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<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/1245/?d=1</link><description>News: News</description><language>en</language><item><title>Racing Legends: News di Ottobre</title><link>https://www.drivingitalia.net/home-page/software/racing-legends-news-di-ottobre-r1617/</link><description><![CDATA[

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<p><a rel=""><font face="Verdana, Arial, Helvetica, sans-serif"><img style="width:99px;height:63px;" alt="img" hspace="4" src="http://www.drivingitalia.net/resize.php?orig=garage_lotus.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></font></a><font face="Verdana, Arial, Helvetica, sans-serif">Di tanto in tanto, ecco rispuntare qualche notizia dal mondo di Racing Legends, il tanto atteso (e mai visto) simulatore "definitivo":</font></p>
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<p>#CONTINUE#</p>
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<p align="justify"><em><font face="Verdana, Arial, Helvetica, sans-serif" size="1">Programming wise what has been occurring? Gregor has been adding to the physics engine with the result being that 'motorcycle legends' is now possible <img src="https://www.drivingitalia.net/uploads/emoticons/newemoticons_ohmy.gif" alt=":o" srcset="https://www.drivingitalia.net/uploads/emoticons/ohmy@2x.png 2x" width="20" height="20">) I not really sure how he does it I just know we are really glad he does.There has also been some theorising and testing of some new multiplayer ideas to help minimise the dreaded lag that spoils the experience of online racing. Its early days but so far the results are very promising.Chris has been doing more work on the inverse kinematic system and the implementing  3D into the user interface. He also have a nice new text rendering system that allows us to use any font in any size and any style. All this should make it easy for users to customise the interface to their own preference.To finish with a number of people have asked to see more of the garage area so here is a different angle. I can't show anymore than this at the moment as the model stops just off each edge of the picture. I will show more once the builders return!That's it for this update. During the next month we plan to get the user interface up and working and I hope to get some more done on the transporter.</font></em></p>
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<p><font face="Verdana, Arial, Helvetica, sans-serif">Per il resto delle informazioni, come al solito, visitate il loro sito <a href="http://www.racing-legends.com/news.htm" rel="external">ufficiale</a>.</font></p>
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]]></description><guid isPermaLink="false">1617</guid><pubDate>Tue, 21 Oct 2003 09:34:00 +0000</pubDate></item><item><title>Gran Turismo ... Bikes ?</title><link>https://www.drivingitalia.net/home-page/software/gran-turismo-bikes-r1614/</link><description><![CDATA[<p align="justify">La Sony ha praticamente confermato che dopo l'uscita dell'atteso Gran Turismo 4 per Playstation 2 inizierÃ  lo sviluppo di un nuovo Gran Turismo Bikes (titolo ancora provvisorio), che ci permetterÃ  di cavalcare potenti bolidi su due ruote: sono previsti oltre 100 modelli, fra cui Kawasaki, Suzuki, Yamaha, Honda, Aprilia, Moto Guzzi ed Harley Davidson. Il gioco dovrebbe essere pronto per il Natale del 2005.</p>]]></description><guid isPermaLink="false">1614</guid><pubDate>Mon, 20 Oct 2003 23:08:00 +0000</pubDate></item><item><title>Nascar 2003: Replay Analyzer 2.0</title><link>https://www.drivingitalia.net/home-page/software/nascar-2003-replay-analyzer-20-r1611/</link><description><![CDATA[

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<p align="justify">E' disponibile per Nascar Racing 2003 Season la nuova versione 2.0 della comodissima utility Replay Analyzer, che potete prelevare direttamente da <a href="http://www.bonetweb.com/grandprix/n2003ra/" rel="external">questo link</a>.</p>
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<p align="justify"><em>What is N2003 Replay Analyzer? In short - it is a shareware program with which you can load up your NASCAR2003 (made by </em><a href="http://www.papy.com/" rel="external"><em>Papyrus</em></a><em>) replays and analyze/compare driving lines and different kinds of "telemetry" plus generate race and practice reports and a bunch of other statistics.</em></p>

