<?xml version="1.0"?>
<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/1136/?d=1</link><description>News: News</description><language>en</language><item><title>Screens: Gran Turismo 4</title><link>https://www.drivingitalia.net/home-page/software/screens-gran-turismo-4-r4864/</link><description><![CDATA[
<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=gt4screen_008.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Sempre piÃƒÂ¹ spettacolari gli screenshots catturati dall'atteso <em>Gran Turismo 4</em> per PlayStation 2: provate a dare un'occhiata a <a href="http://www.worthplaying.com/article.php?sid=20452&amp;mode=thread&amp;order=0" rel="external">questi ultimi</a> e sbalorditevi pure; l'attesa ÃƒÂ¨ sempre piÃƒÂ¹ snervante...</p>
]]></description><guid isPermaLink="false">4864</guid><pubDate>Fri, 01 Oct 2004 22:39:00 +0000</pubDate></item><item><title>Screens: Need for Speed Underground 2</title><link>https://www.drivingitalia.net/home-page/software/screens-need-for-speed-underground-2-r4863/</link><description><![CDATA[
<p><a rel=""></a></p>
<p><a rel=""> href='javascript:driving(Immagine,resize.php?orig=NFSU2_84.jpg&amp;val=800&amp;dir=/news/img/,825,630);'&gt;</a></p>
<a rel=""></a><p><a rel="">style="WIDTH: 99px; HEIGHT: 74px" alt="" hspace=10 </a></p>
<a rel=""></a><p><a rel="">src="http://www.drivingitalia.net/resize.php?orig=NFSU2_84.jpg&amp;val=100&amp;dir=/news/img/" </a></p>
<a rel=""></a><p><a rel="">align=right border=0&gt;</a></p>
<a rel=""></a><p align="justify">Ecco la quasi quotidiana razione di immagini inedite riguardanti il prossimo <em>Need for Speed Underground 2</em> </p>
<p>di Electronic Arts: per ammirarle tutte correte a <a rel=""></a></p>
<p><a rel=""> href='http://www.worthplaying.com/article.php?sid=20461&amp;mode=thread&amp;order=0'&gt;questo </a></p>
<a rel=""></a><p><a rel="">indirizzo</a></p>
<a rel=""></a>.]]></description><guid isPermaLink="false">4863</guid><pubDate>Fri, 01 Oct 2004 22:37:00 +0000</pubDate></item><item><title>Parliamo di FlatOut...</title><link>https://www.drivingitalia.net/home-page/software/parliamo-di-flatout-r4860/</link><description><![CDATA[

<p></p>
<p align="justify">Il portale inglese Games Radar ha pubblicato un completo articolo di anteprima dedicato al prossimo e particolarissimo <em>FlatOut</em> della Bugbear: correte a leggerlo a <a href="http://gamesradar.msn.co.uk/features/default.asp?pagetypeid=2&amp;articleid=32102&amp;subsectionid=1634" rel="external">questo link</a>.</p>
<p></p>
<p align="justify"><em>In the texturing process comes a neat trick worth mentioning: big cover-all base texture, or colourmap as we call it, is painted with all the respective ground colours defining the road surfaces, sandy areas, asphalt etc. On top of this come the small detail maps.</em></p>

]]></description><guid isPermaLink="false">4860</guid><pubDate>Fri, 01 Oct 2004 21:58:00 +0000</pubDate></item><item><title>Live for Speed: test patch G9</title><link>https://www.drivingitalia.net/home-page/software/live-for-speed-test-patch-g9-r4859/</link><description><![CDATA[
<p align="justify">Ancora un aggiornamento per <a href="http://www.liveforspeed.net/" rel="external"><em>Live for Speed</em></a>: ÃƒÂ¨ disponibile la nuova <a href="http://www.liveforspeed.net/file_rsc.php?name=LFS_PATCH_S1G9.zip" rel="external">test patch G9</a>, che implementa fra l'altro alcuni bug fix, un nuovo sistema di protezione contro i cheat e la lingua italiana. Per saperne di piÃƒÂ¹ dirigetevi sul <a href="http://forum.rscnet.org/showthread.php?t=178411" rel="external">forum ufficiale</a> del gioco, mentre per problemi o commenti potete usare il <a href="https://www.drivingitalia.net/index.php?showforum=60" rel="">forum dedicato</a> di DI.NET.</p>
