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<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/539/?d=1</link><description>News: News</description><language>en</language><item><title><![CDATA[Euro Truck 2 video & Scania patch]]></title><link>https://www.drivingitalia.net/home-page/software/euro-truck-2-video-amp-scania-patch-r19361/</link><description><![CDATA[

<p>La SCS Software ha rilasciato l'ultima patch per il suo <a href="https://www.drivingitalia.net/index.php?showtopic=58896" rel="">Scania Truck Driving Simulator</a>: l'update porta il gioco alla <a href="https://www.drivingitalia.net/index.php?showtopic=58896" rel="">versione 1.4.0</a>, implementando una serie di migliorie e bugfix. Inoltre gli sviluppatori hanno rilasciato due nuovi e spettacolari <a href="https://www.drivingitalia.net/index.php?showtopic=52245&amp;st=70#entry675392" rel="">video</a> di anteprima dedicati al prossimo <a href="https://www.drivingitalia.net/index.php?showtopic=52245&amp;st=70#entry675392" rel="">Euro Truck Simulator 2</a>.</p>
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]]></description><guid isPermaLink="false">19361</guid><pubDate>Thu, 23 Aug 2012 10:00:00 +0000</pubDate></item><item><title>KartSim: news agosto 2012</title><link>https://www.drivingitalia.net/home-page/software/kartsim-news-agosto-2012-r19360/</link><description><![CDATA[

<p>Dopo un lunghissimo periodo di silenzio, Zach Griffin finalmente <a href="https://www.drivingitalia.net/index.php?showtopic=59823" rel="">ci aggiorna sullo sviluppo del suo KartSim</a>, con un lungo comunicato dettagliato ed alcuni screenshots inediti in game.</p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="cms" data-ipsquote-contenttype="records1" data-ipsquote-contentid="19360" data-ipsquote-contentclass="cms_Records1"><div>A quick (Edit: Not very quick!) update for everyone on KartSim. Firstly, thanks for being so patient with the release and I appreciate your support and concern about the lack of updates!<p>As I'm sure you're all aware, the development has taken longer than anticipated. This is largely the result of being a 1 person development team and balancing work/completing my business degree with the development of the game. This is further compounded due to the ambitious nature of the title, which introduces a highly immersive and seamless off-track experience as well as having to exceed the existing features of the competition...</p>
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]]></description><guid isPermaLink="false">19360</guid><pubDate>Wed, 22 Aug 2012 10:50:00 +0000</pubDate></item><item><title>Simbin saluta la Gamescom</title><link>https://www.drivingitalia.net/home-page/software/simbin-saluta-la-gamescom-r19359/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/54daeb877be9bc993ddec6dc2544ade7.jpg" /></p>


<p>Con <a href="https://www.drivingitalia.net/index.php?showtopic=59723" rel="">questo annuncio</a> sul blog ufficiale, anche il team Simbin saluta la Gamescom di Colonia, fornendoci qualche dettaglio in più sull'imminente <a href="https://www.drivingitalia.net/index.php?showtopic=59723" rel="">Raceroom Racing Experience</a> e sui giorni trascorsi in stand.</p>
<p><em>After a bit of travel we are back in Sweden, returning from a long week of hard work at GamesCom 2012! It was hard work, but we are extremely exited about the attention RaceRoom Racing Experience got during the week, so it was easy to keep going!</em></p>
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]]></description><guid isPermaLink="false">19359</guid><pubDate>Wed, 22 Aug 2012 10:40:00 +0000</pubDate></item><item><title>Qualche informazione su Assetto Corsa</title><link>https://www.drivingitalia.net/home-page/software/qualche-informazione-su-assetto-corsa-r19357/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/6ab649003a949435190fe3ea7bb33703.jpg" /></p>


<p>Direttamente <a href="https://www.drivingitalia.net/index.php?showtopic=59768&amp;st=80#entry675376" rel="">a questo link del nostro forum dedicato</a>, Marco Massarutto della Kunos Simulazioni ci fornisce qualche informazione e dettaglio in più riguardo l'atteso Assetto Corsa, con un lungo intervento, per molti aspetti chiarificatore.</p>
<p>Intanto, grazie <a href="https://www.drivingitalia.net/index.php?showtopic=59822" rel="">ad una immagine</a> pubblicata dalla Kunos, scopriamo anche una visita alla Evotek Sym....</p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="cms" data-ipsquote-contenttype="records1" data-ipsquote-contentid="19357" data-ipsquote-contentclass="cms_Records1"><div>Ciao a tutti, sono "il Massarutto", come sono stato ribattezzato in questo thread <img src="https://www.drivingitalia.net/uploads/emoticons/newemoticons_biggrin.gif" alt=":D" srcset="https://www.drivingitalia.net/uploads/emoticons/biggrin@2x.png 2x" width="20" height="20"> . Da molto tempo non intervengo nei thread dei vari forum di simulazioni perché avendo poco tempo a disposizione, preferisco dialogare tramite i nostri canali ufficiali, accessibili a tutti senza che si renda necessario il copia&amp;incolla da un forum all'altro, con tutte le limitazioni e problemi che questo comporta. Faccio un'eccezione  in questo caso, sia perché su FB ultimamente siamo stati bacchettati per essere passati all'inglese ufficiale pur essendo un team italiano sia perché onestamente, l'intervento di Ralf Aaro è stato -almeno per quanto mi riguarda, visto che ha parlato soprattutto con me- l'unico aspetto un pò deludente di una Gamescom fisicamente impegnativa ma ricca di soddisfazioni che sono andate ben al di là delle nostre aspettative....</div></blockquote>

