<?xml version="1.0"?>
<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/402/?d=1</link><description>News: News</description><language>en</language><item><title>R3E: DTM Experience 2014 coming...</title><link>https://www.drivingitalia.net/home-page/software/r3e-dtm-experience-2014-coming-r21741/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/d3db4ef10f47a6c93dd2456bf0ab6f40.jpg" /></p>


<p>Il team Sector3 annuncia con uno screenshot il prossimo arrivo per il suo RaceRoom Racing Experience, dell'addon <a href="https://www.drivingitalia.net/index.php?showtopic=68754" rel="">DTM Experience 2014</a>, che ci permetterà di rivivere l'attuale stagione dell'appassionante campionato turismo tedesco.</p>
<p><em>DTM Experience 2014 coming soon - check out the first screenshot of DTM Experience 2014 and the video with 2013 DTM Champion Mike Rockenfeller and his Audi Sport RS 5 DTM</em></p>
<p></p>
<div style="text-align:center"><a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_10_2014/ccs-2-0-36887200-1414422852.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_10_2014/ccs-2-0-36887200-1414422852_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=27350" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-36887200-1414422852_thumb.jpg"></a></div>
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]]></description><guid isPermaLink="false">21741</guid><pubDate>Mon, 27 Oct 2014 15:10:00 +0000</pubDate></item><item><title>Project CARS: Race Control Episode 13</title><link>https://www.drivingitalia.net/home-page/software/project-cars-race-control-episode-13-r21742/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/67a455f7aeff42edd4e956f503796b00.jpg" /></p>


<p>Arriva oggi l'episodio numero 13 della saga video dedicata a Project CARS: il trailer ci mostra quel che c'è da sapere riguardo le strategie, la preparazione ed un pizzico di fortuna... Potete ammirare tutti i video precedenti nell'apposito <a href="https://www.drivingitalia.net/index.php?showtopic=56350&amp;page=137" rel="">topic del forum</a>.</p>
<p></p>
<div style="text-align:center"><p><a href="https://www.youtube.com/watch?v=1Gmke7fY2iI" rel="external">https://www.youtube.com/watch?v=1Gmke7fY2iI</a></p></div>
<p></p>
<p></p>

]]></description><guid isPermaLink="false">21742</guid><pubDate>Mon, 27 Oct 2014 14:25:00 +0000</pubDate></item><item><title>Project CARS: Green Hell in video !</title><link>https://www.drivingitalia.net/home-page/software/project-cars-green-hell-in-video-33-r21738/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/c71b44d01c5c4afdc9701d0bf66760c5.jpg" /></p>


