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<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/1208/?d=1</link><description>News: News</description><language>en</language><item><title>Preview: Rallisport Challenge 2 (XBox)</title><link>https://www.drivingitalia.net/home-page/software/preview-rallisport-challenge-2-xbox-r3070/</link><description><![CDATA[

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<p align="justify">Potete leggere sul sito di <a href="http://next.videogame.it/html/articolo.php?id=4155" rel="external">Nextgame.it</a> una completa preview dedicata all'atteso <a href="http://next.videogame.it/html/articolo.php?id=4155" rel="external">Rallisport Challenge 2</a> per la console XBox di Microsoft, con allegati alcuni nuovi screenshots di gioco.</p>
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<p align="justify"><em><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=rallisportchallenge2_preview_xbox6.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>I cambiamenti apportati a RalliSport Challenge 2 sotto il versante del gameplay non sembrano particolarmente significativi: controllo della macchina piuttosto libertino e inerziale, oltre che una gestione delle collisioni spesso esasperata e spettacolare, potrebbero tenere lontani i puristi della simulazione ma, per contro, attirare tutti gli utenti in cerca di qualcosa di veloce, intuitivo e graficamente massiccio...</em></p>

]]></description><guid isPermaLink="false">3070</guid><pubDate>Sat, 20 Mar 2004 11:58:00 +0000</pubDate></item><item><title>Screens: DTM Race Driver 2</title><link>https://www.drivingitalia.net/home-page/software/screens-dtm-race-driver-2-r3069/</link><description><![CDATA[
<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=103_37.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Il portale di <a href="http://racingmag.gamesurf.tiscali.de/screenshots.php?op=showcat&amp;cat=103" rel="external">RacingMag.de</a> ha pubblicato alcuni nuovi screenshots del prossimo <a href="http://racingmag.gamesurf.tiscali.de/screenshots.php?op=showcat&amp;cat=103" rel="external">DTM Race Driver 2</a>Â (su XBox), ovvero la versione che sarÃ  venduta in Germania dell'atteso Toca Race Driver 2 della Codemasters.</p>
]]></description><guid isPermaLink="false">3069</guid><pubDate>Sat, 20 Mar 2004 11:53:00 +0000</pubDate></item><item><title>GT4 Prologue confermato in Europa</title><link>https://www.drivingitalia.net/home-page/software/gt4-prologue-confermato-in-europa-r3068/</link><description><![CDATA[

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<p align="justify">Il portale di <a href="http://www.computerandvideogames.com/news/news_story.php?id=102573" rel="external">Computer &amp; Videogames</a> ha riportato la notizia della conferma ufficiale ricevuta dalla Sony secondo la quale il Gran Turismo 4 Prologue, in pratica una demo molto sostanziosa del gioco, sarÃ  disponibile anche in Europa a partire dalla fine di maggio:</p>
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<p align="justify"><em>Sony Computer Entertainment Europe has today confirmed plans to release a version of Gran Turismo 4 Prologue in Europe later in the Spring, in a shock about-turn prompted by huge demand from the public. Speaking exclusively to CVG earlier today, a SCEE spokesperson said: "We are planning to ship GT4 Prologue in Europe - it's due by the end of May."</em></p>
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<p>#CONTINUE#</p>
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<p><em>And in a massive boost for European gamers, who have been left waiting while Japan has been enjoying the title for months, the European version of Prologue will pack a range of special bonus features. </em></p>
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<p><em>"It will very much be a limited edition version," the spokesperson said. "In addition to the game it will come with a personal message from Kazunori [Yamauchi - creator of GT and industry rock star] and a special 'Making of... DVD'." We were also told the title will retail at a "reasonable price point". </em></p>
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<p><em>With the full version of Gran Turismo 4 now not due until September (having originally been scheduled for release last year), the European version of Prologue will serve as "quite a cool bonus for real GT fans," according to the spokesperson. "We've been very open about when GT4 is coming, but we have this product that GT4 core fans want, so we've decided to release with added value. Our big pillar title is still [the full version of] Gran Turismo 4." </em></p>
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<p><em>Back in October 2003, </em><a href="http://www.computerandvideogames.com/news/news_story.php?id=97911" rel="external"><em>SCEE debunked suggestions of a European release</em></a><em> for GT4 Prologue, a spokesperson revealing to us: "We can confirm that GT4: Prologue will be a sneak preview disc released solely for the Japanese market in time for their holiday season".<br>But the repeated delays of the full version of the game coupled with an outcry from fans for a PAL version of Prologue has inveigled SCEE into this shock about-turn, now releasing the title in Europe. </em></p>
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<p><em>The spokesperson could neither confirm an exact price nor give an indication of numbers, but did state: "It will be very limited edition." </em></p>
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<p><em>GT 4 Prologue is a teaser version of Polyphony Digital's massive PS2 racer, featuring four circuits from the final game - the Tsukuba circuit, Fuji speedway, Italian urban district and the Grand Canyon - and a range of tasty motors on which gamers can cut their teeth while waiting for the final, online-enabled version due this September. It's unclear whether the European version will boast any Euro-specific vehicles or tracks.<br>People power: it works, see? As soon as we have a finalised date and price we'll let you know.</em></p>