]]></description><guid isPermaLink="false">4859</guid><pubDate>Fri, 01 Oct 2004 21:50:00 +0000</pubDate></item><item><title>GT4: prova su strada e tutte le novit&#xC3;&#x192;&#xC2;&#xA0;!</title><link>https://www.drivingitalia.net/home-page/software/gt4-prova-su-strada-e-tutte-le-novit%C3%A3%C6%92%C3%A2%C2%A0-r4851/</link><description><![CDATA[

<p></p>
<p align="justify">Il portale italiano <a href="http://www.multiplayer.it/" rel="external">Multiplayer.it</a> ha puibblicato un'interessante e completa anteprima di <em>Gran Turismo 4</em>, l'atteso racing game previsto sulle Playstation 2 europee per la seconda metÃƒÂ  di dicembre. Per leggere l'articolo non vi resta che seguire <a href="http://www.multiplayer.it/articolo.php?id=13361&amp;page=1" rel="external">questo link</a>.</p>
<p></p>
<p align="justify"><em>La prima impressione ÃƒÂ¨ che il motore fisico sia stato ulteriormente migliorato, arrivando davvero a sfiorare la perfezione: ÃƒÂ¨ piÃƒÂ¹ raffinato di quello del Prologue, e i piccoli affinamenti non fanno che rendere le sensazioni di guida ancora piÃƒÂ¹ realistiche. Controllare lÃ¢â‚¬â„¢auto non ÃƒÂ¨ per nulla facile, e le concessioni allÃ¢â‚¬â„¢arcade e alcune reazioni eccessivamente semplicistiche viste in GT3 sono un pallido ricordo: con gli aiuti disattivati le reazioni vanno controllate repentinamente e con chirurgici controsterzi - mirabile a tal proposito la resistenza e la comunicativitÃƒÂ  assicurata dal volante GT Force Pro - mentre attivando i sistemi di controllo elettronici la situazione ÃƒÂ¨ decisamente piÃƒÂ¹ gestibile.</em></p>

]]></description><guid isPermaLink="false">4851</guid><pubDate>Fri, 01 Oct 2004 14:44:00 +0000</pubDate></item><item><title>Richard Burns Rally Demo</title><link>https://www.drivingitalia.net/home-page/software/richard-burns-rally-demo-r4849/</link><description><![CDATA[
<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=11.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>La SCi ha finalmente rilasciato la versione demo del recente <a href="http://www.richardburnsrally.com/" rel="external">Richard Burns Rally</a>: con questo <a href="http://www.gamershell.com/download_7164.shtml" rel="external">dimostrativo da 214MB</a>, potremo ammirare l'introduzione del gioco, provare la scuola rally in modalitÃƒÂ  tecnica avanzata e quindi scendere in pista per un rally veloce nella foresta di Harwood. Per il download fate <a href="http://www.gamershell.com/download_7164.shtml" rel="external">click qui</a>, mentre per commenti o problemi correte sul <a href="https://www.drivingitalia.net/index.php?showforum=35" rel="">forum dedicato</a>.</p>
]]></description><guid isPermaLink="false">4849</guid><pubDate>Fri, 01 Oct 2004 08:42:00 +0000</pubDate></item><item><title>Screens: Enthusia e GT4</title><link>https://www.drivingitalia.net/home-page/software/screens-enthusia-e-gt4-r4848/</link><description><![CDATA[

<p></p>
<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=EL20CAPITAN006.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Vogliamo dare uno sguardo a cosa potranno offrirci le console prossimamente ? Allora ecco una manciata di nuovi screenshots del prossimo <a href="http://www.worthplaying.com/article.php?sid=20431&amp;mode=thread&amp;order=0" rel="external">Enthusia Professional Racing</a> e dell'atteso <a href="http://www.worthplaying.com/article.php?sid=20414&amp;mode=thread&amp;order=0" rel="external">Gran Turismo 4</a>, entrambe per Playstation 2.</p>
<p></p>
<p align="justify">#CONTINUE#</p>
<p></p>
<p align="center"><a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=enthusia_racing_81.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a> <a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=paris026.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a></p>

