<?xml version="1.0"?>
<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/433/?d=1</link><description>News: News</description><language>en</language><item><title>iRacing in videos</title><link>https://www.drivingitalia.net/home-page/software/iracing-in-videos-r21250/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/c79c4106ef265d8a4c88a790807a330e.jpg" /></p>


<p>Dopo i vari filmati dedicati alla <a href="https://www.drivingitalia.net/index.php?showtopic=53481&amp;page=20#entry738514" rel="">spettacolare RUF</a>, vi presentiamo oggi <a href="https://www.drivingitalia.net/index.php?showtopic=53481#entry741860" rel="">moltissimi nuovi trailers</a> che ci mostrano in azione le varie vetture disponibili in iRacing: dalla Nascar, passando per la McLaren GT3, fino alla Indycar... ce n'è per tutti i gusti!</p>
<p></p>
<div style="text-align:center">
<p>
</p>
<div class="ipsEmbeddedVideo " contenteditable="false"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/rkMsNGao1J8?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div></div>
</div>
<p></p>
<p></p>

]]></description><guid isPermaLink="false">21250</guid><pubDate>Tue, 01 Apr 2014 05:40:00 +0000</pubDate></item><item><title>MotoGP14 ci mostra Jerez</title><link>https://www.drivingitalia.net/home-page/software/motogp14-ci-mostra-jerez-r21248/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/70f72142efd60335b97afd1a5c5a1b1e.jpg" /></p>


<p>Milestone ha pubblicato alcune <a href="http://multiplayer.it/notizie/129990-nuove-immagini-di-motogp-14-sul-circuito-di-jerez.html" rel="external">nuove immagini</a> del suo prossimo <a href="https://www.drivingitalia.net/index.php?showtopic=66000#entry741557" rel="">MotoGP 14</a>, nuova edizione della simulazione motociclistica ufficiale attualmente in lavorazione presso il team milanese. I 10 screenshots riguardano, in particolare, il circuito di Jerez de la Frontera, tappa andalusa del campionato del mondo di motociclismo. Le immagini mostrano dunque vari scorci del tracciato e danno una buona idea di quanto è possibile aspettarsi da questo nuovo capitolo della serie, con evidenti migliorie applicate al comparto grafico ben visibili. Molto interessante anche l'anteprima pubblicata da <a href="http://multiplayer.it/articoli/129984-motogp-14-la-svolta-di-milestone.html" rel="external">Multiplayer.it</a>.</p>
<p></p>
<div style="text-align:center">
<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-99538300-1396255696.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-99538300-1396255696_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25749" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-99538300-1396255696_thumb.jpg"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-98208100-1396255751.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-98208100-1396255751_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25750" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-98208100-1396255751_thumb.jpg"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-54374900-1396255763.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-54374900-1396255763_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25751" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-54374900-1396255763_thumb.jpg"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-67941400-1396255769.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-67941400-1396255769_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25752" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-67941400-1396255769_thumb.jpg"></a>
</div>
<p></p>
<p></p>

]]></description><guid isPermaLink="false">21248</guid><pubDate>Mon, 31 Mar 2014 08:45:00 +0000</pubDate></item><item><title>Project CARS Build 693 (Team Member+)</title><link>https://www.drivingitalia.net/home-page/software/project-cars-build-693-team-member-r21247/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/d0af988d4925a79d8a2335d97865bfa1.jpg" /></p>

