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<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/1232/?d=1</link><description>News: News</description><language>en</language><item><title>Colin Rally 4 a Marzo su PC</title><link>https://www.drivingitalia.net/home-page/software/colin-rally-4-a-marzo-su-pc-r2053/</link><description><![CDATA[
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<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=cmr04-pc-412-21.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>La Codemasters ha confermato ufficialmente l'uscita di <strong>Colin McRae Rally 4</strong> anche per PC: il gioco sarÃ  disponibile a partire dal mese di Marzo 2004. Anche il suo "avversario", Richard Burns Rally della SCi uscirÃ  nello stesso mese... Trovate qui sotto la press release completa ed i primi screenshots della versione PC:</p>
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<p align="justify">#CONTINUE#</p>
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<p align="justify"><em>Colin McRae Rally 04, the defining moment for rally gaming and already a massive console success, is coming to PC in March 2004 complete with exhilarating LAN and online racing. <br><br>For Colin McRae Rally 04, the gear grinding action is more intense than ever as the series' superb car handling combines with new championships, custom rallies, new single and multiplayer gaming modes, and unique car part testing challenges to win advanced technology for your car. <br><br>On PC, the game is enhanced with all-new online and LAN options enabling up to 8 players to compete simultaneously through Championship or Stage races in co-operative or competitive team challenges. <br><br><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=cmr04-pc-412-24.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>In Colin McRae Rally 04 it's the player in control - choose from over 20 rally cars and which championships to compete in. Game modes include 4-wheel drive and 2-wheel drive Championships (both with normal or advanced skill levels), Rallies, Stages, a Group B Championship featuring classic powerful rally cars and, for the professional, an Expert Championship, which demands the best performance from the most die-hard rally fan. <br><br><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=cmr04-pc-412-30.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Universally acclaimed for having the best car handling physics engine in any racing game series, Colin McRae Rally 04 takes the already sublime handling model and improves it further. Previously the car handling employed a steering aid, which had the effect of making the car move around a central pivot point. Now the aid's been removed, effectively taking the stabilisers off, providing for a more professional and natural handling experience and you'll notice the difference over the varying terrain Colin McRae Rally 04 features 34 driving surfaces and 19 tyre types! <br><br><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=cmr04-pc-412-34.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Colin McRae Rally 04 delivers 8 international rally locations (UK, Sweden, USA, Finland, Australia, Spain, Greece, and Japan), each with 6 rally stages and a shakedown event. Four Super Special stages are also featured. There are over 20 rally cars to be driven, including 4-wheel drive cars Citroen Xsara, Mitsubishi Lancer Evo 7 and Subaru Impreza. 2-wheel drive cars such as the Ford Puma and Fiat Punto are included alongside classic cars. In the Championships, Colin McRae Rally 04 introduces a new element to rally gaming - testing new car parts to provide the team with advantageous technology. Now you have to earn new technology between rally events in a series of individual mini-games. The tests take place in different countries and test centres and each is specifically designed around the technology the player is testing - be it an engine, tyres or a suspension test. Complete a test challenge and a new car part becomes an available option for your car, increasing the chance of success against the competition as the season continues. <br><br><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=cmr04-pc-412-43.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Drive like a professional and there's an Expert Championship: take to the toughest stages, locked into in-car view, using manual gears, and contend with the highest, most realistic damage settings possible and the toughest times to beat. Maximising the rally gaming experience that tests both the cars and the player's rallying skills, Colin McRae Rally 04 will be published by Codemasters for PC in March 2004. <br><br>COLIN McRAE RALLY 04 KEY POINTS: <br><br><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=cmr04-pc-412-54.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>* Choose from over 20 rally cars and compete in 8 game modes including 4-wheel drive, 2-wheel drive, Group B and Expert Championships <br>* Online and LAN multiplayer options enabling up to 8 players to compete simultaneously through Championship or Stage races in co-operative or competitive team challenges (with other players seen as ghost cars) <br>* New, faster game engine for incredibly detailed terrain visuals, plus enhanced replay cameras and new in-game "bumper cam" <br>* 8 international rally locations (UK, Sweden, USA, Finland, Australia, Spain, Greece, Japan), 6 rally stages in each, 8 shakedown events, and 4 Superspecial stages. Includes classic tracks from Colin McRae Rally, remodelled for 04 <br>* Part testing challenges - earn new car technology by completing part tests between rallies <br>* Create your own Custom Rally with favourites stages or themed stages; Full set-up and repair options and detailed pre-race stage briefings <br>* Normal, advanced and expert damage settings. Plus 'damage cam': see the impact on your car post-race.</em></p>
]]></description><guid isPermaLink="false">2053</guid><pubDate>Thu, 04 Dec 2003 14:55:00 +0000</pubDate></item><item><title><![CDATA[Partnership: SimBin & Henrik Roos]]></title><link>https://www.drivingitalia.net/home-page/software/partnership-simbin-henrik-roos-r2052/</link><description><![CDATA[

