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<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/523/?d=1</link><description>News: News</description><language>en</language><item><title>iRacing: Mclaren MP4-12C in screens</title><link>https://www.drivingitalia.net/home-page/software/iracing-mclaren-mp4-12c-in-screens-r19645/</link><description><![CDATA[

<p>Considerato che per poter guidare l'attesissima <a href="https://www.drivingitalia.net/index.php?showtopic=55882" rel="">Mclaren MP4-12C GT3 di iRacing</a> ci vorrà ancora un pò di tempo (il rilascio è previsto per metà della nuova stagione di gare), ci possiamo consolare oggi con questi <a href="https://www.drivingitalia.net/index.php?showtopic=55882" rel="">tre nuovi screens di anteprima</a>. Non mancano poi alcune immagini scattate sulle piste di <a href="https://www.drivingitalia.net/index.php?showtopic=60144&amp;hl=oran" rel="">Rockingham Speedway ed Oran Park</a>, quest'ultima di imminente arrivo.</p>
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]]></description><guid isPermaLink="false">19645</guid><pubDate>Sat, 20 Oct 2012 07:55:00 +0000</pubDate></item><item><title>rFactor2: Build 118 disponibile</title><link>https://www.drivingitalia.net/home-page/software/rfactor2-build-118-disponibile-r19644/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/7f038244188eb17e4b50c8b05bf82ef8.jpg" /></p>


<p>Il team ISI ha finalmente rilasciato un nuovo aggiornamento ufficiale per il suo rFactor2: la <a href="https://www.drivingitalia.net/index.php?showtopic=60417" rel="">nuova Build 118</a> (170MB) è disponibile sia in versione completa, per chi non avesse ancora il gioco installato, sia come upgrade per la release precedente. E' possibile scaricare la Build 118 in auto update direttamente via software oppure effettuare il download del file nel modo più classico e rapido dalla <a href="https://www.drivingitalia.net/index.php?app=downloads&amp;showcat=124" rel="">nostra area files</a>. Per commenti e discussioni in merito fate riferimento a <a href="https://www.drivingitalia.net/index.php?showtopic=60417" rel="">questo topic del forum dedicato</a>.</p>
<p><em>This build is released on the auto updater. Make sure you are logged into the launcher, and then go to the update tab. Or, you can update/full install manually as you have for previous updates.</em></p>
<p><em>Note: The update file is larger at 170mb than any previous one, I think. Be aware of the fact it might take longer. It's also VERY possible you will crash the auto update server. That's sort of what we want. Your readme says 117, don't worry, you have 118. This got done late, as you can probably tell, but at least you get to tinker with it all weekend.</em></p>

]]></description><guid isPermaLink="false">19644</guid><pubDate>Sat, 20 Oct 2012 07:35:00 +0000</pubDate></item><item><title>Assetto Corsa: Pagani Zonda R in screens</title><link>https://www.drivingitalia.net/home-page/software/assetto-corsa-pagani-zonda-r-in-screens-r19635/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/6cb7a944d111744ff3a7ce445b61ed52.jpg" /></p>


<p>La Kunos Simulazioni ci mostra questa sera altri <a href="https://www.drivingitalia.net/index.php?showtopic=60012" rel="">4 screens renders</a> di anteprima della spettacolare <a href="https://www.drivingitalia.net/index.php?showtopic=60012" rel="">Pagani Zonda R</a>, vettura che sarà fra le assolute protagoniste dell'atteso Assetto Corsa. Commenti <a href="https://www.drivingitalia.net/index.php?showtopic=60012" rel="">sul forum dedicato</a>.</p>
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]]></description><guid isPermaLink="false">19635</guid><pubDate>Wed, 17 Oct 2012 18:53:34 +0000</pubDate></item><item><title>Euro Truck Simulator 2 disponibile</title><link>https://www.drivingitalia.net/home-page/software/euro-truck-simulator-2-disponibile-r19641/</link><description><![CDATA[

