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<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/159/?d=1</link><description>News: News</description><language>en</language><item><title>F1 2020 Codemasters: rilasciata patch 1.16</title><link>https://www.drivingitalia.net/home-page/software/f1-2020-codemasters-rilasciata-patch-116-r27050/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2021_02/F12020_Abu_Dhabi_03_4K.jpg.002c18ae5b2c2655e301ab0d66ff807d.jpg" /></p>

<p>
	 
</p>

<p>
	Il team di Codemasters ha rilasciato un nuovo aggiornamento per F1 2020, portando il gioco dedicato al Circus alla versione 1.16.
</p>

<p>
	Ecco di seguito il changelog completo. Commenti nel <a href="https://www.drivingitalia.net/index.php?/forums/topic/82194-f1-2020-codemasters-official-patch/&amp;tab=comments#comment-919191" rel="">topic dedicato</a>
</p>

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			<strong>F1® 2020 PATCH NOTES - v1.16</strong>
		</p>

		<p>
			Patch 1.16 is out now on PC, Xbox, PS4 and coming very soon to Google Stadia - and you can check out the notes below:
		</p>

		<ul><li>
				Addressed an issue where F2™ setups could not be downloaded from time trial leaderboards.
			</li>
			<li>
				Addressed an issue on PS4 where pressing "Find Me" would result in time trial leaderboards being empty. This could lead to a perpetual load going to track. 
			</li>
			<li>
				Addressed a crash when negotiating with a driver while an activity was scheduled for the same day in MyTeam. 
			</li>
			<li>
				Addressed a crash when retiring and advancing to the next session in Classic Full Qualifying. 
			</li>
			<li>
				Addressed a crash when a player leaves/re-joins while a player is scrolling through lap times in the race director. 
			</li>
			<li>
				Increased the update rate of the weather forecast in the garage monitor. 
			</li>
			<li>
				Addressed an issue where the option to select a new car livery for ‘Multiplayer and Solo Use’ did not highlight.
			</li>
		</ul></div>
</blockquote>

<p>
	 
</p>
]]></description><guid isPermaLink="false">27050</guid><pubDate>Mon, 15 Feb 2021 11:30:15 +0000</pubDate></item><item><title>WRC 9: FIA Rally Star DLC disponibile, inizia la caccia al campione</title><link>https://www.drivingitalia.net/home-page/software/wrc-9-fia-rally-star-dlc-disponibile-inizia-la-caccia-al-campione-r27048/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2021_02/fia_rally_star.jpg.62c3f201f98c304ba1baeab45e01420e.jpg" /></p>

<p>
	 
</p>

<p>
	NACON, KT Racing Studio e Fédération Internationale de l’Automobile (FIA) annunciano la disponibilità del nuovo <a href="https://www.drivingitalia.net/index.php?/forums/topic/81129-epic-games-annuncia-wrc-9-disponibile-dal-3-settembre/page/9/&amp;tab=comments#comment-920069" rel="">DLC Rally Star per WRC 9</a>, videogioco ufficiale FIA World Rally Championship. Questa nuova modalità di competizione è il risultato di una stretta collaborazione con la FIA e fa parte del programma mondiale per trovare futuri piloti di rally.
</p>

<p>
	Da febbraio ad agosto 2021, saranno condotti dodici test online per selezionare i piloti più promettenti di WRC 9. Questa prima fase della competizione è aperta ai piloti di età compresa tra i 17 ei 26 anni e si svolgerà solo con la nuova M-Sport Ford Fiesta Rally3. I vincitori dei 12 test si qualificano per una delle sei finali continentali. Al termine delle finali, i migliori saranno iscritti a un esclusivo programma di allenamento e prove FIA. Quindi i trionfatori disputeranno due stagioni nel FIA Junior WRC.
</p>

<p>
	“Il nuovo livello di realismo in WRC 9 ci dà l’opportunità di presentare questa sfida a tutti gli appassionati di sport di tutto il mondo”, ha affermato Jerome Russell, Direttore del programma FIA. “Potrebbe esserci il prossimo Sébastien Loeb, Ott Tänak o Sébastien Ogier e dobbiamo solo trovarlo!”
</p>

<p>
	Il DLC FIA Rally Star è ora disponibile per Xbox One e Xbox Series X | S, PlayStation 4, PlayStation 5 e PC su Epic Games Store.
</p>

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		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="113" src="https://www.drivingitalia.net/applications/core/interface/index.html" width="200" data-embed-src="https://www.youtube.com/embed/okkkCxVcRic?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">27048</guid><pubDate>Fri, 12 Feb 2021 16:50:02 +0000</pubDate></item><item><title>rFactor 2: Competition Blog Week 6 + nuove serie sul CS</title><link>https://www.drivingitalia.net/home-page/software/rfactor-2-competition-blog-week-6-nuove-serie-sul-cs-r27047/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2021_02/646918952_Senzanome.png.f8cb7e1bd07dba1a0346d292e6c04303.png" /></p>

<p>
	 
</p>

<p>
	Studio 397 ha pubblicato il <a href="https://www.studio-397.com/2021/02/competition-system-blog-week-6/" rel="external">sesto blog post</a> all'interno del quale il team risponde alle domande dei giocatori riguardanti il Competition System
</p>

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			Looking around me, the outside world is covered in snow. A clear sign we’re still in the middle of winter in the Northern Hemisphere. Today we also started a new series of competitions, leveraging the just released update of Indianapolis as well as the build update that we’ve just shared publicly as a release candidate. A lot of effort from our complete development team has gone into that, so we hope you will all take it for a thorough spin to ensure it works well before we declare it stable in a week or two.
		</p>

