race on, as it always provides great races!<p>Also Erik Weijers, C.O.O. Of Circuit Park Zandvoort was excited about being part of our line-up, here is what he had to say!</p>
<p><em>Circuit Park Zandvoort is very happy to be part of SimBin next project. SimBin Studios has great attention to detail and this resulted in a very realistic virtual prepresentation of Circuit Park Zandvoort. Racefans will be astonished how real the experience will be and how impressive the Tarzanbocht and Schevlak are for the race drivers!</em></p>
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]]></description><guid isPermaLink="false">19092</guid><pubDate>Tue, 19 Jun 2012 17:25:00 +0000</pubDate></item><item><title>iR: Mclaren MP4-12C, primo screen</title><link>https://www.drivingitalia.net/home-page/software/ir-mclaren-mp4-12c-primo-screen-r19091/</link><description><![CDATA[

<p>Il team di iRacing ci mostra finalmente la prima immagine completa di textures dedicata alla affascinante <a href="https://www.drivingitalia.net/index.php?showtopic=55882" rel="">McLaren MP4-12C GT3</a> attualmente in fase di sviluppo, che speriamo di avere al più presto nel nostro garage...</p>
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]]></description><guid isPermaLink="false">19091</guid><pubDate>Tue, 19 Jun 2012 17:10:00 +0000</pubDate></item><item><title>Nuove piste (gratis) per SimRaceWay</title><link>https://www.drivingitalia.net/home-page/software/nuove-piste-gratis-per-simraceway-r19090/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/cca846e0a0516b9da82ac98f0c78dd5c.jpg" /></p>

<p>Sono disponibili ben <a href="https://www.drivingitalia.net/index.php?showtopic=53735&amp;st=170#entry672418" rel="">4 nuove piste</a> (tutte gratis) per SimRaceWay: si tratta di Sonoma, Lime Rock Park, Madeenat Al Bahar e Shinjuku. Inoltre è disponibile la nuova <a href="https://www.drivingitalia.net/index.php?showtopic=53735" rel="">Jaguar XFR</a>, al costo di $0.82.</p>
]]></description><guid isPermaLink="false">19090</guid><pubDate>Tue, 19 Jun 2012 12:05:00 +0000</pubDate></item><item><title>F1 Online The Game video in game</title><link>https://www.drivingitalia.net/home-page/software/f1-online-the-game-video-in-game-r19089/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/ddea60b9485ab286840a6f96033359c7.jpg" /></p>


<p>Potete ammirare qui sotto un nuovo video di anteprima dedicato al prossimo <a href="https://www.drivingitalia.net/index.php?showtopic=55017&amp;st=30#entry672412" rel="">F1 Online the Game</a>: il trailer ci mostra i primi 30 minuti di gioco del nuovo sim manageriale della Codemasters. Qui a lato invece una nuova immagine del circuito di Shanghai International.</p>
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]]></description><guid isPermaLink="false">19089</guid><pubDate>Tue, 19 Jun 2012 09:10:00 +0000</pubDate></item><item><title>iRacing due volte in video</title><link>https://www.drivingitalia.net/home-page/software/iracing-due-volte-in-video-r19087/</link><description><![CDATA[

<p>Doppio video questa sera dedicato ad iRacing: il <a href="https://www.drivingitalia.net/index.php?showtopic=59405" rel="">primo trailer</a>, che vedete anche qui sotto, ci mostra un confronto spettacolare fra realtà e simulatore con una Ferrari F430 sul circuito di Las Vegas Motor Speedway. Quale delle due è la pista virtuale? Il secondo video è invece dedicato all'<a href="https://www.drivingitalia.net/index.php?showtopic=59404" rel="">episodio 13 della iRacingTV</a>, che ci aggiorna sugli ultimi sviluppi del sim (con 4 nuove piste inglesi in arrivo: Croft Circuit, Mallory Park, Thruxton Circuit e Snetterton), ci parla dei campionati e ci offre qualche consiglio per i setup di base.</p>
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]]></description><guid isPermaLink="false">19087</guid><pubDate>Mon, 18 Jun 2012 21:10:00 +0000</pubDate></item><item><title>Scania Truck Driving in video</title><link>https://www.drivingitalia.net/home-page/software/scania-truck-driving-in-video-r19086/</link><description><![CDATA[

<p>E' disponibile da poco più di 24 ore il nuovo <a href="https://www.drivingitalia.net/index.php?showtopic=58896&amp;hl=" rel="">Scania Truck Driving Simulator</a> della SCS Software, ma ha già saputo conquistare una ampia fascia di appassionati "camionisti". Potete ammirare qui sotto un interessante video, mentre è già in lavorazione una <a href="https://www.drivingitalia.net/index.php?showtopic=58896" rel="">prima patch ufficiale</a>.</p>
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]]></description><guid isPermaLink="false">19086</guid><pubDate>Mon, 18 Jun 2012 21:05:00 +0000</pubDate></item><item><title>F1 Online: closed beta al traguardo</title><link>https://www.drivingitalia.net/home-page/software/f1-online-closed-beta-al-traguardo-r19085/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/2d9c771013fe063306eb9f3ad0410e4d.jpg" /></p>

