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<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/434/?d=1</link><description>News: News</description><language>en</language><item><title>Game Stock Car diventa Extreme</title><link>https://www.drivingitalia.net/home-page/software/game-stock-car-diventa-extreme-r21235/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/353afe37e791186c355c6057c55bd214.jpg" /></p>


<p><em><strong>What is Game Stock Car Extreme?</strong></em></p>
<p><em>Game Stock Extreme (or GSCE for short) is a series of free updates bringing a variety of new content, features and general improvements for Game Stock Car 2013 (not to be confused with the original Game Stock Car and its own free expansion, Game Stock Car 2012).</em></p>
<p><em>The Game Stock Car series takes its name from </em><a href="http://www.stockcar.com.br/" rel="external"><em>brazilian Stock Car v8 series</em></a><em> which is the leading component in the simulator - GSC has however gradually evolved into a diverse racing sim covering a variety of different racing disciplines. Our goal with GSCE is to push GSC2013 even further as one of the most complete, diverse and realistic sim racing titles on the PC platform,</em></p>
<p><em>All this at no adittional charge for owners of GSC2013.</em></p>
<p><em><strong>How much does GSC2013 + GSCE cost and where do I get it?</strong></em></p>
<p><em>Currently GSC2013 ( GSCE) sells for </em><em><strong>US$ 24.90</strong></em><em>. All owners of GSC2013 will be able to update to GSCE, free of any adittional charge.</em></p>
<p><em>Given the extent of the updates being developed for the sim, we have decided to bump the US$ 24.90 price tag to US$ 29.90 from April 4th onwards. If you still haven´t got your copy, hurry up! The game is available for purchase </em><a href="http://game-stockcar.com.br/buy-now/?lang=en" rel="external"><em>here</em></a><em>.</em></p>
<p><em><strong>I already own Game Stock Car 2013 - do I need to purchase the new content in Game Stock Car Extreme?</strong></em></p>
<p><em>No - if you already own Game Stock Car 2013, you are all set for all the currently planned (and eventual unplanned!) upcoming Game Stock Car Extreme adittions.</em></p>
<p><em><strong>So what exactly is the good stuff coming up with GSCE?</strong></em></p>
<p><em>Beyond the just-released v1.15 which introduces the Formula V12, Montreal, Floripa along with several other improvements, a series of updates are planned for the next 2-3 months, to include several new enhancements along with the following content:</em></p>
<p><em><strong>CARS</strong></em></p>
<p><em><strong>Formula Extreme</strong></em></p>
<p><img src="http://www.reizastudios.com/images/extreme_01.jpg" alt="extreme_01.jpg"></p>
<p><em>The first car in a high-end racing simulator based on the F1 technical regulations of 2014 - including a V6 1.6 Turbo engine, 8-speed gearbox, energy recovery systems and DRS.</em></p>
<p><em><strong>Formula Vee Brasil</strong></em></p>
<p><img src="http://www.reizastudios.com/images/F-Vee_Series.jpg" alt="F-Vee_Series.jpg"></p>
<p><em>The brazlian version of one of the most popular and acessible junior formulas around the world, the little Vees are perfetly suited for close open wheel racing.</em></p>
<p><em><strong>Metalmoro MR18</strong></em></p>
<p><img src="http://www.reizastudios.com/images/Paolo.Reis.C.Ricci.01.jpg" alt="Paolo.Reis.C.Ricci.01.jpg"></p>
<p><em>Weighing under 750 kg and with a turbo engine outputting 400 HP, GSC´s first prototype has great pedigree in brazilian endurance racing</em></p>
<p><em><strong>Opala Stock Cars 1986</strong></em></p>
<p><img src="http://www.reizastudios.com/images/Stock%20Car-Marco%20Gracia-Interlagos%201986-Scaneada.jpg" alt="Stock%20Car-Marco%20Gracia-Interlagos%201986-Scaneada.jpg"></p>