		<p>
			One of the scheduled competitions actually did not start yet. I guess this is one of the things that can happen in beta. One of our tools we use for generating such series showed a very specific issue, which we have pinpointed and solved today, so we expect that one to be up tomorrow too.
		</p>

		<p>
			Behind the scenes we are currently working at a plan to bring some parts of our upcoming GT Challenge and hotlap competitions into the new system. I anticipate that in a week or two we will be able to announce a lot more details about that. But for today, that’s it, so let’s move on to answering some of your questions again!
		</p>
	</div>
</blockquote>

<p>
	<img alt="CS_blog_2021_02_10_screen_04.jpg" class="ipsImage" data-ratio="72.00" height="375" width="1000" src="https://www.studio-397.com/wp-content/uploads/2021/02/CS_blog_2021_02_10_screen_04.jpg"></p>

<p>
	Sono iniziate inoltre quattro nuove series sul Competition System:
</p>

<ul><li>
		Alpine Cup February 2021: l'abbiamo già conosciuta in questo inizio 2021, la Alpine Cup degli EnduRacers torna per una nuova "stagione" di gare, tutte rigorosamente gratuite
	</li>
	<li>
		Classics February 2021: gli amanti delle F1 storiche avranno di che bearsi occhi e orecchie in questa serie totalmente gratuita. McLaren M23, Brabham BT44B e March 761 su 6 circuiti imperdibili tra i quali figurano Monza, Spa-Franchorchamps e Monaco direttamente dalla stagione 1966
	</li>
	<li>
		GT3 Series February 2021: tra le più attese del CS, richiede ovviamente il GT3 Bundle e altri due circuiti premium, Spa e Sebring
	</li>
	<li>
		Porsche Cup February 2021: terza novità assoluta, l'incredibile Porsche Cup è protagonista di questa series, oltre alla vettura bisogna disporre di Spa, Azure e Nurburgring
	</li>
</ul>
]]></description><guid isPermaLink="false">27047</guid><pubDate>Thu, 11 Feb 2021 20:52:28 +0000</pubDate></item><item><title>iRacing: in arrivo una nuova Super Late Model</title><link>https://www.drivingitalia.net/home-page/software/iracing-in-arrivo-una-nuova-super-late-model-r27046/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2021_02/Et5ZkQ6WYAAzWFn.jpg.f71cfde744e5ae8730011b5ade430d68.jpg" /></p>

<p>
	 
</p>

<p>
	Siamo quasi alla fine della Stagione 1 2021 e il team americano capitanato da Dave Kaemmer comincia con l'opera di pubblicazione di teaser volti a svelare i nuovi contenuti in arrivo con la nuova build.
</p>

<p>
	La prima vettura mostrata è un nuovo modello della NASCAR Super Late Model, una via di mezzo tra una NASCAR Modified e una Xfinity. Nelle prossime settimane seguiranno sicuramente nuovi annunci. Commenti nel <a href="https://www.drivingitalia.net/index.php?/forums/topic/83446-iracing-season-2-2021/" rel="">topic dedicato</a>
</p>

<div class="ipsEmbeddedOther">
	<iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedid="embed1791544852" scrolling="no" src="https://www.drivingitalia.net/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://twitter.com/iRacing/status/1359624769201668106" style="height:482px;"></iframe>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">27046</guid><pubDate>Thu, 11 Feb 2021 16:43:27 +0000</pubDate></item><item><title>rFactor 2 Build update ed Indianapolis aggiornata</title><link>https://www.drivingitalia.net/home-page/software/rfactor-2-build-update-ed-indianapolis-aggiornata-r27045/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2021_02/rF2-Indy-Update-2.jpg.605ff20fb92b3c545484523aa548fc8c.jpg" /></p>
<p>
	 
</p>

<p>
	Update time! 
</p>

<p>
	Hello sim racing friends, today we at Studio 397 present you with not only a new build of rFactor 2 for your sim racing pleasure, but also the long awaiting PBR update to our Indianapolis Motor Speedway circuit! Happy days of racing await you all…
</p>

<p>
	<strong>Build Update</strong>
</p>

<p>
	For this latest build release, we have focussed particular attention on identifying, replicating and resolving a number of prominent issues and bugs that have been reported by the community through our various communication channels. For the most part, this update contains the first round of fixes that have been achieved as part of that process – although we certainly have more issues to look at for future builds. This is new build can be considered an initial pass at addressing some of these outstanding issues, and further development work is already well underway on our next release – so expect further updates in the coming weeks as we continue to develop rFactor 2 and bring it more into line with our own and the communities expectations. 
</p>

<p>
	As we discussed in the January Development Roadmap post at the end of last month, this release will be deployed to players in a slightly different way than you have become accustomed to in recent years. Although the new build has been thoroughly tested by our beta testing team and the developers, in order to mitigate any potential risks to the stability of the public version of the simulation we have elected to move future build updates to a temporary “Release Candidate” branch of rFactor 2 – accessible by right-clicking rFactor 2 in your Steam library, and selecting ‘Properties – betas – Release Candidate’.
</p>

<p>
	The ‘Release Candidate’ branch containing the new fixes will be active between a week to a month or so, and should no significant issues be reported we will import the update to the main public branch of the simulation after this review period has been completed. 
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2021_02/rF2-Indy-Update-7.jpg.dad58c7b4822297677f90f7c136e1813.jpg" data-fileid="48257" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="48257" data-ratio="56.30" data-unique="6x1djjpfi" width="1000" alt="rF2-Indy-Update-7.jpg" src="https://www.drivingitalia.net/uploads/monthly_2021_02/rF2-Indy-Update-7.thumb.jpg.e9621d8d74da31ce160a9ce62709fba1.jpg"></a>
</p>

