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<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/1228/?d=1</link><description>News: News</description><language>en</language><item><title>Intervista alla Moonbyte (Crashday)</title><link>https://www.drivingitalia.net/home-page/software/intervista-alla-moonbyte-crashday-r2189/</link><description><![CDATA[

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<p align="justify">Il portale di <a href="http://www.racesimcentral.com/articles/interviews/moonbyte/index.shtml" rel="external">Racesim Central</a> ha pubblicato una interessante <a href="http://www.racesimcentral.com/articles/interviews/moonbyte/index.shtml" rel="external">intervista</a> alla software house <a href="http://www.racesimcentral.com/articles/interviews/moonbyte/index.shtml" rel="external">Moonbyte</a>, attualmente al lavoro per la realizzazione del particolarissimo Crashday:</p>
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<p align="justify"><font color="#000000"><em>It's been six years since Carmageddon was released. What makes you think the time is right for a 're-invention' of the stunt driving genre?</em></font></p>
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<p align="justify"><font color="#000000"><em>I don't think that Carmageddon is the game that needs a follow-up, but Stunts. Searching the web for that great game you'll find thousands of players waiting for a sequel. I think it's in fact time again for re-creating own crazy stunt, wrecking or racing tracks.</em></font></p>

]]></description><guid isPermaLink="false">2189</guid><pubDate>Mon, 22 Dec 2003 00:08:00 +0000</pubDate></item><item><title>Nascar 2003: nuovo Replay Analyzer</title><link>https://www.drivingitalia.net/home-page/software/nascar-2003-nuovo-replay-analyzer-r2185/</link><description><![CDATA[

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<p align="justify">E' disponibile, per Nascar Racing 2003 Season, la nuova versione 2.2 dell'utility <a href="http://www.bonetweb.com/grandprix/n2003ra/" rel="external">Replay Analyzer</a>, con la quale potrete verificare i vostri replay e giri veloci; queste le novitÃ  presenti nell'attuale release:</p>
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<p align="justify">#CONTINUE#</p>
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<em>The program now supports races with a running time of a little over 74.5 hours, making 24 and even 48(eek) hour races possible. Previous versions had a limit of about 4.6 hours. </em><p></p>
<em>All parts of the program now supports up to 512 laps in each session. </em><p></p>
<em>Removed the warptime detection when loading laps set by someone else than the guy who saved the replay. </em><p></p>
<em>Race History Graph: Added information about who and when fastest laps were set during the race. This based on a suggestion and original idea from Michele Morlino (</em><a href="http://www.forix.com/" rel="external"><em>www.forix.com</em></a><em>) </em><p></p>
<em>Race History Graph: Added information about when drivers pitted. </em><p></p>
<em>Race History Graph: Added information about when drivers retired. </em><p></p>
<em>In addition to series name we have now added Physics info to the "Choose Lap To Load" dialog. </em><p></p>
<em>In addition to series name we have now added Physics info to the "Race Settings" report. </em><p></p>
<em>Added stats for "Race Laptime Consistency" to Race Report. This is mainly interesting in races with no yellow flags. Particulary on non-ovals. Mostly TransAm races in other words. </em><p></p>
<em>PB Viewer and Export Records now remembers the physics used last time and defaults to that. </em><p></p>
<em>The reports now detect if the replay was saved before the race was ended, in which case the text "Race Result/Laptimes are unoffical - Replay might have been saved before end of the race" isn't printed.</em><p></p>
<em>Fixed these bugs:<br>-V2.1 introduced a bug in the report export and report site generation that led to blank exports on non Win2k or WinXP machines.<br>-Even more correcting of the Win98-problem that could show a garbled Race Report.</em>

]]></description><guid isPermaLink="false">2185</guid><pubDate>Sun, 21 Dec 2003 12:07:00 +0000</pubDate></item><item><title>Race Driver 2: nuovi screens</title><link>https://www.drivingitalia.net/home-page/software/race-driver-2-nuovi-screens-r2178/</link><description><![CDATA[

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<p align="justify"><a rel=""><img style="width:99px;height:75px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=103_5.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Ecco arrivare una nuova serie di screenshots che mostrano in tutto il suo splendore il prossimo <a href="http://www.codemasters.com/racedriver2/" rel="external">Race Driver 2</a> della Codemasters: le immagini si riferiscono alla versione del gioco per XBox, ma sono giÃ  indicativi della qualitÃ  grafica.</p>
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<p align="justify">#CONTINUE#</p>
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<p align="center"><a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=103_12.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a> <a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=103_11.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a></p>
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<p align="center"><a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=103_10.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a> <a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=103_9.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a> <a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=103_8.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a></p>

