<?xml version="1.0"?>
<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/143/?d=1</link><description>News: News</description><language>en</language><item><title>Nuovi sconti Steam da non perdere con il Games in Italy !</title><link>https://www.drivingitalia.net/home-page/software/nuovi-sconti-steam-da-non-perdere-con-il-games-in-italy-r27395/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2021_07/428647717_steamsconti.JPG.1ae79381239609825328d26cfe91b5cf.JPG" /></p>

<p>
	 
</p>

<p>
	Benvenuti alla prima promozione dei <strong><a href="https://store.steampowered.com/sale/gamesinitaly?fbclid=IwAR3fPN9eLhUaK3yer3bn2qIyxkpq31P7SedEcR0cliecGu89Ys1bwWyIztY" rel="external">Games in Italy su Steam</a></strong>!<br><br>
	L'Italia è nota nel mondo per cibo, arte, design, moda e automobili. Eppure, l'Italia è anche la patria di tantissimi videogiochi. Opere dal respiro internazionale, vincitrici di numerosi premi e riconoscimenti.<br>
	In occasione della nuova edizione di First Playable, il principale evento B2B internazionale in Italia sul game business, oltre 70 studi di sviluppo italiani si sono uniti per questa promozione speciale che si terrà da giovedì 1 a lunedì 5 luglio!
</p>

<p>
	Scopri l'Italia attraverso più di 150 videogiochi unici! Buon divertimento!
</p>

<p>
	Non mancano naturalmente gli sconti su <strong><a href="https://store.steampowered.com/category/racing_sim/" rel="external">tantissimi racing games e simulatori di guida</a></strong>, per citarne alcuni:
</p>

<ul><li>
		Forza Horizon 4 a -50%
	</li>
	<li>
		Assetto Corsa Competizione a -60%
	</li>
	<li>
		F1 2020 a -75%
	</li>
	<li>
		Assetto Corsa a -80%
	</li>
	<li>
		rFactor 2 a -60%
	</li>
	<li>
		Automobilista 2 a -50%
	</li>
	<li>
		DiRT Rally 2.0 a -75%
	</li>
	<li>
		Project CARS 3 a -70%
	</li>
	<li>
		Motorsport Manager a -85%
	</li>
	<li>
		KartKraft a -66%
	</li>
	<li>
		WRC 8 a -70%
	</li>
	<li>
		Kart Racing Pro a -30%
	</li>
</ul>
]]></description><guid isPermaLink="false">27395</guid><pubDate>Fri, 02 Jul 2021 16:34:29 +0000</pubDate></item><item><title>Automobilista 2 June 2021 Development Update</title><link>https://www.drivingitalia.net/home-page/software/automobilista-2-june-2021-development-update-r27394/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2021_07/1360337461_automobilista2.jpg.1aed53c0e71344175bef98ac81999aba.jpg" /></p>

<p>
	 
</p>

<p>
	Reiza Studios ha pubblicato il nuovo Development Update del mese di Giugno dedicato al suo Automobilista 2. Come di consueto, il diario di sviluppo ci aggiorna sui lavori in corso e su quello che vedremo implementato in game nel prossimo futuro.
</p>