<p><em>By 1986, the original, fairly "stock" Opalas which made up the grid for the first brazilian Stock Cars seasons as simulated in GSC2013 had evolved into serious race cars, complete with aero kits, slick tires and a heavily tuned engine - all this combining to laptimes tumbling 30s around the old Interlagos relative to the earlier years of the series!</em></p>
<p><em><strong>Superkart</strong></em></p>
<p><img src="http://www.reizastudios.com/images/superkart.jpg" alt="superkart.jpg"></p>
<p><em>250cc aero-equipped superkarts for actual race tracks is a new dimension to the karting component in GSC - racing doesn´t get more manic than this!</em></p>
<p><em><strong>Stock Car V8 2014 </strong></em></p>
<p><img src="http://www.reizastudios.com/images/Stock2014.jpg" alt="Stock2014.jpg"></p>
<p><em>The new 2014 Stock Car season could not be missing here - all cars and drivers from the new season with new technical and sporting rules such as new bigger Pirelli tires, semi-automatic gearboxes and double-stint races.</em></p>
<p><em><strong>TRACKS</strong></em></p>
<p><em>A selected variety of tracks with a more international flavor covering different eras is currently in development:</em></p>
<p><em><strong>Austrian Ring 1976</strong></em></p>
<p><em><strong>Kyalami 1976</strong></em></p>
<p><em><strong>Jacarepagua 1988</strong></em></p>
<p><em><strong>Bologne 1988</strong></em></p>
<p><em><strong>Austrian Ring 2014</strong></em></p>
<p><em><strong>Buenos Aires 2014</strong></em></p>
<p><em>All that is listed above is 100% confirmed and currently in development,</em></p>
<p><em>...but there could be more! Consider the following potential adittions:</em></p>
<p><em>- Even more cars &amp; tracks;</em></p>
<p><em>- Live dynamic track conditions;</em></p>
<p><em>- Live dynamic weather;</em></p>
<p><em>- A new enhanced tire model simulating dirt, graining, blistering, flatspots along with a number of other advancements;</em></p>
<p><em>- A new realistic transmission physics to accurately simulate each car´s gear shift characteristics;</em></p>
<p><em>- The opportunity to get involved and help shape these and other developments!</em></p>
<p><em>The above and much more are all potential developments to GSCE - these however will be dependent on adittional funding which we hope the community can help us raise from our upcoming crowd funding campaign - information on this is to follow shortly. Stay tuned to find out how to contribute with us in turning Game Stock Car Extreme into an even more memorable simracing experience!</em></p>
<p><em><strong>Game Stock Car Extreme V1.15 Officially Released</strong></em></p>
<p><em>This is an update to GSC2013 v1.10.</em></p>
<p><em>Full v1.15 links below - now a 5-part 5.64GB installer:</em></p>
<p><em><strong>Mirror 1 (thanks to </strong></em><a href="http://nrtservers.com/site2010/" rel="external"><em><strong>NRT</strong></em></a><em><strong>)</strong></em><em>:</em></p>
<p><a href="http://192.210.144.210/downloads/GSCExtreme_v115_Setup.exe" rel="external"><em>PART 1</em></a></p>
<p><a href="http://192.210.144.210/downloads/GSCExtreme_v115_Setup-1.bin" rel="external"><em>PART 2</em></a></p>
<p><a href="http://192.210.144.210/downloads/GSCExtreme_v115_Setup-2.bin" rel="external"><em>PART 3</em></a></p>
<p><a href="http://192.210.144.210/downloads/GSCExtreme_v115_Setup-3.bin" rel="external"><em>PART 4</em></a></p>
<p><a href="http://192.210.144.210/downloads/GSCExtreme_v115_Setup-4.bin" rel="external"><em>PART 5</em></a></p>
<p><em><strong>Mirror 2 (thanks to </strong></em><a href="http://sim-racing-evolution.fr/" rel="external"><em><strong>SRE</strong></em></a><em><strong>):</strong></em></p>
<p><a href="http://sim-racing-evolution.fr/downloads/root/jeux/GameStockCarExtreme/GSCExtreme_v115_Setup.exe" rel="external"><em>PART 1</em></a></p>
