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<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/435/?d=1</link><description>News: News</description><language>en</language><item><title>Project CARS Build 688 (Team Member+)</title><link>https://www.drivingitalia.net/home-page/software/project-cars-build-688-team-member-r21199/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/f1faf9ca49440af9880d82f9d8a65e44.jpg" /></p>

<p>Build 688 (21/03/14, Team Member+) - ~277.1 MB</p>
<p><strong>Next-Gen:</strong></p>
<p>* XB1: Savegame code, missing header file added.</p>
<p>* PS4: Added Invite friends gui handler</p>
<p>* PS4: Session/Invitation improvements. Image invitation.jpg added.</p>
<p><strong>Audio:</strong></p>
<p>* Update with latest tech (WIP)</p>
<p>* Updated balance (WIP)</p>
<p>* Adding trajectory settings for Caterham 500</p>
<p>* Adjustments to existing sfx placements, plus additional placements</p>
<p>* Balance change for levelsounds</p>
<p><strong>Render:</strong></p>
<p>* Change to the sky rendering in reflecition maps.</p>
<p>* Impostor reflections scaling system changed</p>
<p>* Adding in code to workout size of particle for depth texturing.</p>
<p>* Material shader tracking: vastly reduces the amount of shader changes we issue. (saved approximately 2800 calls to DX11 with a full start grid)</p>
<p>* Impostor reflection strength made independent on waterval in shader</p>
<p><strong>GUI:</strong></p>
<p>* Fix for hanging on splash screen when not logged into steam</p>
<p>* Revived all relevant DLC code, re-fitted to Aries with the addition of basic Steam implementation</p>
<p>* Hooking into the custom text colouring for the chat handler in the GUIHandlers.</p>
<p>* Adding accessors so that page handlers can access custom chat text colours.</p>
<p>* Setting the custom chat handler text colours in content</p>
<p><strong>AI/Pitstop:</strong></p>
<p>* Rolling start spawns skip setting up initial pose</p>
<p><strong>Physics:</strong></p>
<p>* Pagani Huayra: First stage of active aero setup</p>
<p>* Radicals: Engine stall/bump start tweak. new brake fade tech</p>
<p>* Palmer JP-LM: Engine stall/bump start tweak. new brake fade tech</p>
<p>* Mercedes SLS AMG: Revised active aero settings</p>
<p>* BMW 1M: Adjusted tire pressure again</p>
<p>Vehicles:</p>
<p>* BMW 1M: Added LODX clones</p>
<p>* Ford Mustang Cobra TransAm: Material fixes</p>
<p>* Ford Sierra Cosworth: Fixed logos typo issue</p>
<p>* Audi R8 V10+: Fixed shadow gaps, fixed shadow cast gaps, added 3D badges, New brake discs, added 3D Audi logos, many other fixes</p>
<p>* Audi R8 LMS: Added 3D badges, fixed shadow gaps</p>
<p>* Ford Mustang Boss302R: Alpha 2 animations drivers</p>
<p>* Mitsubishi Lancer EvoX: Added paint colors</p>
<p><strong>Tracks:</strong></p>
<p>* Besos: Club layout added, tweaked lod and emmisives, tweaked lod settings on pit building, merged in updated pitbuilding, garages and pitarea assets, New conplete AIW for new track. 36 grid size. No pit or garage area.</p>
<p>* Loire: New texture maps, 1st commit</p>
]]></description><guid isPermaLink="false">21199</guid><pubDate>Mon, 17 Mar 2014 09:28:50 +0000</pubDate></item><item><title>MXGP in preordine scontato</title><link>https://www.drivingitalia.net/home-page/software/mxgp-in-preordine-scontato-r21214/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/8ee4441dde4e70699cd8e716455d134e.jpg" /></p>