<p>Bandai Namco e Slightly Mad Studios hanno pubblicato il <a href="https://www.drivingitalia.net/index.php?showtopic=56350&amp;page=137#entry776032" rel="">nuovo trailer per Project CARS</a>, dedicato al prossimo Halloween, chiamato "The Green Hell": il riferimento è all'Inferno Verde del Nürburgring Nordschleife, celebre tracciato tedesco particolarmente amato/odiato dagli appassionati di motori. Tutto il filmato ha un tono alquanto oscuro in stile Halloween, in tema con l'inferno verde rappresentato. Project CARS è atteso per il 20 marzo 2015 su PC, PlayStation 4 e Xbox One, mentre su Wii U arriverà in primavera.</p>
<p><em>This trailer exemplifies our approach that everything we put into Project CARS not only has to look absolutely stunning but must add additional gameplay. Not only does it showcase the incredible visual fidelity that allows this iconic track to be recreated with absolute perfection, but it also highlights the added challenge that racing at night and in severe weather conditions brings - especially in a tight pack of extremely fast GT spec cars. So sit back and enjoy the thrill and drama of this descent into The Green Hell and Happy Halloween!</em></p>
<p></p>
<div style="text-align:center"><a href="https://www.youtube.com/watch?v=2c4CwGvNncE" rel="external">https://www.youtube.com/watch?v=2c4CwGvNncE</a></div>
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]]></description><guid isPermaLink="false">21738</guid><pubDate>Fri, 24 Oct 2014 17:30:00 +0000</pubDate></item><item><title>Euro Truck Simulator 2 patch 1.14 beta</title><link>https://www.drivingitalia.net/home-page/software/euro-truck-simulator-2-patch-114-beta-r21736/</link><description><![CDATA[
<p><em>Although we have tested the update vigorously over several internal builds in the past weeks, practice shows that during an open beta period usually even more problems are discovered and fixed. We strive to make the game updates as polished as possible. Thanks for your support and help!</em></p>
<p></p>
<div style="text-align:center"><p><em><span style="text-decoration:underline">Here is the development log of the 1.14 update</span></em></p></div>
<p></p>
<p></p>
<p><em><span style="color:#e69138"><strong>Gameplay:</strong></span></em></p>
<ul>
<li>
<em><span style="color:#e69138">Liftable axles</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Upload your World of Trucks profile truck from the in-game Screenshot Manager</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Increased damage for overturned vehicles</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Tweaked penalties for damaged cargo</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Automatic transmission tweaked to better handle steep hills (such as the quarry)</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Camera rotation based on steering and blinkers</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Correct speed limit after using the train</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Red light offense isn't reported if the player is too far inside a crossroad</span></em><br>
</li>
<li>
<em><span style="color:#e69138">More lenient wrong-way offense check to allow maneuvering in small crossroads</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Better terrain profile interpolation</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Many improvements in simulation: overturned trucks, damping of rear axles, gearbox</span></em><br>
</li>
</ul>
<p></p>
<p><em><span style="color:#e69138"><strong>Models:</strong></span></em></p>
<ul>
<li>
<em><span style="color:#e69138">New truck: DAF XF Euro 6</span></em><br>
</li>
<li>
<em><span style="color:#e69138">New 6-wheeled chassis for (almost) all trucks</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Substantial data fixes in most chassis</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Added driver seats for DAF XF and MAN TGX</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Small fixes in many models: sawmill, factory, wharf, quarry, trucks, trailers</span></em><br>
</li>
</ul>
<p></p>
<p><em><strong>AI:</strong></em></p>
<ul>
<li>
<em><span style="color:#e69138">New traffic rules: stop lines, city start/end, highway start/end, give way, priority roads</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Improved driving rule priorities</span></em><br>
</li>
<li>
<em><span style="color:#e69138">AI trucks prevented from entering trains</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Support for sleep time in traffic lights</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Speed limit detection fixes</span></em><br>
</li>
<li>
<em><span style="color:#e69138">More realistic AI vehicle speed in curves</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Many improvements in vehicle spawning, navigation, reviving, yielding, lane changing, overtaking, blinking</span></em><br>
</li>
</ul>
<p></p>
<p><em><span style="color:#e69138"><strong>Sound:</strong></span></em></p>
<ul><li>
<em><span style="color:#e69138">New, improved or fixed sounds: gears, horn, blinker, Scania V8 interior</span></em><br>
</li></ul>
<p></p>
<p><em><strong>Map:</strong></em></p>
<ul>
<li>
<em><span style="color:#e69138">Many map bugs fixed</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Roads around Kiel and Rostock recreated</span></em><br>
</li>
</ul>
<p></p>
<p><em><strong>Steam:</strong></em></p>
<ul><li>
<em><span style="color:#e69138">Steam Rich Presence: job information in "View more info" in the Steam friends list</span></em><br>
</li></ul>
<p></p>
<p><em><span style="color:#e69138"><strong>Code:</strong></span></em></p>
<ul>
<li>
<em><span style="color:#e69138">Support for decal parts in road edge models</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Support for multiple truck dealer definitions</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Allow pedestrian spawning on models</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Prevent crashes: non-existing parked vehicles, cities, invalid truck accessories, invalid backup data</span></em><br>
</li>
</ul>
<p></p>
<p><em><strong>User interface:</strong></em></p>
<ul>
<li>
<em><span style="color:#e69138">Truck browser shows all upgrades and their level requirements</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Added option to skip cutscenes</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Speed limit shown on dashboard GPS</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Support for adviser page switching</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Speed on adviser is more precise</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Option to display the password on the login screen</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Smoother camera movement in showrooms</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Improved text pasting into input fields</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Improved city name sorting</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Updated localization and credits, fixed typos, clarified texts</span></em><br>
</li>
</ul>
<p></p>
<p><em><strong>Rendering:</strong></em></p>
<ul>
<li>
<em><span style="color:#e69138">Fixed blinking objects in mirrors</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Support for mirror image scaling</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Support for an additional front mirror</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Support for flares with visibility capped by angle</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Better rendering statistics</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Edge look can be controlled by the attached road look</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Better handling of vegetation detail with changing distance</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Support for an additional low-quality vehicle LOD</span></em><br>
</li>
</ul>
<p></p>
<p><em><strong>Modding:</strong></em></p>
<ul>
<li>
<em><span style="color:#e69138">Goto console command now accepts city names or their fragments (eg "goto aber" teleports camera to Aberdeen)</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Improved miniconsole</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Telemetry: more precise fuel reporting, job info</span></em><br>
</li>
<li>
<em><span style="color:#e69138">New cargo definition structure</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Advisor definition cleanup</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Content browser improvements</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Per-sector weather climate profiles</span></em><br>
</li>
</ul>
<p></p>
<p><em><span style="color:#e69138"><strong>Editor:</strong></span></em></p>
<ul>
<li>
<em><span style="color:#e69138">Gamma correction of user-picked colors</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Better handling of high-DPI monitors</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Texture list</span></em><br>
</li>
<li>
<em><span style="color:#e69138">New toolbar</span></em><br>
</li>
<li>
<em><span style="color:#e69138">Sign editor improvements</span></em><br>
</li>
</ul>
<p></p>
]]></description><guid isPermaLink="false">21736</guid><pubDate>Fri, 24 Oct 2014 06:25:00 +0000</pubDate></item><item><title>iRacing: nuova Build Season 4!</title><link>https://www.drivingitalia.net/home-page/software/iracing-nuova-build-season-433-r21734/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/981aef7c394bd9e1ab2860c1f62417c2.jpg" /></p>