]]></description><guid isPermaLink="false">19357</guid><pubDate>Wed, 22 Aug 2012 10:10:00 +0000</pubDate></item><item><title>F1 2012 Codemasters in video</title><link>https://www.drivingitalia.net/home-page/software/f1-2012-codemasters-in-video-r19356/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/23d2929936524a02da1904b487d8527a.jpg" /></p>


<p>Nonostante la Gamescom sia ormai conclusa, continuano a proliferare in rete i filmati di preview girati proprio a Colonia: ve ne segnalo quindi alcuni inediti dedicati al <a href="https://www.drivingitalia.net/index.php?showtopic=59772&amp;st=20#entry675295" rel="">F1 2012 della Codemasters</a>.</p>
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]]></description><guid isPermaLink="false">19356</guid><pubDate>Tue, 21 Aug 2012 09:05:00 +0000</pubDate></item><item><title>Screens: RaceRoom Racing Experience</title><link>https://www.drivingitalia.net/home-page/software/screens-raceroom-racing-experience-r19354/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/8d2b1f84066e1a35230154bb6adae9d3.jpg" /></p>


<p>In chiusura ormai della Gamescom tedesca, vi segnaliamo una serie di nuove <a href="https://www.drivingitalia.net/index.php?showtopic=59723&amp;st=10#entry675228" rel="">immagini di anteprima</a> dedicate al prossimo <a href="https://www.drivingitalia.net/index.php?showtopic=59723&amp;st=10#entry675228" rel="">Raceroom Racing Experience</a> dei Simbin.</p>
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]]></description><guid isPermaLink="false">19354</guid><pubDate>Mon, 20 Aug 2012 09:25:00 +0000</pubDate></item><item><title>Game Stock Car 2012: Mini a confronto</title><link>https://www.drivingitalia.net/home-page/software/game-stock-car-2012-mini-a-confronto-r19353/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/41cf25e6e7d4b5cfa2409992ee95a32c.jpg" /></p>


<p>Il video visibile qui sotto mette in confronto diretto la nuova Mini virtuale di <a href="https://www.drivingitalia.net/index.php?showtopic=59688#entry675202" rel="">Game Stock Car 2012</a> con la sua controparte reale in pista. Una nuova funzionalità dell'update 2012 è proprio quella di poter confrontare un proprio giro virtuale con un video reale preregistrato.</p>
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<div style="text-align:center"><p><a href="http://youtu.be/r2DcvM7g3ao" rel="external">http://youtu.be/r2DcvM7g3ao</a></p></div>
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]]></description><guid isPermaLink="false">19353</guid><pubDate>Sun, 19 Aug 2012 13:15:00 +0000</pubDate></item><item><title>Project CARS build 282 (Team Member)</title><link>https://www.drivingitalia.net/home-page/software/project-cars-build-282-team-member-r19348/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/25a065a9a77c5a71891498e0119ef595.jpg" /></p>


