<?xml version="1.0"?>
<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/163/?d=1</link><description>News: News</description><language>en</language><item><title>Rilasciata la nuova build aggiornata di KartKraft, col nuovo KA100</title><link>https://www.drivingitalia.net/home-page/software/rilasciata-la-nuova-build-aggiornata-di-kartkraft-col-nuovo-ka100-r26942/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2020_12/kartkraft-2.jpg.4caf87e87400b6b2e315766358da36e1.jpg" /></p>

<p>
	 
</p>

<p>
	E' stata appena rilasciata tramite <a href="https://store.steampowered.com/app/406350/KartKraft/?l=italian" rel="external">Steam</a> la nuova build aggiornata (v0.1.0.2823) di KartKraft, interessante simulatore di guida dedicato al mondo del karting. Inoltre al momento è possibile acquistare il software con lo <a href="https://store.steampowered.com/app/406350/KartKraft/?l=italian" rel="external">sconto del 50%</a>, a soli 8,99 euro.
</p>

<p>
	Questa nuova release, fra le varie migliorie e novità, porta con sè il nuovo kart modello KA100 Iame, con 22 cavalli ed un tyre model ulteriormente aggiornato con un modello termodinamico in 3D applicato al pneumatico!
</p>

<p>
	PEr commenti in merito <a href="https://www.drivingitalia.net/index.php?/forums/topic/82498-kartkraft-build-updates/" rel="">correte sul forum dedicato</a>.
</p>

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			Build 0.1.0.2823 is now live! Please restart Steam if you do not see the update.
		</p>

		<p>
			New Features
		</p>

		<p>
			KA100<br>
			The IAME KA100 class has been added to KartKraft. With 22HP and a maximum RPM of 15,000, the new class uses the medium grip MG Red tyre and requires very precise and smooth inputs to achieve good lap times. We look forward to your feedback on the new class.
		</p>

		<p>
			Tyre Model<br>
			 The tyre model has been updated to include a 3D thermodynamic model that simulates the heat transfer between the asphalt, contact patch, tread, pressurised air and rim. No longer static, the entire carcass and tread around the circumference of the tyre is affected by contact pressure and sliding friction which results in localised hotspots and the new ability to overheat the tyre if driving and sliding too hard. Future updates will include different rim materials that allow for better dissipation of heat and more stable changes in pressure.  A visualisation of the 3D tread has been added to the HUD. Note: Existing setups will need to be updated to extract the maximum performance from the new model.
		</p>

		<p>
			FFB<br>
			The calculation of forces being applied to the steering column has been improved resulting in a much more refined signal and smoother driving experience.
		</p>

		<p>
			GKCV Reverse<br>
			The reverse layout of GKCV has been added which presents a different challenge with the blind uphill entry to turn 1.<br>
			 <br>
			Fixes/Improvements<br>
			Setup parameters now show their respective units. i.e PSI, Degrees etc<br>
			HUD elements are now zoomable and moveable using mouse wheel<br>
			Fixed crash when changing gear ratios on the KZ2 class of karts<br>
			Kerb response has been improved with a reduced likelihood of flipping
		</p>
	</div>
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</p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2020_12/kartkraft-1.jpg.ec147aa9bbd1f4608cecd098510f81ae.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="47941" src="https://www.drivingitalia.net/uploads/monthly_2020_12/kartkraft-1.jpg.ec147aa9bbd1f4608cecd098510f81ae.jpg" data-ratio="54.67" width="867" class="ipsImage ipsImage_thumbnailed" alt="kartkraft-1.jpg"></a></p>
]]></description><guid isPermaLink="false">26942</guid><pubDate>Wed, 23 Dec 2020 10:20:28 +0000</pubDate></item><item><title>Potevano mancare gli sconti invernali di Natale? Ovviamente NO!</title><link>https://www.drivingitalia.net/home-page/software/potevano-mancare-gli-sconti-invernali-di-natale-ovviamente-no-r26941/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2020_12/winter-sale.JPG.dc640815008ee96bdb86f7dc244b3793.JPG" /></p>

<p>
	 
</p>

<p>
	Con l'inverno è arrivato il Natale e naturalmente non potevano mancare gli sconti ed offerte anche per il settore simracing. Da non perdere! <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f609.png" class="ipsEmoji" alt="😉"></p>

<p>
	Assetto Corsa Competizione -60% <a href="https://store.steampowered.com/app/805550/Assetto_Corsa_Competizione/?snr=1_241_4_racing_104" ipsnoembed="true" rel="external">https://store.steampowered.com/app/805550/Assetto_Corsa_Competizione/?snr=1_241_4_racing_104 </a><br>
	Assetto Corsa Competizione GT4 Pack -35% <a href="https://store.steampowered.com/app/1337860/Assetto_Corsa_Competizione__GT4_Pack/?snr=1_241_4_racing_104" ipsnoembed="true" rel="external">https://store.steampowered.com/app/1337860/Assetto_Corsa_Competizione__GT4_Pack/?snr=1_241_4_racing_104</a><br>
	Assetto Corsa Competizione Intercontinental GT Pack -35% <a href="https://store.steampowered.com/app/1201360/Assetto_Corsa_Competizione__Intercontinental_GT_Pack/?snr=1_241_4_racing_104_2" ipsnoembed="true" rel="external">https://store.steampowered.com/app/1201360/Assetto_Corsa_Competizione__Intercontinental_GT_Pack/?snr=1_241_4_racing_104_2</a>
</p>

<p>
	F1 2020 -50% <a href="https://store.steampowered.com/app/1080110/F1_2020/?snr=1_241_4_racing_104" ipsnoembed="true" rel="external">https://store.steampowered.com/app/1080110/F1_2020/?snr=1_241_4_racing_104</a>
</p>

<p>
	Assetto Corsa -80% <a href="https://store.steampowered.com/app/244210/Assetto_Corsa/?snr=1_241_4_racing_104" ipsnoembed="true" rel="external">https://store.steampowered.com/app/244210/Assetto_Corsa/?snr=1_241_4_racing_104</a><br>
	Assetto Corsa DLC tutti -80% <a href="https://store.steampowered.com/app/493190/Assetto_Corsa__Red_Pack/?snr=1_241_4_racing_104_4" ipsnoembed="true" rel="external">https://store.steampowered.com/app/493190/Assetto_Corsa__Red_Pack/?snr=1_241_4_racing_104_4</a>
</p>

<p>
	DiRT Rally 2.0 -75% <a href="https://store.steampowered.com/app/690790/DiRT_Rally_20/?snr=1_241_4_racing_104" ipsnoembed="true" rel="external">https://store.steampowered.com/app/690790/DiRT_Rally_20/?snr=1_241_4_racing_104</a>
</p>

<p>
	rFactor 2 -50% <a href="https://store.steampowered.com/app/365960/rFactor_2/?snr=1_241_4_racing_104" ipsnoembed="true" rel="external">https://store.steampowered.com/app/365960/rFactor_2/?snr=1_241_4_racing_104</a>
</p>

<p>
	Project CARS 2 -84% <a href="https://store.steampowered.com/app/378860/Project_CARS_2/?snr=1_241_4_racing_104_2" ipsnoembed="true" rel="external">https://store.steampowered.com/app/378860/Project_CARS_2/?snr=1_241_4_racing_104_2</a>
</p>

<p>
	Project CARS 3 -40% <a href="https://store.steampowered.com/app/958400/Project_CARS_3/?snr=1_241_4_racing_104_2" ipsnoembed="true" rel="external">https://store.steampowered.com/app/958400/Project_CARS_3/?snr=1_241_4_racing_104_2</a>
</p>

<p>
	DiRT 5 -30% <a href="https://store.steampowered.com/app/1038250/DIRT_5/?snr=1_241_4_racing_104_2" ipsnoembed="true" rel="external">https://store.steampowered.com/app/1038250/DIRT_5/?snr=1_241_4_racing_104_2</a>
</p>

<p>
	WRC 8 -50% <a href="https://store.steampowered.com/app/1004750/WRC_8_FIA_World_Rally_Championship/?snr=1_241_4_racing_104_2" ipsnoembed="true" rel="external">https://store.steampowered.com/app/1004750/WRC_8_FIA_World_Rally_Championship/?snr=1_241_4_racing_104_2</a>
</p>

<p>
	MotoGP 20 -60% <a href="https://store.steampowered.com/app/1161490/MotoGP20/?snr=1_241_4_racing_104_2" ipsnoembed="true" rel="external">https://store.steampowered.com/app/1161490/MotoGP20/?snr=1_241_4_racing_104_2</a>
</p>