<p>Il team di iRacing ha rilasciato in nottata la <a href="https://www.drivingitalia.net/index.php?showtopic=67310" rel="">nuova build Season 4</a> del simulatore americano. Fra le novità più interessanti di questo aggiornamento troviamo la possibilità di effettuare il cambio pilota per le gare endurance, il supporto ad Oculus Rift, il tracciato di Gateway Park, la nuovissima Holden V8 Commodore (nel <a href="https://www.drivingitalia.net/index.php?showtopic=53481&amp;view=getnewpost" rel="">video</a> sotto) e la versione GT3 della Ford GT.</p>
<p><em>The highly-anticipated</em><em><span style="color:#000000"><strong> team racing/driver swap</strong></span></em><em> feature headlines an iRacing 2014 Season 4 build that also includes a great new</em><em><span style="color:#000000"><strong> track</strong></span></em><em> and</em><em><span style="color:#000000"><strong> cars </strong></span></em><em>along with support for the latest technology from </em><em><span style="color:#000000"><strong>Oculu</strong></span></em><em><span style="color:#000000"><strong>s Rift</strong></span></em><em>. The </em><em><span style="color:#000000"><strong>Team Racing</strong></span></em><em> feature allows multiple iRacing members to ‘team up’ and race together, share driving duties, spot for one another and serve as crew chief, race engineer . . . you name it. Moreover, the driver swap function will enable iRacing and private leagues to stage true endurance sim races with driver changes akin to those in classic long distance events like the 24 Hours of Daytona and the 12 Hours of Sebring.</em></p>
<p><em>The new build also includes a laser-scanned version of </em><em><span style="color:#000000"><strong>Gateway Motorsports Park</strong></span></em><em> with its 1.25 mile oval and 1.65 mile road course, along with a digital version of the </em><em><span style="color:#000000"><strong>Holden VF Commodore</strong></span></em><em> Jamie Whincup piloted to the 2013 V8 Supercar Championship (and in which he holds a commanding lead in the 2014 points race) as well as a</em><em><span style="color:#000000"><strong> GT3 </strong></span></em><em>version of the existing</em><em><span style="color:#000000"><strong> Ford GT</strong></span></em><em>. In addition, the build features added support for the </em><em><span style="color:#000000"><strong>Oculus Rift DK2</strong></span></em><em> utilizing the</em><em><span style="color:#000000"><strong> </strong></span></em><em>0.4.2 SDK</em><em><span style="color:#000000"><strong>,</strong></span></em><em> including several custom bug fixes.</em></p>
<p></p>
<div style="text-align:center">
<p>
</p>
<div class="ipsEmbeddedVideo " contenteditable="false"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/dU2woFRl_lI?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div></div>
</div>
<p></p>
<p></p>

