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<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/346/?d=1</link><description>News: News</description><language>en</language><item><title>Ducati - 90th Anniversary in screens</title><link>https://www.drivingitalia.net/home-page/software/ducati-90th-anniversary-in-screens-r22795/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/db6e36a4fd537e6580d1d5618b60952a.jpg" /></p>


<p>Dopo l'annuncio di inizio maggio, oggi la Milestone ci propone qualche <a href="https://www.drivingitalia.net/index.php?showtopic=73743" rel="">dettaglio in più ed alcune immagini</a> inedite del suo prossimo <a href="https://www.drivingitalia.net/index.php?showtopic=73743" rel="">Ducati - 90th Anniversary</a>. Per la software house italiana la sfida maggiore è stata quella di riprodurre la fisica di mezzi appartenenti a epoche tra loro così distanti, i menu di Ducati - 90th Anniversary riproducono il Museo Ducati di Borgo Panigale, dove potrete osservare da vicino tutti i dettagli delle 39 moto disponibili, infine da segnalare che sarà Il Misano World Circuit - Marco Simoncelli il tracciato esclusivo del gioco.<br></p>
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<br><a href="https://www.facebook.com/ducati90thanniversary/photos/pcb.1716127322000757/1716127012000788/?type=3" rel="external"><img src="https://scontent-mxp1-1.xx.fbcdn.net/v/t1.0-0/s417x417/13241279_1716127012000788_2277552100977632440_n.jpg?oh=25f691ed3fc71893083cd81b60da14fa&amp;oe=57D5BF55" alt="13241279_1716127012000788_2277552100977632440_n.jpg?oh=25f691ed3fc71893083cd81b60da14fa&amp;oe=57D5BF55"></a>
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]]></description><guid isPermaLink="false">22795</guid><pubDate>Tue, 17 May 2016 14:55:00 +0000</pubDate></item><item><title>Automobilista: Development Update 13/5</title><link>https://www.drivingitalia.net/home-page/software/automobilista-development-update-135-r22790/</link><description><![CDATA[