]]></description><guid isPermaLink="false">1611</guid><pubDate>Mon, 20 Oct 2003 13:48:00 +0000</pubDate></item><item><title>Screenshots: V-Rally 3</title><link>https://www.drivingitalia.net/home-page/software/screenshots-v-rally-3-r1608/</link><description><![CDATA[
<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=73vrall.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Il portale di <a href="http://www.bhmotorsports.com/VR3/screenshots" rel="external">Blackhole Motorsports</a> ha pubblicato ben <a href="http://www.bhmotorsports.com/VR3/screenshots" rel="external">80 nuovi screenshots</a> del prossimo <a href="http://www.vrally.com/vr3it/flash.html" rel="external">V-Rally 3</a>, in fase di sviluppo anche per PC da parte della Eden Studios.</p>
]]></description><guid isPermaLink="false">1608</guid><pubDate>Sun, 19 Oct 2003 23:04:00 +0000</pubDate></item><item><title>Preview: Richard Burns Rally</title><link>https://www.drivingitalia.net/home-page/software/preview-richard-burns-rally-r1602/</link><description><![CDATA[

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<p align="justify">Sul sito di <a href="http://www.totalgames.net/(2sls00553adm1d553g2b5qyq)/pma/17882" rel="external">Total Games</a> potete leggere una interessante preview dedicata al prossimo <a href="http://www.totalgames.net/(2sls00553adm1d553g2b5qyq)/pma/17882" rel="external">Richard Burns Rally</a> della SCi, atteso concorrente della serie Colin della Codemasters.</p>
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<p align="justify"><span><em>The rally genre already boasts the mighty McRae series, WRC, GT4 and even V-Rally, but where the competition favours a slightly arcade biased rallying experience with massive jumps and negligible damage, Richard Burns Rally is a full on rally simulation experience where the developers want you to experience the fear of flying blind over a crest through a wooded area with tree trunks waiting to smash you out of the event for good. Even McRae, with its authentic handling, tends towards the forgiving in the way it deploys damage.</em></span></p>

]]></description><guid isPermaLink="false">1602</guid><pubDate>Sun, 19 Oct 2003 12:13:00 +0000</pubDate></item><item><title><![CDATA[Screens & info: R: Racing Evolution]]></title><link>https://www.drivingitalia.net/home-page/software/screens-info-r-racing-evolution-r1600/</link><description><![CDATA[

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<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=rracingevolution_notizia_playstation2-gamecube-xbo0.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Le ultime informazioni su <font color="#000000">R: Racing Evolution</font> annunciano la possibilitÃ  di modificare dinamicamente i settaggi dell'auto grazie ai comandi che appaiono in sovrimpressione durante la corsa. Questo ci permetterÃ  di migliorare la prestazione in prova senza dover tornare ai box, caricare i settaggi e successivamente riavviare i test.</p>
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<p align="justify">#CONTINUE#</p>
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<p align="justify">Tra le modalitÃ  di gioco sarÃ  disponibile anche una competizione basata su "missioni" o meglio prove di guida per esperti, che ammontano a un totale di 160 test che dovrebbero accontentare anche il pilota piÃ¹ esperto. Passando alla selezione di auto, Ã¨ annunciata una vettura esclusiva all'Xbox che ne incarna in qualche modo le caratteristiche estetiche, l'Hummer. L'intera selezione di auto Ã¨ presentata a questo <a href="http://www.namco.co.jp/cs/lineup/r/carlist/" rel="external"><font color="#0000ff">indirizzo</font></a>. Chiudiamo la news con le ultime immagini, che potete trovare raccolte nella sezione <a href="http://next.videogame.it/html/screenshot.php?id=3029" rel="external"><font color="#0000ff">screenshot</font></a>.</p>
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<p align="justify"><em>[Fonte <a href="http://next.videogame.it/" rel="external">Nextgame</a>]</em></p>

