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<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/1190/?d=1</link><description>News: News</description><language>en</language><item><title>Novit&#xC3;&#xA0;: Lamborghini FX by Milestone</title><link>https://www.drivingitalia.net/home-page/software/novit%C3%A3%C2%A0-lamborghini-fx-by-milestone-r3559/</link><description><![CDATA[

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<p align="justify">Torna alla ribalta la <a href="http://www.milestone.it" rel="external">Milestone</a>, software house italiana giÃ  nota per i vari Screamer e Superbike, che ha annunciato il nuovo titolo Lamborghini FX (previsto su PC in estate), prodotto dalla <a href="http://www.titus-interactive.com/index.php?lang=en&amp;pg=press" rel="external">Titus</a>; qui di seguito potete leggere l'intero comunicato stampa:</p>
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<p align="justify"><em>Titus Interactive (ISIN FR0000050122; Reuters TITP.LN) today announces the production of Lamborghini FX on consoles and PC, developed by Milestone a leading developer in the Italian games industry. Milestone is part of the Leader Group which includes Leader SpA the largest independent distributor in the Italian videogame market.</em></p>
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<p align="justify">#CONTINUE#</p>
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<p align="justify"><em>Lamborghini FX is a fast-paced racing/arcade-style game featuring Lamborghini vehicles in races taking place in highly detailed and immersive environments. In this fast and furious driving experience, players are able to perform spectacular tricks like jumps, spins, power slides and two-wheeling in order to earn weapons to use against aggressive opponents.<br>Players speed around awe-inspiring tracks to earn cash, waste their opponents with amazing weaponry, and win the coveted Lamborghini World Championship.<br>It's full contact racing, where youâ€™ll need to use speed, stunts, and aggression to fight your way through to the final prize!<br>Grab FX Tokens for cash so you can buy vehicles, tracks, and other items. Pick up Nitro Tokens and then hit the Nitro button when you need that extra blast of speed. Performing any of the five FX Stunts will earn you weaponsâ€”the best way to blow opponents off the track.<br>Titus has been the official Lamborghini licensee from 1992 to 1999 and has sold almost a million units, including a half million units of the Nintendo 64 version of Automobili Lamborghini which reached NÂ° 3 in the US game charts during its launch month.<br>Two titles have been developed under this license: Lamborghini American Challenge and its sequel, Automobili Lamborghini.<br>â€œLamborghini FX is the latest in a long line of successful racing games for the Titus Group, including the famous Crazy Cars, Automobili Lamborghini in 1996, and Lotus Challenge in 2001. Likewise, as one of the pioneers of the interactive entertainment industry in Italy, Milestone has an extensive and impressive history developing racing video games,â€ stated Eric Caen, co-founder and President of Titus Interactive.<br>"We're excited about teaming up with Titus Interactive once again," said Maria Lucia Lazzarini, Licensing Manager of Lamborghini. "They have a great history of bringing car racing stories to life and we believe that they will do the same for Lamborghini FX.â€<br>Lamborghini FX is planned for a simultaneous release on consoles and PC-CDROM during Summer 2004.</em></p>

]]></description><guid isPermaLink="false">3559</guid><pubDate>Sat, 08 May 2004 11:25:00 +0000</pubDate></item><item><title>IndyCar Series 2005</title><link>https://www.drivingitalia.net/home-page/software/indycar-series-2005-r3554/</link><description><![CDATA[

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<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=indy2005.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Il portale <a href="http://news.teamxbox.com/" rel="external">TeamBox</a> ha pubblicato nuovi screenshot di <em>IndyCar Series 2005</em>, in fase di sviluppo (attualmente) per la console Microsoft X-Box. Per vederle tutte, dirigetevi a <a href="http://news.teamxbox.com/xbox/5796/IndyCar-Series-2005-Screenshots" rel="external">questo link</a>.</p>
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<p align="justify"><em>IndyCar Series 2005 is officially licensed by the Indy Racing League and gets a boost with a host of all-new features, including head-to-head online play, improved graphics and more. It is the only game to feature the full IndyCar Series season including the Indianapolis 500, allowing drivers to compete from Pole Day to Bump Day to race day as one of the 33 drivers in The Greatest Spectacle in Racing.</em></p>

]]></description><guid isPermaLink="false">3554</guid><pubDate>Fri, 07 May 2004 23:10:00 +0000</pubDate></item><item><title>40 screenshot per Juiced</title><link>https://www.drivingitalia.net/home-page/software/40-screenshot-per-juiced-r3553/</link><description><![CDATA[