<p>
	Per commenti e discussioni fate riferimento <strong><a href="https://www.drivingitalia.net/index.php?/forums/topic/80985-automobilista-2-official-thread/page/30/&amp;tab=comments#comment-922285" rel="">al forum dedicato</a></strong>.
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			Greetings everyone!<br>
			The month of June already is in the rear view mirror, and what a month it was - first with the release of V1.2 and the Racin´ USA DLC (which we were thrilled to see so widely well received), followed by a hard push towards bug hunting and further improvements in the subsequent weeks.<br><br>
			In fact this slightly delayed Dev Update is largely because we are still at it, working on a new complementary update due out this weekend - and given we´ve been pushing out complementary updates over the last couple of weeks to get some outstanding issues fixed ASAP, there won´t be the usual big update this time but rather another smaller collection of fixes &amp; improvements to wrap up this dev cycle.<br><br>
			Our focus continues to be on complementing the work on the new features and fixing issues that have come up since V1.2, as well as some older issues which we had been struggling for a while to track down - to this end it´s very important that users continue to submit their Bugsplat reports if they do run into a crash, if possible including information about their previous steps leading to the crash as those are most helpful to track down its source.<br><br>
			This focus will carry on over July for the next big update, as along with trying to resolve any pending issues we manage to track down and generally further tidy things up, we´ll be pushing to add a few more options and quality-of-life improvements that have been commonly requested by users.<br><br>
			So let´s go over what we´ve got on the immediate horizon:<br><br><img alt="ss184115.jpg" class="bbCodeImage LbImage" data-ratio="75.08" style="" width="999" src="https://forum.reizastudios.com/attachments/ss184115-jpg.15872/"><br><br>
			We have further developments to <b><span style="text-decoration: underline">Real Weather and dynamic LiveTrack presets</span></b>, with some improvements to the system and Multiplayer support hopefully already integrated in this weekend´s update.<br><img alt="2.jpg" class="bbCodeImage LbImage" data-ratio="75.08" style="" width="999" src="https://forum.reizastudios.com/attachments/2-jpg.15873/"><br><br>
			By the end of the month we´ll also have live storage of weather data for new days (currently weather from days in between releases is not stored so Real Weather doesn´t work for recent days and weeks since the initial June 4th release of this feature), and also expect to integrate real feed for environment temperatures and humidity data, doing away with the overly generic regional lookup tables for good.<br><br>
			Work continues also on bringing <b><span style="text-decoration: underline">Seasonal Foliage </span></b>to the remaining tracks - next up for this weekend will be Hockenheim along with its historical variants, making the trips into the long forest straights very different experiences depending on whether your session is run on the fall, winter or spring.<br><br><img alt="ss185136.jpg" class="bbCodeImage LbImage" data-ratio="75.08" style="" width="999" src="https://forum.reizastudios.com/attachments/ss185136-jpg.15874/"><br><br><img alt="ss185859.jpg" class="bbCodeImage LbImage" data-ratio="75.08" style="" width="999" src="https://forum.reizastudios.com/attachments/ss185859-jpg.15875/"><br><br>
			With the addition of Hockenheim, all premium tracks along with Bathurst, Imola and Spielberg will be featuring seasonal foliage, along with the more discreet variations of Brazilian tracks. By the end of the month we hope to have completed this feature and have all tracks in AMS2 presenting their appropriate seasonal foliage.<br><br>
			On the <b><span style="text-decoration: underline">Physics</span></b> side, the biggest incoming development is the completion of the Traction Control system revamp that we´ve been working on through this cycle, as well as adding input binding to adjust both TC &amp; ABS in-car (and not just via ICM as it is currently).<br><br>
			Still on the topic of input bindings, by the end of the month we hope to offer the often-requested option to map multiple commands to the same key or button.<br><br>
			On the <b><span style="text-decoration: underline">AI </span></b>front, where we also have some nice further developments - with V1.2 we introduced unique personalities to each AI driver, which means all drivers in the sim (real, fictional or generic) have their own unique personality and skillset not shared with another AI driver. Within the next couple of months we´ll reduce the presence of generic drivers, with most series getting drivers (real or fictional) assigned to each car; their personalities in turn will be substantially fleshed out with several new variables, leading to AI drivers having varied ability in managing tire wear or running on the wet, staying cool when under pressure, keeping a consistent pace without mistakes, fighting back after being passed amongst other cool details - some drivers will also be more skilled on some tracks than in others, with all these elements hopefully leading up to a more varied and organic AI racing experience.<br><br>
			On to <b><span style="text-decoration: underline">UI &amp; HUD Development </span></b>- while our man <a class="username" data-user="3, @Dave Stephenson" href="https://forum.reizastudios.com/members/3/" rel="external">@Dave Stephenson</a> continues to push hard in tidying some remaining issues with the Custom Championship tool and adding a few more options, the work should be largely completed after this weekend´s update, which means he´s finally unleashed to catch up with some other UI &amp; HUD updates, including substantial reforms to the Multiplayer Lobby &amp; monitor screens - the former previews below and expected to be ready for the weekend:<br><img alt="image_2021_06_30T16_15_55_877Z.png" class="bbCodeImage LbImage" data-ratio="75.08" style="" width="999" src="https://forum.reizastudios.com/attachments/image_2021_06_30t16_15_55_877z-png.15871/"><br><br>
			Once these are completed we´ll dive into the driver profile page, and with that completing the development of the long awaited Multiplayer Rating System (at least a couple of months still to go there though).<br><br>
			Finally on to the <b><span style="text-decoration: underline">Content </span></b>- while the focus over the next few weeks will continue to be on delivering more of these groundwork improvements, we still have a fleshy bit of content to brighten up our next release, as the classic <b><span style="text-decoration: underline">Porsche 911 Carrera RSR from 1974 </span></b>will arrive as a free-for-all initial entry into 1970´s GT racing.<br><img alt="ss_178544a70d5ee237afc678dd5a54cfbb12e7e329.1920x1080.jpg" class="bbCodeImage LbImage" data-ratio="75.08" style="" width="999" src="https://forum.reizastudios.com/attachments/ss_178544a70d5ee237afc678dd5a54cfbb12e7e329-1920x1080-jpg.15870/"><br><br>
			This 3.0L beast was very succesful on the track and remains widely popular to this day for its racey looks, sounds and performance, so we are naturally delighted to be bringing it to all AMS2 users.<br><br>
			Speaking of classics, we are also currently working on revamping a track from Automobilista 1 and hoping to have it ready for the end of the month - no previews yet as we´re still early in the process, so I´ll leave you all to guess which one is it, as well as pitch in as to which other remaining AMS1 tracks you´d like to see brought over next!<br><br>
			That´s all the good stuff we have to share this month - and now it´s time to get back to work and get this next update ready for the weekend!<br><img alt="ss_447d1752a684d6ce6f44ce8bdd7e60d1fa511ab7.1920x1080.jpg" class="bbCodeImage LbImage" data-ratio="75.08" style="" width="999" src="https://forum.reizastudios.com/attachments/ss_447d1752a684d6ce6f44ce8bdd7e60d1fa511ab7-1920x1080-jpg.15877/"></p>
	</div>
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</p>

]]></description><guid isPermaLink="false">27394</guid><pubDate>Fri, 02 Jul 2021 05:44:00 +0000</pubDate></item><item><title>rFactor 2: rilasciata la Formula Pro + Formula Pro Pack con 3 piste!</title><link>https://www.drivingitalia.net/home-page/software/rfactor-2-rilasciata-la-formula-pro-formula-pro-pack-con-3-piste-r27393/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2021_07/Formula-Pro-Header-1024x585.jpg.21374bf2775eb629ddc84931107ef734.jpg" /></p>

<p>
	 
</p>

<p>
	Dopo <strong><a href="https://www.drivingitalia.net/index.php?/home-page/addons/rfactor-2-nuova-monoposto-formula-pro-disponibile-dal-1-luglio-r27390/" rel="">averla presentata ieri</a> </strong>fa finalmente la sua comparsa nello store la Formula Pro, la nuovissima monoposto a ruote scoperte realizzata da Studio 397.
</p>

