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<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/1215/?d=1</link><description>News: News</description><language>en</language><item><title>Ecco Richard Burns Rally</title><link>https://www.drivingitalia.net/home-page/software/ecco-richard-burns-rally-r2793/</link><description><![CDATA[
<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=screen014.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>La SCi ha inaugurato oggi il nuovo sito ufficiale dedicato al prossimo ed atteso <a href="http://www.richardburnsrally.com/" rel="external">Richard Burns Rally</a>: all'indirizzo <a href="http://www.richardburnsrally.com" rel="external">www.richardburnsrally.com</a> troverete informazioni dettagliate sul gioco, wallpapers, news, nuovi screenshots ed uno spettacolare filmato che mostra anche alcune inquadrature dall'abitacolo.</p>
]]></description><guid isPermaLink="false">2793</guid><pubDate>Tue, 17 Feb 2004 14:30:00 +0000</pubDate></item><item><title>Screenshots: Toca Race Driver 2</title><link>https://www.drivingitalia.net/home-page/software/screenshots-toca-race-driver-2-r2784/</link><description><![CDATA[
<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=68.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Potete ammirare sul portale di <a href="http://www.bhmotorsports.com/RDRIV2/screenshots" rel="external">Blackhole Motorsports</a> alcuni <a href="http://www.bhmotorsports.com/RDRIV2/screenshots" rel="external">nuovi screenshots</a> del prossimo <a href="http://www.codemasters.com/tocaracedriver2/" rel="external">Toca Race Driver 2</a> della Codemasters: come il precedente capitolo della "saga", il gioco avrÃ  nomi diversi a seconda del paese di pubblicazione (Toca 2 in Italia, V8 Supercars 2 per l'Australia, DTM Race Driver 2 in Germania ....).</p>
]]></description><guid isPermaLink="false">2784</guid><pubDate>Mon, 16 Feb 2004 14:52:00 +0000</pubDate></item><item><title>Nuovo NfS Underground LAN</title><link>https://www.drivingitalia.net/home-page/software/nuovo-nfs-underground-lan-r2782/</link><description><![CDATA[

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<p align="justify">Se volete divertirvi a giocare in rete LAN con l'ottimo Need for Speed Underground della Electronic Arts, vi sarÃ  certamente di aiuto la comoda utility denominata <a href="http://3priedez.net/nfsu/" rel="external">NfSU Lan</a>, giunta oggi alla <a href="http://3priedez.net/nfsu/nfsu_lan.0.9.9.zip" rel="external">release 0.9.9</a>:</p>
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<p align="justify"><em>Updates 0.9.9:<br>* Fixed send challenge bug<br>* Fixed recvtimeout bug<br>* Added win32 service mode</em></p>
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]]></description><guid isPermaLink="false">2782</guid><pubDate>Mon, 16 Feb 2004 14:33:00 +0000</pubDate></item><item><title>Review: Need for Speed Underground</title><link>https://www.drivingitalia.net/home-page/software/review-need-for-speed-underground-r2780/</link><description><![CDATA[
<p align="justify"><u><font color="#800080">Need for Speed: Underground</font></u>, racing game di successo del 2003, Ã¨ la perfetta trasposizione videoludica del genere cinematografico di "The fast &amp; the furious", che ha ispirato gameplay, grafica e sonoro di un titolo che punta tutto su tuning e giocabilitÃ . Ecco la nostra <a href="http://www.drivingitalia.net/articoli.php?sez=software&amp;id=28" rel="">recensione</a>.</p>
]]></description><guid isPermaLink="false">2780</guid><pubDate>Mon, 16 Feb 2004 08:29:00 +0000</pubDate></item><item><title>Sirocco Racing: nuova versione</title><link>https://www.drivingitalia.net/home-page/software/sirocco-racing-nuova-versione-r2779/</link><description><![CDATA[