<p>Dopo il rilascio della <a href="https://www.drivingitalia.net/index.php?showtopic=63600&amp;page=4#entry739521" rel="">versione demo</a>, con i <a href="https://www.drivingitalia.net/index.php?showtopic=63600&amp;page=4#entry739665" rel="">primi commenti</a> decisamente positivi, la Milestone ha lanciato <a href="https://www.drivingitalia.net/index.php?showtopic=63600#entry739728" rel="">su Steam il preordine scontato</a> con offerta abbinata del suo prossimo MXGP. Chi acquista il gioco con il 15% di sconto (ad 33,99€), dal 24 marzo potrà acquistare anche MotoGP13 scontato del 70%, a 11,99€. MXGP sarà disponibile dal prossimo 28 marzo.</p>
<p><em>Starting from today, Steam opens the pre-orders for </em><a href="https://www.facebook.com/MXGPVideogame" rel="external"><em>MXGP The Official Motocross Videogame</em></a><em>. Those who pre-order the game will have access, starting from March 24th, to a special offer: </em><a href="https://www.facebook.com/motoGPVideogame" rel="external"><em>MotoGP™ The Official Videogame</em></a><em> (Windows PC® Digital Version) with -70% off discount! Pre-order here: </em><a href="http://store.steampowered.com/app/256370/" rel="external"><em>http://store.steampowered.com/app/256370/</em></a></p>
<p></p>
<div style="text-align:center"><p><a href="https://www.facebook.com/photo.php?fbid=289470411207526&amp;set=a.245151392306095.1073741830.226947437459824&amp;type=1" rel="external"><img src="https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-prn2/t1.0-9/p75x225/984043_289470411207526_905852868_n.jpg" alt="984043_289470411207526_905852868_n.jpg"></a></p></div>
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]]></description><guid isPermaLink="false">21214</guid><pubDate>Fri, 21 Mar 2014 19:05:00 +0000</pubDate></item><item><title>Novit&#xE0; per World of Speed</title><link>https://www.drivingitalia.net/home-page/software/novit%C3%A0-per-world-of-speed-r21213/</link><description><![CDATA[

<p>Il team Slightly Mad Studios ha annunciato un paio di novità in arrivo per il suo nuovo <a href="https://www.drivingitalia.net/index.php?showtopic=65637&amp;page=2" rel="">World of Speed</a>: come prima cosa il tracciato di fantasia ambientato nella città di <a href="https://www.drivingitalia.net/index.php?showtopic=65637&amp;page=2" rel="">San Francisco</a>, che sarà riprodotta con i suoi caratteristici saliscendi; poi la licenza ufficiale della Mitsubishi, che permetterà agli sviluppatori di inserire nel gioco la mitica e cattivissima <a href="https://www.drivingitalia.net/index.php?showtopic=65637&amp;page=2" rel="">Lancer Evolution X FQ400</a> !</p>
<p></p>
<div style="text-align:center">
<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-97918500-1395426713.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-97918500-1395426713_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25670" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-97918500-1395426713_thumb.jpg"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-10884400-1395426722.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-10884400-1395426722_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25671" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-10884400-1395426722_thumb.jpg"></a>
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]]></description><guid isPermaLink="false">21213</guid><pubDate>Fri, 21 Mar 2014 17:30:00 +0000</pubDate></item><item><title>MXGP Milestone in demo</title><link>https://www.drivingitalia.net/home-page/software/mxgp-milestone-in-demo-r21209/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/30c97633b4ac6a597053fa03b76e80e5.jpg" /></p>


<p>E' disponibile per il download gratuito tramite la piattaforma digitale Steam la nuova <a href="https://www.drivingitalia.net/index.php?showtopic=63600#entry739521" rel="">versione demo dell'atteso MXGP</a>, il simulatore di motocross targato Milestone. Il dimostrativo ci permette di correre in modalità gara veloce sui tracciati di Great Britain e Matterley Basin, indossando i caschi di tre diversi campioni come Clément Desalle, Gautier Paulin ed il nostro mitico Tony Cairoli! Vi ricordiamo che il gioco completo sarà disponibile su Steam dal 28 marzo.</p>
<p></p>
<div style="text-align:center"><a href="https://www.facebook.com/photo.php?fbid=289471347874099&amp;set=a.245151392306095.1073741830.226947437459824&amp;type=1" rel="external"><img src="https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-ash3/t1.0-9/p133x133/1972390_289471347874099_965698705_n.jpg" alt="1972390_289471347874099_965698705_n.jpg"></a></div>
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]]></description><guid isPermaLink="false">21209</guid><pubDate>Thu, 20 Mar 2014 18:00:00 +0000</pubDate></item><item><title>rFactor 2 Build 590 - Update 22</title><link>https://www.drivingitalia.net/home-page/software/rfactor-2-build-590-update-22-r21210/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/d4275361f2c010fa1b6d19f5e8e6aeb6.jpg" /></p>