]]></description><guid isPermaLink="false">2178</guid><pubDate>Sun, 21 Dec 2003 01:10:00 +0000</pubDate></item><item><title>GT4: nuovi screenshots</title><link>https://www.drivingitalia.net/home-page/software/gt4-nuovi-screenshots-r2173/</link><description><![CDATA[
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<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=gt4prev_1.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Tutti gli appassionati di guida simulata lo stanno aspettando da lungo tempo: l'atteso Gran Turismo 4 per Playstation 2 arriverÃ  il prossimo mese di Marzo (salvo imprevisti) ed ecco nell'attesa alcuni nuovi screenshots di gioco.</p>
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<p align="justify">#CONTINUE#</p>
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<p align="center"><a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=gt4prev_3.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a> <a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=gt4prev_5.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a></p>
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<p align="center"><a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=gt4prev_6.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a> <a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=gt4prev_21.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a> <a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=gt4prev_41.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a></p>
]]></description><guid isPermaLink="false">2173</guid><pubDate>Sat, 20 Dec 2003 12:55:00 +0000</pubDate></item><item><title>Live for Speed: intervista a E.Bailey</title><link>https://www.drivingitalia.net/home-page/software/live-for-speed-intervista-a-ebailey-r2169/</link><description><![CDATA[

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<p align="justify">Il portale di <a href="http://boomtown.net/en_uk/articles/art.view.php?id=3900" rel="external">Boomtown</a> ha pubblicato una interessante intervista, accompagnata da alcuni screenshots inediti, fatta a <a href="http://boomtown.net/en_uk/articles/art.view.php?id=3900" rel="external">Eric Bailey</a>, uno degli sviluppatori dell'ottimo Live for Speed:</p>
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<p align="justify"><em><strong><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=640x480.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>How then, did the project start? Why leave a successful developer in order to create a racing game?</strong><br>Well I guess you could say we were just crazy about cars and racing. It all started off as a part-time hobby that we would do in our spare time. Then it came to the point where we were spending all of our free time working on this sim. We soon realised that we had a racing simulation that we wanted to do professionally, Eric Bailey says.</em></p>

]]></description><guid isPermaLink="false">2169</guid><pubDate>Fri, 19 Dec 2003 14:48:00 +0000</pubDate></item><item><title>NfSU: music importer</title><link>https://www.drivingitalia.net/home-page/software/nfsu-music-importer-r2165/</link><description><![CDATA[

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<p align="justify">Vi piacerebbe ascoltare le vostre canzoni preferite mentre scorrazzate con i bolidi di Need for Speed Underground ? Allora non dovete fare altro che scaricare il nuovo e comodissimoÂ <a href="http://oedit.nd4spdworld.com/nfsu/AstImp.zip" rel="external">Music Importer</a>:</p>
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<p align="justify"><em>It's fairly simple to use. You use the EA's Motor City Online Music Importer tool to convert your mp3's to the .asf files that NFSU can read. Then you use NFSU Music Importer to replace the tracks in your NFSU game. It's easy as that. I bet alot of you were dying to see this tool.</em></p>

]]></description><guid isPermaLink="false">2165</guid><pubDate>Thu, 18 Dec 2003 18:35:00 +0000</pubDate></item><item><title>Preview: Gran Turismo 4 (PS2)</title><link>https://www.drivingitalia.net/home-page/software/preview-gran-turismo-4-ps2-r2164/</link><description><![CDATA[

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<p align="justify">Il portale di <a href="http://www.gamespot.com/ps2/driving/granturismo4/preview_6085776.html" rel="external">Gamespot</a> ha pubblicato una completa anteprima, corredata da alcuni nuovi screenshots, dedicata al prossimo <a href="http://www.gamespot.com/ps2/driving/granturismo4/preview_6085776.html" rel="external">Gran Turismo 4</a> per Playstation 2:</p>
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<p align="justify"><a rel=""><img style="width:99px;height:66px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=561066_20031217_screen006.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>The game comes with about 50 vehicles, which range from consumer automobiles, like a 2003 model Nissan March, to an F1 race car, like the McLaren GTR Fina. There are also a few surprises, like the Mazda Kusabi, which is a futuristic concept car that made its debut at the Frankfurt Motor Show just this summer....</p>