<p>Build 693 (28/03/14, Team Member+) - 624.9 MB</p>
<p><strong>Next-Gen:</strong></p>
<p>* XB1: Fix compile error (shadow backing store)</p>
<p><strong>Render:</strong></p>
<p>* Disabled global constant buffer in materials temporarily - fixes bugs with wheels not appearing to rotate, incorrect lights coming on, and white areas of texture on grass</p>
<p>* Fix for bug in AppPakFile::LoadTick where if a pak file size was greater than the size of a streaming buffers it would fail to load.</p>
<p>* Added render context remove call to match recently added context, to prevent leak on exit</p>
<p>* DX11: Global Material Constant Buffers bug-fixed and now enabled.</p>
<p>* Omni-directional ambient lighting (6 directions) implemented for particles - It's enabled by OMNIDIR_AMBIENT_LIGHTING_6WAY specialisation parameter. Works only with _AMBIENT_IRRADIANCE_MAP_</p>
<p>* Extra switch to allow coloured detail map added to primary road shader - allows greater variation where needed</p>
<p><strong>GUI:</strong></p>
<p>* Fix so that weather descriptions return null string if the decription being requested does not exist.</p>
<p>* Adding new GUIPageHandler for load screen, fixing bugs in vehicle selection screen so correct vehicle logos show up.</p>
<p>* Fixing the vehicle selection menu so you can preview vehicles, change liveries and select vehciles without bugs.</p>
<p>* Fixing vehicle selection and adding list registration for the career load screen.</p>
<p>* Oreca logo added</p>
<p><strong>Audio:</strong></p>
<p>* The Audi R8 Plus new incar and external engine sets, plus an AI version. Tweaks to tranny, gears, wobble &amp; backfires, distant roll-offs and trajectory.</p>
<p>* The Audi R18 incar and external engine sets, plus an AI version. Tweaks to tranny, gears, wobble &amp; backfires, distant roll-offs and trajectory.</p>
<p><strong>Physics:</strong></p>
<p>* KERS</p>
<p>* Oreca 03: Initial placeholder physics. Decent engine and roughly correct aerodynamics</p>
<p>* Formula A: First pass at KERS system</p>
<p><strong>Career:</strong></p>
<p>* Small improvements to career simulate option</p>
<p>* Added quick simulation functionality for aries career mode (note that this is 1st pass and not yet functioning fully as per design)</p>
<p>* Console command to award career accolades for testing</p>
<p>* Unlock requirements added to the motorsports data, so they're now unlocked by winning accolades, then contracts are offered when new motorsports are unlocked. Current motorsport and accolade data updated with proper values, as per design (added SuperKart and removed ContractTest).</p>
<p>* Career TextDB updated with latest contract/motorsport names</p>
<p>* Reverting temporary "reset on complete" for career races, as it affects the new accolade/contract awarding.</p>
<p>* Fixed eligibility criteria to fix entry to Prototype1 events</p>
<p>* Fixing motorsports with missing UI events, Prototype1 will now offer contracts</p>
<p><strong>Ai/Penalties/Pitstops:</strong></p>
<p>* Added support for race-only track types, and adjusted recent game systems</p>
<p>* Fixed up the"PreRace Allowed" properties on all the tracks to be accurately representing whether that track supports garages/pit-lane.</p>
<p>* Fixed up RacingRules:isqualify so it can never be called when DQ is turned</p>
<p><strong>Vehicles:</strong></p>
<p>* Audi R8 Plus and Ultra: Driver anims alpha 2</p>
<p>* Sauber C9: Tweaked bonnet/roof cameras + lights textures, fixed bonnet issue, fixed missing rearwing, fixed RCF typo</p>
<p>* Ruf RGT-8: Added new road liveries, added road liveries names, adjusted materials for a glossy black rim result, added new road liveries, added new glossy black rims with red stripe lip, adjusted materials for a glossy black rim result, added new road liveries.</p>
<p>* Lotus 72D: UV mapping finished, fixed minor issues, calibrated gauges</p>
<p>* Ariel Atom V8: Fresh export against latest shaders</p>
<p>* Ariel Atom Mugen: Fresh export on latest shaders</p>
<p>* Ariel Atom 300: Fresh export on all latest shaders</p>
<p><strong>Tracks:</strong></p>
<p>* Eifelwald GP(All): New xshaped kerbs applied, fixed outer terrain, pitwall and pitlane updated with new textures and updated meshes, new slots for cars and bikes, fixes according to feedback applied, updated tree, instances and dynamic assets placements.</p>
<p>* Besos: Removed trees for new grandstand placement</p>
<p>* Dubai Autodrome: Adjusted floating objects to match new track/terrain heights, adding new Dubai gamefiles - export of daves changes and removed the lighting from some of the track buildings, fresh round of logo changes for Dubai Autodrome</p>
<p>* Snetterton: New Exports, textures changed</p>
<p>* Loire: Kerbs remapped.. added latest assets from jan and Tomas.. fixed csm issues and visual gaps..testure pass on kerbs... began fixing whitelines distances from kerbs, add txt a122 building set</p>
<p><strong><em><span style="text-decoration:underline">Known issues:</span></em></strong></p>
<p>- Replays in MP: Not working as they should</p>
<p>- P2P Tracks: Don't press return to pitbox</p>
<p>- x64 temporarily disabled due to steam client issues.</p>
<p>- Oreca 03: In race mode the car will have a mechanical fault right after a few meters of driving.</p>
<p><span style="text-decoration:underline">Build 692</span> (27/03/14, Team Member+) - 406.4 <strong>MB</strong></p>
<p><strong>Next-Gen:</strong></p>
<p>* PS4: Presence changes to all platforms. PS4 installed.</p>
<p>* PS4: Fixes for sRGB on normals on PS4. Fix for default params in material constant buffers.</p>
<p>* PS4: Adds cpu markers in reflection. Tweaks PS4 reflection settings.</p>
<p><strong>Render:</strong></p>
<p>* Leaf Shadow Effects Separated for per effect-tweaking</p>
<p>* Weather condition and trd updates: First pass of climates added. Now there will be less conditions in the Front and and all the visual variation will come from the climate specified for each track. Static emap positions reworked for several trds. Fixed additional trd issues with long lat and time zones</p>
<p><strong>Audio:</strong></p>
<p>* Audi R8 LMS Ultra: Incar and external engine sets, plus an AI version. Tweaks to tranny, gears, wobble &amp; backfires, distant roll-offs and trajectory.</p>
<p><strong>Online:</strong></p>
<p>* Global storage and events refactor: GlobalStorage now remembers downloaded files, notifies App about them and keeps the data until processed by App. Removed all nofication objects fired while parsing event config in GlobalStorage (used to be one notification for each event and each event property, potentially overflowing notification queues). Removed event parsing logic from GlobalStorage per-platform classes, and moved it to common OnlineSupport code. Overalll this change cleans up handling of event configs, and prepares GlobalStorage to be easier to use for other data than event lists.</p>
<p><strong>GUI:</strong></p>
<p>* Fixed unlockables data property building, to be after the hrdf data file load</p>
<p>* Weather conditions names tweaked in text db</p>
<p>* Tutorial text, UI, and audio checked in</p>
<p>* Adding wastegate pressure to the car setup screens - both ingame and menu versions.</p>
<p><strong>Physics:</strong></p>
<p>* Added class for manipulation with object mass properties.</p>
<p>* Adding waste gate pressure to the car setup and physics tuning.</p>
<p><strong>Vehicles:</strong></p>
<p>* Oreca 03: Prepared for 1st export, added Motec display + HUD, adjusted tire positions/sizes, various fixes, added runtime files + collision export + placeholder liveries (NOT YET IN-GAME)</p>
<p><strong>Tracks:</strong></p>
<p>* TrackList: Added Snetterton 200</p>
<p>* US Tracks: Fixed mipmaps.</p>
<p>* Dubai Autodrome: Updated logo on Emirates Raceway crash pillows - now shows latest logo</p>
<p>* Snetterton: Ground cover texture, Grass exclusion and Grass cover, Changed textures,a new path in some sections, new kerbs, some new armcos, edges, lines, tirewalls</p>
<p>* Besos Club: Grass exclusion</p>
<p>* Belgian Forest Karting: Terrain updates,fences,kerbs,overlays added</p>
<p>* Loire: Added txt a120 building</p>
<p><strong>IMPORTANT NOTES:</strong> Mandatory delete of all local wtc edits and profile!</p>
<p><span style="text-decoration:underline"><strong>Known issues:</strong></span></p>
<p>- Replays in MP: Not working as they should</p>
<p>- P2P Tracks: Don't press return to pitbox</p>
<p>- x64 temporarily disabled due to steam client issues.</p>
]]></description><guid isPermaLink="false">21247</guid><pubDate>Sun, 30 Mar 2014 18:20:00 +0000</pubDate></item><item><title>Kart e Quebec disponibili per rFactor 2</title><link>https://www.drivingitalia.net/home-page/software/kart-e-quebec-disponibili-per-rfactor-2-r21246/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/fad2bd295cae387194833374cc634c4b.jpg" /></p>