<p><a href="http://sim-racing-evolution.fr/downloads/root/jeux/GameStockCarExtreme/GSCExtreme_v115_Setup-1.bin" rel="external"><em>PART 2</em></a></p>
<p><a href="http://sim-racing-evolution.fr/downloads/root/jeux/GameStockCarExtreme/GSCExtreme_v115_Setup-2.bin" rel="external"><em>PART 3</em></a></p>
<p><a href="http://sim-racing-evolution.fr/downloads/root/jeux/GameStockCarExtreme/GSCExtreme_v115_Setup-3.bin" rel="external"><em>PART 4</em></a></p>
<p><a href="http://sim-racing-evolution.fr/downloads/root/jeux/GameStockCarExtreme/GSCExtreme_v115_Setup-4.bin" rel="external"><em>PART 5</em></a></p>
<p><em><strong>Mirror 3:</strong></em></p>
<p><a href="http://www.reizastudios.com/downloads/GSCExtreme_v115_Setup.exe" rel="external"><em>PART 1</em></a></p>
<p><a href="http://www.reizastudios.com/downloads/GSCExtreme_v115_Setup-1.bin" rel="external"><em>PART 2</em></a></p>
<p><a href="http://www.reizastudios.com/downloads/GSCExtreme_v115_Setup-2.bin" rel="external"><em>PART 3</em></a></p>
<p><a href="http://www.reizastudios.com/downloads/GSCExtreme_v115_Setup-3.bin" rel="external"><em>PART 4</em></a></p>
<p><a href="http://www.reizastudios.com/downloads/GSCExtreme_v115_Setup-4.bin" rel="external"><em>PART 5</em></a></p>
<p><em>Once download of all 5 parts is complete, make sure all files are in the same folder and run the installer program to install the Game, then activate it using your Serial Number.</em></p>
<p><em>If you already have GSC2013 v1.10 installed, you may update to version 1.15 by running GSC Sync from your root GSC2013 folder.</em></p>
<p><em><strong>Main Changelog from v1.10:</strong></em></p>
<p><em><strong>Content</strong></em></p>
<p><em>- Added Floripa race track + 4 kart layouts;</em></p>
<p><em>- Added Montreal 1988;</em></p>
<p><em>- Added Formula V12 (field currently limited to 4 teams and drivers for v1.15 - more to come in v1.20).</em></p>
<p><em><strong>General features / Bug Fixes</strong></em></p>
<p><em>- Added fix for CTD when qualifying sessions are turned off;</em></p>
<p><em>- Added options to switch qualifying off and manually set grid position;</em></p>
<p><em>- Added fix for pre-race grid reordering functionality (for Dedicated only);</em></p>
<p><em>- Corrected flag animations flapping widely when a time acceleration is in place;</em></p>
<p><em>- Support for realtime steering wheel rotation adjustment from the Controller menu (min 180º max 900º);</em></p>
<p><em>- Adjusted default rearview height / width;</em></p>
<p><em>- Minimum vertical FOV setting adjusted from 35º to 10º;</em></p>
<p><em>- Adjusted default shadow updates, sky update frames for smoother shadow transitions;</em></p>
<p><em>- Executable now is set to include +fullproc by default (for better performance in modern CPUs);</em></p>
<p><em>- Tire compounds may now have different textures (configured using cockpitinfo.ini file - see F-Reiza for example);</em></p>
<p><em>- Driver name labels have been adjusted and relocated to a less instrusive look (still requires some tweaking).</em></p>
<p><em>- Series RFMs have been made available for editing;</em></p>
<p><em>- All series now have its own RFM, with the adittion of an ALL CARS / ALL TRACKS component (to be used wisely - don´t expect AI karts to work well in race circuits or race cars on kart tracks!)</em></p>
<p><em><strong>Tracks</strong></em></p>
<p><em>- Fixed issue with invisible walls in Caruaru;</em></p>
<p><em>- Improved alternative cloudy sky texture;</em></p>
<p><em>- Fixed sky issues with Cordoba and Brasilia;</em></p>
<p><em>- Improved AI paths for Cordoba and Jacarepagua 2005.</em></p>
<p><em><strong>Audio</strong></em></p>
<p><em>- Slightly improved F-Retro onboard sounds;</em></p>
<p><em>- Speed of sound adjusted from 290 m/s to 340 m/s (for slightly more realistic doppler effect);</em></p>