]]></description><guid isPermaLink="false">4848</guid><pubDate>Thu, 30 Sep 2004 23:44:00 +0000</pubDate></item><item><title>Preview: Need for Speed Underground 2</title><link>https://www.drivingitalia.net/home-page/software/preview-need-for-speed-underground-2-r4846/</link><description><![CDATA[
<p align="justify"><a rel=""><img style="width:99px;height:77px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=need-for-speed-underground-2-20040929053526406-000.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Il portale di IGN ha pubblicato la prima parte di un interessante articolo dedicato al prossimo Need for Speed Underground 2, con una intervista al produttore del gioco: per leggerlo tutto ed ammirare le nuove immagini allegate, correte a <a href="http://pc.ign.com/articles/552/552500p1.html?fromint=1" rel="external">questo indirizzo</a>.</p>
]]></description><guid isPermaLink="false">4846</guid><pubDate>Thu, 30 Sep 2004 23:10:00 +0000</pubDate></item><item><title>NfS Underground 2: screens e video</title><link>https://www.drivingitalia.net/home-page/software/nfs-underground-2-screens-e-video-r4844/</link><description><![CDATA[
<p><a rel=""></a></p>
<p><a rel=""> href='javascript:driving(Immagine,resize.php?orig=screen_355555555666666666.jpg&amp;val=800&amp;dir=/news/img/,825,630);'&gt;</a></p>
<a rel=""></a><p><a rel="">style="WIDTH: 99px; HEIGHT: 74px" alt="" hspace=10 </a></p>
<a rel=""></a><p><a rel="">src="http://www.drivingitalia.net/resize.php?orig=screen_355555555666666666.jpg&amp;val=100&amp;dir=/news/img/" </a></p>
<a rel=""></a><p><a rel="">align=right border=0&gt;</a></p>
<a rel=""></a><p align="justify">Ancora immagini e filmati per l'atteso <a rel=""></a></p>
<p><a rel=""> href='http://www.eagames.com/official/nfs/underground2/us/'&gt;<em>Need for Speed </em></a></p>
<a rel=""></a><p><a rel="">Underground 2</a></p>
<a rel=""></a> della Electronic Arts: sul <a rel=""></a><p><a rel=""> href='http://www.eagames.com/official/nfs/underground2/us/screenshots.jsp'&gt;sito </a></p>
<a rel=""></a><p><a rel="">ufficiale</a></p>
<a rel=""></a> del gioco potete ammirare gli ultimi screenshots, mentre a <a rel=""></a><p><a rel=""> href='http://media.xbox.ign.com/media/679/679033/vids_1.html?fromint=1'&gt;questo </a></p>
<a rel=""></a><p><a rel="">indirizzo</a></p>
<a rel=""></a> sono disponibili ben due nuovi filmati di gioco.]]></description><guid isPermaLink="false">4844</guid><pubDate>Thu, 30 Sep 2004 19:14:00 +0000</pubDate></item><item><title>Gran Turismo 4: nuovo comunicato</title><link>https://www.drivingitalia.net/home-page/software/gran-turismo-4-nuovo-comunicato-r4842/</link><description><![CDATA[
<p></p>
<p align="justify">La Sony ha rilasciato un nuovo e lunghissimo comunicato stampa </p>
<p>dedicato al prossimo Gran Turismo 4, che tutti gli appassionati di guida della </p>
<p>Playstation 2 attendono ormai da tempo. Se avrete la pazienza di leggerlo tutto, </p>
<p>noterete alcune informazioni interessanti...</p>
<p></p>
<p align="justify"><em>In the winter of 1997, the original Gran Turismo changed the history of racing games. This year, Gran Turismo 4 will cause </em></p>
<p>another revolution to the world of racing games. Gran Turismo was the </p>
<p>pioneer for introducing a new playing style by allowing players to spend </p>
<p>just as much time watching and enjoy replays of their performance </p>
<p>as racing.</p>
<p>#CONTINUE#</p>
<p></p>
<p align="justify"><em>Gran Turismo 4's new Director Mode (or B-Spec) is </em></p>
<p>based on the premise of playing through the replay view angle only. A "Racing </p>
<p>RPG" so to speak, B-Spec = Director Mode introduces the "Gran Turismo </p>
<p>that players don't drive". In B-Spec = Director Mode, the game proceeds </p>
<p>in the replay view point (Broadcast view) from the start of the race. </p>