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<p>Il sito ufficiale della <a href="http://www.roosoptimaracing.se/edefault_1.htm" rel="external">Henrik Roos Motorsport</a> (team del campionato FIA GT) ha annunciato la propria <a href="http://www.roosoptimaracing.se/evisa_nyhet.asp?InsandarID=143" rel="external">collaborazione</a> con il team <a href="http://www.simbin.com/" rel="external">SimBin</a> per la realizzazione del prossimo GTR: Ultimate Racing Game:</p>
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<p align="justify"><font color="#000000"><em><a rel=""><img style="width:99px;height:54px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=3hrmot.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Henrik Roos is proud to announce an upcoming new feature in the SRW concept for 2004. GTR - The Ultimate Racing Game is being created by SimBin Development Team, a worldwide collective of racing fanatics and with Henrik as the president. The artists tied to SimBin are known for their accuracy and stunning realism in their previous work....</em></font></p>

]]></description><guid isPermaLink="false">2052</guid><pubDate>Thu, 04 Dec 2003 08:31:00 +0000</pubDate></item><item><title>Review: World Rally Championship 3</title><link>https://www.drivingitalia.net/home-page/software/review-world-rally-championship-3-r2048/</link><description><![CDATA[

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<p align="justify">I colleghi di <a href="http://www.racesimcentral.com/articles/reviews/consoles/wrc3/index.shtml" rel="external">Racesim Central</a> hanno pubblicato una completa recensione del nuovo <a href="http://www.racesimcentral.com/articles/reviews/consoles/wrc3/index.shtml" rel="external">World Rally Championship 3</a> per Playstation 2: il titolo della Evolutions Studios viene valutato con un buon 88% come gioco, ma appena un 65% a livello simulativo.</p>
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<p align="justify"><em>Lets start with the good points. The handbrake is good - very realistic; it actually brings the back of the car around like it should. The front end of the car also understeers like a 4WD should and is encouraging you to bury it into the tree that is waiting patiently at the exit of the bend. The first problem with this area is that you have to hack away at the wheel and pull with all your might on the handbrake to generate a realistic amount of slide in your car, even on slippy surfaces like gravel or snow.</em></p>

]]></description><guid isPermaLink="false">2048</guid><pubDate>Thu, 04 Dec 2003 00:24:00 +0000</pubDate></item><item><title>Driver 3 diventa Driv3r e non solo</title><link>https://www.drivingitalia.net/home-page/software/driver-3-diventa-driv3r-e-non-solo-r2047/</link><description><![CDATA[