<p>
	Motorsport Manager -85% <a href="https://store.steampowered.com/app/415200/Motorsport_Manager/?snr=1_241_4_racing_104_2" ipsnoembed="true" rel="external">https://store.steampowered.com/app/415200/Motorsport_Manager/?snr=1_241_4_racing_104_2</a>
</p>

<p>
	Automobilista 2 -50% <a href="https://store.steampowered.com/app/1066890/Automobilista_2/?snr=1_241_4_racing_104_3" ipsnoembed="true" rel="external">https://store.steampowered.com/app/1066890/Automobilista_2/?snr=1_241_4_racing_104_3</a><br>
	Automobilista 2 Nurburgring Pack -20% <a href="https://store.steampowered.com/app/1386931/Automobilista_2__Nurburgring_Pack/?snr=1_241_4_racing_104_9" ipsnoembed="true" rel="external">https://store.steampowered.com/app/1386931/Automobilista_2__Nurburgring_Pack/?snr=1_241_4_racing_104_9</a>
</p>

<p>
	KartKraft -50% <a href="https://store.steampowered.com/app/406350/KartKraft/?snr=1_241_4_racing_104_3" ipsnoembed="true" rel="external">https://store.steampowered.com/app/406350/KartKraft/?snr=1_241_4_racing_104_3</a>
</p>

<p>
	Kart Racing Pro -30% <a href="https://store.steampowered.com/app/415600/Kart_Racing_Pro/?snr=1_241_4_racing_104_8" ipsnoembed="true" rel="external">https://store.steampowered.com/app/415600/Kart_Racing_Pro/?snr=1_241_4_racing_104_8</a>
</p>

<p>
	rFactor -70% <a href="https://store.steampowered.com/app/339790/rFactor/?snr=1_241_4_racing_104_11" ipsnoembed="true" rel="external">https://store.steampowered.com/app/339790/rFactor/?snr=1_241_4_racing_104_11</a>
</p>

<p>
	GTR 2 -20% <a href="https://store.steampowered.com/app/8790/GTR_2_FIA_GT_Racing_Game/?snr=1_241_4_racing_104_14" ipsnoembed="true" rel="external">https://store.steampowered.com/app/8790/GTR_2_FIA_GT_Racing_Game/?snr=1_241_4_racing_104_14</a>
</p>

<p>
	Setup Developer Tool -50% <a href="https://store.steampowered.com/app/840690/Setup_Developer_Tool_2018/?snr=1_241_4_racing_104_15" ipsnoembed="true" rel="external">https://store.steampowered.com/app/840690/Setup_Developer_Tool_2018/?snr=1_241_4_racing_104_15</a>
</p>

<p>
	GT Legends -20% <a href="https://store.steampowered.com/app/44690/GT_Legends/?snr=1_241_4_racing_104_17" ipsnoembed="true" rel="external">https://store.steampowered.com/app/44690/GT_Legends/?snr=1_241_4_racing_104_17</a>
</p>

<p>
	Ride 4 -30% <a href="https://store.steampowered.com/app/1259980/RIDE_4/?snr=1_241_4_racing_103" ipsnoembed="true" rel="external">https://store.steampowered.com/app/1259980/RIDE_4/?snr=1_241_4_racing_103</a>
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">26941</guid><pubDate>Tue, 22 Dec 2020 19:57:23 +0000</pubDate></item><item><title>rFactor 2: rilasciata la nuova build con il Competition System!</title><link>https://www.drivingitalia.net/home-page/software/rfactor-2-rilasciata-la-nuova-build-con-il-competition-system-r26940/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2020_12/rfactor2.jpg.cf024b1cd5b8f75c6bfb49c4564a64bd.jpg" /></p>

<p>
	 
</p>

<p>
	Studio 397 ha appena rilasciato la nuova build aggiornata del suo rFactor 2. La novità principale di questa release, è la presenza del nuovo ed atteso Competition System!
</p>

<p>
	Si tratta del primo passo per organizzare l'azione multiplayer di rFactor 2: il sistema di gare è ora disponibile come parte di questo aggiornamento della build, con i primi eventi online che saranno caricati da giovedì 24 dicembre.
</p>

<p>
	Il nuovo sistema di competizione all'interno del software, offre corse regolarmente programmate in una varietà di diverse combinazioni di auto e piste e porta con sé un elemento di abbinamento di piloti con abilità e valutazioni simili, per aiutare a semplificare e migliorare l'esperienza di corsa per gli utenti. Ovviamente, questo nuovo sistema è stato sviluppato pensando all'espansione futura...
</p>

<p>
	Adottando questo approccio, Studio 397 intende massimizzare il potenziale del sistema in base a come viene utilizzato e a come la stragrande maggioranza delle persone vorrebbe usarlo in futuro, per sviluppare collettivamente qualcosa che aggiunga un valore genuino all'esperienza di sim racing all'interno rFactor 2.
</p>

<p>
	Gli sviluppatori hanno già anticipato ciò che accadrà nei prossimi mesi:
</p>

<p>
	Ratings - Le valutazioni sono probabilmente una delle funzionalità più attese e uno dei motivi per non averle attive fin dall'inizio è che si vuole testare gli algoritmi su dati del mondo reale prima di pubblicare qualsiasi cosa.
</p>

<p>
	Penalità - sono in cima alla lista di roadmap poiché senza dubbio ci saranno situazioni in cui un incidente dovrà essere segnalato e valutato. L'obiettivo è che i sistemi di gioco facciano gran parte del lavoro, monitorando errori e incidenti e distribuendo direttamente le penalità. Allo stesso tempo non tutto può essere deciso dai robot.
</p>

<p>
	Più formati di competizione - sono cose che probabilmente arriveranno gradualmente. Non mancherà il campionato GT, vari hotlap, alcuni formati completamente nuovi e più competizioni in "stile campionato" nel sistema.
</p>

<p>
	Ruoli e team - verranno aggiunti per consentire a più conducenti di condividere una "voce", o un'auto, in una competizione. I ruoli possono essere definiti in modo che i team possano anche avere un manager o un ingegnere di gara. Altri ruoli sono gli steward, il controllo della corsa e i cameramen per facilitare le trasmissioni.
</p>

<p>
	Broadcast - L'integrazione della trasmissione è probabilmente un'altra caratteristica che verrà introdotta gradualmente, ma ovviamente quando si trasmettono sessioni che appartengono a una competizione, ci si vuole assicurare che le sovrapposizioni che mostrano classifiche, punti, partecipanti e calendari riflettano accuratamente la competizione di cui fanno parte.
</p>

<p>
	Campionati offline - verranno aggiunti quando la parte online funzionerà senza problemi. Sfrutteranno le funzionalità online per facilitare anche i campionati offline, per gareggiare contro la IA.
</p>

<p>
	Queste funzionalità ci porteranno fino al 2021 e le rivedremo aggiornate con il progredire dell'anno. Queste caratteristiche e sviluppi saranno in gran parte guidati da come il sistema viene adottato dall'attuale e futura comunità di rFactor 2, ovviamente, e dovrebbero essere prese come una linea guida generale per le intenzioni di sviluppo piuttosto che come una serie di assoluti.
</p>

<p>
	Domani pomeriggio è in programma il rilascio del nuovo DLC Endurance Pack 2, che aggiunge tre nuove auto: Cadillac DPi-VR, la specifica LMP2 Ligier JS P217 e la nuovissima GTE Chevrolet Corvette C8.R.
</p>

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			Today is a good day. Today is a new build day. You may have heard on the sim racing grapevine something about a new competition system within rFactor 2 that is under development..? Yes, that’s right, our December build update is here and a very first pass at organizing rFactor 2 multiplayer action has come with it, marking a very important line in the sand for us here at Studio 397 as we continue working incredibly hard to ensure the simulation delivers an experience our users demand.
		</p>

		<p>
			The Competition System is now live as part of this build update, with the first racing events due to be uploaded and set to begin on Thursday December 24th.
		</p>

		<p>
			<strong>November Roadmap</strong> | More Details On Competition Roadmap: <strong><a href="https://www.studio-397.com/2020/11/roadmap-update-november-2020/" rel="external">Click Here</a>.</strong>
		</p>

		<p>
			Before we talk about the changes that have come as part of this new build release, let us remind you a little about why we want to include a competition system within the software in the first place.
		</p>

		<p>
			Online racing, from a local level all the way up to organized and professional esport activities are an important aspect of the rFactor 2 journey, and have for a long time been very well represented by the many numerous community created sim racing leagues throughout the world.
		</p>

