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<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/1043/?d=1</link><description>News: News</description><language>en</language><item><title>La Viper di Test Drive</title><link>https://www.drivingitalia.net/home-page/software/la-viper-di-test-drive-r7351/</link><description><![CDATA[
<p align="justify"><a rel=""><img style="width:99px;height:56px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=dodgeviper_07-12-2006_07.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Prosegue la passerella di vetture che saranno presenti nel prossimo ed atteso Test Drive Unlimited della Atari: potete ammirare a <a href="http://www.speedmaniacs.de/datenbank.html?id=103&amp;a=bilder&amp;fla=5" rel="external">questo indirizzo</a> una nuova serie di screenshots della nuova Dodge Viper SRT10.</p>
]]></description><guid isPermaLink="false">7351</guid><pubDate>Thu, 13 Jul 2006 09:50:00 +0000</pubDate></item><item><title>Ancora news per Forza Motorsport 2</title><link>https://www.drivingitalia.net/home-page/software/ancora-news-per-forza-motorsport-2-r7350/</link><description><![CDATA[
<p></p>
<p align="justify"><a rel=""><img style="width:99px;height:56px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=forza.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Parlando al sito Xbox Evolved, Dan Greenawalt (direttore dei lavori) genera quel tipo di aspettative che potrebbero rivelarsi molto dannose se il prodotto finito non sarÃ  alla loro altezza.</p>
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<p align="justify">#CONTINUE#</p>
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<p align="justify">Forza Motorport 2, nelle parole dello stesso GreenaWalt, sarÃ² infatti superiore esteticamente a Project Gotham Racing 3 (tuttora punto di riferimento per la grafica in un gioco di guida) avvantaggiandosi del maggior tempo speso sull'Xbox 360 dagli sviluppatori. Nello stesso articolo viene confermata una voce circolante in rete da tempo ossia che il filmato della fiera E3 era composto in buona parte (l'85% secondo Greenwalt) da materiale "giocabile" ovvero auto e tracciati che ritroveremo in Forza Motorsport 2.<br><br>Per quanto riguarda l'eterna questione dei danni alle auto, benchÃ¨ sia promesso maggiore realismo viene anche precisato che non si vedranno collisioni "complete" e realistiche al 100% per precisa richiesta dei costruttori, quindi niente ribaltamenti, auto spezzate in piÃ¹ parti e/o conseguenze per i piloti (dopo l'impatto).</p>
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<p align="justify"><em>[Fonte Nextgame]</em></p>
]]></description><guid isPermaLink="false">7350</guid><pubDate>Thu, 13 Jul 2006 09:48:00 +0000</pubDate></item><item><title>Nuovi screens per Motorstorm</title><link>https://www.drivingitalia.net/home-page/software/nuovi-screens-per-motorstorm-r7349/</link><description><![CDATA[
<p align="justify"><a rel=""><img style="width:99px;height:56px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=motor.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>MotorStorm ritorna nella versione piÃ¹ conosciuta di queste settimane ovvero in fotografia, negli ultimi screenshot che vedete a <a href="http://next.videogame.it/html/notizia.php?id=40442" rel="external">questo link</a>. Il gioco completo, in arrivo all'inizio del prossimo anno (salvo ulteriori ritardi), promette di unire il massimo realismo "estetico" di tracciati e incidenti a uno stile di gioco prettamente Arcade, dove piÃ¹ mezzi si danno battaglia tra salti, sportellate e scorciatoie decise all'ultimo momento. I lavori sul gioco sono affidati al team Evolution, giÃ  creatori della nota serie WRC.</p>
]]></description><guid isPermaLink="false">7349</guid><pubDate>Thu, 13 Jul 2006 09:41:00 +0000</pubDate></item><item><title>Nuove vetture per PGR3</title><link>https://www.drivingitalia.net/home-page/software/nuove-vetture-per-pgr3-r7348/</link><description><![CDATA[
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<p align="justify"><a rel=""><img style="width:99px;height:56px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=pgr3.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Un altro aggiornamento di Project Gotham Racing 3 puÃ² essere scaricato e installato "sul" gioco attraverso Xbox Live scegliendo se pagare la quota completa o, singolarmente, ognuna delle auto presentate.</p>
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<p align="justify">#CONTINUE#</p>
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<p align="justify">Questi contenuti scaricabili, chiamati "style pack" si concentrano sulle vetture di lusso e alla moda in gran parte europee offrendo modelli storici come la Ferrari 365 GTB/Daytona oppure l'onnipresente Mini Cooper. Oltre ai modelli elencati, gli utenti "risparmiatori" possono scaricare una vettura gratuita, la RUF (Porsche Modificata) RK Spyder, offerta come piccolo extra in questo aggiornamento.<br><br>Ogni vettura costa singolarmente 60 punti Microsoft, l'intera serie ha il prezzo di 400 Punti Microsoft.<br><br><u>STYLE PACK</u><br>Ferrari 365 GTB4 "Daytona"<br>BMW M3 CSL<br>BMW M6<br>BMW MINI COOPER S<br>BMW Z8<br>Chrysler Firepower Concept<br>Ferrari 430 Challenge<br>Gumpert Apollo Coupe 4.2 V8<br>Mercedes CLK DTM AMG Class<br>Pagani Zonda F<br>Vanwall GPR V12</p>
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<p align="justify"><em>[Fonte Nextgame]</em></p>
]]></description><guid isPermaLink="false">7348</guid><pubDate>Thu, 13 Jul 2006 09:35:00 +0000</pubDate></item><item><title>Hands on per FlatOut 2</title><link>https://www.drivingitalia.net/home-page/software/hands-on-per-flatout-2-r7347/</link><description><![CDATA[