<p>GT4 includes the traditional experience where players participate </p>
<p>and drive for themselves, referred to as A-spec. But this time, </p>
<p>players will also have the option to be the director or race team manager </p>
<p>of their race, and not have to worry about driving (as B-spec). B-Spec </p>
<p>= Director Mode brings a new experience to racing games, in which players </p>
<p>driving themselves has previously been the standard. In B-spec, players give </p>
<p>directions, taking on the role of a race team manager, giving directions to </p>
<p>their A.I. driver and competing in their races. This mode can be applied to </p>
<p>all of the races available in GT4,and does not standalone as a game mode by </p>
<p>itself. Players can complete<br>all of the races included in GT Mode by using </p>
<p>B-Spec = Director Mode,without driving themselves at all. Players who had </p>
<p>difficulty in racing can now take the option of carefully preparing their car </p>
<p>for a race, sharing the excellence and exhilarating excitement of racing </p>
<p>in a whole new style of racing games. That is what B-Spec = Director </p>
<p>Mode is all about.<br><br>B-Spec = Director Mode Features:<br><br>Playing </p>
<p>Screen:<br>Playing screens will consist of the following, Broadcast view </p>
<p>(replay<br>view), On-board camera for each car, Race monitor screen. Players </p>
<p>will<br>make the best use of the three available screens to understand </p>
<p>and<br>evaluate the race.<br><br>Race Monitor Screen:<br>During the race, this </p>
<p>screen will provide information on each car,<br>such as lap time, sector times, </p>
<p>time differences, which lap they went<br>in for a pit stop, etc. to give the </p>
<p>player an overall idea of what is<br>going on in the race.<br><br>Settings/Car </p>
<p>Set Up:<br>Car set up is likely to be much more important than when players </p>
<p>drive<br>themselves. Players can conduct tests on their settings, and </p>
<p>tyre<br>selection before the actual race. They will have to plan </p>
<p>very<br>strategically across the number of laps in the race.<br><br>Pace </p>
<p>Command:<br>Players can give pace commands to their driver on a 5 level </p>
<p>scale<br>between Easy to Hard. Whether they chose to race safely and be easy </p>
<p>on<br>the tires, or push hard, beat up the tires and take risks, the </p>
<p>choice<br>is with the player.<br><br>Overtake Command:<br>Overrides the pace </p>
<p>command and concentrates on over taking the car ahead.<br><br>Pit In </p>
<p>Command:<br>Commands the driver to pull into the pit for refueling or tyre </p>
<p>changes.<br><br>Pit Menu:<br>Allows players to adjust their selection of tyres </p>
<p>(front/rear) and<br>volume of fuel for refueling.<br><br>****<br><br>Enjoy the </p>
<p>car lifestyle in the motor resort city - "Gran Turismo Resort" </p>
<p>emerges<br><br>The Gran Turismo series is known for its driving and car </p>
<p>lifestyle<br>simulation game characteristics. The game's identity is firmly </p>
<p>rooted<br>in the car lifestyle simulation mode - GT mode. In the upcoming </p>
<p>GT4,<br>the Gran Turismo World will expand significantly. Starting from </p>
<p>their<br>home (or garage), players can explore car dealerships from around </p>
<p>the<br>world, visit used car dealers and tuning shops. Race events will </p>
<p>be<br>held in event pavilions set up by genre and Racing Fields will </p>
<p>be<br>located in the suburbs. The familiar License Test Centre returns, </p>
<p>but<br>this time on a much larger scale. For beginners and loyal fans of </p>
<p>the<br>GT series alike, Motor Resort City includes everything you need </p>
<p>to<br>enjoy your car lifestyle to the extreme. This is the Gran </p>
<p>Turismo<br>World.<br><br>Gran Turismo Resort Facilities:<br><br>"My home" will </p>