]]></description><guid isPermaLink="false">1600</guid><pubDate>Sun, 19 Oct 2003 10:08:00 +0000</pubDate></item><item><title><![CDATA[Screens & info: WRC3 (PS2)]]></title><link>https://www.drivingitalia.net/home-page/software/screens-info-wrc3-ps2-r1596/</link><description><![CDATA[

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<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=WRC03_Large_44.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Il portale di <a href="http://www.worthplaying.com/article.php?sid=13801&amp;mode=thread&amp;order=0" rel="external">Worthplaying</a> ha pubblicato moltissimi nuovi screenshots e la lista completa delle caratteristiche del prossimo <a href="http://www.worthplaying.com/article.php?sid=13801&amp;mode=thread&amp;order=0" rel="external">World Rally Championship 3</a> per Playstation 2: la fine del dominio di Colin Ã¨ vicina ?</p>
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<p align="justify">#CONTINUE#</p>
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<p align="justify"><strong><em><font color="#000000">Features :</font></em></strong></p>
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<div align="justify"><font color="#000000">All elements of the Official FIA WRC license will be updated for the 2003 season, including the teams, new versions of the cars, liveries, sponsors and drivers, countries (including the all-new Rally of Turkey) and stages. </font></div>
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<div align="justify"><font color="#000000">Driver faces with expressions to reflect emotion. More intelligent co-calls with reactions from co-driver. Motion-captured celebration sequences and service area pit crews. </font></div>
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<div align="justify"><font color="#000000">There will be 21 different cars in WRC3 with a total of 48 performance variants including: </font></div>
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<div align="justify"><font color="#000000">All seven WRC3 cars updated for the 2003 season. </font></div>
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<div align="justify"><font color="#000000">WRC Car Evolutions (models that are slightly more technologically advanced than the initial models). </font></div>
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<div align="justify"><font color="#000000">Seven WRC Extreme Cars (futuristic monster versions of the real WRC cars). </font></div>
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<div align="justify"><font color="#000000">Five WRC Concept Cars (teams and manufacturers display another car from their range in rallying form). </font></div>
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<div align="justify"><font color="#000000">Players can choose from five game modes, ranging from a Quick Start race to a full WRC Championship season for between one and four players. All stages can be selected for Two Player Head to Head racing (ghost car). Players can race Championship seasons with both the WRC car set and the Extreme Car set. Realistic crossing of roads, rivers etc. makes the player listen more closely to the pace notes from their co-driver. </font></div>
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<div align="justify"><font color="#000000">An increase in the number of buildings, signs and objects around the track that are specific to each rally, including architectural features like bridges and tunnels, which provide a real world feeling within each stage. </font></div>
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<div align="justify"><font color="#000000">Enhanced track detail offers more surface changes within a stage, more variety within each surface type, plus textures with road markings etc. </font></div>
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<div align="justify"><font color="#000000">Particle effects include improved camera flares, lens droplets (water and snow) and embossed tyre trails. </font></div>
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<div align="justify"><font color="#000000">WRC3 includes trackside animation allowing crowds and objects to react to the on-track action, bringing the worlds to life. </font></div>
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<div align="justify"><font color="#000000">A special test track containing a wide variety of track surfaces and conditions for players to practice their skills. Including a skidpan, a snow section and all manner of corners, this track will be the setting for the Licence Tests, where players must pass numerous tests to qualify for their WRC Licence and race in the WRC Championship season</font></div>

]]></description><guid isPermaLink="false">1596</guid><pubDate>Sun, 19 Oct 2003 00:41:00 +0000</pubDate></item><item><title>Live for Speed: nuova patch B9</title><link>https://www.drivingitalia.net/home-page/software/live-for-speed-nuova-patch-b9-r1589/</link><description><![CDATA[