<p><em><strong><span style="font-size:18px">Next public update</span></strong></em><br><em>The beta is currently up to v0.9.29, and we´re just about to wrap v0.9.3 for testing. If all goes well this version should be deployed to Early Access over the next week. This build will feature a new track (VIR), a new series (Boxer Cup), plus a long list of fixes &amp; improvements (the changelog for these latest updates is attatched at the bottom of this post).</em></p>
<p><em> </em></p>
<p><em><strong><span style="font-size:18px">Content development </span></strong></em><br><em>Things are generally fairly advanced for release on the content side of things - besides what´s already incoming with v0.9.3, we also have the Copa Montana, Speedland kart track, Mendig Gymkhana shaping up very nicely and should make it to release within the next few weeks. As defined in the original post, all the above content is free and designed to make it to the game in time for full release. They will be added along the course of may.</em></p>
<p><em> </em></p>
<p><em>We have also began making progress with modelling of content to be released post-release (in the form of both free &amp; premium DLCs) - </em><a href="http://forum.reizastudios.com/members/5/" rel="external"><em>@Alex Sawczuk</em></a><em> , </em><a href="http://forum.reizastudios.com/members/26/" rel="external"><em>@ilka</em></a><em> &amp; the rest of the track team are hard at work with Brands Hatch, the first of 3 official british tracks to be released as premium paid DLCs (you can find more information about our plans for these DLCs </em><a href="http://forum.reizastudios.com/threads/reiza-membership-packages-now-in-offer-what-they-are-and-why-join.227/" rel="external"><em>here</em></a><em>).</em></p>
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<p><em>We are also started with the Formula Vintage (free), and the Ultima GTR, the latter to be our first premium DLC car release. Here are some early shots of the Ultima. The Ultima GTR is one of the high performance british kit cars in development to be released in DLC package, featuring both road &amp; race variants. We are working on adding a couple of other great british cars to this package, which we hope to confirm soon.</em><br><em>Worth reminding everyone that you can get an advance taste of all the new content (including the Boxer &amp; VIR now), participate in the dev process and secure all upcoming premium DLCs for Automobilista with a nice overall discount by </em><a href="http://forum.reizastudios.com/threads/reiza-membership-packages-now-in-offer-what-they-are-and-why-join.227/" rel="external"><em>acquiring our Membership packages</em></a><em>.</em></p>
<p><em> </em></p>
<p><em><strong><span style="font-size:18px">Features &amp; tools</span></strong></em><br><em>On the coding front, current efforts are concentrated developing the backend structure for our web portal &amp; integration with the game, which we hope will significantly boost the community experience around Automobilista. </em><a href="http://forum.reizastudios.com/members/9/" rel="external"><em>@Luis Miguel</em></a><em>, </em><a href="http://forum.reizastudios.com/members/3/" rel="external"><em>@Dave Stephenson</em></a><em> &amp; </em><a href="http://forum.reizastudios.com/members/13/" rel="external"><em>@Thiago Izequiel</em></a><em> are working hard at it. Along with this, Luis is also developing the remaining features for our Time Trial mode.</em></p>
<p><em> </em></p>
<p><em>The </em><em><strong>free AMS dedicated tool</strong></em><em> via Steam is now in beta and should be made available shortly - league runners interested in giving the beta a try feel free to contact me via PM for advanced access.</em><br><em>Work also continues in the remaining items listed in the original roadmap. We look forward to sharing more about them in our next development update.</em></p>
<p> </p>
<p><em>CHANGELOG:</em><br><em>Build v0.9.28b:</em><br><em>Added option for mapping multiple commands to the same key / button</em><br><em>Added extra custom AI physics values to improve AI stability</em><br><em>Fixed bug with windshields of various cars becoming transparent at night</em><br><em>DynHUD: Improved viewport detection and change reaction; Renders on top of big monitor now; MapWidget now renders item positions correctly again</em><br><em>Boxer Cup: Further physics &amp; AI refinements</em></p>
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<p><em>Build v0.9.29b:</em><br><em>Added a Series .SRS auto-sort function - SRS files no longer need to be named "REIZAXX", and the game will automatically sort their main menu listing in alphabetical order, with original series coming first - slots REIZA01-28 &amp; REIZA99 are reserved for Reiza original content, mods can use REIZA29 up to 99 OR any other name of the modder´s preference; New REIZAXX must be in upper-case</em><br><em>Fixed a bug with LCD displays that could cause the game to crash after loading a session in certain conditions</em><br><em>DynHUD: Fixed on-track detection for MapWidget</em><br><em>Further AI callibration to atone for new AI stability values from previous update</em><br><em>Revised aeromap for several cars</em><br><em>Reverted advanced transmission for sequential boxes while a still present bug is rectified</em><br><em>Updated sky textures</em><br><em>Curitiba: Smoothed out section near 200m board in the main straight for Curitiba 1 layout</em><br><em>VIR: Further smoothed bump exiting uphill esses</em><br><em>Supertruck: revised tire physics</em><br><em>F-V12: Fixed cockpit lights</em><br><em>F-Vee: Fixed rollbar LOD distance</em><br><em>StockV8: Updated steering wheel LCD display</em><br><em>Opala: Fixed championship scoring not computing</em><br><em>Boxer: Further physics development Corrected disc glow pivot points</em></p>
<p><em> </em></p>
<p><em>Build v0.9.3:</em><br><em>Revised Portuguese &amp; Spanish localization (work still in progress)</em><br><em>Added parameter to define engine layout &amp; orientation, and set cars with transverse engines (Marcas, Mini, Lancers, Karts) accordingly</em></p>

]]></description><guid isPermaLink="false">22790</guid><pubDate>Fri, 13 May 2016 15:05:00 +0000</pubDate></item><item><title>Trailer di GT Sport in arrivo</title><link>https://www.drivingitalia.net/home-page/software/trailer-di-gt-sport-in-arrivo-r22789/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/94a6a28fa157392c780c5d73479b5611.jpg" /></p>

<p>Sony ha annunciato oggi, tramite il <a href="https://blog.it.playstation.com/2016/05/12/scoprite-il-nuovo-trailer-di-gt-sport-qui-il-19-maggio/" rel="external">blog ufficiale PlayStation,</a> che il 19 maggio sarà mostrato un nuovo trailer dell'atteso <a href="https://www.drivingitalia.net/index.php?showtopic=72229#entry830644" rel="">Gran Turismo Sport</a>. La casa giapponese ha già fornito alcuni link per guardare lo streaming, che inizierà alle 20.30, tramite <a href="https://www.youtube.com/sonyplaystation" rel="external">PlayStation Europe</a> e la pagina <a href="https://www.youtube.com/GranTurismoOfficial" rel="external">Gran Turismo Official</a>. Il programma completo prevede: 7.45pm - 8.00pm la presentazione degli eventi della giornata con presentazione del nuovo trailer, alle 8.00pm - 9.30pm due campionati FIA Gran Turismo (Coppa costruttori e Coppa delle nazioni), quindi 9.30pm - 10.00pm le cerimonie di premiazione. Non resta che attendere meno di 7 giorni...</p>
]]></description><guid isPermaLink="false">22789</guid><pubDate>Thu, 12 May 2016 17:30:00 +0000</pubDate></item><item><title>Project Cars Official Patch 11.0</title><link>https://www.drivingitalia.net/home-page/software/project-cars-official-patch-110-r22788/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/c63f0929b21cbc72671fc1c212bd7d79.jpg" /></p>