		<p>
			Whilst these leagues are doing an incredible job of offering sim racers outstanding opportunities to race their favourite cars within the simulation, we realize that for the largest part of our user base racing in scheduled league events isn’t always the most convenient or accessible way for them to get involved in online multiplayer action, and finding servers that host content they want to race, at a time in which they would like to race it, has proven to be more difficult than it ideally needs to be.
		</p>

		<p>
			Driven by a desire to offer quality racing for everyone, in a structured and organized way that increases the opportunities for our fantastic community to get involved, we have devised a new competition system within the software, one that offers up regularly scheduled racing in a variety of different car and track combinations within the sim and brings with it an element of matching together drivers of similar skill and ratings, to help streamline and improve the racing experience for our users, and put the emphasis back on what is important – getting on track and having fun.
		</p>

		<p>
			Of course, this new system has been developed with expansion in mind, so what you will see as part of the new build today is certainly going to grow and expand over time – with so much obvious potential to enhance our multiplayer experience, we have taken the decision to adopt a cautious and regimented approach to deployment. What this means in reality is that we intend to spend time at each phase of development taking onboard community feedback in regard to how the system is working, and what features and behaviours the community would like to see brought to the system in future builds. By adopting this approach, we aim to maximize the potential of the system based on how it is used, and how the vast majority of people would like to use it going forward, to collectively develop something that adds genuine value to your sim racing experience within rFactor 2.
		</p>

		<p>
			Before we take a look at the system in its current initial release status, it may be useful for those of you who missed it within the November Development Roadmap to have another look at our planned ‘mini’ roadmap of development over the coming months:
		</p>

		<p>
			<strong>Ratings</strong> — are probably one of the most anticipated features, and one of the reasons for not having them active right from the start is that we want to test our algorithms on real-world data before publishing anything. Our current philosophy is to have a single rating system that encapsulates both your skill and safety record.
		</p>

		<p>
			<strong>Protests and decisions</strong> — are also high on our roadmap list as we will no doubt have situations where an incident will need to be reported and evaluated by our stewards. Our goal here is definitely to let the in-game systems do a lot of the (easy) work here, monitoring when you cut the track or commit other offences and directly handing out penalties. At the same time we are aware that not everything can be decided by robots.
		</p>

		<p>
			<strong>More competition formats</strong> — are things we will probably gradually introduce but as a feature they certainly need to be mentioned on any roadmap. We intend to run our GT championship, various hotlap styles, some completely new formats as well as more “league style” competitions in the system.
		</p>

		<p>
			<strong>Roles and team based driving</strong> — will be added to allow multiple drivers to share an “entry”, or car, in a competition. Roles can be defined so teams can also have a manager or race engineer. Other roles are stewards, race control, and cameramen to facilitate broadcasts.
		</p>

		<p>
			<strong>Broadcast integration</strong> — is probably another feature that will be gradually introduced, but obviously when broadcasting sessions that belong to a competition, we want to make sure that overlays showing standings, points, participants and calendars accurately reflect the competition they’re a part of.
		</p>

		<p>
			<strong>Offline Championships</strong> — will be added once the online part is running smoothly. We will leverage the features we use online to also facilitate offline championships, where you can race against our AI.
		</p>

		<p>
			These features will take us well into 2021, and we will revise and update them as the year progresses.
		</p>

		<p>
			These features and developments will largely be driven by how the system is adopted by the current and future rFactor 2 racing community of course, and should be taken as a broad guideline as to our development intentions rather than a set of absolutes. We are exceptionally keen to ensure this development phase is driven by the wants and desires of our community racers, as we look to build something together than improves and enhances the overall experience of racing within rFactor 2. 
		</p>

		<p>
			With that all said, let us take a look at what has changed as part of the new build today.
		</p>

		<ul id="block-a4214543-fc66-442b-84d4-3b6e8e531d17"><li>
				Fixed v-sync not working
			</li>
			<li>
				Fixed an issue where certain car classes would not show in a session
			</li>
			<li>
				Various minor graphical bug fixes
			</li>
			<li>
				Fixed issues with aspect ratio
			</li>
			<li>
				Added competition system
			</li>
		</ul><p>
			So that’s it for the new build update, but it certainly isn’t the end of the rFactor 2 story this month. Tomorrow afternoon we plan to release our new Endurance Pack 2 DLC, adding three pretty fantastic new cars in the form of the Cadillac DPi-V.R, the LMP2 specification Ligier JS P217 and the brand new GTE Chevrolet Corvette C8.R… three cars we are sure you will enjoy racing just as much as we have enjoyed developing over the last few months. 
		</p>

		<p>
			From all at the studio, enjoy the new build and have a great Christmas and New Year! 
		</p>
	</div>
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</p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2020_12/Le_Mans_2020_update_007.jpg.cfbd7104a89b9da8ca36c5a9ba786a52.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="47935" src="https://www.drivingitalia.net/uploads/monthly_2020_12/Le_Mans_2020_update_007.thumb.jpg.e3ba77744dbbbe567f231bcafaae6016.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="Le_Mans_2020_update_007.jpg"></a></p>
]]></description><guid isPermaLink="false">26940</guid><pubDate>Tue, 22 Dec 2020 16:43:51 +0000</pubDate></item><item><title>Raceroom: &#xE8; finalmente disponibile l'update di Dicembre</title><link>https://www.drivingitalia.net/home-page/software/raceroom-%C3%A8-finalmente-disponibile-lupdate-di-dicembre-r26939/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2020_12/687946641_rsz_ep1wt9pxmayvstn(1).jpg.41eefcdff899e1e94ad728cc060010f8.jpg" /></p>

<p>
	 
</p>

<p>
	È finalmente disponibile l'update di Dicembre per Raceroom Racing Experience. L'aggiornamento, da circa 5.3 GB porta in dote tante novità, sia dal lato della fisica di guida sia per quanto riguarda i contenuti.
</p>

<p>
	E parlando di contenuti, Sector 3 per questo update ha fatto il pieno di Audi. Infatti oltre alla R8 LMS GT3 Evo fanno il loro arrivo anche la R8 LMS GT2 e una nuova versione della GT4. L'update avrebbe dovuto portare con sé anche tante livree, ma a causa dei motivi che tutti conosciamo non è stato possibile aggiungerle, quindi il team spera di poter portare le livree 2021
</p>

<p>
	<img alt="bfd3fdc064f6a486396eca5ac03b9cdb4a886643" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/4043123/bfd3fdc064f6a486396eca5ac03b9cdb4a886643.jpg"></p>

<p>
	Le auto non finiscono qui, perché anche da Volkswagen arrivano due auto strepitose: la ID.R e la Scirocco Group 2 del 1976
</p>

<p>
	<img alt="21fba9df574490684552cd3a42a47c0181f76010" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/4043123/21fba9df574490684552cd3a42a47c0181f76010.jpg"></p>

<p>
	Spostandoci sui tracciati invece, questo update segna l'arrivo di un nuovo tracciato NASCAR: Watkins Glen arriva sullo store con i suoi quattro layout, mettendo una spunta su uno dei circuiti più richiesti.
</p>

<p>
	<img alt="2a2efb2d5a5cbebe692ea54933075724db7efe26" class="ipsImage" data-ratio="57.70" height="300" width="1000" src="https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/4043123/2a2efb2d5a5cbebe692ea54933075724db7efe26.jpg"></p>

<p>
	Ma quando si parla di richieste della community nulla può battere il layout Grand Prix di Brands Hatch. Il team è finalmente lieto di annunciare la sua disponibilità sullo store. L'unico modo per aggiungerlo però era quello di rilasciarlo separatamente e non come layout aggiuntivo per Brands Hatch Indy. Il team però per ovviare a questo inconveniente ha subito applicato uno sconto del 50% sul layout Grand Prix che durerà fino alla mezzanotte del 25 Dicembre.
</p>

<p>
	<img alt="46f9d61c88e50201ea5aeade542c9fa1b75f5c67" class="ipsImage" data-ratio="57.70" height="300" width="1000" src="https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/4043123/46f9d61c88e50201ea5aeade542c9fa1b75f5c67.jpg"></p>

<p>
	Ecco di seguito il changelog completo dell'aggiornamento, con tutte le novità. Commenti nel <a href="https://www.drivingitalia.net/index.php?/forums/topic/83151-raceroom-update-di-dicembre-2020/&amp;tab=comments#comment-918325" rel="">topic dedicato</a>
</p>

<blockquote class="ipsQuote" data-ipsquote="">
	<div class="ipsQuote_citation">
		Quote
	</div>