<p>E' disponibile da ieri sera il nuovo ed interessantissimo <a href="https://www.drivingitalia.net/index.php?showtopic=52245&amp;st=80" rel="">Euro Truck Simulator 2</a>, vero e proprio simulatore di camion realizzato dalla SCS Software. Sul <a href="http://blog.scssoft.com/" rel="external">blog degli sviluppatori</a> trovate moltissimi screens e vari dettagli, mentre potete dirigere il vostro mouse direttamente all'indirizzo <a href="http://www.eurotrucksimulator2.com" rel="external">eurotrucksimulator2.com</a> per scaricare la versione demo ed acquistare il gioco. Inoltre è già disponibile la prima <a href="https://www.drivingitalia.net/index.php?showtopic=52245" rel="">patch ufficiale</a> che aggiorna il software alla <a href="https://www.drivingitalia.net/index.php?showtopic=52245" rel="">versione 1.1.1</a>. <a href="https://www.drivingitalia.net/index.php?showtopic=52245&amp;st=80" rel="">Commenti sul forum dedicato</a>.</p>
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]]></description><guid isPermaLink="false">19641</guid><pubDate>Fri, 19 Oct 2012 10:35:00 +0000</pubDate></item><item><title>iRacing: Lotus 49 in immagini!</title><link>https://www.drivingitalia.net/home-page/software/iracing-lotus-49-in-immagini33-r19640/</link><description><![CDATA[

<p>Grazie ad una serie di nuovi screens di anteprima pubblicati <a href="http://www.facebook.com/media/set/?set=a.10151268090121085.518003.48224116084&amp;type=1" rel="external">tramite Facebook</a>, possiamo finalmente scoprire che manca ormai pochissimo all'arrivo in iRacing della <a href="https://www.drivingitalia.net/index.php?showtopic=56771&amp;st=10" rel="">mitica Lotus 49</a>!</p>
<p><em>The Lotus 49 will be joining iRacing very soon!</em></p>
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]]></description><guid isPermaLink="false">19640</guid><pubDate>Fri, 19 Oct 2012 10:15:00 +0000</pubDate></item><item><title>Patch numero 8 per F1 2012</title><link>https://www.drivingitalia.net/home-page/software/patch-numero-8-per-f1-2012-r19638/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/9efce0547e8167263f6d7c2e2b967bc8.jpg" /></p>


<p>La Codemasters prosegue nel suo lavoro di "messa a punto" del nuovo F1 2012: è disponibile da questo pomeriggio infatti la <a href="https://www.drivingitalia.net/index.php?showtopic=60140&amp;st=60#entry679771" rel="">patch ufficiale numero 8</a>, che oltre a correggere la consueta manciata di bugs, risolve anche un fastidioso <em>Errore 41</em>, che non permette il lancio del gioco.</p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="cms" data-ipsquote-contenttype="records1" data-ipsquote-contentid="19638" data-ipsquote-contentclass="cms_Records1"><div>Today sees patch #8 available on Steam for PC versions of F1 2012. This update addresses the following issues:<p></p>
<ul>
<li>Added an option to turn the Parc Ferme rules on or off in online Custom Race, Co-Op and LAN games.  This option can be found within the Simulation Settings and defaults to on.  Setting this to off will allow players to set up their cars in Qualifying sessions and will also allow players who join in progress during qualifying to edit their car setup before the race.<br>
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<li>Fixed an exploit in One Shot Qualifying where users could post impossibly quick lap times.<br>
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<p>We’re continuing to investigate the issue of saves being shown as corrupt after being restored from the cloud.  For now our advice would be to always choose to keep your local save if there is a mismatch.....</p>
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]]></description><guid isPermaLink="false">19638</guid><pubDate>Wed, 17 Oct 2012 19:20:00 +0000</pubDate></item><item><title>Forza Horizon va in rally</title><link>https://www.drivingitalia.net/home-page/software/forza-horizon-va-in-rally-r19637/</link><description><![CDATA[
<p>In attesa del lancio di <a href="https://www.drivingitalia.net/index.php?showtopic=58453&amp;st=30" rel="">Forza Horizon</a>, previsto per il 23 ottobre, arrivano i dettagli sulla prima espansione che sarà rilasciata per il gioco: il Rally Expansion Pack, disponibile dal 18 dicembre su Xbox Live al prezzo di 1600 Microsoft Points, sarà un addon incentrato sulle corse di rally, che avranno luogo sulle più impervie e sterrate strade del Colorado. Troveremo anche modelli di auto rallystici, con la possibilità di avere un co-pilota. Da non perdere i tantissimi video di preview del gioco <a href="https://www.drivingitalia.net/index.php?showtopic=58453&amp;st=30" rel="">già disponibili sul forum</a>.</p>
]]></description><guid isPermaLink="false">19637</guid><pubDate>Wed, 17 Oct 2012 19:10:00 +0000</pubDate></item><item><title>KartSim: news e screen</title><link>https://www.drivingitalia.net/home-page/software/kartsim-news-e-screen-r19636/</link><description><![CDATA[