]]></description><guid isPermaLink="false">3068</guid><pubDate>Sat, 20 Mar 2004 11:48:00 +0000</pubDate></item><item><title>GTR by SimBin: nuovi screens</title><link>https://www.drivingitalia.net/home-page/software/gtr-by-simbin-nuovi-screens-r3062/</link><description><![CDATA[

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<p align="justify"><a rel=""><img style="width:99px;height:55px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=di1.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Abbiamo ricevuto direttamente dal team <a href="http://www.simbin.com/" rel="external">SimBin</a> alcune nuove immagini in game esclusive del prossimo ed atteso <a href="http://www.simbin.com/games/" rel="external">GTR</a>, unico titolo a godere della licenza ufficiale FIA per il campionato GT: ecco gli screenshots #CONTINUE#</p>
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<p align="center"><a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=di2.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a> <a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=di3.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a></p>

]]></description><guid isPermaLink="false">3062</guid><pubDate>Fri, 19 Mar 2004 19:06:00 +0000</pubDate></item><item><title>Screens: Toca Race Driver 2</title><link>https://www.drivingitalia.net/home-page/software/screens-toca-race-driver-2-r3055/</link><description><![CDATA[
<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=etype_6.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Si intensificano in questi giorni le notizie riguardanti il nuovo <a href="http://www.codemasters.com/tocaracedriver2/" rel="external">Toca Race Driver 2</a> della Codemasters: anche oggi sul sito ufficiale del gioco potete ammirare alcuni nuovi <a href="http://www.codemasters.com/tocaracedriver2/screenshots.php" rel="external">screenshots</a>.</p>
]]></description><guid isPermaLink="false">3055</guid><pubDate>Thu, 18 Mar 2004 22:58:00 +0000</pubDate></item><item><title>GT4 ancora in ritardo</title><link>https://www.drivingitalia.net/home-page/software/gt4-ancora-in-ritardo-r3051/</link><description><![CDATA[<p align="justify">Brutta notizia per tutti gli appassionati della saga Gran Turismo su Playstation 2: la Sony ha comunicato che il 4Â° ed atteso capitolo della serie non sarÃ  disponibile in Europa prima del mese di settembre.</p>]]></description><guid isPermaLink="false">3051</guid><pubDate>Thu, 18 Mar 2004 17:59:00 +0000</pubDate></item><item><title>News: Toca Race Driver 2</title><link>https://www.drivingitalia.net/home-page/software/news-toca-race-driver-2-r3047/</link><description><![CDATA[

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<p align="justify">Vi segnaliamo alcune notizie dell'ultima ora pubblicate sul sito ufficiale del prossimo <a href="http://www.codemasters.co.uk/tocaracedriver2/" rel="external">Toca Race Driver 2</a> della Codemasters, che potete trovare nella sezione dedominata "<a href="http://www.codemasters.co.uk/tocaracedriver2/aboutgame.php" rel="external">about game</a>"; potete invece leggere una lunga <a href="http://www.totalvideogames.com/pages/articles/index.php?article_id=5443" rel="external">preview</a> dedicata al gioco sul portale di <a href="http://www.totalvideogames.com/pages/articles/index.php?article_id=5443" rel="external">Total Video Games</a>.</p>
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<div align="justify"><em>31 Licensed and Fictional global Race Locations offering 48 tracks including Hockenheim from the German DTM series and Surfers Paradise from the Australian V8 series.</em></div>
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<div align="justify"><em>35 Aspirational Cars, including Ford GT, Aston Martin Vanquish, Jaguar XKR, Nissan Skyline and AMG-Mercedes CLK</em></div>
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<p align="justify">#CONTINUE#</p>
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<div align="justify"><em>Up to 21 Cars on track at once, battling for position</em></div>
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<div align="justify"><em>Full online play for both platforms including LIVE for Xbox</em></div>
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<div align="justify"><em>Highly sophisticated physics and handling engine, which combines the instant rewards of an intuitive racer, with the subtlety and nuances commonly associated with a simulation delivers incredibly playable realism</em></div>
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<div align="justify"><em>The most realistic damage engine ever featured in a racing game affects the performance of every car. Windows smash, doors can be ripped open, and wheels torn from their axles. A head-on collision can leave the player's car a complete wreck of twisted metal and out of the race!!</em></div>
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<div align="justify"><em>The AI will show controlled aggression, making the AI drivers appear very competitive but avoiding unnecessary shunts and bumps</em></div>
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<div align="justify"><em>A stunning new render engine, will allow for super smooth sixty frame per second graphics, as well as a host of enhanced graphical and video effects such as realistic motion blur and true depth of field</em></div>
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<div align="justify"><em>Interactive storyline drives you through all 31 Championships</em></div>