<p>act as the player's home and garage<br><br>"Car Towns" by territory will consist </p>
<p>of dealerships for the numerous<br>car manufacturers<br><br>"Tuner's Village" </p>
<p>will consist of famous car tuning shops<br><br>"Race Event Pavilions" will be </p>
<p>categorized by their various concepts<br><br>"License Centre" will be the venue </p>
<p>for the license tests<br><br>New and Old Used Car Dealerships/Shops </p>
<p>available<br><br>"Music Theatre" enables players to enjoy music from artists </p>
<p>around the world<br><br>"Circuit Areas" are located in the suburbs where an </p>
<p>event is held at each track<br><br>Over 80 manufacturers and 650 cars<br>GT4 </p>
<p>will include the largest variety of cars in the Gran Turismo<br>series, ranging </p>
<p>from some of the earliest automobile models to today's<br>vehicles, with an </p>
<p>emphasis on cars of the 80s and 90s.<br><br>The Tracks: Travel the landscapes of </p>
<p>the world<br>The origins of the words Gran Turismo takes us back into the 17th </p>
<p>and<br>18th century where European aristocrats traveled long distances </p>
<p>across<br>the continent in horse-drawn carriages. Today, the words Gran </p>
<p>Turismo<br>define a car designed and suited for long distance travel. The </p>
<p>keyword<br>for GT4 is "the heart of a traveler" and the latest game </p>
<p>includes<br>breath-taking locations of cities or of nature from around the </p>
<p>world.<br>Take your favorite car and travel the world. GT4 also includes </p>
<p>world<br>renowned tracks (closed circuits).<br><br>Existing Tracks from </p>
<p>Japan<br><br>Fuji Speedway '80<br>This is the Fuji Speedway course layout which </p>
<p>was in use up until the<br>80s. The track was famous for being one of the </p>
<p>fastest tracks around<br>the world. Players can experience the old Fuji </p>
<p>Speedway.<br><br>Fuji Speedway '90<br>This is the Fuji Speedway after its first </p>
<p>major renewal in the 80s up<br>to 2003. The latest Fuji Speedway known to </p>
<p>all.<br><br>Tsukuba Circuit 2000<br>The Tsukuba Circuit is known as the sacred </p>
<p>grounds for Japanese sports<br>cars. Numerous production cars and tuning cars </p>
<p>use this track as their<br>benchmark for performance evaluation. Players can </p>
<p>experiment with car<br>modifications and see what effects they have on the car's </p>
<p>lap time.<br><br>Twin Ring Motegi (full course)<br>This is Japan's International </p>
<p>Racing Course. Twin Ring Motegi's road<br>course is known for demanding driver's </p>
<p>techniques and is harsh on the<br>brakes.<br><br>Twin Ring Motegi (Oval </p>
<p>Track)<br>Japan's only 1.5 mile oval course, built for the Indy Car </p>
<p>Race<br><br>Suzuka Circuit (full course)<br>This track is known as the home of </p>
<p>the Formula One Japan Grand Prix,<br>and is also demanding of driver's </p>
<p>techniques. Finally, Suzuka Circuit<br>is to be included in the GT series. </p>
<p>Experience Suzuka with the "Real<br>Driving Simulator".<br><br>Existing Tracks </p>
<p>from North America<br><br>Laguna Seca Raceway<br>This track is one of the most </p>
<p>well known and favoured track in<br>America, included in past GT titles. For </p>
<p>GT4, the team has revisited<br>and remeasured the track and it will be replaced </p>
<p>in higher quality. In<br>past titles, the setting was late afternoon with the </p>
<p>sunset, this time<br>the setting will be midday with beautiful </p>
<p>weather.<br><br>Sears Point Raceway<br>Located in Sonoma County, near San </p>
<p>Francisco, Sears Point Raceway<br>shares its popularity with Laguna Seca Raceway </p>
<p>amongst car fans. The<br>course layout suggests low to mid speeds and is </p>
<p>demanding of drivers'<br>skills. By looking at the cars that gather at this </p>
<p>track, one could<br>say this is the Tsukuba Circuit of North </p>