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<p align="justify">E' stata rilasciata per l'ottimo e divertente <a href="http://www.liveforspeed.net/" rel="external">Live for Speed</a>, la nuova <a href="http://www.liveforspeed.net/file_rsc.php?name=LFS_PATCH_S1B9.zip" rel="external">patch versione S1B9</a>, compatibile con tutte le precedenti versioni del gioco; sono state implementate ulteriori migliorie al codice del multiplayer:</p>
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<p align="justify"><em>On the List of Games screen (in S1 mode) you can now select one of three meeting rooms, so you can talk to other racers while you are deciding which host to join. It also includes another multiplayer frame rate improvement and a Finnish translation.</em></p>

]]></description><guid isPermaLink="false">1589</guid><pubDate>Sat, 18 Oct 2003 11:19:00 +0000</pubDate></item><item><title>V-Rally 3 arriva su PC</title><link>https://www.drivingitalia.net/home-page/software/v-rally-3-arriva-su-pc-r1588/</link><description><![CDATA[

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<p align="justify"><span><a rel=""><img style="width:99px;height:141px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=vrally3.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Seguendo le orme del "rivale" Colin McRae, anche V-Rally 3<strong> </strong>passa prima da Xbox e PS2 per poi approdare al mondo dei PC. Atari ha annunciato la conversione del famoso gioco di corse, in vendita dal prossimo 13 novembre all'allettante prezzo di 29.99 â‚¬. Ãˆ pur vero che si tratta di un titolo non nuovissimo, ma se pensiamo ad Halo...</span></p>
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<p align="justify">#CONTINUE#</p>
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<p align="justify">Ad ogni modo, il comunicato stampa di Atari ci tiene a precisare che non avremo a che fare con una mera trasposizione della versione console: lo stile di guida Ã¨ stato migliorato, i modelli delle macchine perfezionati, le piste allargate e la grafica ancor piÃ¹ dettagliata e ricca di animazioni ed effetti speciali. A questo si aggiunge un sonoro rimasterizzato e numerose nuove animazioni. V-Rally 3 per PC include quarantotto diversi circuiti sparsi in tutto il mondo, un'infinitÃ  di ambientazioni diverse e affascinanti, venti vetture ufficiali da rally divise in due differenti categorie piÃ¹ numerose altre autovetture da sbloccare man mano che si progredisce nel gioco.</p>
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<p align="justify">Potete ammirare sul sito di <a href="http://www.tgmonline.it/news/ottobre2003/20031018100227" rel="external">TGM Online</a> i primi <a href="http://www.tgmonline.it/news/ottobre2003/20031018100227" rel="external">screenshots inediti</a> di gioco.</p>
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<p align="center"><a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=01vrally.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a> <a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=08vrally.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a></p>
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<p align="left"><em>[Fonte <a href="http://www.tgmonline.it/" rel="external">TGM Online</a>]</em></p>

]]></description><guid isPermaLink="false">1588</guid><pubDate>Sat, 18 Oct 2003 10:08:00 +0000</pubDate></item><item><title>Review: Colin McRae Rally 4 (PS2)</title><link>https://www.drivingitalia.net/home-page/software/review-colin-mcrae-rally-4-ps2-r1583/</link><description><![CDATA[

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<p align="justify">I colleghi di <a href="http://www.racesimcentral.com/articles/reviews/consoles/cmr4/index.shtml" rel="external">Racesim Central</a> hanno pubblicato una eccellente recensione del nuovo <a href="http://www.racesimcentral.com/articles/reviews/consoles/cmr4/index.shtml" rel="external">Colin McRae Rally 4</a> in versione Playstation 2: il titolo Codemasters viene giudicato un ottimo gioco (voto 4 su 5), ma una pessima simulazione (voto 2!).</p>
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<p align="justify"><em>CMR4 is without doubt addictive and a great rally game. The game seems to have been very well tested and balanced. The difficulty level seems just right to me, it's accessible immediately but try expert mode and you'll soon see this is no cheap-thrill arcade game to be mastered inside a few hours. It's better than all that have gone before it and has a lot of neat touches which you will appreciate with a little smile on your face.</em></p>

]]></description><guid isPermaLink="false">1583</guid><pubDate>Fri, 17 Oct 2003 23:46:00 +0000</pubDate></item></channel></rss>