<p><em><span style="text-decoration:underline;"><strong>Project CARS - PC Patch 11.0</strong></span></em><br><em><strong>Virtual Reality</strong></em><br><em>* HTC Vive support</em><br><em>* Gaze control implemented, providing hands-free interaction with the User Interface</em><br><em>* Mouse pointer control in HMD view implemented</em><br><em>* Photo mode is now fully functional</em><br><em>* Depth of Field effects now work correctly</em><br><em>* The game will now retain controller focus when the player removes the HMD</em><br><em>* Improved rendering system for Crepuscular rays and Sun flares</em><br><em>* Improved rendering of dirt and rain drops on Helmet visor</em><br><em>* Improved the default seat position</em><br><em>* Improved the default HUD position</em><br><em>* Improved default camera settings to prevent the car tilting independently from the player at steep inclines</em><br><em>* Fixed a refresh issue on the UI when returning from a race to the main menu</em></p>
<p><em> </em></p>
<p><em><strong>Other</strong></em><br><em>* Nürburgring Combined</em><br><em>- Fixed an issue where a pit stop operation would fail to initiate correctly, leaving the car stuck in the pits</em><br><em>- Fixed the starting lights not working</em><br><em>- Fixed an issue with the pit-in trigger potentially initiating when the player is on the main straight</em><br><em>* Improved system for Opponent Labels</em><br><em>* Added support for the Thrustmaster TMX ForceFeedback wheel</em><br><em>* Fixed an issue with Fanatec wheels where at times it would cause dropped frames at the start of a race</em><br><em>* Fixed an issue with Fanatec wheels where LEDs and pedal rumble motors failed to work after a disconnect/reconnect</em></p>
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<p><img src="http://i.imgur.com/zNNSCWy.jpg" alt="zNNSCWy.jpg"></p>
]]></description><guid isPermaLink="false">22788</guid><pubDate>Thu, 12 May 2016 17:15:00 +0000</pubDate></item><item><title>Con Valentino Rossi al Monza Rally Show</title><link>https://www.drivingitalia.net/home-page/software/con-valentino-rossi-al-monza-rally-show-r22787/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/cc3e43828af153567a4d98b1664aa9d8.jpg" /></p>


<p><em>Prova l'emozione di scendere in pista nel circuito di Monza partecipando al Monza Rally Show con </em><a href="https://www.facebook.com/hashtag/valentinorossithegame?source=feed_text&amp;story_id=869875106472306" rel="external"><em>‪#‎ValentinoRossiTheGame‬</em></a><em>, una delle novità incluse nel videogioco della MotoGP ™ più completo di sempre. Nel gioco, oltre al Rally, proverai i brividi della MotoGP, del Flat Track, del Drift delle corse a bordo della Yamaha R1M. Valentino Rossi The Game sarà disponibile dal 16 giugno. Prenotalo ora!</em></p>
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]]></description><guid isPermaLink="false">22787</guid><pubDate>Thu, 12 May 2016 14:05:00 +0000</pubDate></item><item><title>Kart Racing Pro: novit&#xE0; e Steam!</title><link>https://www.drivingitalia.net/home-page/software/kart-racing-pro-novit%C3%A0-e-steam33-r22786/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/9ce94cdb81aa97e5f478e1bc1d3d4d44.jpg" /></p>


<p>Come ricorderete, nel luglio scorso Kart Racing Pro era <a href="https://www.drivingitalia.net/index.php?showtopic=71587&amp;hl=steam" rel="">approdato su Steam Greenlight</a>, per essere approvato dalla ben nota piattaforma digitale gaming: la buona notizia è che la "prova" è stata ampiamente superata e quindi il simulatore karting targato Piboso sarà <a href="http://store.steampowered.com/app/415600" rel="external">disponibile su Steam</a> a partire dal prossimo 30 giugno. Nel frattempo Piboso ha già <a href="https://www.drivingitalia.net/index.php?showtopic=72829#entry830473" rel="">confermato l'arrivo</a>, nelle prossime 2/3 settimane di una nuova versione del software che porterà con sè <a href="https://www.drivingitalia.net/index.php?showtopic=72829#entry830473" rel="">molte migliorie alla fisica</a> ed anche alcune importanti novità.</p>
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]]></description><guid isPermaLink="false">22786</guid><pubDate>Tue, 10 May 2016 18:00:00 +0000</pubDate></item><item><title>ISI lancia il physics development blog</title><link>https://www.drivingitalia.net/home-page/software/isi-lancia-il-physics-development-blog-r22780/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/417b7c544f4b5d305482a2531ea7587b.jpg" /></p>