<p>Mostrati per la prima volta assieme alcuni giorni or sono, i <a href="https://www.drivingitalia.net/index.php?showtopic=66284" rel="">go-kart</a> e la pista <a href="https://www.drivingitalia.net/index.php?showtopic=66311" rel="">Quebec SuperKarts</a> per rFactor 2 sono ora ufficialmente disponibili. Assieme al mod e al tracciato è inoltre disponibile un nuovo showroom e una nuova interfaccia grafica, scaricabili dai link presenti <a href="https://www.drivingitalia.net/index.php?showtopic=66284&amp;p=741397" rel="">sul nostro forum</a>.</p>
<p>I go-kart sono forniti in due versioni, Junior e Kart F1: la prima ha 20 cavalli e un peso di 150 Kg pilota incluso, la seconda invece 40 cavalli e un peso leggermente superiore, accoppiata anche ad un set di freni anteriori per gestire al meglio la maggiore potenza.</p>
<p></p>
<div style="text-align:center">
<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/post-25-0-95764600-1395944959.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/post-25-0-95764600-1395944959_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25718" class="ipsImage ipsImage_thumbnailed" alt="post-25-0-95764600-1395944959_thumb.jpg"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/post-25-0-55179100-1395944917.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/post-25-0-55179100-1395944917_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25717" class="ipsImage ipsImage_thumbnailed" alt="post-25-0-55179100-1395944917_thumb.jpg"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/post-25-0-98549900-1395944865.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/post-25-0-98549900-1395944865_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25716" class="ipsImage ipsImage_thumbnailed" alt="post-25-0-98549900-1395944865_thumb.jpg"></a>
</div>
<p></p>
<p></p>