<p><em><strong>Physics</strong></em></p>
<p><em>- All cars have received a brake temperature response curve adjustment to generally provide better and feel and be less susceptible to lock-ups;</em></p>
<p><em>- F-Retro tires slightly adjusted;</em></p>
<p><em>- Kart rear toe slightly adjusted.</em></p>
<p><span style="font-size:12px">Fonte </span><a href="http://www.racedepartment.com/forum/threads/game-stock-car-2013-is-becoming-game-stock-car-extreme-all-the-information-you-need-here.84838/#post-1673074" rel="external"><span style="font-size:12px">forum ufficiale</span></a></p>

]]></description><guid isPermaLink="false">21235</guid><pubDate>Fri, 28 Mar 2014 09:05:00 +0000</pubDate></item><item><title>rFactor 2: Kart by ISI in arrivo</title><link>https://www.drivingitalia.net/home-page/software/rfactor-2-kart-by-isi-in-arrivo-r21234/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/8fc886e5f45b024b67a33b05fcc0c6b4.jpg" /></p>

<p><em>For those unfamiliar with karting, the first thing you will notice driving one of these is just how quick the steering is. With the steering ratio approximating 1:5 (depending on setup), three times quicker than most conventional road cars, you may fall into the trap of too much steering input. Small and precise movements are best.</em></p>
<p><em>Karts are also forced to run a locked axle, which means the inside rear tire has to be unloaded to allow the vehicle to steer properly. Significant understeer results if you fail to do so. The primary mechanism for providing a means to overcome this issue is through the front end steering geometry. Cranking the steering is usually accompanied by oversteer. A common mistake of amateurs is both applying lock too early or using excessive steering lock which can result in sudden snap oversteer. Though sometimes that might be exactly what you want!</em></p>
<p><em>The wide sticky tires used in karting provide huge amounts of grip, able to exceed 2G’s without any downforce to speak of. The chassis is finely tuned to deal with these G-forces.</em></p>
<p><em>Braking can be rather difficult in either category, the Junior kart, having only rear brakes, requires a constant watch for snap oversteer on account of locking rear wheels. Trail braking is of limited use, as this can lead to excessive oversteer upon corner entry, which on account of only having a single speed gearbox, with grippy tires, can bog you down right out of the power band. The ideal corner is to brake in a straight line, very limited trail braking on turn in, and then keep the kart in a shallow and consistent slide with high percentages of throttle input to ensure the engine does not bog down.</em></p>
<p><em>The engine in junior form, provides peak power just below 9000 RPM, however still sings on song until 12000 RPM before the power curve begins to fall away sharply. You will want to make sure the engine seldom sees RPM of below 6000.</em></p>
<p><em>In Kart F1 form, the engine produces peak torque and power at much higher RPM, peak torque is around 12000 and peak power around 13500 RPM, the curve doesn’t fall off too much until about 15500. Gearing is very important to extract the maximum performance out of your karts.</em></p>
<p><em>We would like to express our gratitude to Skip and Joey Essma of Ess Racing for their time and effort. (Hey, sponsors, sponsor Joey).</em></p>
]]></description><guid isPermaLink="false">21234</guid><pubDate>Thu, 27 Mar 2014 17:50:00 +0000</pubDate></item><item><title>Game Stock Car: update 1.15 in video</title><link>https://www.drivingitalia.net/home-page/software/game-stock-car-update-115-in-video-r21233/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/968ef57a9fb947b56826bd95fce22534.jpg" /></p>