<p>
	La vettura è spinta da un motore V10 a 18mila giri che produce 800 cavalli ed è equipaggiata con degli pneumatici Goodyear Eagle con cerchi da 18". Proprio Goodyear è stato un partner fondamentale per la realizzazione della monoposto, avendo fornito un'incredibile quantità di dati che hanno permesso al team di analizzare a fondo il comportamento del tyre model e delle forze che entrano in gioco, con lo scopo di regalare un'auto dal comportamento il più realistico possibile. Nelle prime settimane seguiranno degli aggiornamenti fisici e grafici basati sui piani dello Studio ma anche sui feedback della comunità. A questa fase di shakedown seguirà il rilascio della versione 1 nel corso del mese di Luglio (rilascio che sarà un semplice update della vettura e non richiederà un nuovo acquisto)
</p>

<p>
	La vettura è acquistabile singolarmente <strong><a href="https://store.steampowered.com/itemstore/365960/detail/60/" rel="external">qui</a> </strong>al prezzo di 4,99€ o come parte del <strong><a href="https://store.steampowered.com/itemstore/365960/detail/2002" rel="external">Formula Pro Pack</a> </strong>che contiene la vettura e i tre circuiti di Monza, Spa-Francorchamps e Nurburgring-Nordschleife al prezzo incredibile di 24,50€. Il Formula Pro Pack garantisce l'accesso al Formula Challenge (nel caso in cui non possediate nessuno dei contenuti richiesti, in caso contrario vi servirà acquistare solamente ciò che vi manca), le cui qualificazioni si terranno sul Competition System a partire da domani fino a lunedì 12 Luglio
</p>

<p>
	<img alt="Formula-Pro-1.jpg" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://www.studio-397.com/wp-content/uploads/2021/07/Formula-Pro-1.jpg"></p>

<p>
	<img alt="rFactor-2.jpg" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://www.studio-397.com/wp-content/uploads/2021/07/rFactor-2.jpg"></p>

<p>
	<img alt="formula_pro_screen_18.jpg" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://www.studio-397.com/wp-content/uploads/2021/07/formula_pro_screen_18.jpg"></p>

<p>
	<img alt="formula_pro_screen_22.jpg" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://www.studio-397.com/wp-content/uploads/2021/07/formula_pro_screen_22.jpg"></p>

<p>
	<img alt="Formula-Pro-4.jpg" class="ipsImage" data-ratio="72.00" height="375" width="1000" src="https://www.studio-397.com/wp-content/uploads/2021/07/Formula-Pro-4.jpg"></p>

<p>
	<img alt="Formula-Pro-5.jpg" class="ipsImage" data-ratio="72.00" height="375" width="1000" src="https://www.studio-397.com/wp-content/uploads/2021/07/Formula-Pro-5.jpg"></p>

<p>
	<img alt="Formula-Pro-Footer.jpg" class="ipsImage" data-ratio="72.00" height="375" width="1000" src="https://www.studio-397.com/wp-content/uploads/2021/07/Formula-Pro-Footer.jpg"></p>

]]></description><guid isPermaLink="false">27393</guid><pubDate>Thu, 01 Jul 2021 13:24:39 +0000</pubDate></item><item><title>rFactor 2: nuovo Roadmap di Giugno 2021 con tante novit&#xE0;</title><link>https://www.drivingitalia.net/home-page/software/rfactor-2-nuovo-roadmap-di-giugno-2021-con-tante-novit%C3%A0-r27391/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2021_06/209067432_4317388648312014_1854067931602579065_n.jpg.9d0c81a7341b168a49770ee6620e1158.jpg" /></p>

<p>
	 
</p>

<p>
	In attesa della <strong><a href="https://www.drivingitalia.net/index.php?/home-page/addons/rfactor-2-nuova-monoposto-formula-pro-disponibile-dal-1-luglio-r27390/" rel="">nuova monoposto Formula Pro</a></strong> che sarà rilasciata domani, il team Studio 397 ha appena pubblicato il nuovo <strong><a href="https://www.studio-397.com/2021/06/roadmap-update-june-2021/?fbclid=IwAR0m5umLTyylWmtR1Rjv_OT2lJ2-2DcAVpSVM-o9_Vkc6zqxf0zAHAspOLc" rel="external">Roadmap dedicato ad rFactor 2</a></strong>, questa volta particolarmente ricco ed interessante.
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2021_06/Formula-Pro-Series-1.jpg.5041159c181357982fed28cbef17c0db.jpg" data-fileid="49075" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="49075" data-ratio="56.30" data-unique="niohhmmdl" width="1000" alt="Formula-Pro-Series-1.jpg" src="https://www.drivingitalia.net/uploads/monthly_2021_06/Formula-Pro-Series-1.thumb.jpg.57945f65727c616cadd41ae7e6daa36c.jpg"></a>
</p>

<p>
	Oltre a ricordarci la nuova monoposto in arrivo, gli sviluppatori ci spiegano gli sviluppi della Release Candidate e del progesso della fase Beta del software, inclusa l'attesa novità della mescola dei pneumatici, le sessioni del Competition System, l'annuncio della nuova BMW M4 Class 1 2021, gli sconti attualmente attivi su Steam e molto altro ancora.
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2021_06/BMW-M4-GT3.png.3bf32755eff85736fcc6a4f12f178a3d.png" data-fileid="49074" data-fileext="png" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="49074" data-ratio="56.30" data-unique="4vrzdvbgq" width="1000" alt="BMW-M4-GT3.png" src="https://www.drivingitalia.net/uploads/monthly_2021_06/BMW-M4-GT3.thumb.png.11a45f3eca0e40d66fe51ba122642fa4.png"></a>
</p>