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<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=driv3r_immagini_windows-playstation21.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Driver 3 ha ora un nome piÃ¹ simile alla targa delle vetture presenti nel gioco, e un cast di attori professionisti all'interno del personale concentrato sul doppiaggio. <font color="#000000">Driv3r</font>, com'Ã¨ ribattezzata la produzione Atari, vedrÃ  Michael Madsen (Le Iene) nel ruolo di Tanner, giÃ  protagonista delle uscite PlayStation. Ving Rhames (Con Air) darÃ  voce a Tobias Jones, compagno d'azione di Tanner.</p>
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<p align="justify">#CONTINUE#</p>
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<p align="justify">Michelle Rodriguez (Fast and Furious) sarÃ  Calita, personaggio inedito leader di una gang di ladri d'auto. Infine, Mickey Rourke (C'era una volta in Messico) doppierÃ  Jericho, boss dell'organizzazione criminale combattuta da Tanner e compagni. Potete ammirare le immagini di gioco raccolte nella sezione <a href="http://next.videogame.it/html/screenshot.php?id=3075" rel="external"><font color="#0000ff">screenshot</font></a>. Driv3r arriverÃ  nei negozi la prossima primavera, su Xbox e PlayStation 2, la versione PC dovrebbe seguire a breve distanza.</p>
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<p align="justify"><em>[Fonte <a href="http://next.videogame.it/" rel="external">Nextgame</a>]</em></p>

]]></description><guid isPermaLink="false">2047</guid><pubDate>Wed, 03 Dec 2003 18:59:00 +0000</pubDate></item><item><title>SegaGT Online ancora rinviato</title><link>https://www.drivingitalia.net/home-page/software/segagt-online-ancora-rinviato-r2038/</link><description><![CDATA[

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<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=segagtonline_anteprima_xbox6.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>La divisione europea Sega ha spostato (ancora) in avanti <font color="#000000">SegaGT Online</font>, annunciato per fine novembre e mai arrivato effettivamente nei negozi. Stando alle notizie circolanti in rete, e i listini di alcuni rivenditori, la versione completa sarÃ  disponibile a inizio febbraio.</p>
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<p align="justify">#CONTINUE#</p>
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<p align="justify">Gli utenti Xbox appassionati del genere racing dovranno rivolgersi a Project Gotham Racing 2, titolo chiaramente piÃ¹ arcade, sperando che l'ultima data (provvisoria) non cambi nuovamente. Fino ai prossimi aggiornamenti, trovate tutte le informazioni su questo simulatore automobilistico <font color="#000000">nell'</font><a href="http://next.videogame.it/html/articolo.php?id=3602" rel="external"><font color="#0000ff">anteprima</font></a>.</p>
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<p align="justify"><em>[Fonte <a href="http://next.videogame.it/" rel="external">Nextgame</a>]</em></p>

]]></description><guid isPermaLink="false">2038</guid><pubDate>Tue, 02 Dec 2003 21:04:00 +0000</pubDate></item><item><title>Editing per MotoGP2 ?</title><link>https://www.drivingitalia.net/home-page/software/editing-per-motogp2-r2034/</link><description><![CDATA[
<p align="justify">Vi piacerebbe poter modificare ed aggiornare la grafica dell'ottimo MotoGP2 ? Ebbene sembra proprio che la strada dell'editing sia stata giÃ  intrapresa, come potete <a href="http://racing.edgegaming.com/forums/viewtopic.php?t=831" rel="external">leggere qui</a>: addirittura Ã¨ giÃ  disponibile una piccola <a href="http://racing.edgegaming.com/modules.php?name=Downloads&amp;d_op=viewdownload&amp;cid=24" rel="external">texture di esempio</a>. Non resta che ben sperare...</p>
]]></description><guid isPermaLink="false">2034</guid><pubDate>Tue, 02 Dec 2003 19:14:00 +0000</pubDate></item><item><title>Mercedes World Racing: patch in arrivo</title><link>https://www.drivingitalia.net/home-page/software/mercedes-world-racing-patch-in-arrivo-r2026/</link><description><![CDATA[
<p align="justify">La TDK Mediactive ha finalmente comunicato che entro questa settimana sarÃ  disponibile l'attesa patch ufficiale per il recente Mercedes Benz World Racing; ecco la lista di alcune delle features di questo update:</p>
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<div align="justify">Added upgradecapability for downloadcars</div>
<div align="justify">Improved Ambientlighting</div>
<div align="justify">fixed cockpitsound</div>
<div align="justify">fixed Alt-Tab problem</div>
<div align="justify">fixed ForceFeedBack stutter</div>
<div align="justify">fixed missing FF for collisions when damages disabled</div>
<div align="justify">rewrote soundsystem, hopefully fixed C-Media with Nvidia crash</div>
<div align="justify">soundsystem now uses selfcalibrating latency timings</div>
<div align="justify">increased music streambuffer size</div>
<div align="justify">WR now starts in maximized window for fullscreen</div>
<div align="justify">further minor fixes</div>
]]></description><guid isPermaLink="false">2026</guid><pubDate>Mon, 01 Dec 2003 19:45:00 +0000</pubDate></item><item><title>Race Driver 2: nuovi screens</title><link>https://www.drivingitalia.net/home-page/software/race-driver-2-nuovi-screens-r2025/</link><description><![CDATA[