<p>Il nostro amico <strong><em>AdrianF1</em></strong> ci mostra in anteprima nel video che trovate qui sotto, due dei nuovi contenuti che arriveranno con il prossimo <a href="https://www.drivingitalia.net/index.php?showtopic=64846" rel="">update 1.15 del Game Stock Car 2013</a> targato Reiza Studios: gustiamoci quindi la monoposto Formula V12 ed il circuito canadese Gilles Villeneuve di Montreal!</p>
<p><em>Game Stock Car 2013 will soon receive new content in the form of free DLC. And here I leave you an advance from part of the new content, it's about the Formula V12, inspired by F1 cars of the mid-nineties, with a spectacular sound. You can also see in this video the Gilles Villeneuve circuit (Canadian GP) of 1988, also included in this new content.</em></p>
<p></p>
<div style="text-align:center">
<p>
</p>
<div class="ipsEmbeddedVideo " contenteditable="false"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/j-KGrifaIos?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div></div>
</div>
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]]></description><guid isPermaLink="false">21233</guid><pubDate>Thu, 27 Mar 2014 17:40:00 +0000</pubDate></item><item><title>Project CARS Build 691 (Team Member+)</title><link>https://www.drivingitalia.net/home-page/software/project-cars-build-691-team-member-r21228/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/950b2dc6a2a9097c7462ddd9a8ad3e74.jpg" /></p>

<p>Build 691 (26/03/14, Team Member+) - 666.1 <strong>MB</strong></p>
<p><strong>Next-Gen:</strong></p>
<p>* Fix for PS4 shadow rotation texture</p>
<p>* Fix for compile error on non-PC platforms</p>
<p><strong>Render:</strong></p>
<p>* Fixes problem with shadow rotation texture not being set</p>
<p>* Removed parent override links from new tyre smoke effect definitions, to allow modifications to the supporting code without breaking the system entirely or causing a sudden drop in smoke quality</p>
<p>* Boost shadow detail for cinematic cameras: None =&gt; No change, Low =&gt; Medium, Medium =&gt; High, High =&gt; Ultra</p>
<p>* Fix for DeferredLighting shadowrotation texture crash on boot</p>
<p><strong>VR/TrackIR:</strong></p>
<p>* Added TrackIR test</p>
<p>* Enabled first version of TrackIR support</p>
<p>* Removed Oculus Rift SDK (now interfaced via SteamVR via Base)</p>
<p><strong>GUI:</strong></p>
<p>* Updated Driver Network Profile page</p>
<p><strong>Physics:</strong></p>
<p>* Caterham R500: Increased minimum ride height. Different LSD setup to prevent mid-corner understeer</p>
<p>* Ford Focus RS: Major physics update</p>
<p>* Caterham Classic: Reduced FFB multiplier to help clipping issues</p>
<p><strong>AI/Pitstop:</strong></p>
<p>* Pit sequence now has a reset function to reset the pit sequence when the player resets the session. : iainc</p>
<p>* Ensure that pit team ids are unique per participant</p>
<p><strong>Career:</strong></p>
<p>* Accolades now unlocked based on winning events via the event/accolade data : stuart</p>
<p>* Career Championships: Uk Rookie Proto3 Cup (Prototype LMP3 series) - First release.</p>
<p>* Accolades now unlocked based on winning events via the event/accolade data</p>
<p><strong>Vehicles:</strong></p>
<p>* Sauber C9 Mercedes: Vintage Michelin tires dds texture, badges dds texture, windscreen reflections dds texture, wheels dds texture, misc dds texture, lights dds texture, lightglass dds texture, brake disc dds texture, windscreen banner dds texture - new texture, initial check in</p>
<p><strong>Tracks:</strong></p>
<p>* All Tracks: Textures for trackside Ausa crane.</p>
<p>* Azure Coast: Added all new missing stuff, updated static items all around the new sections, updated crowds all around new sections</p>
<p>* Snetterton: Viewer assets changes</p>
<p>* Loire: Added txt a119 building</p>
<p><strong><em><span style="text-decoration:underline">Known issues:</span></em></strong></p>