]]></description><guid isPermaLink="false">21246</guid><pubDate>Sat, 29 Mar 2014 23:48:00 +0000</pubDate></item><item><title>Video: F1 2013 vs Assetto Corsa vs Forza 5</title><link>https://www.drivingitalia.net/home-page/software/video-f1-2013-vs-assetto-corsa-vs-forza-5-r21244/</link><description><![CDATA[

<p>Fra i <a href="https://www.drivingitalia.net/index.php?showtopic=61791&amp;page=85" rel="">tantissimi video</a> dedicati alla nuova build di Assetto Corsa pubblicati nelle ultime 24 ore, vi segnalo questo <a href="https://www.drivingitalia.net/index.php?showtopic=61791#entry741299" rel="">spettacolare trailer</a> di confronto a tre: possiamo ammirare la nuova Ferrari 312T sul tracciato di Silverstone, vista dal simulatore Kunos, su <a href="https://www.drivingitalia.net/index.php?showtopic=63478&amp;page=13" rel="">F1 2013</a> e <a href="https://www.drivingitalia.net/index.php?showtopic=62595&amp;page=14#entry741125" rel="">Forza Motorsport 5</a>.</p>
<p></p>
<div style="text-align:center">
<p>
</p>
<div class="ipsEmbeddedVideo " contenteditable="false"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/YmcwHTQh9Cc?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div></div>
</div>
<p></p>
<p></p>