	<div class="ipsQuote_contents">
		<p>
			<strong>Update details:</strong>
		</p>

		<p>
			Download size = 5.3 GB<br>
			Client version = 0.9.2.16<br>
			Client BuildID = 5996517<br>
			Dedi version = 70.0.1235<br>
			Dedi BuildID = 5996692<br>
			 
		</p>

		<p>
			<strong>Content releases:</strong>
		</p>

		<ul><li>
				Audi R8 LMS GT4 (2020)
			</li>
			<li>
				Audi R8 LMS GT3 EVO
			</li>
			<li>
				Audi R8 LMS GT2
			</li>
			<li>
				Volkswagen Scirocco Group 2 (1976)
			</li>
			<li>
				Volkswagen ID. R
			</li>
			<li>
				Brands Hatch Grand Prix layout
			</li>
			<li>
				Watkins Glen International, with four layouts.
			</li>
		</ul><p>
			 
		</p>

		<p>
			<strong>Physics engine:</strong>
		</p>

		<ul><li>
				Physics engine - Added support for engine maps. Cars featuring these will have special settings in the car setup menu. Control bindings are also added to alter the map from inside the cockpit, which not all cars support.
			</li>
			<li>
				Physics engine - Added support for modifying the amount of Engine Braking from the car setup.
			</li>
			<li>
				Physics engine - Added support for throttle maps. Those are not tweakable in car setup but are specific to each car.
			</li>
			<li>
				Physics engine - Revamp of the turbo simulation for better realism of spool / throttle management.
			</li>
			<li>
				Physics engine - Added support for Energy recovery system, which is adjustable for electric &amp; hybrid engines in the car setup menu as well as through a key bind from the cockpit.
			</li>
			<li>
				[Read More about those physics engine updates here]
			</li>
			<li>
				Physics engine - Revamp of the aerodynamics simulation of the diffuser to better simulate diffuser stalls when too close to the ground.
			</li>
			<li>
				[Read More about the diffuser stalls here]
			</li>
		</ul><p>
			 
		</p>

		<p>
			<strong>Tyre model updates:</strong>
		</p>

		<p>
			The following cars are brought to v4.1:<br>
			[Read more here about the full details on tyre models in RaceRoom]
		</p>

		<ul><li>
				Audi Sport TT Cup
			</li>
			<li>
				Audi TT RS VLN
			</li>
			<li>
				CUPRA eRacer
			</li>
			<li>
				DTM 1992
			</li>
			<li>
				Formula RaceRoom 90
			</li>
			<li>
				Formula RaceRoom Junior
			</li>
			<li>
				Group 2 (new class)
			</li>
			<li>
				Group 4
			</li>
			<li>
				Group 5
			</li>
			<li>
				GT2
			</li>
			<li>
				GT3
			</li>
			<li>
				GT4
			</li>
			<li>
				GTE
			</li>
			<li>
				Hillclimb Icons
			</li>
			<li>
				Mercedes DTM 2003 and 2005
			</li>
			<li>
				NSU TTS
			</li>
			<li>
				Porsche Cayman GT4 Clubsport
			</li>
			<li>
				Porsche 911 GT3 Cup (sprint &amp; endurance specs)
			</li>
			<li>
				Porsche 911 Carrera Cup (964)
			</li>
			<li>
				Silhouettes
			</li>
			<li>
				Touring Classics
			</li>
			<li>
				Volkswagen ID.R
			</li>
			<li>
				WTCC 14-15-16-17
			</li>
			<li>
				WTCR 18-19
			</li>
		</ul><p>
			 
		</p>

		<p>
			<strong>Engine maps</strong>
		</p>

		<p>
			The following cars are featuring engine maps:
		</p>

		<ul><li>
				Audi TT RS VLN
			</li>
			<li>
				CUPRA eRacer
			</li>
			<li>
				Formula RaceRoom 90
			</li>
			<li>
				Formula RaceRoom U.S.
			</li>
			<li>
				Formula RaceRoom X-17
			</li>
			<li>
				Group 5
			</li>
			<li>
				Group C
			</li>
			<li>
				GT3 classes
			</li>
			<li>
				GTE
			</li>
			<li>
				GTR2 class
			</li>
			<li>
				Nissan Skyline (Touring Classics) has 2 engine maps
			</li>
			<li>
				P1
			</li>
			<li>
				P2
			</li>
			<li>
				Mercedes DTM 2003 and 2005
			</li>
			<li>
				Volkswagen ID.R
			</li>
		</ul><p>
			 
		</p>

		<p>
			<strong>Dedicated server:</strong>
		</p>

		<ul><li>
				Added “Skip Qualifying” option. If this is enabled, the server will fetch leaderboard laptimes of all connected players for the current track layout and the performance index of the car they’re driving. The starting grid of the race will be defined by those lap times.
			</li>
			<li>
				Added “Prevent false start” option. If set to off, players will be able to jump the start of the race and receive a penalty for doing so.
			</li>
			<li>
				Added support for race duration in laps.
			</li>
			<li>
				Added an option for rolling or standing starts for each race session. A rolling start is right now still AI controlled, but we aim for human control rolling starts in 2021.
			</li>
		</ul><p>
			 
		</p>

		<p>
			<strong>Changelog:</strong>
		</p>

		<ul><li>
				New replay menu
			</li>
			<li>
				Spectator - New data is available through the API. All changes are listed on the github page.
			</li>
			<li>
				New data in shared memory API for Traction Control level, Engine Map and Engine Braking settings.
			</li>
			<li>
				Unification of cut detections between the reputation system and the cut corridors. Previously, an incident point for an off-track would not always result in the invalidation of the lap.
			</li>
			<li>
				Added a key bind to override traction control and allow for that quick 180 recovery from a spin.
			</li>
			<li>
				Pitstops - WTCR car classes are now using the same pitstop timers as the GT4 car class.
			</li>
			<li>
				Physics - Tweaks to behaviour of gravel and grass.
			</li>
			<li>
				Physics - WTCR car classes now make use of the Anti-Lag System that had been developed for DTM 2020.
			</li>
			<li>
				Physics - Fixed tyre pressure that wasn’t being set properly on preheated tyres which affected leaderboards.
			</li>
			<li>
				Physics - Launch control logic change where it will now disengage when upshifting from 1st gear.
			</li>
			<li>
				Sounds - ALS sound effects added to WTCR cars
			</li>
			<li>
				Sounds - New external sounds for the Alfa Romeo Giulietta TCR (18&amp;19)
			</li>
			<li>
				Sounds - New external sounds for the Radical SR9 AER
			</li>
			<li>
				Sounds - Improved external sounds of the BMW M4 DTM 2020
			</li>
			<li>
				Sounds - Improved external sounds of the Peugeot 308 TCR
			</li>
			<li>
				Sounds - Improved external sounds of the Porsche 962C
			</li>
			<li>
				Sounds - Improved external sounds of the Porsche 911 GT2 RS Clubsport
			</li>
			<li>
				Sounds - New cockpit sounds recording for the Audi RS 5 DTM 2020
			</li>
			<li>
				Sounds - New cockpit sounds recording for the Chevrolet Dekon Monza
			</li>
			<li>
				AI - Countless tweaks and improvements to AI behaviour and their racelines around tracks
			</li>
			<li>
				Added support for 32:9 monitor ratios
			</li>
			<li>
				Art - Bathurst updated to 2020 specs
			</li>
			<li>
				Art - Imola updated to 2020 specs
			</li>
			<li>
				Art - Portimao updated to 2020 specs
			</li>
			<li>
				Art - Oschersleben - Added a missing brake marker at turn 1 and a bump in the road that was missing after turn 3.
			</li>
			<li>
				Added support for manual inlaps at the end of the race session. This option is currently accessible through Gameplay Settings, but we eventually plan to make it a server option just like driving assists so it can be forced on or off.
			</li>
		</ul></div>
</blockquote>

<p>
	 
</p>
]]></description><guid isPermaLink="false">26939</guid><pubDate>Tue, 22 Dec 2020 10:35:23 +0000</pubDate></item><item><title>rFactor 2: la Ligier JS P217 &#xE8; la terza auto del nuovo DLC</title><link>https://www.drivingitalia.net/home-page/software/rfactor-2-la-ligier-js-p217-%C3%A8-la-terza-auto-del-nuovo-dlc-r26937/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2020_12/rsz_img_20201222_000811_206.jpg.396c8b07521c9d5a2b8882670a706e41.jpg" /></p>

