<?xml version="1.0"?>
<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/349/?d=1</link><description>News: News</description><language>en</language><item><title>Valentino Rossi in sella a Giugno</title><link>https://www.drivingitalia.net/home-page/software/valentino-rossi-in-sella-a-giugno-r22734/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/50978b8c17dfe1205cb653e49fa19fc0.jpg" /></p>

<p></p>
<div style="text-align:center"><img src="http://im.ziffdavisinternational.com/ign_it/screenshot/default/51lynptn3dl_wdqd.jpg" alt="51lynptn3dl_wdqd.jpg"></div>
<p></p>
<p></p>
]]></description><guid isPermaLink="false">22734</guid><pubDate>Fri, 08 Apr 2016 06:05:00 +0000</pubDate></item><item><title>iRacing: Imola a Giugno!</title><link>https://www.drivingitalia.net/home-page/software/iracing-imola-a-giugno33-r22733/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/9c6334d4f7f52f0b9176afb604fb3f2d.jpg" /></p>


<p>Con due spettacolari <a href="https://www.drivingitalia.net/index.php?showtopic=64592#entry829000" rel="">screens di anteprima</a>, che trovate qui sotto, il team di iRacing ha confermato ufficialmente l'arrivo a Giugno nel simulatore americano del tracciato <a href="https://www.drivingitalia.net/index.php?showtopic=64592#entry829000" rel="">Enzo e Dino Ferrari di Imola</a>!</p>
<p> </p>
<p></p>
<div style="text-align:center">
<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_04_2016/ccs-2-0-81917000-1460061063.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_04_2016/ccs-2-0-81917000-1460061063_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=30997" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-81917000-1460061063_thumb.jpg"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_04_2016/ccs-2-0-78559200-1460061068.jpg" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_04_2016/ccs-2-0-78559200-1460061068_thumb.jpg" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=30998" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-78559200-1460061068_thumb.jpg"></a>
</div>
<p></p>
<p></p>

]]></description><guid isPermaLink="false">22733</guid><pubDate>Thu, 07 Apr 2016 18:30:00 +0000</pubDate></item><item><title>Project CARS: Mercedes AMG GT3 in arrivo</title><link>https://www.drivingitalia.net/home-page/software/project-cars-mercedes-amg-gt3-in-arrivo-r22732/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/98203bf557602bf2bd73d35565d920f7.jpg" /></p>


<p>Con alcuni <a href="https://www.drivingitalia.net/index.php?showtopic=73292&amp;page=2#entry828986" rel="">screens</a> pubblicati sui social network, il team Slightly Mad Studios ha confermato l'arrivo per il 15 Aprile in Project CARS della nuova <a href="https://www.drivingitalia.net/index.php?showtopic=73292&amp;page=2#entry828986" rel="">Mercedes Benz AMG GT3</a>.<br></p>
<div style="text-align:center">
<br><a href="https://www.facebook.com/ProjectCARSUnofficial/photos/ms.c.eJwzMzQyMzWyNDY1NbEwMzfRM4PyjYwMTY1NDAFlaQZM.bps./612652935548674/?type=3" rel="external"><img src="https://scontent-mxp1-1.xx.fbcdn.net/hphotos-xaf1/v/t1.0-0/s526x296/12963474_612652935548674_6074493963949108423_n.jpg?oh=89496fc8a24ae3e8bc139f9308e0f580&amp;oe=577D3F24" alt="12963474_612652935548674_6074493963949108423_n.jpg?oh=89496fc8a24ae3e8bc139f9308e0f580&amp;oe=577D3F24"></a>
</div>
<p></p>
<p></p>

]]></description><guid isPermaLink="false">22732</guid><pubDate>Thu, 07 Apr 2016 18:25:00 +0000</pubDate></item><item><title>Milestone in sella: MXGP2 e VR The Game</title><link>https://www.drivingitalia.net/home-page/software/milestone-in-sella-mxgp2-e-vr-the-game-r22729/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/3d197572f36c71951e710bcaeca09152.jpg" /></p>