]]></description><guid isPermaLink="false">21244</guid><pubDate>Sat, 29 Mar 2014 14:35:00 +0000</pubDate></item><item><title>Forza Motorsport 5: Top Gear car pack</title><link>https://www.drivingitalia.net/home-page/software/forza-motorsport-5-top-gear-car-pack-r21240/</link><description><![CDATA[
<div style="text-align:center">
<p>
</p>
<div class="ipsEmbeddedVideo " contenteditable="false"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/thcUl-0iQMg?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div></div>
</div>
<p></p>
<p></p>
]]></description><guid isPermaLink="false">21240</guid><pubDate>Fri, 28 Mar 2014 19:55:00 +0000</pubDate></item><item><title>DTM Experience bundle pack</title><link>https://www.drivingitalia.net/home-page/software/dtm-experience-bundle-pack-r21239/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/8f9063825338c041ccce4437a6878db1.jpg" /></p>


<p><em>We have an exclusive bundle pack for sale containing DTM Experience, Season Pass 2014 (soon with multiplayer) and an exclusive RaceRoom Racing Experience bonus pack for members of RaceDepartment.com for only Eur 39,95.</em></p>
<p><em>Buy your game now: </em><a href="http://www.racedepartment.com/forum/resources/pc-dtm-experience-season-pass-2013-2014-bonus-content.1991/" rel="external"><em>http://www.racedepartment.com/forum/resources/pc-dtm-experience-season-pass-2013-2014-bonus-content.1991/</em></a></p>
<p><em><strong><span style="color:#006600">Purchase DTM Experience via the Buy Now button for only 39,95 Euro and receive:</span></strong></em></p>
<ul>
<li>
<em>DTM Experience 2013 for PC</em><br>
</li>
<li>
<em>2014 Season Pass, free upgrade to 2014 specs when available.</em><br>
</li>
<li>
<em>Multiplayer mode when available.</em><br>
</li>
<li>
<em>Exclusive bonus content from RaceRoom Racing Experience: Audi R8 LMS Ultra and Bathurst</em><br>
</li>
</ul>
<p></p>
<p></p>
<div style="text-align:center">
<p>
</p>
<div class="ipsEmbeddedVideo " contenteditable="false"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/rsGnnWBUrD0?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div></div>
</div>
<p></p>
<p></p>

]]></description><guid isPermaLink="false">21239</guid><pubDate>Fri, 28 Mar 2014 18:25:00 +0000</pubDate></item><item><title>Assetto Corsa - Development Update 0.8</title><link>https://www.drivingitalia.net/home-page/software/assetto-corsa-development-update-08-r21238/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/dbd6e0141d44b21e9bd8affa0763e7fe.jpg" /></p>

<p><em>Assetto Corsa 0.8 has been released. This is a very important release, as it contains the first of some big improvements on AI, CPU occupancy and optimisations. Includes Ferrari 312T, Lotus 240R and upgrade, improved sky and procedural cloud layers, improved AI routines and collision, improved gamepad support, dozens of new skins and much more.</em></p>
<p><em>Changelog 0.8</em></p>
<p><em>- Lotus Exige 240</em></p>
<p><em>- Ferrari 312T F1</em></p>
<p><em>- Revised AI behavior</em></p>
<p><em>- Collisions performance improvements</em></p>
<p><em>- New sky box with clouds</em></p>
<p><em>- Fixed gui issue with spinner</em></p>
<p><em>- Improved x360 controller support at low speed</em></p>
<p><em>- Fixed gearshift sound on BMW M3 e92 Drift</em></p>
<p><em>- Improved rearview mirrors &amp; added more rendering options in the launcher</em></p>
<p><em>- Default launcher theme: opponent skins are randomized from all available skins</em></p>
<p><em>- Default launcher theme: opponent setups are now set on a per-track basis</em></p>
<p><em>- Launcher: control configuration's Xbox360 section revised</em></p>
<p><em>- Fixed end race chart display bug</em></p>
]]></description><guid isPermaLink="false">21238</guid><pubDate>Fri, 28 Mar 2014 17:10:00 +0000</pubDate></item><item><title>Nuove licenze per World of Speed</title><link>https://www.drivingitalia.net/home-page/software/nuove-licenze-per-world-of-speed-r21237/</link><description><![CDATA[

