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<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/348/?d=1</link><description>News: News</description><language>en</language><item><title>Valentino Rossi ci mostra Misano</title><link>https://www.drivingitalia.net/home-page/software/valentino-rossi-ci-mostra-misano-r22760/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/0dbc3a04ecb42c7ffc209dfbe63ac6aa.jpg" /></p>

<p>FLAT TRACK: All'interno del tracciato di Misano i piloti si sfidano con moto - chiamate appunto Flat Track Bike - utilizzando una tecnica in curva di scivolata con piede in appoggio - che si rifà a quelle già viste nel Motocross e nel Supermotard - ma che si distacca per la tipologia di terreno e di approccio. Sarà l'abilità del pilota e il tipo di terreno a determinare l'esito della gara.</p>
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<p>R1M: I giocatori potranno partecipare a intense gare di allenamento con la Yamaha R1M, la supersportiva realizzata da Yamaha Motor e di cilindrata 1000 cm3, all'interno del circuito di Misano GP. Questa moto è stata realizzata da Yamaha con il supporto di un tester di eccellenza di nome Valentino Rossi che la utilizza nei suoi allineamenti nel circuito di Misano.</p>
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<p>Rally: In questa modalità i giocatori indosseranno la tuta da Rally e si lasceranno condurre dal proprio copilota attraverso incredibili manovre scegliendo tra Valentino Rossi, i piloti della VR46 Riders Academy, gli "Amici di Valentino" o il Custom Rider.</p>
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<p>Drift: Con questa modalità i giocatori impersoneranno i panni di Valentino Rossi, dei piloti della VR46 Riders Academy o il custom rider e "drifteranno" su 2 differenti piste di Misano con 3 layout ciascuna per un'esperienza a tutto gas.</p>
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<p>MotoGP: Partecipa al campionato MotoGP 2016 o alla gara veloce e vivi l'adrenalina di gareggiare su uno dei tracciati simbolo del bel Paese come quello di Misano.</p>
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]]></description><guid isPermaLink="false">22760</guid><pubDate>Thu, 21 Apr 2016 13:20:00 +0000</pubDate></item><item><title>Audi A1 S1: real vs Assetto Corsa</title><link>https://www.drivingitalia.net/home-page/software/audi-a1-s1-real-vs-assetto-corsa-r22757/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/627a86bb63a312e165f2f18673690aad.jpg" /></p>


<p><em>Hello chaps, we're back with a more "human" car this time... Audi A1 S1, AWD, 2litres turbo and... heavy-ish. The car is not yet available on AC but you know it's coming and of course we're working on it, measuring and driving it. What can I say about the car? Well it feels faster than the tech spec numbers a very willing engine to rev up.</em><br><em>Obviously, big amounts of understeer as you might expect... but also some interesting findings. First of all and most evident, is the fact that you can do driving techniques that are usually thought as completely lunatic and arcade (at least on asphalt) and the car will simply do everything you expect.</em><br><em>As a matter of fact, I had tested such driving on the sim, before going on track with the real car. I know I should trust our sim, but still I was impressed to be able to do such extreme driving, right on the 3rd lap of my first try with the car. Also shows the level of development of modern cars and tyres of course. All in all, i was not expecting to have a fun day or a fun video with this car, but in the end we learned more than we have hoped... Side note, the car as a daily street car is small but very well build, very high quality. Check also Maurizio's test video.</em></p>
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<p>fonte <a href="http://www.assettocorsa.net/forum/index.php?threads/audi-a1-s1-real-vs-assetto-corsa.32174/" rel="external">AC forum</a></p>

]]></description><guid isPermaLink="false">22757</guid><pubDate>Wed, 20 Apr 2016 13:55:00 +0000</pubDate></item><item><title>Il co-pilota in gRally</title><link>https://www.drivingitalia.net/home-page/software/il-co-pilota-in-grally-r22753/</link><description><![CDATA[