<p>
	 
</p>

<p>
	Durante la diretta dedicata all'ultimo appuntamento della GT Pro Series è stata rivelata la terza e ultima auto del car pack che verrà rilasciato a giorni: si tratta della Ligier JS P217, che si unisce alla Oreca 07 nella classe LMP2.
</p>

<p>
	La JS P217 è uno dei quattro chassis Ligier omologati da ACO per la classe LMP2 ed è idonea a partecipare al FIA WEC, IMSA WeatherTech SportsCar Championship e European Le Mans Series. La vettura è spinta da un motore Gibson V8 da 4.2L che genera circa 600 cavalli.
</p>

<p style="text-align: center;">
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2020_12/132331047_3770444249673126_7175806167187268387_o.jpg.372892e0fb7801312a52b2e2548aa18f.jpg" data-fileid="47932" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="47932" data-ratio="56.30" data-unique="6eo3ruq3k" width="1000" alt="132331047_3770444249673126_7175806167187268387_o.jpg" src="https://www.drivingitalia.net/uploads/monthly_2020_12/132331047_3770444249673126_7175806167187268387_o.thumb.jpg.1e76d0eaceb7fadc6ebd3b0c70e26579.jpg"></a>
</p>

<p>
	Come detto in apertura, e come confermato sul server discord ufficiale, il nuovo DLC (che contiene anche la <a href="https://www.drivingitalia.net/index.php?/home-page/software/rfactor-2-roadmap-update-october-2020-r26781/" rel="">Cadillac DPi-V.R</a> e la <a href="https://www.drivingitalia.net/index.php?/home-page/software/rfactor-2-corvette-c8r-gte-in-arrivo-molto-presto-r26930/" rel="">Corvette C8.R GTE</a>) sarà disponibile a giorni, molto probabilmente insieme alla vera del Competition System. Commenti nel <a href="https://www.drivingitalia.net/index.php?/forums/topic/79025-rfactor-2-racing-into-the-future/page/65/&amp;tab=comments#comment-918357" rel="">topic dedicato</a>
</p>

<div class="ipsEmbeddedOther" style="text-align: center;">
	<iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedid="embed5935155331" scrolling="no" src="https://www.drivingitalia.net/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://mobile.twitter.com/vcoesports/status/1341106914629959680" style="height:389px;"></iframe>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">26937</guid><pubDate>Mon, 21 Dec 2020 23:36:00 +0000</pubDate></item><item><title>rFactor 2: Corvette C8.R GTE in arrivo molto presto!</title><link>https://www.drivingitalia.net/home-page/software/rfactor-2-corvette-c8r-gte-in-arrivo-molto-presto-r26930/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2020_12/rF2_Corvette_Header.jpg.980a73f0d411ad7f3058d89b3d4d2916.jpg" /></p>

<p>
	 
</p>

<p>
	Studio 397 ha svelato la seconda auto del pacchetto che contiene anche la Cadillac DPi-V.R già annunciata nella <a href="https://www.drivingitalia.net/index.php?/home-page/software/rfactor-2-roadmap-update-october-2020-r26781/" rel="">roadmap di Ottobre 2020</a>.
</p>

<p>
	Si tratta della nuovissima Chevrolet Corvette C8.R GTE che ha debuttato quest'anno alla 24 Ore di Daytona e ha partecipato al campionato IMSA WeatherTech SportsCar Championship. La vettura avrebbe anche dovuto prendere parte all'annuale 24 Ore di Le Mans prima che queste fossero ritirate a causa dell'emergenza Coronavirus.
</p>

<p>
	Nelle prossime settimane, se non addirittura nei prossimi giorni, ci aspettiamo nuovi annunci circa il nuovo car pack che sembra essere destinato all'endurance. Commenti nel <a href="https://www.drivingitalia.net/index.php?/forums/topic/79025-rfactor-2-racing-into-the-future/page/65/&amp;tab=comments#comment-918348" rel="">topic dedicato</a>
</p>

<p>
	<img alt="rF2_Corvette_Header.jpg" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://cdn.discordapp.com/attachments/413032201316204555/789817953561477150/rF2_Corvette_Header.jpg"></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2020_12/131982446_3762942450423306_2161818006332898944_o.jpg.2a5c7ff549fc095548bde281a58d6bc9.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="47893" src="https://www.drivingitalia.net/uploads/monthly_2020_12/131982446_3762942450423306_2161818006332898944_o.thumb.jpg.1c033887ede6b9a4b9de1f3e335dc466.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="131982446_3762942450423306_2161818006332898944_o.jpg"></a></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2020_12/131988022_3762942453756639_281657246725344014_o.jpg.494a52d2e3d010502db33d6838d33eeb.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="47894" src="https://www.drivingitalia.net/uploads/monthly_2020_12/131988022_3762942453756639_281657246725344014_o.thumb.jpg.9d9a58f06d61785d44d8705efcddf988.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="131988022_3762942453756639_281657246725344014_o.jpg"></a></p>
]]></description><guid isPermaLink="false">26930</guid><pubDate>Sat, 19 Dec 2020 13:46:00 +0000</pubDate></item><item><title>Ride 4: nuovo update e DLC Ultimate 2020 disponibili</title><link>https://www.drivingitalia.net/home-page/software/ride-4-nuovo-update-e-dlc-ultimate-2020-disponibili-r26928/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2020_12/XBOX_TitledHeroArt_Ultimate2020-min-1.png.1c4dd494e5db0e9932be53dedf560bc8.png" /></p>

<p>
	 
</p>

<p>
	Milestone ha reso disponibile un nuovo aggiornamento per Ride 4, che porta la versione PC alla 1.0.0.8. L'aggiornamento porta delle migliorie alla temperatura degli pneumatici e al sistema anti-impennata.
</p>

<blockquote class="ipsQuote" data-ipsquote="">
	<div class="ipsQuote_citation">
		Quote
	</div>

	<div class="ipsQuote_contents">
		<ul><li>
				Improved tyres temperature system 
			</li>
			<li>
				Improved Anti-Wheelie
			</li>
			<li>
				Some career thresholds have been revised
			</li>
			<li>
				Added support for add-ons (PS4-XONE)
			</li>
			<li>
				Minor fixes
			</li>
		</ul></div>
</blockquote>

<p>
	Inoltre è stato rilasciato il DLC Ultimate 2020, disponibile per l'acquisto a 4,99€. Il DLC contiene 5 nuove moto (MV Agusta Superveloce 800, Triumph Daytona 765 - Moto2, Yamaha YZF-R1M, Ducati V4S Naked - Racing Modified ed Energica Ego) e 10 eventi aggiuntivi. Commenti nel <a href="https://www.drivingitalia.net/index.php?/forums/topic/80591-milestone-annuncia-larrivo-di-ride4-nel-2020/page/4/&amp;tab=comments#comment-917587" rel="">topic dedicato</a>
</p>

<p>
	<img alt="ss_74dea9f3f61037581fa54e2d842ed6cebbd09" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://steamcdn-a.akamaihd.net/steam/apps/1365110/ss_74dea9f3f61037581fa54e2d842ed6cebbd097b4.1920x1080.jpg?t=1608283810"></p>

<p>
	<img alt="ss_684e3bcd080a59957ce453194b5cfe0eaea2c" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://steamcdn-a.akamaihd.net/steam/apps/1365110/ss_684e3bcd080a59957ce453194b5cfe0eaea2c093.1920x1080.jpg?t=1608283810"></p>

<p>
	<img alt="ss_b1e7b77315900cd65e07a0474c5fc736eb0f7" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://steamcdn-a.akamaihd.net/steam/apps/1365110/ss_b1e7b77315900cd65e07a0474c5fc736eb0f7348.1920x1080.jpg?t=1608283810"></p>

<p>
	<img alt="ss_8fb328b98dcabe8a84f41cc5c509d8c634f58" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://steamcdn-a.akamaihd.net/steam/apps/1365110/ss_8fb328b98dcabe8a84f41cc5c509d8c634f58276.1920x1080.jpg?t=1608283810"></p>

<p>
	<img alt="ss_de86d7cba3628741fe1415959261b63edbc98" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://steamcdn-a.akamaihd.net/steam/apps/1365110/ss_de86d7cba3628741fe1415959261b63edbc98047.1920x1080.jpg?t=1608283810"></p>
]]></description><guid isPermaLink="false">26928</guid><pubDate>Sat, 19 Dec 2020 11:31:48 +0000</pubDate></item><item><title>rFactor 2: December 2020 Track Updates e Cadillac in arrivo</title><link>https://www.drivingitalia.net/home-page/software/rfactor-2-december-2020-track-updates-e-cadillac-in-arrivo-r26926/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2020_12/footer.jpg.44a51443c6e508f77e3f0b03448b3908.jpg" /></p>