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			Roadmap day!
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		<p>
			Believe it or not, the end of June is here and much of the world should be, in theory at least, basking in glorious sunshine as we approach the height of summer across much of Europe. While the warmer days and shorter nights are a pleasant distraction for sure, it most certainly doesn’t mean things have slowed down any here at Studio 397, with our dedicated team of developers and artists continuing to work long into the nights to bring all the latest goodies and improvements to rFactor 2.
		</p>

		<p>
			We’ve certainly had another busy month here at the Studio, with plenty of new content being released, a big ‘Release Candidate’ build deployment and lots of work behind the scenes to make sure all the building blocks are lined up for successful future development, so let’s take a quick look at some of the things we’ve got to look forward to in the weeks ahead, and catch up on a few of our key achievements from the month gone by…..
		</p>

		<p>
			One of the key areas we are looking at expanding in the near future is the amount of information shared to the game overlay, something that should help enrich the various rFactor 2 broadcasts that are regularly run both centrally here at Studio 397, and out within the wider rFactor 2 community. With the introduction of the upcoming Formula Pro open wheel car, and the inevitable selection of tyre compounds that machine comes with, we have resolved to upgrade our overlay system to show the viewers at home which compounds are in play for each driver at any given time – something that we feel will bring a positive improvement to the broadcast experience within the simulation. 
		</p>

		<p>
			As many of you will likely have noticed from the last Release Candidate update, we have already added a few new features to the in-built overlay that have proven to be popular amongst our active racing community, namely the introduction of a brand-new DRS display, as well as the welcome addition / return of RMP, speed, gear and pedal inputs. Needless to say we will continue to look at refining and expanding this powerful tool within the simulation, as well as continuing to enjoy the many varied event broadcasts our outstanding community so impressively produce.
		</p>
	</div>
</blockquote>

<p>
	 
</p>

<p><a href="https://www.drivingitalia.net/uploads/monthly_2021_06/209067432_4317388648312014_1854067931602579065_n.jpg.3d224a2064b5b2ded56075401e57da8c.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="49073" src="https://www.drivingitalia.net/uploads/monthly_2021_06/209067432_4317388648312014_1854067931602579065_n.thumb.jpg.4dc6119b83d0e9f1cfd2b735831a7155.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="209067432_4317388648312014_1854067931602579065_n.jpg"></a></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2021_06/RC-Update.jpg.ec8fad379ded762973747ee0600d3735.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="49076" src="https://www.drivingitalia.net/uploads/monthly_2021_06/RC-Update.thumb.jpg.99ecd3ddb7c44ed594a2bdb9a8bac587.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="RC-Update.jpg"></a></p>
]]></description><guid isPermaLink="false">27391</guid><pubDate>Wed, 30 Jun 2021 16:42:12 +0000</pubDate></item><item><title>Track Day R: nuova build disponibile e scooter Polini 135cc</title><link>https://www.drivingitalia.net/home-page/software/track-day-r-nuova-build-disponibile-e-scooter-polini-135cc-r27375/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2021_06/1825581894_trackdayr.png.59ac76484a557cf8903e5cff22d022f5.png" /></p>

<p>
	 
</p>

<p>
	E' disponibile da qualche ora tramite Steam la nuova build aggiornata dell'interessante Track Day R, simulatore di guida dedicato al mondo delle due ruote. Come potete leggere dal changelog sottostante, le novità e migliorie sono molto numerose, inclusa la nuova moto Big Twin bagger.
</p>

<p>
	Oggi è il grande giorno! Polini 135cc Scooter è finalmente disponibile GRATUITAMENTE in TrackDayR! **Riavviate il client Steam per ricevere l'aggiornamento**
</p>

<p>
	<strong><a href="https://www.drivingitalia.net/index.php?/forums/topic/76652-track-day-r-videogame-bike-sim-experience/page/17/#comments" rel="">Commenti sul forum</a></strong>.
</p>

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		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="150" src="https://www.drivingitalia.net/applications/core/interface/index.html" width="200" data-embed-src="https://www.youtube.com/embed/ytEGpRp7NDY?feature=oembed"></iframe>
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				BUILD 1.0.81.25
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			New Physiscs, Garage, American Big Twins available!!<br>
			Here we are guys! In this big major replease update you can try new hot things!<br>
			We added the first implementation of the Garage (more things will be available during Early Access). We also worked a lot in the physics core introducing a totally new tyre simulation that made everything much more realistic than ever before. You will find a different handling and you will need some laps to get the confidence with the new physics.<br>
			Last but not least we added a new bike, a Big Twin bagger race tuned bike with 190nm of monster torque!! We hope you will enjoy this major release!
		</p>

		<div class="bbcodes_Header1_2SIyP BB_Header1 eventbbcodeparser_Header1_SPYFj">
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				NEW CONTENT
			</div>
		</div>

		<ul class="bbcodes_List_2YF79"><li class="bbcodes_ListItem_3FrNm">
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					Race Bagger Big Twins
				</div>
			</li>
		</ul><div class="bbcodes_Bold_Whyj8 bbcodes_ListItem_3FrNm">
			HotFix
		</div>

		<ul class="bbcodes_List_2YF79"><li class="bbcodes_ListItem_3FrNm">
				slipping rear tire
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				Tire fix
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				frontlink rigidbody creation and update
			</li>
		</ul><div class="bbcodes_Bold_Whyj8">
			Bike Mod Tool
		</div>