<p>Il periodo di beta privata di <a href="https://www.drivingitalia.net/index.php?showtopic=55017&amp;st=20" rel="">F1 Online the Game</a>, il gestionale free-to-play di Codemasters che ci metterà alla guida di una scuderia di Formula 1, si appresta a concludersi domani, 19 giugno 2012, in preparazione della fase di beta pubblica che si aprirà nei prossimi giorni. In attesa di nuove notizie (intanto il 19 scadranno anche tutti gli NDA legati alla beta privata) e della data di apertura della beta pubblica, vi rimandiamo al <a href="https://www.drivingitalia.net/index.php?showtopic=55017&amp;st=20" rel="">topic dedicato sl forum</a>.</p>
]]></description><guid isPermaLink="false">19085</guid><pubDate>Mon, 18 Jun 2012 18:05:00 +0000</pubDate></item><item><title>rFactor2: screens e video da Monza!</title><link>https://www.drivingitalia.net/home-page/software/rfactor2-screens-e-video-da-monza33-r19078/</link><description><![CDATA[

<p>Dopo il rilascio della nuova <a href="https://www.drivingitalia.net/index.php?showtopic=59385" rel="">build 90 di rFactor2</a>, iniziano ad apparire i primi <a href="https://www.drivingitalia.net/index.php?showtopic=57672&amp;st=60#entry672271" rel="">spettacolari screenshots e video</a> che ci mostrano la nuova pista di Monza e persino la Brabham.</p>
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]]></description><guid isPermaLink="false">19078</guid><pubDate>Sat, 16 Jun 2012 08:55:00 +0000</pubDate></item><item><title>rFactor2: Build 90, 1960 v1.1 e Brianza!</title><link>https://www.drivingitalia.net/home-page/software/rfactor2-build-90-1960-v11-e-brianza33-r19077/</link><description><![CDATA[

<p>Grandissima sorpresa oggi a tutti gli appassionati di simracing da parte del team ISI: come un fulmine a ciel sereno, è stato infatti rilasciato un nuovo e corposo aggiornamento per rFactor2! La <a href="https://www.drivingitalia.net/index.php?showtopic=59385&amp;hl=" rel="">nuova Build 90</a> (disponibile <a href="http://www.imagespaceinc.com/downloads/rFactor2_Build90_Setup.exe.torrent" rel="external">via Torrent</a> in versione completa, ma già prelevabile <a href="https://www.drivingitalia.net/index.php?app=downloads&amp;showfile=3959" rel="">da DrivingItalia come upgrade 85-90</a>) ci mette a disposizione numerose novità in molti aspetti del simulatore, inoltre gli ISI hanno rilasciato anche la nuova <a href="https://www.drivingitalia.net/index.php?showtopic=59385&amp;hl=" rel="">patch 1.1</a> per il 1960's World Class Racing, che include la Brabham BT20, e la nuovissima <a href="https://www.drivingitalia.net/index.php?showtopic=59385&amp;hl=" rel="">pista della Brianza (ovvero Monza)</a> !</p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="cms" data-ipsquote-contenttype="records1" data-ipsquote-contentid="19077" data-ipsquote-contentclass="cms_Records1"><div>UPDATE 5 Changelog (June 14, 2012):<p>======================================</p>
<p>GRAPHICS:</p>
<p>---------------------------</p>
<p>Re-enabled HDR profiles for new .hdp files</p>
<p>Added bloom post effect</p>
<p>Further improvements to bloom post fx</p>
<p>Updated some polygon attribs to conform to API change</p>
<p>Shadow tuning</p>
<p>Set some shadow defaults</p>
<p>Tied haze density to fog density</p>
<p>Now adjusting air mass density for sky graphics</p>
<p>New base turbidity because of air mass density change</p>
<p>GAMEPLAY:</p>
<p>----------------------------</p>
<p>Added safetycar components</p>
<p>New internal combustion engine code work-in-progress</p>
<p>Added effect on torque from fuel-air mixture (not garage-configurable yet, but running out of fuel now works as it should)</p>
<p>Fixed running out of fuel with new engine code.</p>
<p>Allowed "NonRaceStartSector=1" GDB entry for tracks where the pitlane is between sector checkpoints 1 &amp; 2.</p>
<p>AI:</p>
<p>----------------------------</p>
<p>Removed forcing lanes on restart phase for AI.</p>
<p>improvements on AI cars detecting his and other's relative motion along the line perpendicular to his current driving line.</p>
<p>UI:</p>
<p>----------------------------</p>
<p>vehicle &amp; track lists working as an alternative to the spinner gizmo</p>
<p>made options remember last car/track list/spinner state.</p>
<p>BUG FIXES:</p>
<p>----------------------------</p>
<p>Fixed crash that would sometimes happen when picking all cars &amp; track mod</p>
<p>Made RFM/GDB entry "SafetyCarAvailable" work (again).</p>
<p>MULTIPLAYER:</p>
<p>----------------------------</p>
<p>Fixed server details sharing</p>
<p>Fixed mod downloading. LAN download was always set to true.</p>
<p>FUNCTIONAL ADDITIONS:</p>
<p>----------------------------</p>
<p>Added check for dedicated server that downloadable mod is below the allowable threshold BEFORE declaring the mod available for download (to hopefully reduce instances of unexplained errors on clients)</p>
<p>Added PLR file option "Partial Cockpit View" if you only need wheels or wheels+suspension in your cockpit view.</p>
<p>MOD MODE/PACKAGING</p>
<p>----------------------------</p>
<p>added a check for autogeneration teleport locations that the waypoint to start from is valid.</p>
<p>Enabled Ctrl-V in public dev build to view input &amp; FFB graph. Also fixed a few compiler warnings.</p>
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]]></description><guid isPermaLink="false">19077</guid><pubDate>Fri, 15 Jun 2012 16:40:00 +0000</pubDate></item></channel></rss>