<p>
	Changelog
</p>

<ul><li>
		We’ve removed the Max 2012 plugins as they no longer work, and provided the last working Max 2017 plugins. We have no intention to upgrade them any longer as we can’t get these versions of Max any more to test. Furthermore, we urge the modding community to upgrade to current Max versions.
	</li>
	<li>
		Fixed: Reflection mapper in Scene Viewer, so it renders from the same point as the user sees.
	</li>
	<li>
		Fixed: Bind a mouse click to any input control.
	</li>
	<li>
		Fixed: Issues with showroom performance.
	</li>
	<li>
		Fixed: Missing error prompt when textures are missing from content.
	</li>
	<li>
		Fixed: Issue with a white screen you get when you try to assign a control.
	</li>
	<li>
		Fixed: Visible damage sometimes corrupting car bodies, to properly fix the hotfix that temporarily disabled the visible damage.
	</li>
	<li>
		Fixed: Issue where clouds could show similar corruption as car bodies.
	</li>
	<li>
		Fixed: Showroom Upgrades not displaying which require MAS Files.
	</li>
	<li>
		Fixed: Glitch where “the lights would suddenly go off” when transitioning from light to dark at dusk.
	</li>
	<li>
		Fixed: Exploit where you could still set the FE car to use 250kW in the setup in a race when that setting is reserved for “attack mode”.
	</li>
	<li>
		Fixed: Overlays would not correctly follow the attack mode countdown timing.
	</li>
	<li>
		AIW Editor: Added new line smoothing option, and added soft selection for manual adjustments.
	</li>
	<li>
		Added an internal option to the player.json to turn off multi-threading in the UI. Defaults to “on”.
	</li>
	<li>
		Added code support so we can detect a disabled Steam overlay, to warn you about why a shopping cart won’t show up.
	</li>
	<li>
		Changed how a dedicated server shuts down when asked so it no longer crashes with a non-zero return code.
	</li>
	<li>
		Pausing sessions in a dedicated server will now only pause the first one.
	</li>
	<li>
		Increased an internal timeout when talking to Steam to give it more time before we give up or retry.
	</li>
	<li>
		Scene Viewer Changes: Moved Web UI Port to 5396 by default and added support for up to 128 scenes in configuration file
	</li>
</ul><p>
	We hope you enjoy this latest build of rFactor 2 as we continue to review and improve the current state of the simulation, with a view to addressing further outstanding issues and bringing new features and functionality to the title in the weeks, months and years ahead. 
</p>

<p>
	<strong>Indianapolis Motor Speedway 2020 V1.06</strong>
</p>

<p>
	The famed Brickyard, home to countless memories of American motorsport triumphs and tragedies throughout the years, and scene of one of the most controversial and frankly downright bizarre Formula One Grand Prix in living memory.
</p>

<p>
	Renowned the world over for the 500-mile IndyCar race on the legendary oval configuration of the Indianapolis Motor Speedway, back in 1998 a deal was struck by then circuit Chairman, CEO and President Tony George to bring Formula One Grand Prix racing back to the American venue – prompting the commencement of a major redevelopment program that would include a brand-new infield road course section, one capable of hosting international grade car and bike racing events.
</p>

<p>
	Over a two-year construction phase, the Indianapolis Motor Speedway would be transformed into an international class racing facility capable of hosting top level motorsport events, with the new road course variant utilizing the final banked corner of the daunting oval before passing over the iconic start/finish straight row of the original bricks.
</p>

<p>
	The work would be completed on time by the Speedway, and the year 2000 would mark a pivotal moment in the 111-year history of the circuit – when the FIA Formula One World Championship visited the newly created infield course for the very first time – an event seen by some 200,000 spectators in what would go down in history as one of the largest crowd attendances ever recorded in Grand Prix racing.
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2021_02/rF2-Indy-Update-6.jpg.12a3da1be2f93f99bddf4426c73811f1.jpg" data-fileid="48256" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="48256" data-ratio="56.30" data-unique="fpn61ba53" width="1000" alt="rF2-Indy-Update-6.jpg" src="https://www.drivingitalia.net/uploads/monthly_2021_02/rF2-Indy-Update-6.thumb.jpg.10c7c33c48762f8f21810156e73bf1b3.jpg"></a>
</p>

<p>
	Sadly the love affair between Formula One and Indianapolis would be a short-lived experience, with the tyre debacle of 2005 doing much to dampen enthusiasm for the sport in the USA. Despite changes having been put in place to ensure Formula One could safely resume racing at the facility, rapidly dwindling audience attendance would do much to see off the sport from American shores at the end of the 2007 racing season – leaving a USA sized gap in the Formula One calendar that would only be filled some five years later by the brand-new Circuit of the Americas venue in Austin, Texas.
</p>

<p>
	Fortunately, for those who wish to see the famous track in action on a regular basis, we’ve got a particularly nice new update you might enjoy – bringing our Indianapolis Motor Speedway circuit up to the 2020 configuration with build version 1.00 in rFactor 2, and adding all the latest PBR development goodies to this iconic and impressive racing venue.
</p>