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<p align="justify">E' disponibile la nuova <a href="http://www.btinternet.com/~ashley.mcconnell/demo/Sirocco047.zip" rel="external">versione 047</a> (4,3MB) del divertente simulatore gratuito denominato <a href="http://www.btinternet.com/~ashley.mcconnell/" rel="external">Sirocco Racing</a>: il suo autore, <font color="#000000">Ashley McConnell, prosegue verso la strada dello sviluppo e del perfezionamento della fisica.</font></p>
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<p align="justify"><em>I've finally cracked the secret of getting a smooth track! I know its a little too smooth, but its a good start and I can add bumps later on <img src="https://www.drivingitalia.net/uploads/emoticons/newemoticons_smile.gif" alt=":)" srcset="https://www.drivingitalia.net/uploads/emoticons/smile@2x.png 2x" width="20" height="20">.<br>I have also made a change to allow you to set the Field of View in the ./data/options.ini file.<br>I have made some changes to the car handling. I have dropped in a 400BHP engine. I have also changed the acceleration / braking grip curve to give it a flatter (more like a racing tyre) curve. As there is a little more grip to play with I have increased the brake strength.</em></p>

]]></description><guid isPermaLink="false">2779</guid><pubDate>Sun, 15 Feb 2004 19:24:00 +0000</pubDate></item><item><title>Intervista: Toca Race Driver 2</title><link>https://www.drivingitalia.net/home-page/software/intervista-toca-race-driver-2-r2777/</link><description><![CDATA[

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<p align="justify">Il portale di <a href="http://www.teamxbox.com/article.php?id=729&amp;t=i" rel="external">Team XBox</a> ha pubblicato una interessante <a href="http://www.teamxbox.com/article.php?id=729&amp;t=i" rel="external">intervista a Gavin Raeburn</a>, uno dei responsabili esecutivi del nuovo ed atteso Toca Race Driver 2 della Codemasters.</p>
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<p align="justify"><em><span><font color="#000000">Are you making any changes or improvements to the physics model for TRD2?</font></span><br><br><b>Gavin R:</b> The car physics have been rewritten from the ground up for Race Driver 2. We wanted to start with a 100% pure simulation, built around a realistic test bed. This test bed included a high quality force feedback steering wheel with analogue gas, brake and clutch pedals and a six-shift gear stick. The idea was that we should be able to accurately model any car within this test bed and we could then apply any driving assists needed to tame the cars down for use on a standard pad controller. The surprising thing was that in the end we didn't actually need to add any driving assists as the physics model felt very natural, even through a regular analogue pad. This has meant that we have been able to lock down the handling very early on in development so we can spend the time tuning all of the many different vehicle types we have in the game.</em></p>

]]></description><guid isPermaLink="false">2777</guid><pubDate>Sun, 15 Feb 2004 19:15:00 +0000</pubDate></item><item><title>Screens: Grand Raid Offroad</title><link>https://www.drivingitalia.net/home-page/software/screens-grand-raid-offroad-r2776/</link><description><![CDATA[
<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=20040213-GROffroad_PC_SSHOT_12.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Il team di sviluppo Asobo Studios ha presentato una nuova serie di <a href="http://www.m4driving.sm/screenshots/92.html" rel="external">screenshots</a> dedicati al prossimo Grand Raid Offroad, gioco di guida ancora sprovvisto di un publisher/distributore ed attualmente in lavorazione su Xbox e PC.</p>
]]></description><guid isPermaLink="false">2776</guid><pubDate>Sun, 15 Feb 2004 19:03:00 +0000</pubDate></item><item><title>Review: Sega GT Online</title><link>https://www.drivingitalia.net/home-page/software/review-sega-gt-online-r2765/</link><description><![CDATA[

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<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=segagt.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Il portale italiano <a href="http://www.nextgame.it" rel="external">NextGame.it</a> ha pubblicato un'esauriente recensione su <em>Sega GT Online</em> in versione X-Box. Per leggerla interamente cliccate <a href="http://next.videogame.it/html/articolo.php?id=4070&amp;pagina=1" rel="external">qui</a>. </p>
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<p align="justify"><em>Sega lancia sul mercato il nuovo capitolo del suo "quasi simulatore" di guida. Nato come semplice appendice ed evolutosi come titolo a sÃ© stante, Sega GT Online si propone sul mercato carico di tante promesse. Le manterrÃ ?</em></p>