<p><em>Milestone S.r.l annuncia che MXGP2 - The Official Motocross Videogame è disponibile a partire da oggi per PlayStation 4, Xbox One, al prezzo di € 69,99 e Windows PC/STEAM al prezzo di € 39.99.</em><br><em>I DLC di pre-ordine disponibili a partire da oggi prevendono:</em><br><em>- DLC MXGP2 - Cairoli Replica Equipment</em><br><em>- Casco Airoh Aviator</em><br><em>- Tuta AXO Motion 3</em><br><em>- Stivali Sidi Crossfire TC222 Limited Edition</em><br><em>- DLC MXGP2 - Villopoto Replica Equipment</em><br><em>- Casco Thor Verge</em><br><em>- Tuta Core Orbit</em> - Stivali Alpinestars Tech10<br></p>
<div style="text-align:center">
<p>
</p>
<div class="ipsEmbeddedVideo " contenteditable="false"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/uZB5JRAVg3w?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div></div>
</div>
<p></p>
<p></p>
]]></description><guid isPermaLink="false">22729</guid><pubDate>Thu, 07 Apr 2016 13:45:00 +0000</pubDate></item><item><title>Assetto Corsa: Engineered to Perfection trailer</title><link>https://www.drivingitalia.net/home-page/software/assetto-corsa-engineered-to-perfection-trailer-r22728/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/44bc77429bcce240f38af1118789bb07.jpg" /></p>


<p>Kunos Simulazioni e 505 Games ci propongono un nuovo <a href="https://www.drivingitalia.net/index.php?showtopic=72942&amp;hl=" rel="">trailer di anteprima della versione console</a> del già noto ed apprezzato Assetto Corsa: "Engineered to Perfection", questo il titolo del video, ci presenta varie vetture in pista, con scene spettacolari e mozzafiato.<br><em>505 Games and Kunos Simulazioni launch the latest trailer for the console version of leading driving simulation “Assetto Corsa” – entitled “Engineered to Perfection.” Made with real manufacturer data and telemetry, the game provides pure driving realism in every area, from bespoke handling, to precision physics, to nearly 100 cars in meticulous detail. Drive dream cars from leading manufacturers on laser scanned real tracks, in the most realistic racing simulation there is.</em><br></p>
<div style="text-align:center">
<br><div class="ipsEmbeddedVideo " contenteditable="false"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/5oPqCkp6IOQ?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div></div>
<br>
</div>
<p></p>
<p></p>

]]></description><guid isPermaLink="false">22728</guid><pubDate>Thu, 07 Apr 2016 13:15:00 +0000</pubDate></item><item><title>FM6: Top Gear Car Pack</title><link>https://www.drivingitalia.net/home-page/software/fm6-top-gear-car-pack-r22726/</link><description><![CDATA[
<p></p>
<div style="text-align:center">
<p>
</p>
<div class="ipsEmbeddedVideo " contenteditable="false"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/tlmzGNlu4to?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div></div>
</div>
<p></p>
<p></p>
]]></description><guid isPermaLink="false">22726</guid><pubDate>Tue, 05 Apr 2016 15:48:00 +0000</pubDate></item><item><title>R3E: Audi R18 TDI Ultra in arrivo</title><link>https://www.drivingitalia.net/home-page/software/r3e-audi-r18-tdi-ultra-in-arrivo-r22725/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/0f8eaf616207552e49c050bdea69d0d0.jpg" /></p>


<p>Il team Sector3 annuncia con il video di anteprima che vedete qui sotto, il prossimo arrivo nel suo <a href="https://www.drivingitalia.net/index.php?showforum=350" rel="">RaceRoom Racing Experience</a> dell'attesissima Audi R18 TDI Ultra, che andrà ad arricchire la P1 Class aggiornata con l'ultimo update.</p>
<p> </p>
<p></p>
<div style="text-align:center">
<p>
</p>
<div class="ipsEmbeddedVideo " contenteditable="false"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/PruzAQC_HEo?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div></div>
</div>
<p></p>
<p></p>