<p>
	2020 Indianapolis Motor Speedway | V1.00 | Update Notes:
</p>

<ul><li>
		Update of 2013 Release to 2020.
	</li>
	<li>
		Replaced 2013 layout with modern equivalent
	</li>
	<li>
		Full PBR Conversion of all assets
	</li>
	<li>
		Replaced Crowds with new assets
	</li>
	<li>
		Replaced Marshals with new assets
	</li>
	<li>
		Added Pitlane Props (Pit Stands, Fuelling Rigs, Pit Markers)
	</li>
	<li>
		Added accurate background night lighting
	</li>
	<li>
		Added Advertisements
	</li>
	<li>
		Added building at Road Course S1
	</li>
	<li>
		Improved various assets such as armco barriers
	</li>
	<li>
		AI Updates to 2007 GP and Modern GP layouts.
	</li>
	<li>
		Various other improvements and tweaks
	</li>
</ul><p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2021_02/rF2-Indy-Update-4.jpg.615585665c265ea2317738af49b53c10.jpg" data-fileid="48255" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="48255" data-ratio="56.30" data-unique="w5xrurv30" width="1000" alt="rF2-Indy-Update-4.jpg" src="https://www.drivingitalia.net/uploads/monthly_2021_02/rF2-Indy-Update-4.thumb.jpg.18057b2e591aae23fb36f510c95690f9.jpg"></a>
</p>

<p>
	The new build of the circuit has been under development for quite a while here at rFactor 2 HQ, and should download automatically from the Steam Workshop the next time your restart your rFactor 2 Steam client.
</p>

<p>
	Available as a free piece of content within the official Studio 397 Steam Workshop (click here), the track comes complete in four unique configurations – the original ‘Brickyard’ oval, the modern paved oval, the 2020 Indianapolis Grand Prix configuration and the final 2007 Grand Prix layout.
</p>

<p>
	We are particularly pleased with the changes brought about in this update, both from a visual point of view (check out the night lighting!) and also the work we have undertaken on the track surface itself – giving the venue a little more grip and feel that should transform the driving experience for our players when out on circuit.
</p>

<p>
	We hope you like the new build, and see you out on track!
</p>]]></description><guid isPermaLink="false">27045</guid><pubDate>Wed, 10 Feb 2021 20:19:03 +0000</pubDate></item><item><title>Assetto Corsa Competizione update v1.7 e British GT Pack disponibili</title><link>https://www.drivingitalia.net/home-page/software/assetto-corsa-competizione-update-v17-e-british-gt-pack-disponibili-r27044/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2021_02/ss_00237d361aa9eddaf85f50b11591ddef51ee1058.1920x1080.jpg.e8e7c044d08c4ba4e3d0a510e0a8a262.jpg" /></p>

<p>
	 
</p>

<p>
	<em>Introducing the BRITISH GT PACK DLC, OUT NOW on Steam!</em>
</p>

<p>
	<em>Our all-new DLC features some of the most well-known racetracks in the UK (Snetterton Circuit, Donington Park Circuit and Oulton Park Circuit) bringing all the action of the 2019 British GT Championship by SRO Motorsports Group to Assetto Corsa Competizione. What’s more, the BRITISH GT PACK DLC will introduce more than 40 new liveries and 70 drivers from the 2019 season, together with a dedicated Championship season.</em>
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2021_02/ss_1c1da409e4ad0a8543760c3356d2dfa893190b0e.1920x1080.jpg.b40dac2861e4d8297c370e9cf92efe19.jpg" data-fileid="48248" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="48248" data-ratio="56.30" data-unique="qs8qrfqx9" width="1000" alt="ss_1c1da409e4ad0a8543760c3356d2dfa893190b0e.1920x1080.jpg" src="https://www.drivingitalia.net/uploads/monthly_2021_02/ss_1c1da409e4ad0a8543760c3356d2dfa893190b0e.1920x1080.thumb.jpg.b11187fe8e5107565f96f6607a883c64.jpg"></a>
</p>

<p>
	<em>The <a href="https://store.steampowered.com/app/1493170/Assetto_Corsa_Competizione__British_GT_Pack/?fbclid=IwAR29FIYfwjaz648Oua48xeVkkiFhmVqgU_e99MO4I2u3W1FmlJMmJ0L6qe8" rel="external">BRITISH GT PACK DLC</a> brings all the action of the 2019 British GT Championship by SRO Motorsports Group to Assetto Corsa Competizione. This new DLC pack features three of the most iconic racetracks from the UK:</em>
</p>

<ul><li>
		<em>Donington Park Circuit</em>
	</li>
	<li>
		<em>Oulton Park Circuit</em>
	</li>
	<li>
		<em>Snetterton Circuit</em>
	</li>
</ul><p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2021_02/ss_04cd1cc77be68df2f5a18ef9acd62fd86a69fbd6.1920x1080.jpg.114cf310afc4b92627a29626d39aa953.jpg" data-fileid="48249" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="48249" data-ratio="56.30" data-unique="xlonszxw3" width="1000" alt="ss_04cd1cc77be68df2f5a18ef9acd62fd86a69fbd6.1920x1080.jpg" src="https://www.drivingitalia.net/uploads/monthly_2021_02/ss_04cd1cc77be68df2f5a18ef9acd62fd86a69fbd6.1920x1080.thumb.jpg.4418a999b190db1ff807268ef1b6e000.jpg"></a>
</p>

<p>
	<em>Furthermore, the BRITISH GT PACK DLC adds more than 40 new liveries and 70 drivers from the 2019 season, together with a dedicated Championship season. The British GT season is accessible for all players of Assetto Corsa Competizione with base content, and with the corresponding game update (v1.7), all players can now enjoy mixed-class races under the British GT season selection. The three new British tracks and the ability to select GT4 cars is exclusive to owning the BRITISH GT Pack and the GT4 European Series DLC, respectively. However, players who do not yet own the GT4 European Series and the BRITISH GT DLC packs can still enjoy mixed-class races on all base content tracks and race with GT4 opponents on the same track.</em>
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2021_02/ss_141f0d49671bbe40cbc6625269ee17cbc8142e9c.1920x1080.jpg.e82043a1ff0aa8911ac4a69f7086edfb.jpg" data-fileid="48250" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="48250" data-ratio="56.30" data-unique="f1qmblvhr" width="1000" alt="ss_141f0d49671bbe40cbc6625269ee17cbc8142e9c.1920x1080.jpg" src="https://www.drivingitalia.net/uploads/monthly_2021_02/ss_141f0d49671bbe40cbc6625269ee17cbc8142e9c.1920x1080.thumb.jpg.f0d0e887a014e0c322784d01e68769d0.jpg"></a>
</p>