<p>In un dettagliato post sul nuovo <a href="http://grally.net/co-driver/" rel="external">blog ufficiale</a>, il team di <a href="https://www.drivingitalia.net/index.php?showtopic=52678&amp;page=24" rel="">gRally</a> ci spiega come sarà implementato il co-pilota, ovvero colui che nel corso della prova ci segnala in anticipo le insidie del tracciato rallystico, nell'atteso simulatore dedicato almondo della derapata.</p>
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<p><em>Hello world! this is the first post I wrote on our new website/blog and I’d like to share some thoughts about the challenges of developing a virtual co-driver that looks like a real co-driver. When I started developing gRally and I needed to hear the pacenotes, so I started with an efficient and basic method: From the stage editor I simply put the notes in the place where I wanted to hear them.</em></p>

]]></description><guid isPermaLink="false">22753</guid><pubDate>Mon, 18 Apr 2016 09:59:00 +0000</pubDate></item><item><title>Live for Speed versione 0.6P</title><link>https://www.drivingitalia.net/home-page/software/live-for-speed-versione-06p-r22754/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/6e7fe22cfa9dd2e39f0ffa0e32b22ae8.png" /></p>


<p><em>Four ways to get version 0.6P :</em><br><em>1) </em><em><span style="text-decoration:underline">AUTO UPDATER</span></em><em> - If you already have version 0.5V or later :</em><br><em>- Click on "Multiplayer" then "List of Hosts" in LFS and choose a download mirror.</em></p>
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<p><em>2) </em><em><span style="text-decoration:underline">MANUAL PATCH</span></em><em> (2 MB) - If you already have version </em><em><strong>0.6M</strong></em><em> or later :</em><br><em>- Click </em><a href="https://www.lfs.net/file_lfs.php?name=LFS_PATCH_6M_TO_6P_setup.exe" rel="external"><em>HERE</em></a><em> and save the patch installer.</em><br><em>- You can run the patch installer from its download location or from your LFS folder.</em></p>
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<p><em>3) </em><em><span style="text-decoration:underline">MANUAL PATCH</span></em><em> (55 MB) - If you already have version </em><em><strong>0.6K</strong></em><em> or later :</em><br><em>- Click </em><a href="https://www.lfs.net/file_lfs.php?name=LFS_PATCH_6K_TO_6P_setup.exe" rel="external"><em>HERE</em></a><em> and save the patch installer.</em><br><em>- You can run the patch installer from its download location or from your LFS folder.</em></p>
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<p><em>4) </em><em><span style="text-decoration:underline">FULL VERSION (418 MB)</span></em><em> - If you are new to LFS or making a fresh installation.</em><br><em>- Click </em><a href="https://www.lfs.net/downloads" rel="external"><em>HERE</em></a><em> to visit the download page and get the full version installer.</em></p>
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<p><em>Changes from 0.6M to 0.6P :</em><br><em>Translations :</em><br><em>Many translations updated. Thank you translators!</em><br><em>VR :</em><br><em>Support for Oculus Rift CV1 and DK2 using the new 1.3 software</em><br><em>Default HUD field of view is now 70 degrees / HUD distance 0.5m</em><br><em>Improved appearance of top row (ESC / F keys) of virtual keyboard</em><br><em>Rift remote can be used for click / escape / virtual keyboard</em><br><em>IPD slider movement is now detected and a message displayed</em><br><em>Auto-updater is avoided in VR mode (shows helpful options)</em><br><em>Intro replay is avoided if LFS is started in VR mode</em><br><em>OpenVR support updated to 0.9.19</em></p>
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<p><em>Controllers :</em><br><em>Controllers may be plugged in and detected after LFS is started</em><br><em>Refresh button to detect controllers in Options - Controls screen</em><br><em>Controllers are now sorted (not dependent on order of connection)</em><br><em>Separate controller type settings for with or without controllers</em><br><em>Automatic axis and button assignment for various game controllers</em><br><em>Automatically set Clutch setting to axis if wheel has clutch pedal</em><br><em>Automatic preset is now attempted on first of multiple controllers</em><br><em>Controller screen in game now shows correct pedals and steer gauge</em><br><em>New joystick look mode using two axes to control look direction</em><br><em>Arrow keys can now be assigned to wheel buttons (default D-pad)</em><br><em>Default 900 degrees turn for Logitech G25 / G27 / Driving Force</em><br><em>Attempted reasonable presets for Thrustmaster and DFGT wheels</em><br><em>A scroll bar appears if there are more than 16 available axes</em><br><em>Warning when you press ESC to exit controller setup screen</em><br><em>Removed axis calibration system that had various problems</em><br><em>You can now type in the active range of an axis function</em><br><em>Typed range can exceed input range to reduce axis effect</em><br><em>Look Roll axis function now has a full 360 degree range</em><br><em>Button functions are now easier to see when in car</em></p>
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<p><em>Fixes :</em><br><em>Axis names were previously displayed wrongly in Options - Controls</em><br><em>It was possible to enter a state where chat box could not be opened</em></p>