]]></description><guid isPermaLink="false">3047</guid><pubDate>Thu, 18 Mar 2004 14:45:00 +0000</pubDate></item><item><title><![CDATA[Crashday: screens & info]]></title><link>https://www.drivingitalia.net/home-page/software/crashday-screens-info-r3042/</link><description><![CDATA[

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<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=23.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Giungono novitÃ  riguardanti lo sviluppo dell'interessante <a href="http://www.crashday-game.de/pages_e/news.htm" rel="external">Crashday</a> della Moon Byte Studios: sul <a href="http://www.crashday-game.de/pages_e/news.htm" rel="external">sito ufficiale</a> sono state pubblicate alcune informazioni in merito alla realizzazione del gioco ed alcuni nuovi <a href="http://www.crashday-game.de/pages_e/screenshots.htm" rel="external">screenshots</a>.</p>
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<p align="justify">#CONTINUE#</p>
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<p align="justify"><em>Moon Byte Studios will continue works on Crashday with a few additional graphics artists and programmers from now on. Furthmore we are considering a cooperation with another game development studio for further development of the title.<br>There will also be some new facts regarding publishing of Crashday in the near future. More on that when all details are certain.<br>Recently finished developments:<br>- vehicle "The Judge"<br>- "flip-flop" effect car paint<br>- expansion of tuning possibilities<br>Current developments:<br>- vehicle "The Wolf" (latest screenshots)<br>- graphical improvement of existing track pieces<br>- new "industrial set" (concrete grounds with empty halls, smokestacks, containers etc.)<br>- rendering of more realistic vegetation</em></p>

]]></description><guid isPermaLink="false">3042</guid><pubDate>Thu, 18 Mar 2004 00:32:00 +0000</pubDate></item><item><title>Live for Speed: nuovi screenshots</title><link>https://www.drivingitalia.net/home-page/software/live-for-speed-nuovi-screenshots-r3040/</link><description><![CDATA[
<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=17_3_12.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Potete ammirare sul sito ufficiale dell'ottimo <a href="http://lfs.racesimcentral.com/" rel="external">Live for Speed</a>, ben <a href="http://lfs.racesimcentral.com/sublinks.php?page=screenshots" rel="external">15 screenshots</a> inediti catturati dalla prossima versione del gioco che dovrebbe portare con sÃ¨ interessanti novitÃ , come ad esempio i vetri trasparenti.</p>
]]></description><guid isPermaLink="false">3040</guid><pubDate>Wed, 17 Mar 2004 20:56:00 +0000</pubDate></item><item><title>Intervista: Rallisport Challenge 2</title><link>https://www.drivingitalia.net/home-page/software/intervista-rallisport-challenge-2-r3038/</link><description><![CDATA[

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<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=Senza%20nome.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Il portale videoludico italiano <a href="http://www.nextgame.it" rel="external">NextGame.it</a> ha pubblicato un'intervista molto interessante a Patrick Bach e Jenny Huldschiner, membri del team Digital Illusion, gli artefici di <em>Rallisport Challenge 2</em>. Per leggervela tutta correte a <a href="http://next.videogame.it/html/articolo.php?id=4156" rel="external">questo indirizzo</a>!</p>
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<p align="justify"><em>Il problema nei giochi Ã¨ che spesso le ambientazioni appaiono vuote, le atmosfere sono troppo spaziose. Quando corri in auto all'interno di una foresta questo Ã¨ inaccettabile: ci si aspetta che ci siano, per esempio, particelle dappertutto nell'atmosfera. E' qualcosa che su cui abbiamo ragionato e che abbiamo cercato di realizzare al meglio, trovando un giusto mezzo tra quello che potevamo fare e la realizzazione di una grafica molto credibile.</em></p>

]]></description><guid isPermaLink="false">3038</guid><pubDate>Wed, 17 Mar 2004 17:46:00 +0000</pubDate></item></channel></rss>