<p></p>
<p align="justify">Il portale di Games Radar ha pubblicato un interessante articolo di hands on dedicato al nuovo FlatOut 2 della Bugbear: <a href="http://www.gamesradar.com/us/pc/game/previews/article.jsp?releaseId=20060221112448234087&amp;articleId=2006071017425230040&amp;sectionId=1001" rel="external">correte qui</a> per leggere l'intero pezzo.</p>
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<p align="justify"><span><em>The sequel to the crash-happy racer FlatOut will careen into stores next month, and unlike the original - which was notable mainly for sending your driver flying through the windshield at the drop of a hat - FlatOut 2 looks to have plenty to help it stand out...</em></span></p>

]]></description><guid isPermaLink="false">7347</guid><pubDate>Thu, 13 Jul 2006 09:28:00 +0000</pubDate></item><item><title>Progetto (e budget) faraonico per 10Tacle</title><link>https://www.drivingitalia.net/home-page/software/progetto-e-budget-faraonico-per-10tacle-r7345/</link><description><![CDATA[
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<p align="justify">10Tacle Studios Ã¨ una delle software house piÃ¹ attive in riferimento al settore delle simulazioni automobilistiche. Il team tedesco Ã¨ responsabile di <em>GTR</em> e di <em>GT Legends</em>, insieme a Blimey! Games e SimBin. Programmatori dei tre team di cui abbiamo fatto menzione sono attualmente impegnati su <em>GTR 2</em>. E' stato rivelato oggi che 10Tacle Studios Ã¨ attualmente impegnata in un nuovo faraonico progetto, sempre facente parte del campo delle simulazioni automobilistiche.</p>
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<p align="justify">#CONTINUE#</p>
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<p align="justify">Faraonico perchÃ© richiederebbe un investimento di ben otto milioni di euro. Non ci sono dettagli sul nuovo gioco, se non che sarÃ  presente su tutti i formati di nuova generazione e che Ã¨ previsto per la fine del 2008. Al progetto potrebbe prendere parte anche Blimey! Games, che recentemente aveva svelato di essere al lavoro su un prodotto conosciuto con il nome in codice "Falcon", destinato a PC, XBox 360 e PlayStation 3.</p>
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<p align="justify"><em>[Fonte: HW Upgrade]</em><br></p>
]]></description><guid isPermaLink="false">7345</guid><pubDate>Wed, 12 Jul 2006 12:10:00 +0000</pubDate></item><item><title>Ecco la star di Carbon</title><link>https://www.drivingitalia.net/home-page/software/ecco-la-star-di-carbon-r7342/</link><description><![CDATA[