<p>America.<br><br>Existing Tracks from Europe<br><br>Nurburgring </p>
<p>Nordschleife<br>The world's most challenging and difficult track is 20.8 </p>
<p>kilometers<br>long, and consists of 176 turns. The Nurburgring track is known </p>
<p>for<br>car manufacturers bringing their latest sport cars for </p>
<p>testing.<br>Mastering this track may take some time, but is for the same </p>
<p>reasons<br>quite rewarding. The history of joy and excitement of driving </p>
<p>in<br>racing games is about to be changed.<br><br>City Courses<br><br>Tokyo </p>
<p>R246<br>This was a popular track included in GT3. With the latest </p>
<p>GT4<br>technology, this track is back with more beauty and more </p>
<p>realism.<br><br>Seattle<br>Another popular city track included in the series </p>
<p>since GT2. With the<br>latest GT4 technology, this track is back with more </p>
<p>beauty and more<br>realism. The time setting has changed from sunset to mid-day </p>
<p>clear<br>skies.<br><br>New York<br>This track takes the centre of New York, </p>
<p>Midtown Manhattan and builds<br>a city track around it. With its multiple 90 </p>
<p>degree turns this is a<br>technical track. Players can enjoy a bit of </p>
<p>sightseeing as the track<br>includes Broadway, Times Square, Fifth Avenue, </p>
<p>Central Park and more.<br><br>Hong Kong<br>Developed and created with full </p>
<p>support from the Hong Kong Govt.<br>Tourism Department.<br><br>Other City </p>
<p>Courses will include:<br>Las Vegas Drag Strip, George V Paris, Opera Paris, Cote </p>
<p>D'Azur,<br>Special Stage Route 5, Citta di Aria<br><br>Nature Courses<br>Grand </p>
<p>Canyon<br>Swiss Alps<br>Ice Arena<br>Grand Valley<br>Trial Mountain<br>Midfield </p>
<p>Raceway<br>Snow Lake<br>High Speed Ring<br>Amalfee Circuit<br>Motorsports </p>
<p>Land<br>Tahiti Maze<br>Autumn Ring<br><br>**Additional tracks to be seen in GT4 </p>
<p>will be announced at a later date.<br><br>Photo Mode<br>GT4 brings another new </p>
<p>feature to the series called Photo Mode,<br>enhancing the watching/observing </p>
<p>mode one step further. "Photo Drive"<br>is included in all of the GT4 courses, </p>
<p>allowing players to take photos<br>of their car on the track. Players can use </p>
<p>real photography<br>techniques, such as zoom, depth of field and motion blur. </p>
<p>Special and<br>exclusive locations for photos will also be available at </p>
<p>"Photo<br>Travel". Players can travel in their favorite car to various </p>
<p>locations<br>around the world and take photos at a wide variety of angles. </p>
<p>Photos<br>can be printed on a compatible colour printer or saved to memory </p>
<p>card<br>to share with your friends.<br><br>Photo Travel (15 stages in </p>
<p>all)<br>Gion District, Kyoto Japan<br>Nanzenji Temple, Kyoto Japan<br>Sagano, </p>
<p>Kyoto Japan<br>Tsumago, Nagano, Japan<br>Piazza San Marco, Venice </p>
<p>Italy<br>Realto Bridge, Venice Italy<br>Shibuya, Tokyo Japan<br>Tokyo </p>
<p>International Forum, Tokyo Japan<br>Shiga Kogen, Nagano Japan<br>Brooklyn, New </p>
<p>York NY USA<br>Times Square, New York NY USA<br>Asian Fish Market<br>Freemont </p>
<p>Street, Las Vegas NV USA<br>Louisberg Square, Boston MA USA<br><br>The Human </p>
<p>Aspect<br>The Gran Turismo series has always injected realism into the cars </p>
<p>and<br>their surrounding environments. Now, GT4 takes the challenge </p>
<p>of<br>conveying the final essential element - people. The driver's </p>
<p>human<br>movements, the recreation of the pit crew, and the movement of </p>
<p>the<br>spectators have all been replicated. This completes the triangle </p>
<p>-<br>cars, people and nature - that the team has always wanted to </p>
<p>achieve.<br>This achievement adds to the overall realism of the cars taking </p>