<p>
	 
</p>

<p>
	Il team Studio 397 ci segnala i vari aggiornamenti disponibili per i <a href="https://www.studio-397.com/2020/12/december-2020-track-updates/" rel="external">circuiti ufficiali di rFactor 2</a>: Spa-Francorchamps, Nürburgring Nordschliefe, Portland International Raceway, Hong Kong E-Prix e Botniaring. Inoltre gli sviluppatori hanno annunciato con uno screen il prossimo arrivo del prototipo Cadillac!
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="113" src="https://www.drivingitalia.net/applications/core/interface/index.html" width="200" data-embed-src="https://www.youtube.com/embed/KQStDTokm9Q?feature=oembed"></iframe>
	</div>
</div>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="47882" href="https://www.drivingitalia.net/uploads/monthly_2020_12/cadillac.jpg.c27174bee8aa43209009d592682a14c9.jpg" rel=""><img alt="cadillac.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="47882" data-ratio="56.30" data-unique="gcj2166xj" width="1000" src="https://www.drivingitalia.net/uploads/monthly_2020_12/cadillac.thumb.jpg.8a8d24de4db7b0d5f9a03cfd95c0efdc.jpg"></a>
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2020_12/footer.jpg.630b7cc32d28c860acfa05cb27d74585.jpg" data-fileid="47883" data-fileext="jpg" rel=""><img alt="footer.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="47883" data-ratio="56.3" width="1000" src="https://www.drivingitalia.net/uploads/monthly_2020_12/footer.thumb.jpg.fce011f94380f11d32c9e7735998d163.jpg"></a>
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<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2020_12/nurburgring_2020_december_screen_01.jpg.1f49a8789ea639641a7409d33db51587.jpg" data-fileid="47884" data-fileext="jpg" rel=""><img alt="nurburgring_2020_december_screen_01.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="47884" data-ratio="56.3" width="1000" src="https://www.drivingitalia.net/uploads/monthly_2020_12/nurburgring_2020_december_screen_01.thumb.jpg.cb0440f5a832cece1a157d42c316bc01.jpg"></a>
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2020_12/rF2-Portland-1.jpg.0dcf3812b73b2496da778a4b94f21068.jpg" data-fileid="47885" data-fileext="jpg" rel=""><img alt="rF2-Portland-1.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="47885" data-ratio="56.3" width="1000" src="https://www.drivingitalia.net/uploads/monthly_2020_12/rF2-Portland-1.thumb.jpg.5a720fb086e54d475e3f74aa1764b32b.jpg"></a>
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<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2020_12/Spa-Francorchamps_17-1.jpg.164021eeb503402f8598a04b5f14965e.jpg" data-fileid="47886" data-fileext="jpg" rel=""><img alt="Spa-Francorchamps_17-1.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="47886" data-ratio="56.3" width="1000" src="https://www.drivingitalia.net/uploads/monthly_2020_12/Spa-Francorchamps_17-1.thumb.jpg.d51eb75feca69e2551b199cb87147d1a.jpg"></a>
</p>
]]></description><guid isPermaLink="false">26926</guid><pubDate>Fri, 18 Dec 2020 15:31:00 +0000</pubDate></item><item><title>Raceroom: annunciati Brands Hatch GP e Indy Reversed, novit&#xE0; per la fisica</title><link>https://www.drivingitalia.net/home-page/software/raceroom-annunciati-brands-hatch-gp-e-indy-reversed-novit%C3%A0-per-la-fisica-r26925/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2020_12/brands-hatch-2519-signature-original.png.0319688942fe8f9599a85d822bdce327.png" /></p>

<p>
	 
</p>

<p>
	Sector 3 ha annunciato l'arrivo di due layout a lungo richiesti dalla comunità: stiamo parlando dei layout Grand Prix e Indy Reversed di Brands Hatch. Non è stato precisamente annunciato quando verranno rilasciati, ma tutto fa pensare che si aggiungeranno alla mole di contenuti in arrivo con l'update di Dicembre. Commenti nel <a href="https://www.drivingitalia.net/index.php?/forums/topic/83151-raceroom-update-di-dicembre-2020/&amp;tab=comments#comment-918298" rel="">topic dedicato</a>
</p>

<p>
	Inoltre gli sviluppatori ci spiegano in un dettagliato blog tutte le novità in arrivo a livello di fisica.
</p>

<blockquote class="ipsQuote" data-gramm="false" data-ipsquote="">
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		<div dir="auto">
			<div class="ecm0bbzt hv4rvrfc ihqw7lf3 dati1w0a" data-ad-comet-preview="message" data-ad-preview="message" id="jsc_c_136">
				<div class="j83agx80 cbu4d94t ew0dbk1b irj2b8pg">
					<div class="qzhwtbm6 knvmm38d">
						<div class="kvgmc6g5 cxmmr5t8 oygrvhab hcukyx3x c1et5uql ii04i59q">
							<div dir="auto" style="text-align: start;">
								<span class="d2edcug0 hpfvmrgz qv66sw1b c1et5uql rrkovp55 a8c37x1j keod5gw0 nxhoafnm aigsh9s9 d3f4x2em fe6kdd0r mau55g9w c8b282yb iv3no6db jq4qci2q a3bd9o3v knj5qynh oo9gr5id hzawbc8m" dir="auto">Sector3 Studios Vehicle Handling Developer Alex Hodgkinson has written detailed blog posts about some of the new physics implementations coming in December <span class="pq6dq46d tbxw36s4 knj5qynh kvgmc6g5 ditlmg2l oygrvhab nvdbi5me sf5mxxl7 gl3lb2sf hhz5lgdu"><img alt="🎅" data-ratio="100.00" height="16" width="16" src="https://static.xx.fbcdn.net/images/emoji.php/v9/t88/1/16/1f385.png"></span></span>
							</div>
						</div>

						<div class="o9v6fnle cxmmr5t8 oygrvhab hcukyx3x c1et5uql ii04i59q">
							<div dir="auto" style="text-align: start;">
								<span class="d2edcug0 hpfvmrgz qv66sw1b c1et5uql rrkovp55 a8c37x1j keod5gw0 nxhoafnm aigsh9s9 d3f4x2em fe6kdd0r mau55g9w c8b282yb iv3no6db jq4qci2q a3bd9o3v knj5qynh oo9gr5id hzawbc8m" dir="auto"><span class="pq6dq46d tbxw36s4 knj5qynh kvgmc6g5 ditlmg2l oygrvhab nvdbi5me sf5mxxl7 gl3lb2sf hhz5lgdu"><img alt="✅" data-ratio="100.00" height="16" width="16" src="https://static.xx.fbcdn.net/images/emoji.php/v9/t33/1/16/2705.png"></span> Engine/Throttle Maps</span>
							</div>

							<div dir="auto" style="text-align: start;">
								<span class="d2edcug0 hpfvmrgz qv66sw1b c1et5uql rrkovp55 a8c37x1j keod5gw0 nxhoafnm aigsh9s9 d3f4x2em fe6kdd0r mau55g9w c8b282yb iv3no6db jq4qci2q a3bd9o3v knj5qynh oo9gr5id hzawbc8m" dir="auto"><span class="pq6dq46d tbxw36s4 knj5qynh kvgmc6g5 ditlmg2l oygrvhab nvdbi5me sf5mxxl7 gl3lb2sf hhz5lgdu"><img alt="✅" data-ratio="100.00" height="16" width="16" src="https://static.xx.fbcdn.net/images/emoji.php/v9/t33/1/16/2705.png"></span> Engine Braking Reduction</span>
							</div>

							<div dir="auto" style="text-align: start;">
								<span class="d2edcug0 hpfvmrgz qv66sw1b c1et5uql rrkovp55 a8c37x1j keod5gw0 nxhoafnm aigsh9s9 d3f4x2em fe6kdd0r mau55g9w c8b282yb iv3no6db jq4qci2q a3bd9o3v knj5qynh oo9gr5id hzawbc8m" dir="auto"><span class="pq6dq46d tbxw36s4 knj5qynh kvgmc6g5 ditlmg2l oygrvhab nvdbi5me sf5mxxl7 gl3lb2sf hhz5lgdu"><img alt="✅" data-ratio="100.00" height="16" width="16" src="https://static.xx.fbcdn.net/images/emoji.php/v9/t33/1/16/2705.png"></span> Turbo Code Update</span>
							</div>