<p>
	<em><strong>Changelog 1.7.0</strong><br>
	GENERAL:<br>
	- British GT tracks, Donington Park, Oulton Park and Snetterton, available as DLC.<br>
	- British GT championship season added, available as part of the DLC.<br>
	- British GT 2019 season GT3 liveries available as bonus content for all players.<br>
	- British GT 2019 season GT4 liveries available as bonus content for owners of the GT4 European Series DLC.<br>
	- British GT 2019 in-game single-player season with base-content tracks available for all players.<br>
	- British GT 2020 liveries that were previously released as bonus content are regrouped into the British GT season and remain available for all players.<br><br>
	GAMEPLAY:<br>
	- Added new game modes specific to the British GT season (playable as single race or via championship mode).<br>
	- AI - added multiclass support for single player races with AI (exclusive to the British GT season).<br>
	- AI - grouped qualifying in multiclass race weekends (when the session is set to 10 minutes or more).<br>
	- AI - tweaked scaling of "accelerated" session results when skipping sessions.<br>
	- AI - tweaked pace on wet track, reduced cornering ability in the wet.<br>
	- AI - regular blue flag behaviour disabled when GT3 cars are lapping GT4s.<br>
	- AI - increased driver error possibility in wet weather.<br>
	- Tweaked AI genome on Kyalami.<br>
	- Pit box assignment now starts from the pit exit at Spa to reduce outlap time.<br>
	- Formation lap - added threshold zone in the double file formation phase in the widget formation type to avoid undeserved penalties for cars in the inside lane on tracks with tight final corners.<br>
	- Fix for saving game while standing in the pitbox.<br>
	- Fixed potentially corrupted driving camera view after pressing look-behind and camera cycle inputs simultaneously or during session transitions.<br>
	- Fixed an occasional game crash caused by sparks emitters.</em>
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2021_02/ss_4776eea6ca3c585f3d56d614a7fbf2fbcb836014.1920x1080.jpg.3b6309a38f55abf2b350ab7fe51577f9.jpg" data-fileid="48251" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="48251" data-ratio="56.30" data-unique="47t7hbozo" width="1000" alt="ss_4776eea6ca3c585f3d56d614a7fbf2fbcb836014.1920x1080.jpg" src="https://www.drivingitalia.net/uploads/monthly_2021_02/ss_4776eea6ca3c585f3d56d614a7fbf2fbcb836014.1920x1080.thumb.jpg.9f0624ef6420e20cdfe31b38dc60cfde.jpg"></a>
</p>

<p>
	<em>UI:<br>
	- Added British GT season selection item.<br>
	- Server List - re-organization and extra optional filtering for the lobby page.<br>
	Dual mode: using filters will query the entire server list, while not using filters will only list the 100 weighted servers as before.<br>
	Note that using the filters might result in a slower server list query due to higher data load.<br>
	- Server List - trigger request of only immediately accessible servers when appropriate.<br>
	- Server List - pulse the refresh list button whenever the list should be refreshed<br>
	When toggling from filtered/sorted full-server list mode to default 100 weighted server list.<br>
	- Server List - refresh button focus steal fix with mouseover.<br>
	- MFD - added new widget item in the MFD for last lap, lap count, time remaining.<br>
	MFD now shows all vital racing information, allowing for a more compact racing HUD per user preference.<br>
	- Garage screen - added track name and season on the garage screen under server name inside the server.<br>
	- Added mirror FOV adjustment via cameraSettings.json (mirrorFOV item).<br>
	- Added virtual mirror size and vertical positioning offset adjustment via hud.json (virtualMirrorSize and virtualMirrorVerticalOffset).<br>
	- Localization updates in various langauges.<br>
	- Added missing texts to the "How to improve" section of the ratings profile.<br>
	- Controller - fixed mislabeled TC Cut 4 entry on the controller input assignment page.<br>
	- Championship page - AI skill and aggression exposed per championship round.<br>
	- Removed standings from replay HUD definition - instead, standings added as page widget that is now navigable with controller/keyboard and visible in VR.<br>
	- Minor restyling of the pedals widget - original functionality of input/full input indicators restored.<br>
	- Fixed Next/Skip Session entry in Pause menu depending on whether session is active or inactive.<br>
	- Styling changes to brand/team selection tiles.<br>
	- Team selection in MP now indicates series participation.<br><br>
	PHYSICS:<br>
	- Added backend support for British GT BOP.<br>
	NOTE: the British GT season has its own specific BOP for shared tracks (Silverstone, Brands Hatch and Spa) when in single player (only when played through the British GT season in the UI).<br>
	In Multiplayer, the shared tracks (Silverstone, Brands Hatch and Spa) always use the GT World Challenge and GT4 European Series BOP.<br>
	- Fixed unintended asymmetrical setup presets on various cars.<br>
	- BOP-regulated fuel tank limitation implemented in 2020-season Paul Ricard and Spa, values set for all cars.<br>
	- Improved vehicle ground collision simulation.<br>
	- Improved rev limiter behaviour of the AMR V8 Vantage GT3, AMR V12 Vantage GT3 and Lexus RC F GT3.<br>
	- Improved heat generation versus tyre volume, wear, pressure influence for all GT3 and GT4 wet tyres.<br>
	Potentially improves the handling of lighter, mid-engined cars in the rain.<br>
	Improves the durability of wet tyres in light-moderate wet conditions.<br>
	- Fixed front-rear inconsistency in cold wet tyre temperatures on the Audi R8 GT4 and Maserati GT4.<br>
	- Reduced settling time when adjusting the suspension of the Honda NSX GT3 Evo and Lamborghini Huracán GT3.<br>
	- Improved the influence of ambient conditions on water dissipation in the dynamic track model.<br>
	- Fixed an issue with cloud level incorrectly influencing water dissipation during night hours.<br>
	- Minor adjustments to the dynamic weather scaling (both single and multiplayer).<br>
	Wider cloud variation, lower potential rain deviation from base and lowered maximum weather drift range throughout the weekend.<br>
	General notes and guidelines still apply. In MP, variability combined with sessions set on the 3rd day of the weekend still has a chance of notable deviation from base settings.<br>
	- Shared memory - added global flags, yellow flags per sector, MFD tyre pressures, fuel to add, tyre set and compound names to shared memory writer.</em>
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2021_02/ss_039195cbe2137ebbe7ebf3a0df9f2c5ff728eb08.1920x1080.jpg.534add35f03438c97f9137fc12de2e01.jpg" data-fileid="48252" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="48252" data-ratio="56.30" data-unique="we0sot2tg" width="1000" alt="ss_039195cbe2137ebbe7ebf3a0df9f2c5ff728eb08.1920x1080.jpg" src="https://www.drivingitalia.net/uploads/monthly_2021_02/ss_039195cbe2137ebbe7ebf3a0df9f2c5ff728eb08.1920x1080.thumb.jpg.7fee7d8d3334dffd29a393202fed5431.jpg"></a>
</p>