]]></description><guid isPermaLink="false">22754</guid><pubDate>Mon, 18 Apr 2016 09:45:00 +0000</pubDate></item><item><title>Annunciato TT Isle of Man: Ride on the Edge</title><link>https://www.drivingitalia.net/home-page/software/annunciato-tt-isle-of-man-ride-on-the-edge-r22749/</link><description><![CDATA[
<p>David Cretney, dell'isola di Man: <em>"The partnership between Bigben Interactive and the Isle of Man Government represents an opportunity not only to generate additional commercial income but also to increase the profile of the TT Races and broaden the event’s appeal to a wider, younger demographic working alongside a world class partner in the gaming world."</em>​<br><br>Benoît Clerc, Bigben Interactive:<em> "For several years now, our team works together with Kylotonn’s developers to create and offer the best depictions of some of the most spectacular racing events like the Isle of Man TT races or the World Rally Championship.</em><em> By creating 1/1 the iconic 37¾ miles of the race, we already know that all the motorbike fans will feel the speed and the excitement of being part of the Isle of Man TT races."</em>​<br></p>
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]]></description><guid isPermaLink="false">22749</guid><pubDate>Sat, 16 Apr 2016 05:55:00 +0000</pubDate></item><item><title>rF2 build 1080 e GP3 by ASRFormula</title><link>https://www.drivingitalia.net/home-page/software/rf2-build-1080-e-gp3-by-asrformula-r22747/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/59722d53af6dc4ed0888a7c4559a86fd.jpg" /></p>


<p>Il team ISI ha rilasciato la nuova <a href="https://www.drivingitalia.net/index.php?showtopic=73597" rel="">build aggiornata 1080 del suo rFactor 2</a>: la nuova release si preoccupa essenzialmente di correggere vari bugs ed apportare alcune migliorie su vari fronti, come spiegato in dettaglio a <a href="https://www.drivingitalia.net/index.php?showtopic=73597" rel="">questo link</a>. Anche la demo del gioco è stata aggiornata ed ora ci mette a disposizione la Formula Renault 3.5, la Howston 1974 ed il circuito di Toban.</p>
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<p>Da segnalare inoltre che, sempre per il simulatore targato ISI, è disponibile da oggi il nuovo <a href="https://www.drivingitalia.net/index.php?showtopic=73596#entry829439" rel="">ASR3 Series</a> realizzato dal noto modding team ASR Formula, che ci permette di simulare la combattuta stagione del campionato GP3, con la monoposto targata FIA che potete ammirare nelle immagini qui sotto.<br><br></p>
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]]></description><guid isPermaLink="false">22747</guid><pubDate>Fri, 15 Apr 2016 06:10:00 +0000</pubDate></item><item><title>Il MotoRanch di Valentino Rossi</title><link>https://www.drivingitalia.net/home-page/software/il-motoranch-di-valentino-rossi-r22746/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/02f2479fe56908e3d361f4ae1b099c0d.jpg" /></p>