							<div dir="auto" style="text-align: start;">
								<span class="d2edcug0 hpfvmrgz qv66sw1b c1et5uql rrkovp55 a8c37x1j keod5gw0 nxhoafnm aigsh9s9 d3f4x2em fe6kdd0r mau55g9w c8b282yb iv3no6db jq4qci2q a3bd9o3v knj5qynh oo9gr5id hzawbc8m" dir="auto"><span class="pq6dq46d tbxw36s4 knj5qynh kvgmc6g5 ditlmg2l oygrvhab nvdbi5me sf5mxxl7 gl3lb2sf hhz5lgdu"><img alt="✅" data-ratio="100.00" height="16" width="16" src="https://static.xx.fbcdn.net/images/emoji.php/v9/t33/1/16/2705.png"></span> New Tyre model</span>
							</div>
						</div>

						<div class="o9v6fnle cxmmr5t8 oygrvhab hcukyx3x c1et5uql ii04i59q">
							<div dir="auto" style="text-align: start;">
								<span class="d2edcug0 hpfvmrgz qv66sw1b c1et5uql rrkovp55 a8c37x1j keod5gw0 nxhoafnm aigsh9s9 d3f4x2em fe6kdd0r mau55g9w c8b282yb iv3no6db jq4qci2q a3bd9o3v knj5qynh oo9gr5id hzawbc8m" dir="auto"><span class="pq6dq46d tbxw36s4 knj5qynh kvgmc6g5 ditlmg2l oygrvhab nvdbi5me sf5mxxl7 gl3lb2sf hhz5lgdu"><img alt="📖" data-ratio="100.00" height="16" width="16" src="https://static.xx.fbcdn.net/images/emoji.php/v9/t9e/1/16/1f4d6.png"></span> <span><a class="oajrlxb2 g5ia77u1 qu0x051f esr5mh6w e9989ue4 r7d6kgcz rq0escxv nhd2j8a9 nc684nl6 p7hjln8o kvgmc6g5 cxmmr5t8 oygrvhab hcukyx3x jb3vyjys rz4wbd8a qt6c0cv9 a8nywdso i1ao9s8h esuyzwwr f1sip0of lzcic4wl py34i1dx gpro0wi8" href="https://bit.ly/2WoC90A?fbclid=IwAR3wvl8dDJYBOW7nkLbaL9aTAm-CPTBiemc2CfgPCCqZ3dySHULKR74LDzA" rel="external" role="link" tabindex="0" target="_blank">http://bit.ly/2WoC90A</a></span></span>
							</div>
						</div>
					</div>
				</div>
			</div>
		</div>
	</div>
</blockquote>

<p style="text-align: center;">
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2020_12/131629812_3933270166691571_710998864047535117_o.jpg.db3e9aedf9965cafc35fa71a19e84ee6.jpg" data-fileid="47881" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="47881" data-ratio="56.30" data-unique="inhexmnrw" width="1000" alt="131629812_3933270166691571_710998864047535117_o.jpg" src="https://www.drivingitalia.net/uploads/monthly_2020_12/131629812_3933270166691571_710998864047535117_o.thumb.jpg.9c7800addb5e82974370b5b533c01594.jpg"></a>
</p>

<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" id="ips_uid_9556_5" src="https://www.drivingitalia.net/applications/core/interface/index.html" width="200" data-embed-src="https://www.youtube.com/embed/CsZWYUqg2Fk?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">26925</guid><pubDate>Fri, 18 Dec 2020 10:17:00 +0000</pubDate></item><item><title>La nuova BMW M4 GT3 disponibile da oggi in iRacing, prima di quella vera!</title><link>https://www.drivingitalia.net/home-page/software/la-nuova-bmw-m4-gt3-disponibile-da-oggi-in-iracing-prima-di-quella-vera-r26924/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2020_12/bmw.jpg.7daae3b5d60077a314e5a4f463f76f97.jpg" /></p>

<p>
	 
</p>

<p>
	Dopo il rilascio della <a href="https://www.drivingitalia.net/index.php?/forums/topic/83085-iracing-season-1-2021/page/2/&amp;tab=comments#comment-918304" rel="">build Season 1 del 2021</a>, arriva proprio oggi per iRacing, grazie ad una patch di aggiornamento, la nuovissima BMW M4 GT3, vettura da competizione della casa bavarese talmente nuova... da non essere ancora andata in pista!
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="47879" href="https://www.drivingitalia.net/uploads/monthly_2020_12/bmw-m4-gt3-spielberg.jpg.026ad84a13974883320035f7817b2d8d.jpg" rel=""><img alt="bmw-m4-gt3-spielberg.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="47879" data-ratio="66.70" data-unique="gjdt1ygre" width="1000" src="https://www.drivingitalia.net/uploads/monthly_2020_12/bmw-m4-gt3-spielberg.thumb.jpg.4b35035a01d5e68a4309ee3b2c428158.jpg"></a>
</p>

<p>
	Per la prima volta infatti, una vettura da competizione sarà disponibile prima in forma virtuale e solo in seguito anche nella sua controparte reale. La M4 GT3 andrà a sostituire gradualmente la M6 GT3 nei vari campionati Gran Turismo a partire dal 2022, anche se già nel 2021 potrebbe fare qualche apparizione in pista. Il prossimo infatti sarà un anno in cui la vettura sarà svezzata per prendere poi il debutto ufficiale nel 2022, visto anche che le consegne ai clienti saranno previste appunto fra due anni, a meno di ritardi sui nuovi regolamenti GT al 2023 a causa della pandemia di Coronavirus.
</p>

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			Revealed at the BMW Sim Live event earlier this month, the BMW M4 GT3 joins iRacing in today's patch! Who's getting behind the wheel?
		</p>

		<p>
			The BMW M4 GT3 enters the virtual world today. You can drive the car on iRacing before it even races in the real world!
		</p>
	</div>
</blockquote>

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		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="113" id="ips_uid_8890_5" src="https://www.drivingitalia.net/applications/core/interface/index.html" width="200" data-embed-src="https://www.youtube.com/embed/mZtzRQbQmCc?feature=oembed"></iframe>
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		<p>
			Season 1 2021 patch 2<br>
			Changelog:<br>
			General
		</p>

		<p>
			– The iRacing UI now features a “Safe Mode” for users that might be having some rendering issues with their iRacing UI.<br>
			– – The UI can enable Safe Mode for users that are having problems with the UI not rendering correctly. By default the UI will analyze the GPU settings as it starts and will automatically decide if it should start in Safe Mode. If it decides to start in Safe Mode, you will be shown an error message with further information.<br>
			– – Safe Mode fixes an issue for users without Hardware Acceleration. The issue was appearing as a large black or white rectangle instead of displaying the iRacing UI.<br>
			– – While Safe Mode is enabled, users will not be able to render content in the 3D Model Viewer.<br>
			– – – If you wish to manually override this setting, you may change the “uiSafeMode” setting under the “[Graphics DX11]” section in the “app.ini” file. Automatic (0), On (1), or Off (2).
		</p>

		<p>
			– A Gift Card link has been added to the side-bar.
		</p>

		<p>
			Hosted Sessions
		</p>

		<p>
			– The logic for loading, displaying, filtering, and creating Hosted Sessions has been optimized.<br>
			– – These changes should reduce your load times and refresh rates, and increase the speed that the page updates, even during heavily populated times.
		</p>

		<p>
			– Fixed an issue where the “Purchase” button for a Session was not changing to the “Update” button once the content was purchased.
		</p>

		<p>
			3D Car Viewer
		</p>

		<p>
			– Improved object positioning and camera field-of view to work better with very wide aspect ratios.
		</p>

		<p>
			– Fixed an issue where the 3D models were not automatically updating specular maps.
		</p>

		<p>
			– Fixed an issue where changes in newly created car folders were not being processed.
		</p>

		<p>
			– Fixed a variety of rendering issues with the following vehicles:<br>
			– – Chevrolet Corvette C6.R GT1<br>
			– – Dallara IR18<br>
			– – Lucas Oil Off Road Pro Trucks (Lucas Oil Off Road Pro 2 Truck)<br>
			– – NASCAR Cup Series Toyota Camry<br>
			– – NASCAR Gander Outdoors Chevrolet Silverado<br>
			– – Skip Barber Formula 2000<br>
			– – Supercars Holden ZB Commodore<br>
			– – Modified – SK (Modified – SK)
		</p>