<p>GRAPHICS:</p>
<p><em>————————</em></p>
<p><em>Fixed bug with HDR lum histogram when in SLI mode</em></p>
<p><em>Fixed 3D Vision problem with tire shader</em></p>
<p><em>Added extended ambient shadows under cars</em></p>
<p><em>Modified EnvReflections = Off mode to render only sky/clouds into ref map</em></p>
<p><em>FEATURES:</em></p>
<p><em>————————</em></p>
<p><em>Added "+memstats" cmdline option to output memory usage file</em></p>
<p><em>BUG FIXES / OPTIMIZATIONS:</em></p>
<p><em>————————</em></p>
<p><em>Fixed crash on MP lobby UI page</em></p>
<p><em>Fixed an issue with duplicate mas names during packaging; incorporated mutex stuff into masBase to allow toggling of mutex requirement during mas object creation</em></p>
<p><em>Fixed bug where 1st time running after fresh install keyboard and controller support will be disabled.</em></p>
<p><em>Fixed a potential problem with upgrades that adjust gear settings.</em></p>
<p><em>Fix issue where sometimes shadows were fuzzy in cockpit until you hit Insert three times.</em></p>
<p><em>Fix for sidebars not clearing when exiting replay mode directly from control screen.</em></p>
<p><em>Fix for issue where a vehicle is constantly loaded/unloaded in multiplayer when they have a special skin</em></p>
<p><em>MODDING / PUBLIC DEV</em></p>
<p><em>————————</em></p>
<p><em>Added "Copy To Clipboard" button to TTool.</em></p>
<p><em>Fixed viewer.exe crash</em></p>
<p><em>Corrected rFactor Mod Mode.exe UI</em></p>
<p><em>Fixed lockup when mouse is moved in mod mode</em></p>
<p><em>UI / HUD / Options:</em></p>
<p><em>————————</em></p>
<p><em>Added a button to manually transfer loose livery file, so that you may update the server's copy or get the latest version of the livery stored on the server.</em></p>
<p><em>Disabled Mod button if server and client version do not match.</em></p>
<p><em>MULTIPLAYER:</em></p>
<p><em>————————</em></p>
<p><em>Fixed +oneclick crash</em></p>
<p><em>Fixed join button greyed out issue</em></p>
<p><em>Message box shown if dedicated server is stated with oneclick but no mod is loaded</em></p>
<p><em>Reduced likelihood of problem in non-race multiplayer sessions where vehicles that joined late would usually not load.</em></p>
<p><em>CONTROLLERS / FFB</em></p>
<p><em>————————</em></p>
<p><em>AI</em></p>
<p><em>————————</em></p>
<p><em>Preventing driver database from growing much larger than it needs with duplicate entries</em></p>
<p><em>Loading custom paths from the loose track directory (*.aip files contain info for a single path)</em></p>
<p><em>Small change attempting to reduce AI tendency to stay behind a slower car.</em></p>
]]></description><guid isPermaLink="false">21210</guid><pubDate>Thu, 20 Mar 2014 17:20:00 +0000</pubDate></item><item><title>R3E: SimBin Dev Blog</title><link>https://www.drivingitalia.net/home-page/software/r3e-simbin-dev-blog-r21207/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/42153f9b8b9f5f494b7d4a1651dd2339.jpg" /></p>


<p>Il team Simbin ha pubblicato un <a href="https://www.drivingitalia.net/index.php?showtopic=66155" rel="">nuovo development blog</a> dedicato al suo RaceRoom Racing Experience: questa volta i ragazzi svedesi ci parlano dei cartelli indicatori di curva (che è già possibile rimuovere dall'ultima patch), del multiplayer ormai imminente e ci mostrano anche <a href="https://www.drivingitalia.net/index.php?showtopic=66155" rel="">alcuni screens</a> della vettura che stanno creando in questi giorni...</p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="cms" data-ipsquote-contenttype="records1" data-ipsquote-contentid="21207" data-ipsquote-contentclass="cms_Records1"><div><p>Multiplayer Alpha, as the name suggests, is by no means a finished feature and it will be purely basic Multiplayer. We will start with a limited amount of servers to stress test certain things. For this we decided to make it available to a limited amount of players to make sure it’s not too overcrowded and the amount of player and server traffic has an ongoing balance...</p></div></blockquote>
<p></p>
<div style="text-align:center">
<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-50302200-1395315646.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-50302200-1395315646_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25653" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-50302200-1395315646_thumb.jpg"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-23426500-1395315662.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-23426500-1395315662_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25654" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-23426500-1395315662_thumb.jpg"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-06208900-1395315674.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-06208900-1395315674_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25655" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-06208900-1395315674_thumb.jpg"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-24517700-1395315685.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-24517700-1395315685_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25656" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-24517700-1395315685_thumb.jpg"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-97845900-1395315787.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-97845900-1395315787_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25657" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-97845900-1395315787_thumb.jpg"></a>
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]]></description><guid isPermaLink="false">21207</guid><pubDate>Thu, 20 Mar 2014 10:40:00 +0000</pubDate></item><item><title>Assetto Corsa: screens da Spa Francorchamps</title><link>https://www.drivingitalia.net/home-page/software/assetto-corsa-screens-da-spa-francorchamps-r21206/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/be5f213926fb25cc16df82412c429816.jpg" /></p>