<p><em>Sono l'abilità del pilota, il tipo di terreno - che varia in funzione della stagione primaverile/autunnale - e le condizioni climatiche a determinare l'esito della gara.</em> Tutti questi elementi saranno inclusi all'interno di Valentino Rossi The Game dove sarà possibile gareggiare in 4 tipologie di competizioni: Dritta, Alla Rovescia, EnduRanch e Americana con diverse condizioni climatiche e due condizioni di luce: giorno e tramonto.<br></p>
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]]></description><guid isPermaLink="false">22746</guid><pubDate>Thu, 14 Apr 2016 14:55:00 +0000</pubDate></item><item><title>gRally riparte da una 2.0</title><link>https://www.drivingitalia.net/home-page/software/grally-riparte-da-una-20-r22745/</link><description><![CDATA[
<p>Era praticamente da giugno del 2015 che non c'erano più <a href="https://www.drivingitalia.net/index.php?showtopic=52678&amp;page=23" rel="">notizie ufficiali riguardanti gRally</a>, l'atteso simulatore rallystico fatto dagli appassionati per gli appassionati. Finalmente oggi un <a href="http://grally.net/welcome-to-grally-2-0/" rel="external">post sul neonato blog</a> del progetto ci parla di un <a href="https://www.drivingitalia.net/index.php?showtopic=52678&amp;page=23" rel="">gRally 2.0</a>: in sostanza l'introduzione di nuove funzionalità e la loro implementazione nell'ultima release di Unity hanno comportato non poche difficoltà, ma ora si riparte per... una nuova prova speciale!<br><br><em>Welcome to a new phase for gRally. you’ve been not hearing anything from us since a while, we apologize for that. So, you might wonder, has gRally finished his life already? No, of course. We’ve been working on some stuff, specifically on the graphical department. What we’re trying to do is to create a baseline to be used to start the development of new special stages and to do so we’re using the Baitoni Bondone stage as dummy and as a training ground. It’s a very demanding stage that is pushing the graphical engine to the limit therefore, we’re working hard on optimization and on learning, since Unity is evolving quickly and new features are coming out. So, we spend a lot of time testing all the new functionality in order to see what we can implement to gain FPS or to have stunning effects. We’re still learning how to fully use the potential of this software.</em></p>
]]></description><guid isPermaLink="false">22745</guid><pubDate>Thu, 14 Apr 2016 09:45:00 +0000</pubDate></item><item><title>Automobilista di nuovo su Steam</title><link>https://www.drivingitalia.net/home-page/software/automobilista-di-nuovo-su-steam-r22743/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/dce81610d8496f0e13949f81ca13413f.jpg" /></p>

<p><em>While current US jurisprudence regarding application of copyright / trademark law in videogames indicates the legal validity of such claims may be debatable, ultimately it shouldn´t really matter as we feel the inherent value of Automobilista does not relate to the visual accuracy (or lack thereof) of some of its unofficial cars, but rather to the quality and realism of the racing experience that it provides and which we produce.</em><em> With this hopefully established, we´d like to thank everyone for your continuing support - rest assured we have been and continue pushing hard towards getting Automobilista ready for full release!</em></p>
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<p><em>Automobilista Steam Store page is back on and with it another fresh Early Access update!</em><br><em>Build v0.8.9r Changelog:</em><br><em>Added new controller / FFB recovery mechanism in attempt to rectify occasional loss of functionality in between sessions</em><br><em>Added extra information &amp; reprofiled dashboard displays to better represent real counterparts (for Lancer Cup, Marcas, F-Extreme, Metalmoro MR18 - remaining cars to be updated in the following update)</em><br><em>Repainted skins for several fictional series</em><br><em>Goiania: Updated AI</em><br><em>Marcas: Updated external sounds</em></p>
]]></description><guid isPermaLink="false">22743</guid><pubDate>Tue, 12 Apr 2016 09:50:00 +0000</pubDate></item><item><title>RaceRoom: BMW M6 GT3 in arrivo</title><link>https://www.drivingitalia.net/home-page/software/raceroom-bmw-m6-gt3-in-arrivo-r22741/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/5c9e3fcd7049c24bd5d24f5d7b44bf2e.jpg" /></p>


<p>Il team Sector3 ha appena annunciato per il suo RaceRoom Racing Experience la nuova licenza ufficiale della spettacolare <a href="https://www.drivingitalia.net/index.php?showtopic=73574" rel="">BMW M6 GT3</a>, nuova berlina della casa tedesca che da quest'anno ha sostituito il precedente modello Z4 in tutte le competizioni di categoria GT3, come il Blancpain Endurance o il Campionato Italiano Gran Turismo. La data di rilascio non è ancora nota, ma per adesso possiamo gustarci <a href="https://www.drivingitalia.net/index.php?showtopic=73574" rel="">alcune immagini della vettura</a>.<br></p>
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]]></description><guid isPermaLink="false">22741</guid><pubDate>Tue, 12 Apr 2016 08:55:00 +0000</pubDate></item></channel></rss>