]]></description><guid isPermaLink="false">2765</guid><pubDate>Sat, 14 Feb 2004 19:33:00 +0000</pubDate></item><item><title>Vermin Design Team e la F1 1977</title><link>https://www.drivingitalia.net/home-page/software/vermin-design-team-e-la-f1-1977-r2762/</link><description><![CDATA[

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<p align="justify"><a rel=""><img style="width:99px;height:71px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=SL_04.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Il nuovo <a href="http://forum.racesimcentral.com/forumdisplay.php?f=609" rel="external">Vermin Design Team</a> ha annunciato l'intenzione di realizzare un nuovo simulatore di guida gratuito basato sulla fisica e sul codice di programmazione del <a href="http://www.drivingitalia.net/articoli.php?sez=software&amp;id=18" rel="">netKar</a> di Stefano Casillo: il gioco, giÃ  alla sua prima versione alpha, rappresenterÃ  la stagione di Formula 1 del 1977, alla quale perÃ² bisognerÃ  arrivare passando per la F2 del 76 ! Per maggiori informazioni leggete le <a href="http://forum.racesimcentral.com/attachment.php?attachmentid=156477" rel="external">FAQ</a> ufficiali e consultate il <a href="http://forum.racesimcentral.com/forumdisplay.php?f=609" rel="external">forum dedicato</a>.</p>
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<p align="justify">#CONTINUE#</p>
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<p align="justify"><em><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=SL_02.jpg&amp;val=100&amp;dir=/news/img/" align="left" border="0"></a>Vermin Design Team are proud to announce its plans to release a stand alone racing simulation based upon the F1 1977 season. The sim will be built around NetKar's game engine with the help of Kunos, who is the creator and developer of the netkar game.<br><br><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=SL_05.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>As a team we are aiming to produce a realistic racing simulation, which captures the feel and the spirt of racing in 1977. This includes introducing a progressive season to play through, allowing car changes to happen throughout the season as per real life. Also there will be a F2 1976 training season with all the respective cars from that class. Please see FAQ's for a full list of planned features.<br><br>Our current progress status is at Alpha stage 0.2. The below list is a guide to what we have already started to do.<br><br>- Developing car models <br>- Design features<br>- In game menu designs<br>- Compiling research for the cars physics<br><br>Please see attatched pictures of our current progress with the car models, the rendered pictures are our game models, rendered in Cinema.<br><br><a rel=""><img style="width:99px;height:87px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=SL_08.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>We will release more information regarding our progress in our next press release. Please keep checking our forum, link can be found below, for updates. In the meantime we will leave you in suspense on what else we have to offer.<br><br>Should you have any questions please see FAQ's, if then should your question remain unanswered please post a thread on our forum and we will see if we can answer it.</em></p>

]]></description><guid isPermaLink="false">2762</guid><pubDate>Sat, 14 Feb 2004 13:07:00 +0000</pubDate></item><item><title>Xpand Rally, immagini e press kit</title><link>https://www.drivingitalia.net/home-page/software/xpand-rally-immagini-e-press-kit-r2757/</link><description><![CDATA[

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<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=0020.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Techland ha rilasciato una <a href="http://www.drivingitalia.net/articoli.php?sez=software&amp;id=34" rel="">cartella stampa</a> in cui spiega le caratteristiche principali dei tracciati di gara e degli scenari realizzati in Xpand Rally: trovate le informazioni e nuove immagini a <a href="http://www.drivingitalia.net/articoli.php?sez=software&amp;id=34" rel="">questo indirizzo</a>.</p>

]]></description><guid isPermaLink="false">2757</guid><pubDate>Fri, 13 Feb 2004 19:34:00 +0000</pubDate></item></channel></rss>