<p>- Replays in MP: Not working as they should</p>
<p>- P2P Tracks: Don't press return to pitbox</p>
<p>- x64 temporarily disabled due to steam client issues.</p>
]]></description><guid isPermaLink="false">21228</guid><pubDate>Wed, 26 Mar 2014 20:05:00 +0000</pubDate></item><item><title>Assetto Corsa: Ferrari 312T in arrivo!</title><link>https://www.drivingitalia.net/home-page/software/assetto-corsa-ferrari-312t-in-arrivo33-r21224/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/d930384e1d1d7d318524877e7ecdcf79.jpg" /></p>


<p>Kunos Simulazioni ha confermato a <a href="http://www.tgmonline.it/2014/03/news/immagini-esclusive-di-assetto-corsa/" rel="external">TGM Online</a> le due nuove vetture che saranno incluse nella prossima <a href="https://www.drivingitalia.net/index.php?showtopic=66264" rel="">release 0.8 beta del suo Assetto Corsa</a>: la straordinaria, e bellissima, Ferrari 312T 1975 di Lauda e Regazzoni (“protagonista” anche del film Rush) che potete ammirare in questi screens inediti, e la Lotus Exige 240R. Oltre alle vetture, come già detto, l'<a href="https://www.drivingitalia.net/index.php?showtopic=66264" rel="">update di venerdi</a> porterà con sè un aggiornamento delle routine di intelligenza artificiale, un miglioramento dell’illuminazione globale, con contrasti più nitidi, e un significativo upgrade del sistema di nuvole procedurali.</p>
<p></p>
<div style="text-align:center">
<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-06454800-1395828968.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-06454800-1395828968_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25710" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-06454800-1395828968_thumb.jpg"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-71263900-1395829017.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-71263900-1395829017_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25711" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-71263900-1395829017_thumb.jpg"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-92500600-1395829182.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-92500600-1395829182_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25712" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-92500600-1395829182_thumb.jpg"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-16796400-1395829195.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-16796400-1395829195_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25713" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-16796400-1395829195_thumb.jpg"></a>
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]]></description><guid isPermaLink="false">21224</guid><pubDate>Wed, 26 Mar 2014 10:10:00 +0000</pubDate></item><item><title>Euro Truck Simulator 2 patch 1.9</title><link>https://www.drivingitalia.net/home-page/software/euro-truck-simulator-2-patch-19-r21223/</link><description><![CDATA[

<p><em>As mentioned </em><a href="http://blog.scssoft.com/2014/03/euro-truck-simulator-19-open-beta.html" rel="external"><em>in the previous blog post</em></a><em>, this update doesn't include only AI changes, but also other improvements.</em></p>
<p><em><strong>Code:</strong></em></p>
<ul>
<li>
<em>Brand new traffic AI system;</em><br>
</li>
<li>
<em>Oculus Rift support (with the -oculus launch option - this will be improved in the future), now also in the retail version;</em><br>
</li>
<li>
<em>Early support for gamepad-controlled mouse cursor;</em><br>
</li>
<li>
<em>Improved handling of automatic gearbox (more gears, interaction with cruise control);</em><br>
</li>
<li>
<em>Improved compatibility with semi-broken prefabs used in mods;</em><br>
</li>
<li>
<em>Improved error handling in radio playback;</em><br>
</li>
<li>