<p>
	<em>GRAPHICS:<br>
	- Added real-time contact shadows in Visual Options.<br>
	Less taxing alternative to using the highest settings for regular dynamic shadows, also helps with shadow pop and undercar shadows when objects leave the shadow cascade.<br>
	- Improved baked skid mark visuals.<br>
	- Improved dynamic skid mark visuals using a different shader technique.<br>
	- Improved asphalt shaders across all tracks.<br>
	- Global exposure tweaks for overcast conditions.<br>
	- Global exposure tweaks for certain tracks.<br>
	- Fixed missing sun occluders at various tracks.<br>
	- Fixed or reduced mesh clipping with numberplate on the doors on the Bentley and Mclaren 720 LODs.<br>
	- Updated dash display of the Ferrari 488 GT3 Evo 2020.<br><br>
	AUDIO:<br>
	- Audio: potential fix for duplicated ambient sounds on certain tracks.<br>
	- Improved distance filter for exterior engine sounds.<br>
	- Improved internal audio blend with F7 camera.<br>
	- Enabled airport ambient sounds at Donington Park and Circuit Paul Ricard.<br>
	- Jet plane sound at Donington Park.</em>
</p>

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<p>
	 
</p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2021_02/ss_a52ac42047a268111abb3e7a9b4a0447b7e99a24.1920x1080.jpg.eebc9e7d1c0647ed4866ba09ed70abc3.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="48253" src="https://www.drivingitalia.net/uploads/monthly_2021_02/ss_a52ac42047a268111abb3e7a9b4a0447b7e99a24.1920x1080.thumb.jpg.134d0694c2f93b7dbba26f833d6db23a.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="ss_a52ac42047a268111abb3e7a9b4a0447b7e99a24.1920x1080.jpg"></a></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2021_02/ss_d8f6ed387799cefedf13b3ccb54f35a74c78e254.1920x1080.jpg.5b7a981f2d9ea3212f8131b99b147163.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="48254" src="https://www.drivingitalia.net/uploads/monthly_2021_02/ss_d8f6ed387799cefedf13b3ccb54f35a74c78e254.1920x1080.thumb.jpg.00d4913f329dcd6a05b8313fb1ab1725.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="ss_d8f6ed387799cefedf13b3ccb54f35a74c78e254.1920x1080.jpg"></a></p>
]]></description><guid isPermaLink="false">27044</guid><pubDate>Wed, 10 Feb 2021 19:47:30 +0000</pubDate></item><item><title>Assetto Corsa raggiunge la cifra record di 100 milioni di Euro in vendite!</title><link>https://www.drivingitalia.net/home-page/software/assetto-corsa-raggiunge-la-cifra-record-di-100-milioni-di-euro-in-vendite-r27042/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2021_02/assetto-corsa-competizione.jpg.008eef127308a3b0933959f9f11ed1da.jpg" /></p>

<p>
	 
</p>

<p>
	Kunos Simulazioni - studio specializzato nello sviluppo di simulazioni di guida - e Digital Bros, hanno annunciato oggi il raggiungimento della cifra di €100 Milioni di ricavi generati dalle vendite dei prodotti del franchise Assetto Corsa su tutte le piattaforme.
</p>

<p>
	Kunos Simulazioni, fondata nel 2005 da Marco Massarutto e Stefano Casillo, è stata creata con l’intento di sviluppare i migliori software di simulazione di guida sia per applicazioni professionali che d’intrattenimento. Nel 2013, Assetto Corsa esordisce su Steam dove viene lanciato nella sua versione finale a Dicembre 2014, diventando ben presto un titolo di riferimento per i fan delle simulazioni di guida. Nell’agosto del 2016 viene lanciata la versione per PS4 e Xbox one, consentendo a Assetto Corsa di raggiungere una nuova utenza nel panorama delle simulazioni racing.  Nel 2017 Kunos-Simulazioni viene acquisita da Digital Bros. La crescita esponenziale del franchise continua nel corso degli anni passando per il recente lancio di Assetto Corsa Competizione su Xbox One e PS4 e con il prossimo rilascio del gioco sulle console di nuova generazione previsto per quest’anno.
</p>