]]></description><guid isPermaLink="false">2164</guid><pubDate>Thu, 18 Dec 2003 18:18:00 +0000</pubDate></item><item><title>Live for Speed: ecco la Demo "S1E"</title><link>https://www.drivingitalia.net/home-page/software/live-for-speed-ecco-la-demo-s1e-r2163/</link><description><![CDATA[
<p align="justify">Com'Ã¨ ormai consuetudine dopo il rilascio della patch per la versione completa, Ã¨ ora disponibile la release S1E anche per il demo del divertente <a href="http://lfs.racesimcentral.com/" rel="external">Live for Speed</a>: per provare quest'ottimo titolo potete scaricare <a href="http://www.liveforspeed.net/file_rsc.php?name=LFS_S1E_DEMO.zip" rel="external">questo file da 43MB</a>, oppure l'<a href="http://www.liveforspeed.net/file_rsc.php?name=LFS_PATCH_S1E.zip" rel="external">upgrade da 3MB</a> per la versione precedente.</p>
]]></description><guid isPermaLink="false">2163</guid><pubDate>Thu, 18 Dec 2003 14:57:00 +0000</pubDate></item><item><title><![CDATA[Race Driver 2: screens & info]]></title><link>https://www.drivingitalia.net/home-page/software/race-driver-2-screens-info-r2159/</link><description><![CDATA[

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<p align="justify"><a rel=""><img style="width:99px;height:75px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=rd2-pc-2711-Row_28.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Il prossimo <a href="http://www.codemasters.com/racedriver2/" rel="external">Race Driver 2</a> della Codemasters sarÃ  il primo videogame a riprodurre l'esclusiva Aston Martin DB9, una fra le piÃ¹ sofisticate e tecnologicamente avanzate vetture sport di sempre; a <a href="http://www.codemasters.com/downloads/displayfiles.php?showdetails=12504" rel="external">questo indirizzo</a> potrete inoltre scaricare un file zip contenente altriÂ screenshots inediti delle versioni PC ed XBox.</p>
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<p align="justify"><em><a rel=""><img style="width:99px;height:75px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=rd2-pc-2711-Row_37.jpg&amp;val=100&amp;dir=/news/img/" align="left" border="0"></a>The 6.0-litre, 450 bhp, V12 Aston Martin DB9 is just one of 35 of the world's most powerful racing and street cars in Race Driver 2 that will make you feel like a race gaming god. Along with the DB9, other cars featured include the Aston Martin DB5, famous for its appearances in James Bond films, the fabulous Ford GT, the super fast Koenig C62, the Land Rover Bowler Wildcat, the Nissan Skyline GT-R (R34), and the Jaguar XJ220.</em></p>
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<p align="justify"><em>#CONTINUE#</em></p>
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<p align="justify"><em>Race Driver 2 also boasts the most diverse range of insanely fast motorsports ever seen in one game, including GT Sports Car Racing, Street Racing, Rally, DTM, V8 Supercars, Global GT Lights, Rally Cross, Formula Ford, Open Wheel Grand Prix and Classic Car Racing. The game features 52 racing circuits at world famous locations including Laguna Seca, Surfers Paradise, Euro Speedway, Donington Park, Kyalami and Road America.</em></p>
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<p align="center"><em><a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=rd2-pc-2711-Row_46.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a>Â <a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=rd2-pc-2711-Row_70.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a>Â <a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=rd2-pc-2711-Row_74.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a></em></p>

]]></description><guid isPermaLink="false">2159</guid><pubDate>Tue, 16 Dec 2003 21:37:00 +0000</pubDate></item><item><title>Screens: Rallisport Challenge 2 (XBox)</title><link>https://www.drivingitalia.net/home-page/software/screens-rallisport-challenge-2-xbox-r2156/</link><description><![CDATA[
<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=917536_20031215_screen001.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Potete ammirare sul sito di <a href="http://www.gamespot.com/xbox/driving/rallisportchallenge2/screenindex.html" rel="external">Gamespot</a> cinque nuovi screenshots del prossimo <a href="http://www.gamespot.com/xbox/driving/rallisportchallenge2/screenindex.html" rel="external">Rallisport Challenge 2</a>, che sarÃ  disponibile nei primi mesi del 2004 inizialmente solo per XBox: la grafica Ã¨ certamente spettacolare...</p>
]]></description><guid isPermaLink="false">2156</guid><pubDate>Tue, 16 Dec 2003 15:00:00 +0000</pubDate></item></channel></rss>