]]></description><guid isPermaLink="false">22725</guid><pubDate>Tue, 05 Apr 2016 10:20:00 +0000</pubDate></item><item><title>DiRT Rally patch 1.1 e video su console</title><link>https://www.drivingitalia.net/home-page/software/dirt-rally-patch-11-e-video-su-console-r22724/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/83052b2a002738ecb11568a0d75c1931.jpg" /></p>


<p></p>
<div style="text-align:center">
<p>
</p>
<div class="ipsEmbeddedVideo " contenteditable="false"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/NE8szSIEwZs?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div></div>
</div>
<p></p>
<p></p>
<p> </p>
<p></p>
<div style="text-align:left">
<p></p>
<div style="text-align:center">
<p><em>First of all, you’re going to want to know where to access it! Head to dirtgame.com, log into your RaceNet account, and click through to the </em></p>
<a href="https://www.dirtgame.com/uk/events#daily" rel="external"><em>Dailies data</em></a><em>. We’ll be supporting Daily 1 and Daily 2 to begin with, so make sure you get competing in those to make the most out of your new data sets.</em><p><em> </em></p>
<p><em>When you arrive there, you’ll have a new button under the Leaderboard header – ‘View Telemetry using CREST’. Using this, you can compare your ghost to the fastest time’s ghost – and that comparison covers a range of different inputs and information, including: sector times, racing line, braking, acceleration, speed, and even which gear you’re taking the corner in.</em></p>
<p><em> </em></p>
<p><em>Giving you live feedback from a top-down aerial view, you’ll be able to slow down time and analyse your performance corner by corner. You can choose to have the tracker follow your cars around the map, or you can control your view manually – choosing to focus on particular segments or corners of track.</em></p>
<p><em> </em></p>
<p><em>You’ll also be able to sort users by assists and input – so if you’re starting off with assists and a pad, you’ll be able to gauge your performance against people in the same boat. And, by the same token, if you’re using a wheel without any assists, then you’ll be able to measure yourself against the fastest of your field. Honestly, we could talk about it all day – but the best thing to do is download the patch and see it for yourselves. It holds some incredible data, and the insight it offers should really help you perfect your driving styles.</em></p>
<p><em> </em></p>
<p><em>Oh, and did we mention it’s available and accessible via mobile too? Yes – now you’ll be able to check out your performance on your phone too. Although, mobile access does come with a caution: be prepared for lots of refreshing and it taking over your life. </em><img src="http://forums.codemasters.com/resources/emoji/wink.png" alt="wink.png"></p>
<p><em> </em></p>
<p><em>Of course, with V1.1 comes a whole host of tweaks and fixes – so here are the patch notes:</em></p>
</div>
<p></p>
</div>
<p></p>
<p> </p>
<p><em>·	    Game – A stock engineer team are now used in the Service area for Online Events to prevent some players gaining an advantage. This will also occur in Leagues depending on the settings used.</em><br><em>·	    UI Fix – Users are now instantly informed and moved onto the next run if they unfortunately Terminally damage their vehicle on the start line of a Hillclimb event.</em><br><em>·	    Achievement Fix – “I am the 5%” unlocking criteria has now been made clearer.</em><br><em>·	    Online Fix – When a player enters the pause menu, their vehicle will now instantly ghost.</em><br><em>·	    UI Fix – Controller disconnection message is now always showing on top of whichever screen you are on at that time.</em><br><em>·	    Game Fix – Solved an issue when the option to apply the first perk to your Crew Chief was not showing.</em><br><em>·	    AI Fix – In a Hillclimb event, the AI drivers will now place correctly if they Terminally Damage in their second run.</em><br><em>·	    Online – Players no longer receive a Clean Race / Appearance bonus if they retire from the event early.</em><br><em>·	    Game Fix – Fixed an issue where a player takes 2 joker laps in a row and then their 2nd Joker lap icon disappears due to the AI driver entering the Joker lap.</em><br><em>·	    Vehicles - The threshold for punctures has been increased, making the tyres more resistant to punctures on landings.</em><br><em>·	    Controls – Players can no longer accidently unbind ‘Gear Up’ and ‘Gear Down’ controls when re-assigning buttons if they have their preferential transmission set as Automatic.</em><br><em>·	    COMMUNITY – Car Damage – Car parts will no longer clip through the Lancia Stratos cockpit when damaged.</em><br><em>·	    COMMUNITY – Animations – Drivers are now shifting correctly when using either of the F2 Kit Cars.</em><br><em>·	    COMMUNITY – Online Event – Some cars reported by the community should no longer gain an increase in performance after damaging their car exhaust.</em><br><em>·	    COMMUNITY – Reset Lines  - Some reset lines around the tight hairpins on the Monte carlo stage, Route de Turini, have been replaced.</em><br><em>·	    Audio – Co-driver calls issues for Sweden have been fixed and minor adjustments to other locations.</em><br><em>·	    Graphics – Corrected an issue where the wrong car kickup VFX was incorrectly being used after completing a stage in Greece.</em><br><em>·	    Graphics – Crowd members in Sweden are now correctly dressed at all times.</em><br><em>·	    Exploit – Possible shortcut on the German stage Flugzeugring has been removed.</em><br><em>·	    Exploit – Users should now no longer have a second try at a daily event after quitting out via ALT+F4.</em><br><em>·	    Graphics – Lighting issues should now be resolved when using a system with 3+ graphics cards in use.</em><br><em>·	    Controllers – After using a racing wheel with H pattern transmission in game, upon rebooting and using a controller, the title will now recognise the change and change the transmission type accordingly.</em><br><em>·	    Replays – Car reset points are now the same when viewing a replay as they are in game, removing the possibility of collision issues when watching a replay in slow motion.</em><br><em>·	    Game – Custom Events now use a stock Team of engineers in the service area at all times.</em><br><em>·	    Game – Hillclimb – AI drivers who terminally damage in their 2nd run will now be correctly placed in the final results screen.</em><br><em>·	    Controller – Issue where the players controller will continuously rumble during the pre-race sequence for a rallycross event no longer occurs.</em><br><em>·	    Leaderboards – Players who use a non-standard character as the first letter of their driver name will now be shown correctly in an events leaderboard.</em><br><em>·	    Controls – Gear up/ Gear down can now be assigned controls when the user has set their transmission type to automatic.</em></p>
<p> </p>
<p><em>Finally, thank you so much for sticking with us on this wild, twisty, ride that is DiRT Rally. Your honest feedback, enthusiasm and engagement with us and the game has been utterly wonderful  - and we can’t thank you enough. You’ve helped make the game what it is today, and for that, we’re truly grateful. And now today’s arrived, we can’t wait to share it with the world.</em></p>