		<p>
			Paint Shop
		</p>

		<p>
			– A new sponsor, VRX Simulators, has been added to the Paint Shop.
		</p>

		<p>
			SIMULATION:
		</p>

		<p>
			AI Racing
		</p>

		<p>
			– AI Drivers have received additional training with the following vehicles:<br>
			– – BMW M4 GT4<br>
			– – Dallara P217<br>
			– – Porsche 718 Cayman GT4 Clubsport MR<br>
			– – Skip Barber Formula 2000<br>
			– – USF 2000
		</p>

		<p>
			– AI Vehicle parameters have been updated for the following vehicles:<br>
			– – Audi RS 3 LMS<br>
			– – Dallara F3<br>
			– – Dallara P217<br>
			– – Global Mazda MX-5 Cup<br>
			– – Indy Pro 2000 PM-18<br>
			– – Kia Optima<br>
			– – Porsche 911 GT3 Cup (991)<br>
			– – SCCA Spec Racer Ford<br>
			– – USF 2000<br>
			– – VW Jetta TDI Cup
		</p>

		<p>
			Pit Stops
		</p>

		<p>
			– Fixed an issue where the pit crew would appear to always remove the same type of compound tire, regardless of which type was actually on the vehicle at the time.
		</p>

		<p>
			Audio
		</p>

		<p>
			– Undercarriage scrape sounds have been updated.
		</p>

		<p>
			Force Feedback
		</p>

		<p>
			– Fixed an issue where force feedback was stopping when SimRacingStudio was launched.<br>
			– – This change may also fix the issue with SteamVR stopping our FFB at launch. This fix causes a momentary loss of steering input when the issue arises, this should only happen at Sim startup, but if for some reason that causes you trouble you can disable it by setting [Force Feedback] resetWhenFFBLost=0 in the app.ini file.
		</p>

		<p>
			CARS:
		</p>

		<p>
			BMW M4 GT3 – Prototype
		</p>

		<p>
			-NEW CAR!<br>
			– – iRacing’s renewed focus on GT3 content continues with an early release of the BMW M4 GT3 that will make its real-world racing debut in 2021. Revealed at BMW Sim Live in early December, the new car will compete in GT3 series around the world in the coming years, and will also run in iRacing’s corresponding official series and special events. The BMW M4 GT3 is a pre-release version of the BMW M4 GT3 that will be made available to iRacing members in the weeks after the 2021 Season 1 build. The car succeeds the BMW Z4 GT3 as the second BMW to join iRacing’s GT3 offerings. In the coming months, the in-development car will shed the Beta label for all members, receiving a comprehensive set of updates to match its final real-world form.<br>
			– – – – Add the BMW M4 GT3 to your digital garage from the iRacing Store here: https://members.iracing.com/membersite/member/CarDetail.do?carid=132
		</p>

		<p>
			Chevrolet Monte Carlo SS
		</p>

		<p>
			– iRacing setups have been updated.
		</p>

		<p>
			Dallara iR-01
		</p>

		<p>
			– Additional options have been added to steering pinion ratio and brake master cylinders.
		</p>

		<p>
			– Aerodynamic parameters have been updated.
		</p>

		<p>
			– Brake pad Mu has been increased.
		</p>

		<p>
			– Tire compounds have been adjusted.
		</p>

		<p>
			– Force feedback has been reduced.
		</p>

		<p>
			Dallara IR18
		</p>

		<p>
			– Heat absorption for rear tires has been reduced while running at Road Courses.
		</p>

		<p>
			– Tire wear rate has been reduced slightly for the left-side tires while running at short Ovals.
		</p>

		<p>
			– Tire parameters have been updated for when this vehicle is running at Superspeedways.
		</p>

		<p>
			– For the New Damage Model, slightly reduced rear wheel tether break limits and significantly reduced nose tether break limits.
		</p>

		<p>
			– Engine and backfire sounds have been updated.
		</p>

		<p>
			– iRacing setups have been updated.
		</p>

		<p>
			Dallara P217
		</p>

		<p>
			– Refueling rate has been adjusted.
		</p>

		<p>
			Dirt Modified
		</p>

		<p>
			– (Dirt 358 Modified) – Rev limit RPM has been reduced from 7800 to 7600.
		</p>

		<p>
			Global Mazda MX-5 Cup
		</p>

		<p>
			– In-car engine sounds have been improved.
		</p>

		<p>
			Lamborghini Huracán GT3 EVO
		</p>

		<p>
			– Diveplanes have been adjusted to their upper location.
		</p>

		<p>
			– Level of detail models (LoDs) for the cockpit have been updated.
		</p>

		<p>
			Mercedes-AMG GT3
		</p>

		<p>
			– iRacing setups have been updated.
		</p>

		<p>
			NASCAR Cup Series Chevrolet Camaro ZL1
		</p>

		<p>
			– Car parameters have been adjusted for when this vehicle is running at Darlington Raceway.
		</p>

		<p>
			– iRacing setups have been updated.
		</p>

		<p>
			NASCAR Cup Series Ford Mustang
		</p>

		<p>
			– Car parameters have been adjusted for when this vehicle is running at Darlington Raceway.
		</p>

		<p>
			– iRacing setups have been updated.
		</p>

		<p>
			NASCAR Cup Series Toyota Camry
		</p>

		<p>
			– Car parameters have been adjusted for when this vehicle is running at Darlington Raceway.
		</p>

		<p>
			– iRacing setups have been updated.
		</p>

		<p>
			NASCAR Gander Outdoors Chevrolet Silverado
		</p>

		<p>
			– iRacing setups have been updated.
		</p>

		<p>
			NASCAR Gander Outdoors Ford F150
		</p>

		<p>
			– iRacing setups have been updated.
		</p>

		<p>
			NASCAR Gander Outdoors Toyota Tundra
		</p>

		<p>
			– iRacing setups have been updated.
		</p>

		<p>
			NASCAR Xfinity Chevrolet Camaro
		</p>

		<p>
			– iRacing setups have been updated.
		</p>

		<p>
			NASCAR Xfinity Ford Mustang
		</p>

		<p>
			– iRacing setups have been updated.
		</p>

		<p>
			NASCAR Xfinity Toyota Supra
		</p>

		<p>
			– iRacing setups have been updated.
		</p>

		<p>
			Porsche 911 GT3 Cup (991)
		</p>

		<p>
			– A variety of vehicle parameters have been adjusted, including:<br>
			– – Aerodynamic drag has been reduced slightly.<br>
			– – Diff locking has been increased slightly to reduce inside wheelspin<br>
			– – Rear wing angle adjustment range has been reduced.<br>
			– – Maximum rear ride height has been reduced.<br>
			– – Toe-in adjustment is now only allowed at the rear.
		</p>

		<p>
			Super Late Model
		</p>

		<p>
			– iRacing setups have been updated.
		</p>

		<p>
			[Legacy] Dallara DW12
		</p>

		<p>
			– Engine sounds have been updated.
		</p>

		<p>
			TRACKS:
		</p>

		<p>
			Brands Hatch Circuit
		</p>

		<p>
			– (Rallycross) – Fixed an issue where drivers could get embedded inside the wall on the right-side of the Joker lap.
		</p>

		<p>
			The Bullring
		</p>

		<p>
			– Lightmaps for objects at night have been updated.
		</p>

		<p>
			Cedar Lake Speedway
		</p>

		<p>
			– Night lighting is now available at this track.
		</p>

		<p>
			– Fence shadows have been updated.
		</p>

		<p>
			– Pyrotechnicians have arrived at this track, and will perform fireworks displays.
		</p>

		<p>
			– Fixed a wall snagging issue with the front-stretch cut-out.
		</p>

		<p>
			Indianapolis Motor Speedway
		</p>

		<p>
			– Track logo has been updated.
		</p>

		<p>
			iRacing Superspeedway
		</p>

		<p>
			– Pit exit merge checkpoints have been adjusted.
		</p>

		<p>
			Long Beach Street Circuit
		</p>

		<p>
			– Adjusted the display of some objects when running at lower Object Detail levels.
		</p>

		<p>
			– Gain-time checkpoints at Turn 5 have been adjusted.
		</p>

		<p>
			– Collision parameters of tirewall objects have been adjusted.
		</p>

		<p>
			– Water sound effects have been updated for the dolphin fountain.
		</p>

		<p>
			– Some of the bumps along Shoreline have been reduced.
		</p>
	</div>
</blockquote>

<p>
	 
</p>
]]></description><guid isPermaLink="false">26924</guid><pubDate>Thu, 17 Dec 2020 20:18:00 +0000</pubDate></item></channel></rss>