		<ul class="bbcodes_List_2YF79"><li class="bbcodes_ListItem_3FrNm">
				new springtype 6 with distance
			</li>
		</ul><div class="bbcodes_Bold_Whyj8">
			Physics
		</div>

		<ul class="bbcodes_List_2YF79"><li class="bbcodes_ListItem_3FrNm">
				new tire models
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				new bikeset
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				new tire model compound 3
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				new tire model
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				some fix for new C.F. calculation
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				EXPERIMENTAL new C.F. calculation
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				add C.L.S. leaning
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				adjust ground contactpoint
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				adjust speed treshold of fastbump
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				add per spring fastbump configuration
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				new CF suspension transfer
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				new engine drivetrain inertia
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				wobble steering balancing
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				new front tire model for crash reduction
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				new front tire model for crash
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				new loose forward wheel
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				steering tune
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				New Virtual Rider balance system during braking
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				New Surface drag
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				Updated surface-dependent friction management
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				Pacjeka tool
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				upgrade wheel code
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				upgrade tire compound 2 and 3
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				change bike ini 675,1000,1200 (steering 1.2)
			</li>
		</ul><div class="bbcodes_Bold_Whyj8">
			Gameplay
		</div>

		<ul class="bbcodes_List_2YF79"><li class="bbcodes_ListItem_3FrNm">
				change ECU map button
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				Virtualrider changing steering/brake behaviours
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				Start spring maxlength dynamic regulation
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				Fix Rebuild wheel raycast center on change swingarm
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				Major release ALPHA garage
			</li>
			<li class="bbcodes_ListItem_3FrNm">
				 
			</li>
		</ul><div class="bbcodes_Bold_Whyj8">
			Tyres
		</div>

		<ul class="bbcodes_List_2YF79"><li class="bbcodes_ListItem_3FrNm">
				new compound model
			</li>
		</ul></div>
</blockquote>

<p>
	 
</p>

]]></description><guid isPermaLink="false">27375</guid><pubDate>Wed, 30 Jun 2021 12:18:00 +0000</pubDate></item><item><title>Assetto Corsa: disponibile (gratis) la nuova Ferrari 488 GT3 EVO della Ferrari Esports Series</title><link>https://www.drivingitalia.net/home-page/software/assetto-corsa-disponibile-gratis-la-nuova-ferrari-488-gt3-evo-della-ferrari-esports-series-r27389/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2021_06/ferrari-488-gt3-evo.JPG.59ae5734cc3c32cc16d489f606d01494.JPG" /></p>

<p>
	 
</p>

<p>
	Oltre all'aggiornamento rilasciato oggi <strong><a href="https://www.drivingitalia.net/index.php?/home-page/software/assetto-corsa-competizione-rilasciato-laggiornamento-1712-con-le-livree-del-gt-world-challenge-2021-r27384/" rel="">per Assetto Corsa Competizione</a></strong>, i più attenti possessori anche del glorioso Assetto Corsa avranno notato un update automatico via Steam di alcune centinaia di MB... ma di cosa si è trattato?
</p>

<p style="text-align: center;">
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="49071" href="https://www.drivingitalia.net/uploads/monthly_2021_06/ferrari_esports_series.jpg.46346e86d92df2f17225dd7a549b9720.jpg" rel=""><img alt="ferrari_esports_series.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="49071" data-ratio="56.30" data-unique="1klwuzipn" width="1000" src="https://www.drivingitalia.net/uploads/monthly_2021_06/ferrari_esports_series.thumb.jpg.005716cca9fcbbdc8c14e839541d1a8a.jpg"></a>
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="113" src="https://www.drivingitalia.net/applications/core/interface/index.html" width="200" data-embed-src="https://www.youtube.com/embed/9mYFG4qf84E?feature=oembed"></iframe>
	</div>
</div>

<p>
	Molto semplice: la Kunos ha reso disponibile gratuitamente la nuovissima Ferrari 488 GT3 Evo ! Per riceverla direttamente via Steam è sufficiente <strong><a href="https://www.ferrari.com/it-SM/esports/ferrari-esports-series" rel="external" target="_blank">iscriversi al campionato Ferrari Esports Series</a></strong>, che utilizzerà appunto la nuovissima Rossa per l'ultima tappa delle qualificazioni in calendario a Zandvoort il prossimo 27 Luglio.
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="113" id="ips_uid_2725_6" src="https://www.drivingitalia.net/applications/core/interface/index.html" width="200" data-embed-src="https://www.youtube.com/embed/3b04-7aHhtA?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

]]></description><guid isPermaLink="false">27389</guid><pubDate>Tue, 29 Jun 2021 19:30:00 +0000</pubDate></item><item><title>La versione digitale di Pikes Peak implementata in rFPro</title><link>https://www.drivingitalia.net/home-page/software/la-versione-digitale-di-pikes-peak-implementata-in-rfpro-r27388/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2021_06/rfpro.JPG.64d9616f8f2bf3e13af8c8e76f9cb80c.JPG" /></p>

<p>
	 
</p>

<p>
	Con il breve filmato che potete ammirare qui sotto, è stata annunciata l'implementazione in digitale del mitico tracciato americano di Pikes Peak nel simulatore di guida professionale <strong><a href="https://www.drivingitalia.net/index.php?/search/&amp;q=rfpro&amp;quick=1" rel="">rFPro</a></strong>, che proprio nel marzo scorso aveva mostrato gli sviluppi del nuovo <strong><a href="https://www.rfpro.com/rfpro-improved-headlight-simulation/" rel="external">sistema di simulazione dedicato alle luci</a></strong>. Per ulteriori dettagli su rFPro visitate il <strong><a href="https://www.rfpro.com" rel="external">sito ufficiale</a></strong> ed i <strong><a href="https://www.drivingitalia.net/index.php?/search/&amp;q=rfpro&amp;quick=1" rel="">nostri numerosi articoli</a></strong>.
</p>