<p>Il team SMS ha rilasciato come consuetudine al venerdi, la nuova versione aggiornata del suo Project CARS: la <a href="https://www.drivingitalia.net/index.php?showtopic=59791" rel="">nuova Build 282</a> è disponibile per tutti i Team Member+.</p>
<p><em>Build 282 (17/8/12, Team Member+)</em></p>
<p><em>BStorage v1.1.1.0:</em></p>
<p><em>- Added missing memtraces</em></p>
<p><em>- Added BStorageMapping</em></p>
<p><em>- Added BitMask member type</em></p>
<p><em>- Added Enum member type</em></p>
<p><em>- Added Proxy Structures support</em></p>
<p><em>Downgraded a speech assert to a warning while it's WIP</em></p>
<p><em>Updated ghosts to correctly use platform-specific online user id</em></p>
<p><em>Simplified HUD interface to put a flag icon on the track map - the new interface takes a 3D position vector directly</em></p>
<p><em>Added classes tracking vehicle state required for flag raising</em></p>
<p><em>Sending of flag raise and withdraw events</em></p>
<p><em>Profile:</em></p>
<p><em>- Added initial BStorage support</em></p>
<p><em>- Migrated controller settings to read/write via BStorage</em></p>
<p><em>cVehicleSet changes to support BStorage read/write</em></p>
<p><em>Bathurst - add new textures for blackmarshal hut</em></p>
<p><em>Bathurst - New textures/PSD files. 1st commit</em></p>
<p><em>Eifelwald trees texture improvement, WIP</em></p>
<p><em>Belgian Forest - improve, finalise F1 pitbuilding textures</em></p>
<p><em>Add initial track camera sets for Eifelwald, Heusden, Monterey and Moravia. Very w-i-p, but better than nothing</em></p>
<p><em>Belgian Forest - add new textures - F1 pitbuilding</em></p>
<p><em>Lightglow_billboard.fx: change distance formula so flares fade out in extreme closeups. First pass. Coefficients may need adjustment and some car art will certainly need to be tweaked</em></p>
<p><em>New Belgian Forest export</em></p>
<p><em>New Eifelwald export</em></p>

]]></description><guid isPermaLink="false">19348</guid><pubDate>Fri, 17 Aug 2012 16:55:00 +0000</pubDate></item><item><title>SimRaceway: Real vs. Virtual - Mitsubishi Evo X</title><link>https://www.drivingitalia.net/home-page/software/simraceway-real-vs-virtual-mitsubishi-evo-x-r19346/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/02ba466b87dccb72650b8d34ff4d3e83.jpg" /></p>


<p>Nico Rondet, Chief Driving Instructor e responsabile della fisica di <a href="https://www.drivingitalia.net/index.php?showtopic=53735&amp;st=200#entry675136" rel="">Simraceway</a>, prova in pista ed al simulatore la Mitsubishi Evo X per mettere in evidenza quanto il virtuale sia ormai vicino alla realtà. Da segnalare inoltre che per SimRaceWay sono stati recentemente rilasciati la nuova <a href="https://www.drivingitalia.net/index.php?showtopic=53735&amp;st=200#entry674922" rel="">Golf R 2010 e la pista di Martinsville</a>, oltre alla <a href="https://www.drivingitalia.net/index.php?showtopic=53735" rel="">Ariel Atom del 2010</a>.</p>
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]]></description><guid isPermaLink="false">19346</guid><pubDate>Fri, 17 Aug 2012 09:25:00 +0000</pubDate></item><item><title>F1 Online The Game: patch 0.7.9.0</title><link>https://www.drivingitalia.net/home-page/software/f1-online-the-game-patch-0790-r19344/</link><description><![CDATA[

<p>La Codemasters ha rilasciato un nuovo aggiornamento per il suo <a href="https://www.drivingitalia.net/index.php?showtopic=55017&amp;st=50" rel="">F1 Online the Game</a>, il simulatore manageriale ufficiale dedicato al mondo della Formula 1. Qui di seguito le migliorie apportate dalla patch v0.7.9.0:</p>
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<em>A balance pass for sidepods components has been conducted.</em><br>
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<em>Five Championships have had their circuit line up changed to more evenly distribute the circuits available.</em><br><ul><li>
<em>Players currently in an updated Championship will notice the name of the circuits completed will have changed, but it will not affect your results or make you race them again.</em><br>
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<p>[*]<em>Hurry system changed to be item-less and a more straightforward process.</em></p>
<p>[*]<em>Hurry items have been removed from the in-game shop.</em></p>
<p>[*]<em>Players with Hurry items in their shop inventory will be refunded the relevant amount of Codemasters Points for those items.</em></p>
<p>[*]<em>Rewards have been removed from Licensed team objectives.</em></p>
<p>[*]<em>Several new car liveries have been added to game:-</em></p>
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<em>Pack Leader</em><br>
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<em>Oil and Water</em><br>
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<em>On Target</em><br>
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<em>Tortoise</em><br>
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<em>For Dar Win</em><br>
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<em>Cheetah</em><br>
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<em>Smokin’ Hot</em><br>
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<p>[*]<em>Several new helmet liveries have been added to the game</em></p>
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<em>Lightning</em><br>
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<em>Patriot</em><br>
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<em>Osmosis</em><br>
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<em>Flame</em><br>
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<p>[*]<em>Numerous minor bug fixes have been made throughout the game.</em></p>
<p>[*]<em>Numerous minor localisation fixes have been made throughout the game.</em></p>
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]]></description><guid isPermaLink="false">19344</guid><pubDate>Thu, 16 Aug 2012 15:45:00 +0000</pubDate></item></channel></rss>