<em>Updated defaults for the Xbox 360 controller in the input wizard to provide a better initial experience.</em><br>
</li>
</ul>
<p></p>
<p><em><strong>Models:</strong></em></p>
<ul>
<li>
<em>Scania Streamline improvements (model, textures, paint jobs, new parts and accessories) - you may need visit truck dealer and re-purchase some parts;</em><br>
</li>
<li>
<em>Volvo FH16 improvements (interior, wipers, shadows);</em><br>
</li>
<li>
<em>Iveco Hi-way improvements (dashboard computer, shadows);</em><br>
</li>
<li>
<em>Paintjobs are properly applied on add-ons in interior views;</em><br>
</li>
<li>
<em>Map improvements.</em><br>
</li>
</ul>
<p></p>
<p><em><strong>Sound:</strong></em></p>
<ul><li>
<em>V8 engine sounds for Scania R and Scania Streamline.</em><br>
</li></ul>
<p></p>
<p><em>The full list of changes through public betas is listed </em><a href="http://steamcommunity.com/app/227300/discussions/0/558749191483619300/" rel="external"><em>in this Steam discussion thread</em></a><em>.</em></p>
<p><em>Steam version will be updated automatically, retail patch can be found </em><a href="http://eurotrucksimulator2.com/update.php" rel="external"><em>on the update page</em></a><em>. We expect high amount of people trying to download this update and we are fairly sure our server won't handle it, so consider </em><a href="https://support.steampowered.com/kb_article.php?ref=5414-TFBN-1352" rel="external"><em>activating your key on Steam</em></a><em> and downloading it much faster from Steam servers.</em></p>
<p><em>Modding info</em></p>
<p><em>If you want to make a mod for ETS2 or if your existing mod doesn't work in 1.9, please </em><a href="http://eurotrucksimulator2.com/modding_changes_19.php" rel="external"><em>read 1.9 modding changes</em></a><em>.</em></p>
<p><em>If you are using mods and some of them don't work, please be patient. </em><a href="http://www.promods.net/" rel="external"><em>ProMods</em></a><em> with support for 1.9 will be released today (thanks guys for your bug reports for 1.9!), other map and physics mods (this includes weather mods etc. which can change physics values) may not work correctly.</em></p>

]]></description><guid isPermaLink="false">21223</guid><pubDate>Tue, 25 Mar 2014 20:05:00 +0000</pubDate></item><item><title>Assetto Corsa: Update 0.8 in video</title><link>https://www.drivingitalia.net/home-page/software/assetto-corsa-update-08-in-video-r21222/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/39196485d76b724152b2ec6bc085caa1.jpg" /></p>


<p>Iniziamo a parlare dell'<a href="https://www.drivingitalia.net/index.php?showtopic=66264" rel="">aggiornamento 0.8 di Assetto Corsa</a> che arriverà venerdi prossimo: Marco Massarutto della Kunos Simulazioni ha infatti pubblicato un video in merito, per illustrare e spiegare quali novità avremo a disposizione. L'<a href="https://www.drivingitalia.net/index.php?showtopic=66264" rel="">update 0.8</a> ci offrirà IA, collisioni e luci migliorate, oltre ad altre ottimizzazioni varie.</p>
<p><em>I got the chance to record some video footage by iPad showing Assetto Corsa on the new ACER B296HCL at 2560x1080: the video shows the new build that will be released on March 28th, with improved AI routines and collisions, improved lighting (more and sharpening contrast), new sky/clouds and some general optimization.</em></p>
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]]></description><guid isPermaLink="false">21222</guid><pubDate>Tue, 25 Mar 2014 16:50:00 +0000</pubDate></item><item><title>Auto in gioco</title><link>https://www.drivingitalia.net/home-page/software/auto-in-gioco-r21220/</link><description><![CDATA[