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<p align="justify">La Electronic Arts ha annunciato che la "simpatica" Emmanuelle Vaugier, nota attrice televisiva americana, sarÃ  la star protagonista del prossimo Need for Speed Carbon. Inoltre a <a href="http://www.worthplaying.com/article.php?sid=35364&amp;mode=thread&amp;order=0&amp;thold=0" rel="external">questo indirizzo</a> potete ammirare sei nuovi screenshots di gioco.</p>
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<p align="justify"><em><a rel=""><img style="width:99px;height:148px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=Emmanuelle_1_psd_jpgcopy.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Electronic Arts announced today that actress Emmanuelle Vaugier will star in Need for Speedâ„¢ Carbon this autumn. Developed by EA Black Box in Vancouver, British Columbia, Need for Speed Carbon delivers the next generation of adrenaline-filled street racing and will challenge players to face the ultimate test of driving skill on treacherous canyon roads.</em></p>
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<p align="justify"><em>#CONTINUE#</em></p>
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<p align="justify"><em>An emerging young Hollywood talent, Vaugier has a recurring role on the CBS hit sitcom Two and a Half Men. She has also recently starred in the films Saw 2 and 40 Days and 40 Nights, and was selected to Maximâ€™s annual top 100 females list in May. In Need for Speed Carbon, Emmanuelle stars as Nikki, the ex-girlfriend of the hero who has returned to town to face his mysterious past.<br><br>â€œBeing able to work in a videogame for the first time and working with the Need For Speed Carbon team at EA has been a great experience for me. This is a game that evolves the racing genre, and Iâ€™m thrilled to be a part of itâ€, Vaugier said. â€œPlaying the role of Nikki allows me to take a completely fresh approach to acting and push the boundaries of the creative process.â€<br><br>David Footman, who has worked on such Hollywood blockbuster films as The Day After Tomorrow, X-Men, X-Men 3, iRobot, and Fantastic Four, was the director for the green screen video shoot with Vaugier. The goal of the full motion video shoot in Need for Speed Carbon processes live actors to look computer generated while maintaining the performance and facial expressions<br><br>Need for Speed Carbon will be available for Xbox 360â„¢, PlayStationÂ®3, and Wiiâ„¢ as well as the PlayStationÂ®2 computer entertainment system, XboxÂ® videogame system from Microsoft, Nintendo GameCubeâ„¢, Nintendo DSâ„¢, Game BoyÂ® Advance, PSPÂ® (PlayStationÂ®Portable) system, PC, and mobile.</em></p>

]]></description><guid isPermaLink="false">7342</guid><pubDate>Tue, 11 Jul 2006 18:12:00 +0000</pubDate></item><item><title>Review: MotoGP 06</title><link>https://www.drivingitalia.net/home-page/software/review-motogp-06-r7337/</link><description><![CDATA[

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<p align="justify">Il portale di Nextgame ha pubblicato una completa recensione del recente MotoGP 06 della Climax, sviluppato per la console XBox360: potete leggere l'intero articolo a <a href="http://next.videogame.it/html/articolo.php?id=5775" rel="external">questo link</a>.</p>
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<p align="justify"><em>MotoGP 06 non Ã¨ un capolavoro. Ãˆ semplicemente la piÃ¹ valida controparte videoludica del Motomondiale attualmente in commercio. Spudoratamente arcade, meno di Namco e piÃ¹ di Polyphony Digital, il titolo di Climax mostra il fianco a lacune tecniche grossolane, ma comunque incapaci di minare l'esperienza in-game....</em></p>

]]></description><guid isPermaLink="false">7337</guid><pubDate>Mon, 10 Jul 2006 19:37:00 +0000</pubDate></item><item><title>Ancora video per Carbon</title><link>https://www.drivingitalia.net/home-page/software/ancora-video-per-carbon-r7336/</link><description><![CDATA[
<p align="justify">Se aspettate con ansia il nuovo Need for Speed Carbon della Electronic Arts, non mancate di visionare questi <a href="http://www.gamespot.com/xbox/driving/needforspeedcarbon/media.html?mode=all" rel="external">nuovi video di anteprima</a> pubblicati da Gamespot, che mostrano spettacolari effetti luce ed una gara fra i canyon in modalitÃ  "duel".</p>
]]></description><guid isPermaLink="false">7336</guid><pubDate>Mon, 10 Jul 2006 18:24:00 +0000</pubDate></item><item><title>Phoenix Racing v2.0 Demo</title><link>https://www.drivingitalia.net/home-page/software/phoenix-racing-v20-demo-r7328/</link><description><![CDATA[