<p>
	Per rafforzare ulteriormente le potenzialità di Assetto Corsa nel settore degli eSports, Kunos Simulazioni ha assunto nel dicembre 2020 Valerio Piersanti, che ha ricoperto il ruolo di Head of Business Development in Ferrari. Piersanti entra in Kunos-Simulazioni con il ruolo di Vicepresidente del Licensing e delle Partnership di Assetto Corsa.
</p>

<p style="text-align: center;">
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2021_02/immagine.png.a1ad75dc6cdb719b9b03deabe01a2ff8.png" data-fileid="48247" data-fileext="png" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="48247" data-ratio="133.21" data-unique="xd1i780jz" width="563" alt="immagine.png" src="https://www.drivingitalia.net/uploads/monthly_2021_02/immagine.thumb.png.a9dc4cf86a945050f265c66a21ea083b.png"></a>
</p>

<p>
	“Sono entusiasta di entrare a far parte del Gruppo Digital Bros e di questa nuova sfida professionale e voglio esprimere la mia gratitudine ai fratelli Galante per la fiducia che hanno riposto in me” ha commentato Piersanti. Assetto Corsa è un brand che ho avuto il privilegio di seguire con Marco Massarutto dagli esordi, grazie alla collaborazione avviata con Ferrari. Ora l’obiettivo è di esprimere al meglio il potenziale che Assetto Corsa ha sempre dimostrato e consolidare il suo posizionamento e le sue partnership in un contesto in rapida e continua evoluzione.”
</p>

<p>
	A causa delle limitazioni applicate agli eventi motoristici su pista, la crescente richiesta di simulazioni racing nelle competizioni eSports ha contribuito a un rinnovato slancio per il settore. Utilizzando la franchigia, Kunos Simulazioni ha sviluppato una nuova strategia eSport, coinvolgendo piloti del Gruppo SRO Motorsports e campioni di F1 come Charles Leclerc a darsi battaglia in spettacolari competizioni virtuali. Inoltre, insieme ai suoi partner, Kunos Simulazioni si sta preparando a un’altra stagione SRO E-Sport GT series di successo che inizierà in primavera.
</p>

<p>
	Da segnalare inoltre una <a href="https://www.gtplanet.net/assetto-corsa-hits-e100-million-in-sales-exclusive-interview-with-kunos-marco-massarutto/?fbclid=IwAR26nidaVXC-KMCzw20v4aEUFzdAfM2wW4rJDQMzWpMeQzwNWyndpFkktIo" rel="external">intervista fatta da GT Planet</a> proprio a MArco Massarutto, disponibile in versione video.
</p>

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		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="113" id="ips_uid_7403_5" src="https://www.drivingitalia.net/applications/core/interface/index.html" width="200" data-embed-src="https://www.youtube.com/embed/KnMbkLgA9xY?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">27042</guid><pubDate>Tue, 09 Feb 2021 17:48:00 +0000</pubDate></item><item><title>Ride 4: rilasciato il Bonus Pack 04 con Daytona!</title><link>https://www.drivingitalia.net/home-page/software/ride-4-rilasciato-il-bonus-pack-04-con-daytona-r27041/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2021_02/XBOX_TitledHeroArt_BonusPack04.jpg.27b05199051d2e9983d236315832ee18.jpg" /></p>

<p>
	 
</p>

<p>
	Nuovo Bonus Pack gratuito per titolo a due ruote di Milestone: protagonista del nuovo DLC di Ride 4 però non è una moto questa volta, ma un circuito, in particolare il Daytona International Speedway in 3 layout (Moto, Road Course e Oval). Oltre a questo splendido circuito (protagonista dell'omonima 24 Ore tenutasi a fine Gennaio) sono disponibili anche 5 eventi aggiuntivi. Commenti nel <a href="https://www.drivingitalia.net/index.php?/forums/topic/80591-milestone-annuncia-larrivo-di-ride4-nel-2020/page/4/&amp;tab=comments#comment-919681" rel="">topic dedicato</a>
</p>

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		<p>
			<img alt="ss_f96b441c94be527f2d0cbb03329dbdfd46701" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://cdn.cloudflare.steamstatic.com/steam/apps/1365160/ss_f96b441c94be527f2d0cbb03329dbdfd46701a73.1920x1080.jpg?t=1612858305"></p>

		<p>
			<img alt="ss_bc8b5127478c9262745bc6ecc9856c70e1d25" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://cdn.cloudflare.steamstatic.com/steam/apps/1365160/ss_bc8b5127478c9262745bc6ecc9856c70e1d259e7.1920x1080.jpg?t=1612858305"></p>

		<p>
			<img alt="ss_ac787c38652c2652640c989841f6d23b02082" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://cdn.cloudflare.steamstatic.com/steam/apps/1365160/ss_ac787c38652c2652640c989841f6d23b02082d90.1920x1080.jpg?t=1612858305"></p>

		<p>
			<strong><img alt="ss_0b5b01c66fe79bd1555f407c912d757154cea" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://cdn.cloudflare.steamstatic.com/steam/apps/1365160/ss_0b5b01c66fe79bd1555f407c912d757154ceae6c.1920x1080.jpg?t=1612858305"></strong>
		</p>

		<p>
			<img alt="ss_109fcd39d584031ea7821245b154c4e2c6c59" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://cdn.cloudflare.steamstatic.com/steam/apps/1365160/ss_109fcd39d584031ea7821245b154c4e2c6c598d5.1920x1080.jpg?t=1612858305"></p>