<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=racedriver2-229-RD2_75.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>La Codemasters ha confermato ufficialmente che il nuovo Race Driver 2 sarÃ  disponibile per PC ed XBox nella primavera del 2004, inoltre ha rilasciato una nuova serie di screenshots inediti, che potete prelevare da <a href="http://www.codemasters.com/downloads/displayfiles.php?showdetails=12409" rel="external">questo link</a> in un pacchetto da 1,6MB. Eccone qualcuno.</p>
<p align="justify">#CONTINUE#</p>
<p align="center"><a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=racedriver2-229-RD2_58.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a>Â <a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=racedriver2-229-RD2_71.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a>Â <a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=racedriver2-229-RD2_73.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a></p>

]]></description><guid isPermaLink="false">2025</guid><pubDate>Mon, 01 Dec 2003 15:02:00 +0000</pubDate></item><item><title>Review: Ford Racing 2 (PS2)</title><link>https://www.drivingitalia.net/home-page/software/review-ford-racing-2-ps2-r2011/</link><description><![CDATA[

<p>Volete farvi un'idea del nuovo titolo della Empire per Playstation 2 venduto a prezzo budget ? Allora correte a leggere la recensione di <a href="http://next.videogame.it/html/articolo.php?id=3903&amp;pagina=1" rel="external">Ford Racing 2</a> pubblicata dal portale di <a href="http://next.videogame.it/html/articolo.php?id=3903&amp;pagina=1" rel="external">Nextgame</a>.</p>
<p align="justify"><em><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=fordracing2_recensione_ps213.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Trentacinque, sedici ed otto. Non sono solo i rispettivi numeri di automobili, circuiti e sfide disponibili, ma anche i numeri che segnano, una volta ottenuti, la fine del gioco. E questo Ã¨ il maggior problema di Ford Racing 2, ovvero una longevitÃ  non eccezionale, ma che alla fine dei conti risulta essere l'unica cosa "budget" oltre al prezzo.</em></p>

]]></description><guid isPermaLink="false">2011</guid><pubDate>Sat, 29 Nov 2003 12:29:00 +0000</pubDate></item><item><title>Review: Project Gotham Racing 2</title><link>https://www.drivingitalia.net/home-page/software/review-project-gotham-racing-2-r2008/</link><description><![CDATA[

<p align="justify">Nuova recensione per l'ottimo <a href="http://www.eurogamer.net/article.php?article_id=53938" rel="external">Project Gotham Racing 2</a> disponibile per la console XBox: il portale di <a href="http://www.eurogamer.net/article.php?article_id=53938" rel="external">Eurogamer</a> ha promosso il titolo Microsoft con un tondo 8 finale.</p>
<p align="justify"><em>For me, the whole package is what's important, and although I'm essentially a little bored by the rather hollow single-player experience, the online element elevates it way beyond its rivals for now. Hats off to Bizarre for a marvellous technical achievement, slapped wrists for meddling with the already perfect progression system and balancing and tarnishing what would have otherwise been a peerless single player experience and hearty congrats for an excellent online offering. Easily the most important Xbox title this year for online gamers - at last Live has a true killer app. Offline gamers, though, might feel unsatisfied.</em></p>

]]></description><guid isPermaLink="false">2008</guid><pubDate>Sat, 29 Nov 2003 11:53:00 +0000</pubDate></item></channel></rss>