<p>Il team ISI inaugura questa mattina il suo nuovo <em>physics development blog</em>, ovvero il blog ufficiale dedicato allo sviluppo della fisica delle vettura in rFactor 2. Come si legge dal <a href="http://isiforums.net/f/entry.php/5-Hello-and-welcome-to-our-new-physics-development-blog" rel="external">primo articolo pubblicato</a>, si tratta di una risora decisamente interessante per i modders ma anche gli utenti, che ci svela da subito una gustosa novità in arrivo: la mitica Brabham BT44B del 1975 ! <a href="https://www.drivingitalia.net/index.php?showtopic=73765" rel="">Commenti e discussioni sul forum</a>.<br><br><em>In this blog, we'll be taking you through the process of optimizing vehicle physics in rFactor 2. This will eventually include some spreadsheet releases and more in-depth explanations along the process. Furthermore, this also allows an organized way for us to receive feedback. I'm a firm believer that via example is the best way to learn something, and so that is the plan!</em></p>
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]]></description><guid isPermaLink="false">22780</guid><pubDate>Sun, 08 May 2016 07:15:00 +0000</pubDate></item><item><title>iRacing: Imola in video</title><link>https://www.drivingitalia.net/home-page/software/iracing-imola-in-video-r22779/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/17c1a6593f90d9678a1b555c4285096a.jpg" /></p>


<p>Il team di iRacing conferma nuovamente l'arrivo a Giugno dell'atteso <a href="https://www.drivingitalia.net/index.php?showtopic=64592&amp;page=2#entry830444" rel="">autodromo Enzo e Dino Ferrari di Imola</a> per il simulatore americano: nell'attesa possiamo gustarci questo brevissimo ma intenso trailer...</p>
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]]></description><guid isPermaLink="false">22779</guid><pubDate>Sat, 07 May 2016 17:25:00 +0000</pubDate></item><item><title>Valentino Rossi in screens a Misano</title><link>https://www.drivingitalia.net/home-page/software/valentino-rossi-in-screens-a-misano-r22778/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/157f4e6fedebf158b1ab050f7e36eea4.jpg" /></p>


<p>Dopo il <a href="https://www.drivingitalia.net/index.php?showtopic=72456&amp;page=3#entry830314" rel="">trailer di ieri</a>, oggi la Milestone ci presenta ben <a href="https://www.drivingitalia.net/index.php?showtopic=72456&amp;page=3#entry830369" rel="">20 nuovi screenshots</a> dedicati al suo prossimo Valentino Rossi the Game. Le immagini, scattate all'autodromo di Misano, ci mostrano le MotoGP, le motard, il rally ed il drifting, insomma per accontentare tutti i gusti!</p>
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]]></description><guid isPermaLink="false">22778</guid><pubDate>Fri, 06 May 2016 15:15:00 +0000</pubDate></item><item><title>Assetto Corsa ad Agosto su console</title><link>https://www.drivingitalia.net/home-page/software/assetto-corsa-ad-agosto-su-console-r22777/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/c1855ceaa56f631f1865156245843758.jpg" /></p>


<p>Dopo l'indiscrezione di <a href="https://www.drivingitalia.net/index.php?showtopic=73212#entry830321" rel="">ieri sera</a>, arriva questa mattina anche la <a href="https://www.drivingitalia.net/index.php?showtopic=73212#entry830321" rel="">conferma ufficiale</a> da parte della Kunos Simulazioni: l'atteso Assetto Corsa in versione console è ora previsto in uscita per il 26 e 30 Agosto, rispettivamente in Europa e Nord America. Un ritardo quindi di quasi tre mesi rispetto alla precedente release di Giugno, del quale non abbiamo al momento dettagli.</p>
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<p><em>A NEW DATE FOR ASSETTO CORSA CONSOLE EDITION</em><br><em>Global video games publisher 505 Games, part of the Digital Bros Group, and developer Kunos Simulazioni announce a new release date today for the Xbox One and Playstation 4 versions of racing simulation title Assetto Corsa. The date is now set for 26th and 30th August 2016 in Europe and North America respectively.</em></p>

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