<p>Il team Slightly Mad Studios ha annunciato tre nuove licenze per il suo <a href="https://www.drivingitalia.net/index.php?showtopic=65637&amp;page=2#entry740253" rel="">World of Speed</a>, attualmente in fase di sviluppo: si tratta dell'italiana Fiat 500 Abarth, della cattivissima Renault Sport Megane R.S. e della mitica Mercedes-Benz 190E 2.5-16 Evolution ! Ulteriori dettagli e commenti a partire da <a href="https://www.drivingitalia.net/index.php?showtopic=65637&amp;page=2#entry740253" rel="">questo post del forum</a>.</p>
<p></p>
<div style="text-align:center">
<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-05033700-1396032460.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-05033700-1396032460_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25730" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-05033700-1396032460_thumb.jpg"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-13497100-1396032463.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-13497100-1396032463_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25731" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-13497100-1396032463_thumb.jpg"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-51006000-1396032470.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_03_2014/ccs-2-0-51006000-1396032470_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=25732" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-51006000-1396032470_thumb.jpg"></a>
</div>
<p></p>
<p></p>

]]></description><guid isPermaLink="false">21237</guid><pubDate>Fri, 28 Mar 2014 16:45:00 +0000</pubDate></item><item><title>MXGP disponibile da oggi</title><link>https://www.drivingitalia.net/home-page/software/mxgp-disponibile-da-oggi-r21236/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/10116531d962e64f0be7cdf05001c225.jpg" /></p>


<p>Il nuovo <a href="https://www.drivingitalia.net/index.php?showtopic=63600&amp;page=5#entry740809" rel="">MXGP: The Official Motocross Videogame</a> targato Milestone è disponibile da oggi nei negozi, nelle versioni Xbox 360, PlayStation 3, PlayStation Vita e PC. Per celebrare l'evento, Milestone ha rilasciato il classico trailer di lancio che illustra le varie feature del gioco.</p>
<p><em>"</em><a href="https://www.drivingitalia.net/index.php?showtopic=63600&amp;page=5#entry740809" rel=""><em>MXGP</em></a><em> rappresenta per noi il culmine di un lavoro di analisi e limatura. Volevamo contraddistinguerci dal passato dedicando un'attenzione particolare alla fedeltà della licenza ed al realismo dei tracciati"</em> afferma Alessandro Castrucci, Game Director di Milestone. <em>"Dare ascolto agli appassionati e lasciarci guidare dai suggerimenti dei piloti ufficiali si è rivelato un percorso fondamentale per la realizzazione di un gioco in grado di offrire la più appassionante e realistica esperienza di motocross su console e PC".</em></p>
<p><a href="https://www.drivingitalia.net/index.php?showtopic=63600&amp;page=5#entry740809" rel="">MXGP</a> contiene tutti i piloti, i team, le moto e le regole previste nel calendario MXGP 2013, e una modalità carriera ripensata per scoprire e vivere le emozioni del Motocross in prima persona.</p>
<p></p>
<div style="text-align:center">
<p>
</p>
<div class="ipsEmbeddedVideo " contenteditable="false"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/LlTHzH5NO1k?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div></div>
</div>
<p></p>
<p></p>

]]></description><guid isPermaLink="false">21236</guid><pubDate>Fri, 28 Mar 2014 09:50:00 +0000</pubDate></item></channel></rss>