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<p align="justify"><font color="#000000"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=juiced.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Visitando questa </font><a href="http://next.videogame.it/html/screenshot.php?id=3262" rel="external"><font color="#000000">pagina</font></a><font color="#000000"> potete raggiungere l'ultima galleria fotografica di Juiced, una delle tante offerte nel sottogenere Street Racing in arrivo nell'ultimo periodo dell'anno su Xbox, PC e PlayStation 2. Per differenziarsi dai concorrenti, il titolo Acclaim punta a miscelare in egual misura immediatezza e realismo, nelle modifiche come nello stile di guida. Grazie alla partnership con i costruttori reali, le auto sono differenziate per specifiche e comportamento in strada, attraverso una diversa ripartizione di massa e centro di gravitÃ .</font></p>
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<p align="justify"><font color="#000000">#CONTINUE#<br><br>Gli aggiornamenti stilistici (alettoni e cosÃ¬ via) appartati nel Garage, inoltre, non avranno un risultato solo estetico, ma porteranno conseguenze anche importanti sulla tenuta di strada e sull'accelerazione, a scapito della velocitÃ . Allo stesso modo, le condizioni del tracciato avranno influenze sulla tenuta di strada, variando in base alla quantitÃ  di pioggia depositata, e al tipo di gomma scelta. Tutto questo, naturalmente, senza abbandonare una certa semplicitÃ  tipicamente Arcade. Relativamente alle opzioni disponibili, sarÃ  possibile iniziare la Carriera acquistando un'auto nuova e costosa, un piÃ¹ economico modello usato o addirittura un vero rottame, da modificare a proprio rischio e pericolo.</font></p>
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<p align="justify"><em><font color="#000000">[Fonte: NextGame.it]</font></em></p>

]]></description><guid isPermaLink="false">3553</guid><pubDate>Fri, 07 May 2004 17:08:00 +0000</pubDate></item><item><title>Review: Colin McRae Rally 4</title><link>https://www.drivingitalia.net/home-page/software/review-colin-mcrae-rally-4-r3550/</link><description><![CDATA[
<p align="justify">Da non perdere la recensione completa di <a href="http://www.drivingitalia.net/articoli.php?sez=software&amp;id=39" rel="">Colin McRae Rally 4</a>, il primo racing game del 2004 targato Codemasters dedicato ai rally, con tantissime novitÃ  rispetto alle precedenti edizioni: scopritele nell'<a href="http://www.drivingitalia.net/articoli.php?sez=software&amp;id=39" rel="">articolo</a> di Driving Italia.NET, corredato da numerose immagini inedite e spettacolari.</p>
]]></description><guid isPermaLink="false">3550</guid><pubDate>Fri, 07 May 2004 14:28:00 +0000</pubDate></item><item><title>Nascar 2005 all'E3</title><link>https://www.drivingitalia.net/home-page/software/nascar-2005-alle3-r3548/</link><description><![CDATA[
<p align="justify">La Electronic Arts ha presentato ufficialmente la lista dei titoli che verranno mostrati al prossimo <a href="http://www.e3expo.com/" rel="external">Electronic Entertainment Expo</a> (E3) di Los Angeles: fra i tanti, sotto etichetta EA Sports, potremo ammirare anche il nuovo <em>NASCAR 2005: Chase for the Cup</em>, che sarÃ  disponibile per fine 2004, su PS2, Xbox e GC.</p>
]]></description><guid isPermaLink="false">3548</guid><pubDate>Fri, 07 May 2004 08:50:00 +0000</pubDate></item><item><title>Preview: GTR by Simbin</title><link>https://www.drivingitalia.net/home-page/software/preview-gtr-by-simbin-r3547/</link><description><![CDATA[

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<p align="justify">Anche i colleghi del portale di Blackhole Motorsports hanno pubblicato una completa anteprima dedicata al prossimo GTR del team <a href="http://www.simbin.com" rel="external">Simbin</a>: per leggere l'intero articolo correte a <a href="http://www.bhmotorsports.com/preview/GTR" rel="external">questo link</a>.</p>
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<p align="justify"><em>Overall, this press demo is very promising and it will be interesting to see what things will be added and changed for the final version. There are still some things that need to be improved to reach the level of the Papyrus sims. For example the replays in this demo look a little better than in F1C, but you still can't see the car suspension and other things working as well as you can see in Papyrus' NASCAR sims or GPL. Crashes still look very weird in the replays and if you flip the car it doesn't look natural at all. These are maybe small details compared to getting the online experience right.</em></p>