<p></p>
<p align="justify">Nuovo aggiornamento alla release 2.0 per la <a href="http://www.worthdownloading.com/game.php?gid=2047" rel="external">versione demo</a> del divertente <a href="http://www.worthdownloading.com/game.php?gid=2047" rel="external">Phoenix Racing</a>, titolo racing arcade che ci offre due diversi tracciati, la Allard J2X Mk1 e la possibilitÃ  del gioco in multiplayer via internet.</p>
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<p align="justify">#CONTINUE#</p>
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<p align="justify"><em>In Phoenix Racing you can modify everything from the transmission to the drive shafts. There are 10 different slots on the car you can switch out. As you race and win, modify your car and build it into a true racing machine. See if you have what it takes to handle the race. This demo features two tracks and the Allard J2X Mk1, built on real-world car data.</em></p>
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<p><font color="#000000"><strong><em>Phoenix Racing Version 2.0</em></strong></font></p>
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<p><font color="#000000"><em>Due to the complaints from the community, we are releasing version 2.0. Version 2.0 separates the server from the client. Now when a race is selected you will jump straight to the race, instead of being loaded into a second window to race. The Client now handles everything that deals with the accentual racing of the game.</em></font></p>
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<p><font color="#000000"><strong><em>How to Race:</em></strong></font></p>
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<p><font color="#000000"><em>Now all you have to do is buy your car, and select race. A dialog will pop up asking rather you wish to race single player or Multi-player (Multi-player is not enabled in Demo). Click on Single player and another dialog will pop up asking you for a name, and Track Type you wish to Race on. Type in your name, and select your track. Hit Ok , you will be dropped into the race, and off you go.</em></font></p>
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<p><font color="#000000"><strong><em>Fixes</em></strong></font></p>
<font color="#000000"></font><p></p>
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<font color="#000000"><em>Server â€“ Client are separated, no loading windows</em></font><p></p>
<p><font color="#000000"><strong><em>New</em></strong></font></p>
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<font color="#000000"><em>Change Throttle â€“ K</em></font><p></p>
<font color="#000000"><em>Change Steering â€“ J</em></font><p></p>
<p><font color="#000000"><em>*Note Pressing one or the other dose not enable total mouse control or Joystick Control .To enable Total Mouse Control press K&amp;J keys once, for Joystick twice.</em></font></p>
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<p><font color="#000000"><strong><em>Menus</em></strong></font></p>
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<font color="#000000"><em>Main Button: Allows you to configure the menu system, and make certain changes to the game. Buttons in the menu include: </em></font><p></p>
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<font color="#000000"><em>Music Player</em></font><p></p>
<font color="#000000"><em>Change Skin</em></font><p></p>
<font color="#000000"><em>Credits</em></font><p></p>
<font color="#000000"><em>Reset</em></font><p></p>
<font color="#000000"><em>Music Player: The buttons function like a real world CD player. Stop, play, next, previous, volume up, and down. The power button will exit the player. It also has a load button. It allows the user to load custom play lists to enjoy throughout the game. Play list file and the mp3's must be in the main folder of the game. To create your own play list, first make a text file. In the first line of the text file must be a name that is the same as the saved text file (this is the name that will appear on the player display). The second line will be the number of the songs in the play list. You can have up to ten songs. Starting on the 3rd line put the exact name of the file to be played, including the extension.</em></font><p></p>
<font color="#000000"><em>Change Skin: This allows you to pick 1 of 5 customized looks for the game client</em></font><p></p>
<font color="#000000"><em>Reset: Erases all data from your game file and resets to new game.</em></font><p></p>
<font color="#000000"><em>Stats: Gives the users the run down of wins, loses, and ranks. They appear in this order. </em></font><p></p>
<p></p>
<font color="#000000"><em>Wins </em></font><p></p>
<font color="#000000"><em>Losses </em></font><p></p>
<font color="#000000"><em>2nd place </em></font><p></p>
<font color="#000000"><em>3rd place </em></font><p></p>
<font color="#000000"><em>Ranking Car 1 </em></font><p></p>
<font color="#000000"><em>Ranking Car 2 </em></font><p></p>
<font color="#000000"><em>Ranking Car 3 </em></font><p></p>
<font color="#000000"><em>Credits: The usual acknowledgments and thanks to everyone who contributed towards the game.</em></font><p></p>
<p><font color="#000000"><strong><em>Minimum game requirements:</em></strong></font></p>
<p></p>
<p><font color="#000000"><em>600MHz processor <br>Higher then 256 RAM <br>Graphics accelerator card<br>Win 98</em></font></p>

]]></description><guid isPermaLink="false">7328</guid><pubDate>Sun, 09 Jul 2006 11:09:00 +0000</pubDate></item></channel></rss>