		<p>
			<img alt="ss_70c64d357d0aebe95b551918ea1997bf74d6f" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://cdn.cloudflare.steamstatic.com/steam/apps/1365160/ss_70c64d357d0aebe95b551918ea1997bf74d6f126.1920x1080.jpg?t=1612858305"></p>

		<p>
			<img alt="ss_ed318d47318088d341e881a89d101c52adbe2" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://cdn.cloudflare.steamstatic.com/steam/apps/1365160/ss_ed318d47318088d341e881a89d101c52adbe2893.1920x1080.jpg?t=1612858305"></p>

		<p>
			<img alt="ss_7b78e6497725cebb5f6c6f527751ad79bca92" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://cdn.cloudflare.steamstatic.com/steam/apps/1365160/ss_7b78e6497725cebb5f6c6f527751ad79bca92184.1920x1080.jpg?t=1612858305"></p>

		<p>
			<img alt="ss_dfa263a09ce12dd36076c401117ffdfa54a55" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://cdn.cloudflare.steamstatic.com/steam/apps/1365160/ss_dfa263a09ce12dd36076c401117ffdfa54a55bde.1920x1080.jpg?t=1612858305"></p>
	</div>
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<p>
	 
</p>
]]></description><guid isPermaLink="false">27041</guid><pubDate>Tue, 09 Feb 2021 13:26:41 +0000</pubDate></item><item><title>Forza Horizon 4 arriva su Steam il 9 Marzo</title><link>https://www.drivingitalia.net/home-page/software/forza-horizon-4-arriva-su-steam-il-9-marzo-r27039/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2021_02/forza4.JPG.702dd070caea2ad6d3c38128b7c780fc.JPG" /></p>
<p>
	 
</p>

<p>
	Forza Horizon 4 arriverà su Steam il prossimo 9 marzo, primo capitolo in assoluto per la serie Forza ad arrivare sul digital delivery di Valve. Anche la versione Steam di Forza Horizon 4 avrà il crossplay con Xbox Series X|S, Xbox One e PC su Windows 10, oltre che con gli utenti che utilizzano xCloud su piattaforme mobile.
</p>

<p>
	Qui di seguito il classico trailer di lancio.
</p>

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<p>
	 
</p>]]></description><guid isPermaLink="false">27039</guid><pubDate>Tue, 09 Feb 2021 06:45:26 +0000</pubDate></item><item><title>Assetto Corsa Competizione: British GT Pack su PC il 10 Febbraio! Ecco Oulton, Snetterton e Donington</title><link>https://www.drivingitalia.net/home-page/software/assetto-corsa-competizione-british-gt-pack-su-pc-il-10-febbraio-ecco-oulton-snetterton-e-donington-r27034/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2021_02/148104683_5766371303389140_1167684866359784991_o.jpg.e7fb6628c5aa1d67af1102e9f9956ba4.jpg" /></p>

<p>
	 
</p>

<p>
	Un po' a sorpresa Kunos Simulazioni ha annunciato l'arrivo del British GT Pack il 10 Febbraio per la versione PC, mentre per le versioni console bisognerà attendere la tarda primavera.
</p>

<p>
	Il nuovo DLC per Assetto Corsa Competizione includerà tre nuovi circuiti, oltre 40 nuove livree e 70 piloti e una modalità campionato dedicata.
</p>

<p>
	Il primo circuito mostrato è Oulton Park, con gli altri due che sono Donington Park e Snetterton. Commenti nel <a href="https://www.drivingitalia.net/index.php?/forums/topic/83400-assetto-corsa-competizione-british-gt-pack-in-arrivo-su-pc-il-10-febbraio/" rel="">topic dedicato</a>
</p>

<div class="ipsEmbeddedOther">
	<iframe allowfullscreen="" data-controller="core.front.core.autosizeiframe" data-embedid="embed8819602769" scrolling="no" src="https://www.drivingitalia.net/index.php?app=core&amp;module=system&amp;controller=embed&amp;url=https://twitter.com/AC_assettocorsa/status/1357328168143773697?s=20" style="height:518px;"></iframe>
</div>

<p>
	<img alt="EtYyxhmXMAIj87w?format=jpg&amp;name=large" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://pbs.twimg.com/media/EtYyxhmXMAIj87w?format=jpg&amp;name=large"></p>

<p>
	<img alt="EtYyxgUXYAMNfN9?format=jpg&amp;name=large" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://pbs.twimg.com/media/EtYyxgUXYAMNfN9?format=jpg&amp;name=large"></p>

<p>
	<img alt="EtYyxg6XMAEwSzA?format=jpg&amp;name=large" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://pbs.twimg.com/media/EtYyxg6XMAEwSzA?format=jpg&amp;name=large"></p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2021_02/1252267771_ACCsnetterton1.jpg.b01c5477cd92c2baf1797526f37e1835.jpg" data-fileid="48220" data-fileext="jpg" rel=""><img alt="ACC snetterton 1.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="48220" data-ratio="56.3" width="1000" src="https://www.drivingitalia.net/uploads/monthly_2021_02/624460128_ACCsnetterton1.thumb.jpg.3ae0702e609fd3327ce0e37faa5320dd.jpg"></a>
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2021_02/680090557_ACCsnetterton2.jpg.e4112e89c969672cbe3b63764d3397ab.jpg" data-fileid="48221" data-fileext="jpg" rel=""><img alt="ACC snetterton 2.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="48221" data-ratio="56.3" width="1000" src="https://www.drivingitalia.net/uploads/monthly_2021_02/437127249_ACCsnetterton2.thumb.jpg.8309571fdd32fcc305fc4a374b82f7b0.jpg"></a>
</p>

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