]]></description><guid isPermaLink="false">3547</guid><pubDate>Fri, 07 May 2004 08:44:00 +0000</pubDate></item><item><title>GTR: la vostra intervista ai SimBin !</title><link>https://www.drivingitalia.net/home-page/software/gtr-la-vostra-intervista-ai-simbin-r3546/</link><description><![CDATA[
<p align="justify">Dopo la nostra <a href="http://www.drivingitalia.net/articoli.php?sez=software&amp;id=40" rel="">completa preview</a> corredata da splendide immagini, Driving Italia.NET ha il piacere di annunciare una <a href="https://www.drivingitalia.net/index.php?showtopic=13496" rel="">intervista esclusiva</a> al team <strong>SimBin</strong> dedicata al prossimo ed atteso titolo <strong>GTR</strong>: l'articolo perÃ² lo farete voi utenti ! Correte sul nostro <a href="https://www.drivingitalia.net/index.php?showtopic=13496" rel="">forum dedicato</a> e scrivete la vostra <a href="https://www.drivingitalia.net/index.php?showtopic=13496" rel="">domanda</a>, perchÃ¨ le piÃ¹ interessanti saranno pubblicate con le risposte dei Simbin.</p>
]]></description><guid isPermaLink="false">3546</guid><pubDate>Fri, 07 May 2004 00:38:00 +0000</pubDate></item><item><title>GTR sar&#xC3;&#xA0; in E3</title><link>https://www.drivingitalia.net/home-page/software/gtr-sar%C3%A3%C2%A0-in-e3-r3545/</link><description><![CDATA[
<p align="justify">Il team <a href="http://www.simbin.com/" rel="external">Simbin</a> ha annunciato che sarÃ  presente con l'attesissimo GTR alla prossima fiera multimediale dell'<a href="http://www.e3expo.com/" rel="external">Electronic Entertainment Expo</a> (E3), che si svolgerÃ  a Los Angeles dal 12 al 14 maggio prossimi: potrete ammirare il gioco presso lo stand della NVidia.</p>
]]></description><guid isPermaLink="false">3545</guid><pubDate>Fri, 07 May 2004 00:14:00 +0000</pubDate></item><item><title>Richard Burns Rally: developers diary</title><link>https://www.drivingitalia.net/home-page/software/richard-burns-rally-developers-diary-r3543/</link><description><![CDATA[

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<p align="justify">Nella terza parte dell'articolo pubblicato dal portale di <a href="http://gamesradar.msn.co.uk/features/default.asp?pagetypeid=2&amp;articleid=30015&amp;subsectionid=1634" rel="external">Gamesradar</a>, gli stessi programmatori della SCi ci spiegano come procede il lavoro di sviluppo dell'atteso <a href="http://gamesradar.msn.co.uk/features/default.asp?pagetypeid=2&amp;articleid=30015&amp;subsectionid=1634" rel="external">Richard Burns Rally</a>: la IA del computer ed il blocco note del navigatore.</p>
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<p align="justify"><em>Rally drivers are very strong individuals with strong personalities, and we desperately wanted to translate this into the game. We wanted the players to be able to learn the temperament and abilities of their competitors and see their AI opponents driving styles reflected in their rally results as the season progressed. To incorporate this we designed a detailed system that would put many RPGs to shame; it really brings the AI drivers and co-drivers to life.</em></p>

]]></description><guid isPermaLink="false">3543</guid><pubDate>Thu, 06 May 2004 21:19:00 +0000</pubDate></item><item><title>Driv3r: ancora un ritardo</title><link>https://www.drivingitalia.net/home-page/software/driv3r-ancora-un-ritardo-r3542/</link><description><![CDATA[

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<p align="justify">Come si era ipotizzato nei mesi scorsi, un altro ritardo ha investito <font color="#000000">Driv3r</font> sebbene modesto e contenuto in una manciata di giorni. Il ritorno del poliziotto sotto copertura Bruce Tanner Ã¨ rinviato dall'inizio di giugno al 25 dello stesso mese in Europa, secondo le ultime notizie circolanti in rete (Atari si limita a confermare "giugno" come data definitiva).</p>
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<p align="justify">#CONTINUE#</p>
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<p align="justify">E' ancora ignota la data di apparizione su PC, scomparsa dai listini ormai da parecchio tempo. Per maggiori dettagli sul titolo Reflections, fate riferimento alle precedenti news, alle anteprime e al materiale disponibile anche in italiano visitando il <a href="http://www.driv3r.com/" rel="external"><font color="#0000ff">sito ufficiale</font></a>.</p>
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<p align="justify"><em>[Fonte Nextgame.it]</em></p>

]]></description><guid isPermaLink="false">3542</guid><pubDate>Thu, 06 May 2004 17:53:00 +0000</pubDate></item></channel></rss>