<p>Dopo un lungo periodo di silenzio, torna a farsi sentire Zach Griffin, sviluppatore dell'interessante <a href="https://www.drivingitalia.net/index.php?showtopic=60392" rel="">KartSim</a>. Zach ci <a href="https://www.drivingitalia.net/index.php?showtopic=60392" rel="">aggiorna sul procedere dei lavori</a> sul simulatore, mostrandoci anche un nuovo screen di anteprima.</p>
<p><em>The Menus are now 95% complete and fully localised, Graphics are now fully scalable and should work on low spec hardware. The DirectX 11 build is around 80% complete but won’t be released until after the DirectX 9 beta. Apart from adding additional features like being able to change the size of the HUD in game as well as toggling the driver and steering wheel on/off, I’m now focusing on MP testing with a growing group of testers and adding various driving aids for those playing with gamepads etc. There are a few other major features/surprises which I won’t mention until the beta is released.</em></p>
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]]></description><guid isPermaLink="false">19636</guid><pubDate>Wed, 17 Oct 2012 18:49:00 +0000</pubDate></item><item><title>Assetto Corsa: intervista a Stefano Casillo</title><link>https://www.drivingitalia.net/home-page/software/assetto-corsa-intervista-a-stefano-casillo-r19632/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/e0810a9eb31fa37cdeb7e431a04dd058.jpg" /></p>


<p>È stata pubblicata ieri su RaceDepartment una nuova <a href="https://www.drivingitalia.net/index.php?showtopic=60380&amp;hl=" rel="">intervista fatta a Stefano Casillo</a>, riguardo ovviamente l'attesissimo Assetto Corsa.</p>
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<strong>How extensive will the damage systems be?</strong><p>Mechanical damage is easy to implement and it will be there. The hard part is to find the right balance between damage model and playability. It’s quite easy to say “if you treat the gearbox poorly it will break” but finding the mathematical definition for “treat poorly” is difficult and there’s always the risk of wasting time on a feature that nobody will see (eg, damage that isn’t obvious) or end up with races full of DNFs if you if make it too extreme. As with most other features in Assetto Corsa, they will be in the public version only if we are 100% confident they work and they improve the experience.</p>
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]]></description><guid isPermaLink="false">19632</guid><pubDate>Wed, 17 Oct 2012 09:55:00 +0000</pubDate></item><item><title>Project CARS Build 323 (Team Member+)</title><link>https://www.drivingitalia.net/home-page/software/project-cars-build-323-team-member-r19616/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/c447208268f4b23e187a137e57f9fcde.jpg" /></p>


<p>E' disponibile la nuova versione aggiornata di <a href="https://www.drivingitalia.net/index.php?showtopic=60330&amp;st=0#entry679321" rel="">Project CARS</a>: il team Slightly Mad Studios, per festeggiare il primo anno di sviluppo del simulatore, ha inserito nella <a href="https://www.drivingitalia.net/index.php?showtopic=60330&amp;st=0#entry679321" rel="">nuova Build 323</a> (scaricabile da tutti gli utenti <em>Team Member+</em>), l'inedito sistema <em>"Seta" tyre model (STM)</em>, ovvero il secondo step di sviluppo del modello fisico dei pneumatici, oltre a moltissimi bugfix relativi al multiplayer.</p>
<p><em><span style="text-decoration:underline">Build 323</span></em><em> (15/10/12, Team Member+)</em></p>
<p><em>Online:</em></p>
<p><em>* Weather is initialized based on the host data.</em></p>
<p><em>* Online UI will set weather on admin.</em></p>
<p><em>* Added logging of green-light related events.</em></p>
<p><em>* Increased protocol version due to the data format changes.</em></p>
<p><em>* Weather is synchronized.</em></p>
<p><em>* Added API to set weather from the admin.</em></p>
<p><em>* Added code to support syncing of participant app-side data, in addition to physics packets.</em></p>
<p><em>* Added headlight synchronization.</em></p>
<p><em>* Added a bit of logging to a few places.</em></p>
<p><em>* Added extra logging when leaving/disconnecting from DS or session.</em></p>
<p><em>* Added new category for GameManager's networking logs and moved several log messages to this new category.</em></p>
<p><em>* Added synchronizing of race date and time.</em></p>
<p><em>* Added API to set race date and time for the host.</em></p>
<p><em>* Changed regular ping log level to Debug, reverted ping frequency from 5s back to 2s.</em></p>
<p><em>* Implemented wrong way penalties - currently DQ after 5 seconds of wrong wayness in MP....</em></p>

]]></description><guid isPermaLink="false">19616</guid><pubDate>Fri, 12 Oct 2012 19:31:34 +0000</pubDate></item></channel></rss>