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			The extreme conditions of this route have been accurately replicated within rFpro's digital road model. Vehicles and their systems are really put through their paces and the results achieved in virtual simulation can be correlated with the real-world location. Not for the faint hearted, our model, seen here, takes you through more than 150 turns, over almost 20km.
		</p>
	</div>
</blockquote>

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	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="113" id="ips_uid_2622_6" src="https://www.drivingitalia.net/applications/core/interface/index.html" width="200" data-embed-src="https://www.youtube.com/embed/j3opJBgEdZI?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

]]></description><guid isPermaLink="false">27388</guid><pubDate>Tue, 29 Jun 2021 17:10:00 +0000</pubDate></item><item><title>NASCAR e iRacing rinnovano e ampliano la collaborazione</title><link>https://www.drivingitalia.net/home-page/software/nascar-e-iracing-rinnovano-e-ampliano-la-collaborazione-r27387/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2021_06/maxresdefault.jpg.ed2c1ddbfcaef0efa031b68c456ef284.jpg" /></p>
<p>
	 
</p>

<p>
	NASCAR e iRacing.com hanno annunciato oggi un nuovo accordo di partnership che concederà allo sviluppatore di simulazioni di corse basate su PC con sede nel Massachusetts il titolo di "partner di simulazione ufficiale della NASCAR". L'accordo servirà a elevare un rapporto di licenza decennale allo status di partner ufficiale, poiché le due organizzazioni lavorano più a stretto contatto che mai per promuovere le varie serie eNASCAR che vivono sulla piattaforma iRacing, collaborando anche a una serie di iniziative di innovazione che hanno implicazioni di vasta portata sul futuro della NASCAR, tra cui la progettazione di piste da corsa NASCAR nuove e proposte, collaborazione e supporto tecnico sul progetto di auto da corsa NASCAR NextGen, la creazione di contenuti orientati alle corse sim per i canali NASCAR Digital Media e l'uso di iRacing come strumento di formazione per la classe Drive for Diversity della NASCAR.
</p>

<p>
	iRacing è un licenziatario NASCAR dal 2010 e da allora è stato un fattore chiave dietro gli sforzi in rapida crescita di questo sport nello spazio degli eSport. iRacing ha fornito la piattaforma per la prima serie di corse virtuali professionali ufficialmente autorizzata dalla NASCAR — quella che ora è nota come eNASCAR Coca-Cola iRacing Series — dal 2010 e ha anche svolto un ruolo centrale nella formazione della eNASCAR iRacing Pro Invitational Series in 2020, che ha colmato il divario tra gli eventi per le star del mondo reale durante le prime fasi della pandemia di COVID-19. La serie di sette gare ha stabilito record per gli eventi di eSport più visti nella storia della televisione degli Stati Uniti, ha ottenuto sia nomination agli Sports Emmy Outstanding Esports Coverage che agli Sports Business Awards Breakthrough of the Year ed è stata rinnovata per il 2021.
</p>

<p style="text-align: center;">
	<img class="ipsImage ipsImage_thumbnailed" data-fileid="49070" data-ratio="56.22" data-unique="o9dvvrjx7" width="900" alt="20210505-NASCARNextGen.jpg" src="https://www.drivingitalia.net/uploads/monthly_2021_06/20210505-NASCARNextGen.jpg.7b35f1bb70175e31978005629c5dd2f3.jpg"></p>

<p>
	Oltre agli eSport, iRacing è diventato anche un partner tecnico chiave per lo sport, poiché la società sta attualmente assistendo l'ente in più progetti di sviluppo di piste e strutture. iRacing ha collaborato per la prima volta con NASCAR alla riconfigurazione dell'Auto Club Speedway in uno short track di mezzo miglio nel 2020, e in seguito ha scansionato le strade di Chicago in autunno per creare un circuito cittadino proposto che ha debuttato durante un evento eNASCAR iRacing Pro Invitational Series andato in onda live su FS1 questo giugno. Oltre allo sviluppo della pista, iRacing ha assistito la NASCAR nello sviluppo dell'auto NextGen della NASCAR Cup Series 2022, che è stata rivelata al pubblico all'inizio di quest'anno e ha fatto il suo debutto nelle corse durante gli eventi Pro Invitational.
</p>