]]></description><guid isPermaLink="false">22724</guid><pubDate>Tue, 05 Apr 2016 09:00:00 +0000</pubDate></item><item><title>iRacing: sar&#xE0; sterrato, per davvero</title><link>https://www.drivingitalia.net/home-page/software/iracing-sar%C3%A0-sterrato-per-davvero-r22723/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/4b4f15e126fba5858d1f64bd81824eab.jpg" /></p>
<p><em>Founded in 1954 in Rossburg, Ohio by the late Earl Baltes, Eldora Speedway is home of The Biggest Dirt Races In The World™ — including the World 100®, Kings Royal®, Dirt Late Model Dream®, and the Four Crown Nationals®.  Three-time NASCAR Sprint Cup Series champion Tony Stewart purchased Eldora in 2004 and has continued Baltes’ legacy with continual facility improvements, significant purse increases and the addition of a NASCAR Camping World Truck Series event, the only NASCAR National Series race held on dirt.</em><br><em>“We’re ecstatic to partner with iRacing in bringing dirt track racing to sim racers around the world,” said speedway Promoter and General Manager Roger Slack.  “Eldora has a history of firsts that have produced the biggest and best events in dirt track racing, so it’s fitting that the World’s Greatest Dirt Track® will be available on the world’s greatest sim racing service.”</em><br><em>“We’re really thrilled to be adding the world’s premier dirt track to our service,” says Tony Gardner, President of iRacing.com. “Last week’s announcement that we’re bringing dirt track racing to iRacing generated a tremendous amount of interest throughout the motorsports community, and we’re honored that we’ll be able to offer our members the opportunity to race at Eldora.”</em><br><em>Among the iRacers delighted to hear Eldora will be coming to iRacing is NASCAR Sprint Cup driver Kyle Larson.</em><br><em>“This is great news,” says Larson, who swept all three USAC divisions at the Four Crown Nationals at Eldora in 2011.  “iRacing adding dirt racing, and Eldora Speedway, is really exciting. I’ve had some fantastic races at the Big E and can’t wait to go there virtually.  As a long-time member of iRacing, I’ve offered my help as they develop dirt, so I am looking forward to contributing to the project.”</em><br><em>iRacing.com goes to extra-ordinary lengths to simulate real racing for its enthusiastic customer base across a wide range of motorsport from stock cars, sports cars and touring cars to open wheel racing, sedan racing and showroom stock racing.  iRacing is home to hundreds of private leagues as well as dozens of official series, many run in partnership with the world’s foremost professional racing organizations including NASCAR, INDYCAR, IMSA, SRO Blancpain and the V8 Supercar series.</em><br><em>iRacing.com, which has had over 200,000 members join since 2008, is available 24/7 to join or race.   After completing a user-friendly enrollment process on their personal computers, iRacers in more than 150 countries compete against one another from their homes using an inexpensive gaming racing wheel/pedal set connected to their PCs.</em></p>]]></description><guid isPermaLink="false">22723</guid><pubDate>Mon, 04 Apr 2016 19:50:00 +0000</pubDate></item><item><title>Romics: incontro con Marco Massarutto</title><link>https://www.drivingitalia.net/home-page/software/romics-incontro-con-marco-massarutto-r22722/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/f0912db43f8f1700545c94f9c18dac23.jpg" /></p>