]]></description><guid isPermaLink="false">21734</guid><pubDate>Wed, 22 Oct 2014 07:25:00 +0000</pubDate></item><item><title>iRacing: cambio pilota in video</title><link>https://www.drivingitalia.net/home-page/software/iracing-cambio-pilota-in-video-r21732/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/2635a605e82cad97990716b14d34da46.jpg" /></p>


<p>Il team di iRacing ci mostra in anteprima con il video che potete trovare qui sotto, il nuovo <a href="https://www.drivingitalia.net/index.php?showtopic=67310#entry774491" rel="">sistema di cambio pilota</a> che sarà attivato con la <a href="https://www.drivingitalia.net/index.php?showtopic=67310#entry774491" rel="">nuova build</a> del simulatore americano di prossimo arrivo. Ecco quindi il sistema di registrazione del pilota che permetterà poi in gara al vostro compagno di prendere il vostro posto in abitacolo.</p>
<p><em>In anticipation of the upcoming Team Racing feature, iRacing provides a more in-depth look at how to familiarize yourself with the new team registration system, and demonstrates how easy it is to driver swap!</em></p>
<p></p>
<div style="text-align:center">
<p><em>
</em></p>
<div class="ipsEmbeddedVideo " contenteditable="false"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/_DTlU6GPOpM?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div></div>
</div>
<p></p>
<p></p>

]]></description><guid isPermaLink="false">21732</guid><pubDate>Sat, 18 Oct 2014 06:20:00 +0000</pubDate></item><item><title>F1 2014 nei negozi da oggi</title><link>https://www.drivingitalia.net/home-page/software/f1-2014-nei-negozi-da-oggi-r21730/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/eeb4b3032f49101d8026aa9d7e69e4a1.png" /></p>


<p><a href="https://www.drivingitalia.net/index.php?showforum=391" rel="">F1 2014</a> è da oggi disponibile per l'acquisto nei negozi o via Steam, come ci ricorda la Codemasters in un comunicato stampa. Giocabile su PC, Xbox 360 e PlayStation 3, questo nuovo capitolo della serie propone un nuovo sistema di valutazione del pilota, con livelli di difficoltà prestabiliti, oltre a tutti i piloti, teams e circuiti della stagione attuale di Formula 1, con le relative regole. Questi elementi concorrerebbero a rendere <a href="https://www.drivingitalia.net/index.php?showforum=391" rel="">F1 2014</a> "il titolo più accessibile della serie", stando alle dichiarazioni di Codemasters. Qui di seguito il trailer pubblicato per accompagnare il lancio del gioco.</p>
<p></p>
<div style="text-align:center">
<p>
</p>
<div class="ipsEmbeddedVideo " contenteditable="false"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/E8nFYYkB9fg?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div></div>
</div>
<p></p>
<p></p>

]]></description><guid isPermaLink="false">21730</guid><pubDate>Fri, 17 Oct 2014 19:15:00 +0000</pubDate></item><item><title>Assetto Corsa v1.0.3 e non solo...</title><link>https://www.drivingitalia.net/home-page/software/assetto-corsa-v103-e-non-solo-r21731/</link><description><![CDATA[
<p><em><strong>1.0.3 RC</strong></em></p>
<p><em>- Triple screen rendering fixes</em></p>
<p><em>- Launcher default theme: server listing behavior change on server selection</em></p>
<p><em>- Launcher default theme: list now scrolls to selected server when server name clicked in detail panel</em></p>
<p><em>- updated Fmod 1.05.03 (some volume / fading sound issues may occur. Feedback is appreciated)</em></p>
<p><em>- fixed audio.ini missing opponents volume value</em></p>
<p><em>- fixed opponents volume and attenuation</em></p>
<p><em>- reworked distance attenuation management</em></p>
<p><em>- tweaked exterior reverb</em></p>
<p><em>- fixed wind volume curve</em></p>
<p><em>- fixed interior sounds spatial position (for surround configurations)</em></p>
<p><em>- fixed exterior sounds envelopment</em></p>
<p><em>- fixed surfaces sounds envelopment</em></p>
<p><em>- tweaked overall throttle crossfading</em></p>
<p><em>- fixed SLS idle sound and some crossfades</em></p>
<p><em>- overall volume balancing</em></p>
<p><em><strong>1.0.2 RC</strong></em></p>
<p><em>- Corrected KTM X BOW factory ABS setting to non enabled.</em></p>
<p><em>- Corrected fuel tank placement for Alfa Romeo Giulietta Q.V. 2013</em></p>
<p><em>- Corrected setup options for Alfa Romeo Giulietta Q.V. 2013</em></p>
<p><em>- Corrected Gearbox ratios for Alfa Romeo Giulietta Q.V. 2013</em></p>
<p><em>- Corrected flames position for Mercedes SLS AMG GT3</em></p>
<p><em><strong>1.0.1 RC</strong></em></p>
<p><em>- Fixed Oculus IPD reading</em></p>
]]></description><guid isPermaLink="false">21731</guid><pubDate>Fri, 17 Oct 2014 17:50:00 +0000</pubDate></item><item><title>Project CARS slitta a Marzo 2015</title><link>https://www.drivingitalia.net/home-page/software/project-cars-slitta-a-marzo-2015-r21729/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/0cce057f4f5659f26d75a9e50c190f0e.jpg" /></p>