<p>the<br>Gran Turismo series to new dimensions.<br><br>Car Physics Simulation </p>
<p>Engine<br>The car physics simulation engine allows for more reality in the </p>
<p>car's<br>performance at higher standards, making the actual driving </p>
<p>experience<br>easier. The accuracy level is equivalent to sports driving in </p>
<p>real<br>life.<br><br>New Generation Driver Assist Functions<br>In addition to </p>
<p>anti-lock brakes, traction control systems and active<br>stability control, GT4 </p>
<p>will also include active steering. With all of<br>the safety devices combined </p>
<p>and controlled at high standards, this<br>allows for beginners to enjoy the </p>
<p>pleasures of driving.<br><br>The Latest Modifications<br>The fun of modifying a </p>
<p>favorite car has increased significantly.<br>Reflecting the latest car tuning </p>
<p>trends, Superchargers and NOS<br>(Nitrogen) will now be available. The range of </p>
<p>tires and other factors<br>allows for more flexibility of the player's car set </p>
<p>up. The new car<br>physics simulation engine is more delicate and responds with </p>
<p>more<br>realism.<br><br>Steering Controller "GT FORCE Pro"<br>The Logitech "GT </p>
<p>FORCE Pro" is a 2.5 turn lock to lock steering<br>controller, developed as a </p>
<p>joint project between Logitech and<br>Polyphony Digital Inc. The force feedback </p>
<p>on the steering has been<br>enhanced, as well as the firmness and stability of </p>
<p>the product.<br><br>A New Proposal to Racing: "Mission Races"<br>This is a new </p>
<p>concept to the Gran Turismo series, structured in a<br>mission-clearing-based </p>
<p>race event.<br>The race will not necessarily start from the starting grid. There </p>
<p>will<br>be set conditions for the start of the race for players to </p>
<p>challenge.<br>For example: a player may have to start one second later in </p>
<p>second<br>place, starting one lap behind and having to finish first. These </p>
<p>are<br>settings which are highly likely in the worlds of real racing. </p>
<p>Players<br>experience the drama of racing, and are sure to enjoy the challenge </p>
<p>of<br>clearing each mission.<br><br>Introducing a new "High Score" </p>
<p>system<br><br>The races in the GT series have always had specific race </p>
<p>regulations<br>for player to follow, such as limitation on tyres, maximum power, </p>
<p>etc.<br>In GT4, most of these regulations will be omitted to allow for </p>
<p>more<br>variety of cars to participate in each of the races, as well as </p>
<p>their<br>modification ranges. For example, a player can take a 600 </p>
<p>horsepower<br>car and participate in a race setting for cars in the range of </p>
<p>150<br>horsepower.<br><br>The new "High Score" system will work as follows. </p>
<p>Players will earn<br>high points winning a race at a disadvantage (disadvantage </p>
<p>or<br>advantage is measure by whether a player's car is slower or faster<br>than </p>
<p>opponent cars), and conversely, players at an advantage will earn<br>less </p>
<p>points. With the introduction of this "High Score" system,<br>players have more </p>
<p>freedom in their gaming style. Some may take a very<br>fast car and win the </p>
<p>races easily, whereas some of the more stoic<br>players will intentionally take </p>
<p>the disadvantage and truly test their<br>driving skills. This system meets the </p>
<p>demands of a wide range of<br>gaming styles and players.<br><br>Developer: </p>
<p>Polyphony Digital Inc.<br>Genre: Driving Simulation<br>Players: 1- 2 </p>
<p>players<br>Peripherals: GT ForceÃ‚Â®, GT Force ProÃ‚Â®, Network Adaptor, </p>
<p>Analogue<br>Controller (DUALSHOCK 2), Memory Card (8MB) (for PlayStation </p>
<p>2)</p>
]]></description><guid isPermaLink="false">4842</guid><pubDate>Thu, 30 Sep 2004 18:46:00 +0000</pubDate></item></channel></rss>