<p>
	"I fan della NASCAR conoscono e amano iRacing per i loro risultati nello sviluppo di serie di corse virtuali, ma ciò che molti potrebbero non realizzare è che l'azienda è molto più di un semplice partner di eSport", ha affermato Tim Clark, vicepresidente senior e chief digital officer , NASCAR. “iRacing è un partner tecnologico completo in tutti i sensi e le sue migliori capacità di simulazione e ingegneria ci stanno aiutando a innovare su più livelli della nostra attività, che si tratti della progettazione di nuovi circuiti, dello sviluppo di nuove gare automobili, creando contenuti digitali avvincenti o fornendo un campo di allenamento virtuale per la prossima generazione di stelle NASCAR. "NASCAR ha immensamente sostenuto iRacing negli ultimi dieci anni e un enorme fattore che ha contribuito alla nostra crescita come organizzazione", ha affermato il presidente di iRacing Tony Gardner. "Dal supporto di livello mondiale della eNASCAR Coca-Cola iRacing Series per più di un decennio, all'esplosione di nuove iniziative come eventi Pro Invitational e progetti di sviluppo delle piste, l'assistenza di NASCAR ha aiutato iRacing a rimanere in prima linea nel settore degli eSport mentre anche portando la nostra organizzazione in posti nuovi ed entusiasmanti. Siamo incredibilmente entusiasti di estendere la nostra partnership e non vediamo l'ora di continuare a sviluppare questi sforzi negli anni a venire". Per saperne di più su come iRacing sta sfruttando la sua esperienza ingegneristica per creare avvincenti esperienze di corse automobilistiche simulate sia per NASCAR che per altre proprietà di sport motoristici, visita www.iRacing.com. Per ulteriori informazioni sulle iniziative di eSport di NASCAR, visitare eNASCAR.com.
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">27387</guid><pubDate>Tue, 29 Jun 2021 16:54:11 +0000</pubDate></item><item><title>F1 2021: Codemasters ci svela i dettagli della modalit&#xE0; Braking Point</title><link>https://www.drivingitalia.net/home-page/software/f1-2021-codemasters-ci-svela-i-dettagli-della-modalit%C3%A0-braking-point-r27386/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2021_06/2105877909_f12021.jpg.243f0da7bfe63af6ae67ceb7657632cb.jpg" /></p>
<p>
	Codemasters ci svela oggi tutti i dettagli ed i vari protagonisti della nuova modalità Braking Point presente nel nuovo F1 2021. Una vera e propria storia da vivere in prima persona nel mondo della Formula 1.
</p>

<blockquote class="ipsQuote" data-gramm="false" data-ipsquote="">
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		<p>
			EVERY STORY HAS A BEGINNING
		</p>

		<p>
			A Closer Look at the Stars of F1® 2021’s Braking Point
		</p>

		<p>
			Take a closer look at the leading lights from <i>Braking Point</i>, the <b>new, thrilling story experience</b> in F1<sup>®</sup> 2021. Featuring a new and returning cast, <i>Braking Point</i> allows players to choose from <b>one of five teams</b> for a shot at stardom in the highly charged world of Formula 1<sup>®</sup>.
		</p>

		<p>
			<img alt="cgi-1201-c-1920x1080.jpg.adapt.crop16x9." class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://media.contentapi.ea.com/content/dam/ea/f1/f1-2021/news/images/2021/06/cgi-1201-c-1920x1080.jpg.adapt.crop16x9.1455w.jpg"></p>

		<h4>
			Aiden Jackson
		</h4>

		<p>
			Aiden is a potential <b>star in the making</b>. A young, promising driver embarking on his first F1<sup>®</sup> season, who idolises his teammate, Casper Akkerman. Jackson is viewed as a success story, having worked his way up from F2<sup>™</sup>. Easy to like, Aiden can put up a <b>good front for the cameras</b>. However, behind the scenes he’s struggling with the transition to the big league. Expected to be courted by one of the bigger teams, he has hit the ground running and is already <b>making waves</b>.
		</p>

		<p>
			<img alt="cgi-2001-c-1920x1080.jpg.adapt.crop16x9." class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://media.contentapi.ea.com/content/dam/ea/f1/f1-2021/news/images/2021/06/cgi-2001-c-1920x1080.jpg.adapt.crop16x9.1455w.jpg"></p>

		<h4>
			Casper ‘Cas’ Akkerman
		</h4>

		<p>
			Known for his <b>ice-cold and no-nonsense approach,</b> Casper is a steady hand determined to lift his team away from the midfield battle. His calm temperament and dogged determination have served him well throughout his<b> illustrious career</b>. However, with a crop of young talent breaking through, he’s feeling the pressure of trying to <b>remain at the top of his game </b>despite being in the twilight of his career.
		</p>

		<p>
			<img alt="cgi-1401-c-1920x1080.jpg.adapt.crop16x9." class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://media.contentapi.ea.com/content/dam/ea/f1/f1-2021/news/images/2021/06/cgi-1401-c-1920x1080.jpg.adapt.crop16x9.1455w.jpg"></p>

		<h4>
			Devon Butler
		</h4>

		<p>
			The <i>Braking Point</i> <b>antagonist</b>. Devon is much more than a <b>cocky, loud-mouthed upstart </b>trying to make a name for himself. <b>Highly respected on the track</b>, Devon’s questionable off-track behaviour leaves a lot to be desired. Always ready with a wisecrack comment or barbed piece of advice, Butler uses his encounters to get under the skin of any driver he deems as a threat. <b>Love or loathe him</b>, Devon Butler intends to become a living legend in the world of Formula 1<sup>®</sup>.
		</p>

		<p>
			<img alt="cgi-2101-c-1920x1080.jpg.adapt.crop16x9." class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://media.contentapi.ea.com/content/dam/ea/f1/f1-2021/news/images/2021/06/cgi-2101-c-1920x1080.jpg.adapt.crop16x9.1455w.jpg"></p>

		<h4>
			Brian Doyle
		</h4>

		<p>
			Brian is the<b> direct liaison to the team principal</b>, and it falls on him to keep things running smoothly. Doyle spends a lot of his time as the go-between, passing on messages, race strategies, or ironing out any grievances within the team. He has <b>established himself </b>within the sport and runs a well-oiled machine. A <b>larger than life character</b> who lives and breathes Formula 1<sup>®</sup>, Doyle is up when it’s going well but <b>crashes to earth</b> when things don’t go according to plan.
		</p>

		<p>
			<img alt="cgi-1701-c-1920x1080.jpg.adapt.crop16x9." class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://media.contentapi.ea.com/content/dam/ea/f1/f1-2021/news/images/2021/06/cgi-1701-c-1920x1080.jpg.adapt.crop16x9.1455w.jpg"></p>