<p><a href="http://www.romics.it/it/contenuto/lazio-games-incontro-con-i-game-developer-della-regione-lazio" rel="external"><em><strong>Lazio Games: incontro con i games developer della Regione Lazio.</strong></em></a><br><em>Intervengono: Carlo Ivo Alimo Bianchi game developer Storm in a Teacup, Riccardo Rosapepe per IndieGala, Alessio Falsetti per Imagimotion, Andrea Bonsignore per Invader Games, Marco Massarutto, production Manager di Kunos Simulazioni, Giorgio Catania, PR manager di Aesvi e Guido Fabiani, Assessore allo Sviluppo Economico e Attività Produttive della Regione Lazio. Modera Tiziano Toniutti de La Repubblica. Introduce Glenda Galliano.</em><br><em><strong>SABATO 9 APRILE ore 11.00-13.00 / PADIGLIONE 9 - COMICS MEETING&amp;LAB - PLAY SPACE</strong></em></p>
<p> </p>
<p><img src="http://www.romics.it/sites/default/files/immagine-sito_0_0.jpg" alt="immagine-sito_0_0.jpg"></p>

]]></description><guid isPermaLink="false">22722</guid><pubDate>Mon, 04 Apr 2016 15:20:00 +0000</pubDate></item></channel></rss>