<p>La Kunos Simulazioni ci mostra oggi le prime immagini work in progress del <a href="https://www.drivingitalia.net/index.php?showtopic=66150&amp;view=getnewpost" rel="">circuito belga di Spa Francorchamps</a>: come si può notare, si tratta delle prime fasi dello sviluppo, con i dati della tecnologia laser scan.</p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="cms" data-ipsquote-contenttype="records1" data-ipsquote-contentid="21206" data-ipsquote-contentclass="cms_Records1"><div><p>We are glad to share with you some pictures related to the work in progress of the Spa-Francorchamps circuit, that will be included as free upgrade in the final version of Assetto Corsa: these pictures show a comparison between the laserscan point cloud and the 3D model based on it. Thanks to this techonology, you will be able to drive on a perfect virtual counterpart of the real track. Are you ready to push the throttle to the floor?</p></div></blockquote>
<p></p>
<div style="text-align:center">
<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-50997900-1395243186.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-50997900-1395243186_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25645" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-50997900-1395243186_thumb.jpg"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-84760900-1395243189.png" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-84760900-1395243189_thumb.png" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25646" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-84760900-1395243189_thumb.png"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-61311000-1395243193.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-61311000-1395243193_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25647" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-61311000-1395243193_thumb.jpg"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-80621200-1395243196.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-80621200-1395243196_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25648" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-80621200-1395243196_thumb.jpg"></a>
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]]></description><guid isPermaLink="false">21206</guid><pubDate>Wed, 19 Mar 2014 14:30:00 +0000</pubDate></item><item><title>KartSim Development Update 2014</title><link>https://www.drivingitalia.net/home-page/software/kartsim-development-update-2014-r21205/</link><description><![CDATA[

<p>Dal lontano ottobre 2012 non avevamo più notizie riguardanti <a href="https://www.drivingitalia.net/index.php?showtopic=66149" rel="">KartSim</a>, simulatore dedicato al mondo del karting, ma finalmente oggi il suo creatore Zach Griffin è tornato a farsi sentire <a href="https://www.drivingitalia.net/index.php?showtopic=66149" rel="">con un video</a> che ci mostra i kart nuovamente in pista!</p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="cms" data-ipsquote-contenttype="records1" data-ipsquote-contentid="21205" data-ipsquote-contentclass="cms_Records1"><div>
<p>After a long wait, I'm really happy to announce that KartSim is back and better than ever. With the aim of being fully transparent, I've put together this video for you, the KartSim fans, which you can check out below with exclusive new gameplay footage. I'm looking forward to getting your feedback and answering any questions you have. It's good to be back!</p>
<p>Zach Griffin </p>
</div></blockquote>
<p></p>
<div style="text-align:center"><a href="https://www.youtube.com/watch?v=1m2aXzygkb0" rel="external">https://www.youtube.com/watch?v=1m2aXzygkb0</a></div>
<p></p>
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]]></description><guid isPermaLink="false">21205</guid><pubDate>Wed, 19 Mar 2014 14:10:00 +0000</pubDate></item><item><title>Licenza Audi per Project CARS</title><link>https://www.drivingitalia.net/home-page/software/licenza-audi-per-project-cars-r21202/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/7e4da1bbb5dcdf266df671f0a5191237.jpg" /></p>