<p>Il portale italiano di Multiplayer ha pubblicato un interessante articolo dal titolo "<a href="http://multiplayer.it/articoli/129913-gran-turismo-6-auto-in-gioco-500-abarth-ferrari-458-italia-jaguar-e-type-lotus-exos-type-125.html" rel="external">Auto in gioco</a>": il pezzo analizza in dettaglio 4 diverse vetture, la 500 Abarth, la Ferrari 458 Italia, la Jaguar E-Type e la Lotus Exos Type 125, provate su diversi giochi di guida per paragonarle fra loro, come ad esempio Assetto Corsa o Gran Turismo 6.</p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="cms" data-ipsquote-contenttype="records1" data-ipsquote-contentid="21220" data-ipsquote-contentclass="cms_Records1"><div>Discorso ben diverso su Assetto Corsa, dove grazie al modello di guida estremamente realistico - a nostro avviso il migliore sulla piazza - la 500 Abarth essesse non solo è divertentissima da condurre, ma rappresenta anche una delle esperienze più coinvolgenti che si possano provare davanti ad un monitor, a patto naturalmente di disporre di una buona periferica dedicata. Per le sue caratteristiche intrinseche, infatti, il modello non si discosta eccessivamente dalle vetture che siamo abituati a guidare tutti i giorni, e spingerla al limite risulta incredibilmente avvincente ed appassionante.</div></blockquote>

]]></description><guid isPermaLink="false">21220</guid><pubDate>Tue, 25 Mar 2014 13:40:00 +0000</pubDate></item><item><title>Project CARS: Ford Mustang GT 2015 in arrivo</title><link>https://www.drivingitalia.net/home-page/software/project-cars-ford-mustang-gt-2015-in-arrivo-r21218/</link><description><![CDATA[
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<p><em>The 2015 Mustang GT is the newest addition to Ford’s iconic range of Mustang cars that started in 1964, having become a major automotive icon ever since. The car’s heritage is renewed with the all-new 2015 Mustang GT as Ford opens up a whole new chapter in the history of Mustang.</em></p>
<p><em>Featuring a sleek, brand-new design, the car’s front end features the traditional and iconic Mustang grille, a power dome as well as LED headlight “gills”. The rear end follows the traditional hatchback design, including triple LED taillights, a body-colour diffuser and a set of twin tailpipes.</em></p>
<p><em>The Mustang GT is powered by a massive 5-liter V8 engine, delivering more than 428hp of power and 528 Nm of torque. Buyers can choose between a full manual and automatic six-speed gearbox, the latter coming with genuine shifting paddles – A first in the long history of the Mustang.</em></p>
<p><em>The 2015 Ford Mustang GT will be available in Project CARS that is due to be released this Fall. WMD members will be the first to test drive the Mustang as it is being developed and fine-tuned to offer the authentic Mustang experience. To shorten the waiting time, members also get to follow every aspect of the car development process on the WMD forums, from the first steps of development to the finished car out on track. Project CARS will be available for the PlayStation 4, Xbox One, Steam OS, PC, and Wii U starting Fall 2014.</em></p>
]]></description><guid isPermaLink="false">21218</guid><pubDate>Mon, 24 Mar 2014 19:40:00 +0000</pubDate></item><item><title>R3E: Audi Quattro 90 in arrivo...</title><link>https://www.drivingitalia.net/home-page/software/r3e-audi-quattro-90-in-arrivo-r21217/</link><description><![CDATA[
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<p>Il team Simbin lo aveva già preannunciato in un <a href="https://www.drivingitalia.net/index.php?showtopic=66155" rel="">recente dev blog</a>, ma oggi si è portato un pò più avanti, mostrandoci un gustosissimo video di anteprima della nuova <a href="https://www.drivingitalia.net/index.php?showtopic=66155#entry740251" rel="">Audi Quattro 90</a> in arrivo per RaceRoom Racing Experience!</p>
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]]></description><guid isPermaLink="false">21217</guid><pubDate>Mon, 24 Mar 2014 16:35:00 +0000</pubDate></item></channel></rss>