<p><em>"Il nostro obiettivo è sempre stato quello di assicurare un titolo eccezionale, in grado di soddisfare i desideri e i sogni di tutti i fan dei giochi di corse. Un gioco con feature e contenuti sostenuti dalla community che possa assicurare un vera e indimenticabile esperienza", ha dichiarato Ian Bell, Head of Studio di Slightly Mad Studios.</em></p>
<p><em>"Sebbene sia une decisione difficile da prendere, il cambiamento nella data di uscita permette al gioco la più grande possibilità di successo e visibilità e l'opportunità di pulire il gioco ancora di più, per raggiungere quegli standard che sia noi sia la nostra community vogliono. Siamo impazienti di mostrare a tutti quello a cui stiamo lavorando".</em></p>
<p>ENGLISH</p>
<p><em>Slightly Mad Studios and BANDAI NAMCO Games Europe S.A.S today announced they will be moving the release of Project CARS for the PlayStation 4, Xbox One and PC to March 20th 2015 in Europe and Australasia.</em></p>
<p><em>The move positions the title away from the competitive holiday scene dominated by household names while affording the team at Slightly Mad Studios additional time to extend and polish their ground-breaking and accomplished next-gen racing experience that’s been created alongside a community of over 85,000 racing fans and real-life professional drivers.</em></p>
<p><em>“Our goal has always been to deliver a landmark title that encompasses the wishes and desires of racing fans from all around the world; something with features and content powered by the community that provide a truly unforgettable and pioneering experience” said Ian Bell, Head of Studio at Slightly Mad Studios. “Whilst a tough decision to make, the change in release date allows the game the greatest chance of success and visibility, and the opportunity to polish the game even further to the high standards that both ourselves and our community demand and expect. We’re eager for you all to see what we’ve been working on in just a few months.”</em></p>
<p><em>Project CARS aims to deliver the most authentic, beautiful, intense, and technically-advanced racing game on the planet. Crowd-funded by a passionate community that has been involved in the development process from day-one to create their ultimate racing experience, Project CARS includes the largest track roster of any recent racing game, a huge variety of motorsports to play, a freeform and authentic career mode, world-class graphics and handling, dynamic time of day &amp; weather, and a suite of community features and connectivity that leave the competition behind in the dust.</em></p>
]]></description><guid isPermaLink="false">21729</guid><pubDate>Fri, 17 Oct 2014 12:00:00 +0000</pubDate></item><item><title>R3E: la Mercedes DTM in video</title><link>https://www.drivingitalia.net/home-page/software/r3e-la-mercedes-dtm-in-video-r21728/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/790cd8ffbf29b6060076e9259f2f2c73.jpg" /></p>


<p>Il <a href="https://www.drivingitalia.net/index.php?showtopic=61603&amp;page=16" rel="">video</a> che vedete qui sotto ci mostra un giro virtuale del tracciato di Hockenheim, con alla guida il pilota reale Robert Wickens, a bordo della Mercedes-Benz DTM targata <a href="https://www.drivingitalia.net/index.php?showtopic=61603&amp;page=16" rel="">RaceRoom Racing Experience dei Sector3</a>.</p>
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<div class="ipsEmbeddedVideo " contenteditable="false"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/nvTp9W7aQVM?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div></div>
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]]></description><guid isPermaLink="false">21728</guid><pubDate>Fri, 17 Oct 2014 07:10:00 +0000</pubDate></item></channel></rss>