<p><em>Sports car fans looking for something even more powerful will love the 2013 Audi R8 V10 Plus, the latest rendition of Audi’s sought-after mid-engine sports car. Powered by a 550hp V10 engine, the R8 V10 Plus is equipped with everything that makes a sports car desirable, including a 7-speed dual-clutch transmission &amp; ceramic brakes.</em></p>
<p><em>Testament to Audi’s tremendous on-track success, all four Audi racing cars in Project CARS are championship winners as each of them has left a lasting impression in the series they have competed in.</em></p>
<p><em>Audi’s Le Mans success will be represented in Project CARS by Audi’s first Le Mans-winning car, the Audi R8 LMP900, and the 2011 LMP1 R18 TDI Diesel prototype. These two cars combine no less than eight Le Mans overall wins in their racing history, alongside countless other endurance racing wins around the world.</em></p>
<p><em>The group of Le Mans Prototypes is spearheaded by the brand new 2014 Audi R18 e-tron quattro that will race in the FIA World Endurance Championship season and the Le Mans 24 Hours.</em></p>
<p><em>Also included is the R8 LMS Ultra, Audi’s highly successful customer race car for GT3-class racing. Competing in countless national &amp; international series by privateer teams around the world, the R8 LMS Ultra has clinched several championships and marquee wins in events like the Nürburgring 24 Hour race and the Bathurst 12 Hours.</em></p>
<p><em>The lineup of Audi race cars in Project CARS is rounded out by one of the company’s most iconic competitors: The Audi 90 Quattro IMSA GTO car. Build for the GTO class of the 1989 IMSA GT Championship, the car was powered by Audi’s rally-proven 2.2 liter turbo engine, offering no less than 720hp of power for drivers to prove themselves with.</em></p>
<p><em><strong>Audi In Project CARS</strong></em></p>
<p><em>2012 Audi A1 quattro</em></p>
<p><em>2013 Audi R8 V10 Plus</em></p>
<p><em>2002 Audi R8 LMP900</em></p>
<p><em>2011 Audi R18 TDI LMP1</em></p>
<p><em>2014 Audi R18 e-tron quattro</em></p>
<p><em>2013 Audi R8 LMS Ultra GT3</em></p>
<p><em>1989 Audi 90 IMSA GTO</em></p>
<p><em>WMD members will be the first to test drive these new additions once they are added to the Project CARS development builds.</em></p>
<p><em>To shorten the waiting time, members also get to follow every aspect of the car development process on the WMD forums, from the first steps of development to the finished car out on track.</em></p>
<p><em>Project CARS will be available for the PlayStation 4, Xbox One, Steam OS, PC, and Wii U starting Fall 2014.</em></p>
]]></description><guid isPermaLink="false">21202</guid><pubDate>Tue, 18 Mar 2014 20:10:00 +0000</pubDate></item><item><title>Assetto Corsa: licenza RUF Automobile</title><link>https://www.drivingitalia.net/home-page/software/assetto-corsa-licenza-ruf-automobile-r21200/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/77127cad291464f09ebd9670bc8771f4.jpg" /></p>


<p>Con il breve testo che trovate qui sotto, la Kunos Simulazioni annuncia la <a href="https://www.drivingitalia.net/index.php?showtopic=66127#entry738950" rel="">nuova licenza RUF Automobile</a> per il proprio Assetto Corsa. Come si vede dai primi screens di anteprima, lo sviluppo della prima vettura, la CTR Yellowbird, è già iniziato...</p>
<p><em><em>All'inizio dell'anno corrente, KUNOS Simulazioni ha aperto alcuni sondaggi per verificare quali fossero i marchi e i modelli automobilistici ritenuti più interessanti dal pubblico, con l'obiettivo di indirizzare al meglio gli investimenti e lo sviluppo dei contenuti aggiuntivi di Assetto Corsa previsti per il 2014. Uno dei marchi più apprezzati è risultato essere RUF Automobile, una casa automobilistica tedesca specializzata nello sviluppo, elaborazioni e tuning dei modelli Porsche.</em></em></p>
<p><em><em>Siamo pertanto lieti di annunciare che KUNOS Simulazioni ha siglato un accordo di licenza con RUF Automobile GMBH e che 3 dei modelli RUF più votati dal pubblico saranno inclusi in una delle release di Assetto Corsa previste per il 2014! Maggiori dettagli saranno rivelati in futuro: nel frattempo, una prima serie di immagini relative allo sviluppo della CTR Yellowbird.</em></em></p>
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]]></description><guid isPermaLink="false">21200</guid><pubDate>Tue, 18 Mar 2014 10:20:00 +0000</pubDate></item></channel></rss>