		<p>
			Zoe Akkerman
		</p>

		<p>
			Casper’s wife and the <b>bedrock of his world</b>. Zoe has been on the scene for several years and <b>knows the sacrifices needed</b> for her husband to remain competitive. Zoe is always ready with a <b>sympathetic ear and kind word</b>, no matter where her husband is in the world. <b>Mother to a young daughter, Lily,</b> Zoe is the only person who knows the <b>demons Casper faces</b> competing against the next generation of drivers bursting onto the scene.
		</p>

		<p>
			<img alt="cgi-1302-c-1920x1080.jpg.adapt.crop16x9." class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://media.contentapi.ea.com/content/dam/ea/f1/f1-2021/news/images/2021/06/cgi-1302-c-1920x1080.jpg.adapt.crop16x9.1455w.jpg"></p>

		<p>
			<i>Braking Point</i> provides a new narrative mode alongside a host of F1<sup>®</sup> 2021 gameplay innovations. The two-player Career feature allows players to join forces or race competitively with rival teams in synchronous sessions. Real-Season Start enables players to jump in at any point in the calendar that has already occurred with up-to-date standings. F1<sup>®</sup> 2021 also has a host of returning options, including My Team, two-player split-screen, and various assist settings that allow players of all abilities to come together and compete.
		</p>

		<p>
			Launching on July 16 and published by EA SPORTS, F1<sup>®</sup> 2021 debuts on Xbox Series X|S and PlayStation®5, alongside Xbox One, PlayStation 4 and PC via Steam. The digital Deluxe Edition is also available from July 13 with additional content, including seven iconic drivers for use in F1<sup>®</sup> 2021’s My Team mode.
		</p>
	</div>
</blockquote>

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	<div>
		<iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="113" src="https://www.drivingitalia.net/applications/core/interface/index.html" width="200" data-embed-src="https://www.youtube.com/embed/hGooSatpTGM?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">27386</guid><pubDate>Tue, 29 Jun 2021 16:37:25 +0000</pubDate></item><item><title>Assetto Corsa Competizione: aggiornamento 1.7.12 con le livree GT World Challenge 2021</title><link>https://www.drivingitalia.net/home-page/software/assetto-corsa-competizione-rilasciato-laggiornamento-1712-con-le-livree-del-gt-world-challenge-2021-r27384/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2021_06/vlcsnap-2021-06-29-17h24m23s679.png.b974f26f35ec7ba55e806c6a4aeb082f.png" /></p>
<p>
	 
</p>

<p>
	E' disponibile l'hotfix 1.7.12 per Assetto Corsa Competizione, che oltre a portare con sè migliore e fix vari a gameplay, UI e fisica aggiunge anche tutte le livree della stagione 2021 del GT World Challenge e alcune livree bonus per il BMW Sim Attack e il Logitech McLaren G Challenge.
</p>

<p>
	L'aggiornamento è ovviamente gratuito e scaricabile via Steam. In caso di problemi con il download è consigliato il riavvio del client.
</p>

<div class="ipsEmbeddedVideo">
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			Dear ACC racers!<br /><br />
			ACC hotfix 1.7.12 is out now on Steam with all liveries from the 2021 season, refresh your Steam client in order to download and install the update.
		</p>

		<p>
			Please note that the hotfix includes a server version update, which can be downloaded here or via the Assetto Corsa Competizione Dedicated Server app on Steam.
		</p>

		<p>
			___________<br />
			v1.7.12 changelog
		</p>

		<p>
			GENERAL:
		</p>

		<p>
			- All 2021 GTWCH EU full-season liveries added as bonus content.<br />
			- Bonus livery for the "BMW Sim Time Attack" series.<br />
			- Bonus livery for the Logitech McLaren G Challenge.<br />
			- Option in menuSettings.json to change the preloading of cars in the UI:<br />
			“carsPreloadMode”: 0=always, 1=never, 2=auto (default)<br />
			“carsPreloadLimitMB”: used when carsPreloadMode=2 to compare it with available video memory (cars preload is disabled if video memory is lower than the value set here) (default = 5000)<br />
			Legacy behavior: “carsPreloadMode”: 0,<br />
			NOTE: this setting is to save memory on systems with very low video and system memory to prevent freezes on game launch.
		</p>

		<p>
			UI:
		</p>

		<p>
			- Revised View Settings menu with pages for groups and undo function.<br />
			- Mirror settings now exposed in the new View Settings menu.<br />
			- Revised Gear widget with separated fuel, gear and pedals sections - visibility setting added in HUD menu options.<br />
			- Physical steering input now displayed in Pedals widget.<br />
			- Max framerate cap increased.<br />
			- Minor fix on Oulton Park track map.<br />
			 
		</p>

		<p>
			GAMEPLAY:
		</p>

		<p>
			- A fix to an inaccurate pit entry/on-track status at Oulton Park.<br />
			 
		</p>

		<p>
			PHYSICS:
		</p>

		<p>
			- Fixed erroneously high default brake bias value in Wet setup presets of the Porsche 991II GT3 R at IGT tracks.<br />
			- Porsche 991II aeromap adjustment to allow for slightly higher top speed.<br />
			Balancing tweaks for the following cars and track categories:<br />
			- Honda NSX GT3 at EU B<br />
			- Ferrari 488 GT3 Evo at EU D - further adjustments<br />
			- Bentley Continental GT3 at EU D<br />
			 
		</p>

		<p>
			GRAPHICS:<br />
			- Fixed backlight on British GT numberplates.
		</p>
	</div>
</blockquote>

<p>
	 
</p>
]]></description><guid isPermaLink="false">27384</guid><pubDate>Tue, 29 Jun 2021 15:26:10 +0000</pubDate></item></channel></rss>
