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<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/modding/page/118/?d=1</link><description>News: News</description><language>en</language><item><title>rFactor: F1 1994 Mod in video</title><link>https://www.drivingitalia.net/home-page/modding/rfactor-f1-1994-mod-in-video-r17602/</link><description><![CDATA[

<p>Il team F1-S-R torna a mostrarci anteprime del suo <a href="https://www.drivingitalia.net/index.php?showtopic=47664&amp;st=40" rel="">F1 1994 LE Mod per rFactor</a>: questa volta possiamo ammirare un video che ci mostra le monoposto in azione sul circuito di Imola.</p>
<p></p>
<p>
</p>
<div class="ipsEmbeddedVideo " contenteditable="false"><div><iframe width="480" height="270" src="https://www.youtube.com/embed/BeX1CiQgKJI?feature=oembed" frameborder="0" allowfullscreen="true"></iframe></div></div>

]]></description><guid isPermaLink="false">17602</guid><pubDate>Thu, 01 Sep 2011 19:00:00 +0000</pubDate></item><item><title>rF: safety car e cockpit per il mod F1 1994</title><link>https://www.drivingitalia.net/home-page/modding/rf-safety-car-e-cockpit-per-il-mod-f1-1994-r17578/</link><description><![CDATA[

<p><em>alesanchez</em>, membro del team F1-Sim-Racer, ha appena postato sul nostro forum nuove immagini di anteprima per il mod <a href="https://www.drivingitalia.net/index.php?showtopic=47664&amp;view=findpost&amp;p=650101" rel="">F1 1994</a> che il suo team sta portando avanto per rFactor. Non solo abbiamo modo di vedere la <a href="https://www.drivingitalia.net/index.php?showtopic=47664&amp;view=findpost&amp;p=650101" rel="">safety car</a> realizzata appositamente per il mod, ma anche tutti i <a href="https://www.drivingitalia.net/index.php?showtopic=47664&amp;view=findpost&amp;p=650122" rel="">cockpit</a> delle monoposto che hanno preso parte a quella stagione di Formula 1. La cura per i dettagli è notevole, vale la pena guardarsi tutti gli screen!</p>
<p><a href="http://imgf.tw/947757267.jpg" rel="external"><img src="http://imgf.tw/947757267t.jpg" alt="947757267t.jpg"></a> <a href="http://imgf.tw/123530425.jpg" rel="external"><img src="http://imgf.tw/123530425t.jpg" alt="123530425t.jpg"></a> <a href="http://imgf.tw/339128285.jpg" rel="external"><img src="http://imgf.tw/339128285t.jpg" alt="339128285t.jpg"></a></p>

]]></description><guid isPermaLink="false">17578</guid><pubDate>Tue, 30 Aug 2011 07:26:00 +0000</pubDate></item><item><title>Parliamo di volanti Fanatec...</title><link>https://www.drivingitalia.net/home-page/modding/parliamo-di-volanti-fanatec-r17542/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/ab4623581a496ac80aa974a6f94bd584.jpg" /></p>


<p>La Fanatec, per voce del già noto Thomas, ha precisato in dettaglio quelle che saranno le caratteristiche tecniche e le differenze fra i due attesi <a href="https://www.drivingitalia.net/index.php?showtopic=53997" rel="">ClubSport wheel</a>  (quello F1 per intenderci) e <a href="https://www.drivingitalia.net/index.php?showtopic=53892" rel="">Forza Motorsport CSR Elite wheel</a>, il tutto nella semplice tabella che segue:</p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="cms" data-ipsquote-contenttype="records1" data-ipsquote-contentid="17542" data-ipsquote-contentclass="cms_Records1"><div>
<strong>ClubSport wheel (CSW)</strong><ul>
<li>about 450 without rim<br>
</li>
<li>different rims will be available from 150 USD upwards<br>
</li>
<li>metal base as seen in video<br>
</li>
<li>PC and PS3 only<br>
</li>
<li>QR system with many more wheel rims to come (Fanatec system)<br>
</li>
<li>supports additional axis, encoder switches etc.<br>
</li>
<li>rev indicator bar<br>
</li>
</ul>
<p></p>
<p><strong>Forza Motorsport CSR Elite wheel (CSR E)</strong></p>
<ul>
<li>500 USD incl wheel rim<br>
</li>
<li>same metal base as the CSW<br>
</li>
<li>PC, PS3 and X360<br>
</li>
<li>No QR but wheel rims can be easily replaced if you prefer a different rim style<br>
</li>
<li>Amount of buttons and axis are limited to what the gaming consoles support<br>
</li>
<li>no rev indicator bar</li>
</ul>
</div></blockquote>
<p></p>
<p>Inoltre la Fanatec ci mostra oggi alcune nuove immagini dei due volanti: ecco il <a href="https://www.drivingitalia.net/index.php?showtopic=53997&amp;pid=649655&amp;st=10" rel="">Clubsport F1</a> ed il <a href="https://www.drivingitalia.net/index.php?showtopic=53892&amp;pid=649656&amp;st=30" rel="">Forza CSR Elite</a>. L'azienda tedesca ci spiega poi in <a href="http://www.fanatecwheel.com/news/angle-and-mounting-new-hardcore-wheels" rel="external">questo articolo</a> il suo punto di vista riguardo l'angolo di montaggio di un volante "hardcore".</p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="cms" data-ipsquote-contenttype="records1" data-ipsquote-contentid="17542" data-ipsquote-contentclass="cms_Records1"><div>A few people, including myself, had been looking at the angle at which steering wheel comes out of the base of CSR Elite and Clubsport wheels, thinking what Fanatec is going to do about it. We also knew nothing about the mounting clamp these wheels will use. Now that we know answers to both questions, I decided to write something about this.<p><strong>About the angle:</strong></p>
<p>All current Fanatec wheels and wheels by other manufacturers have a slight angle to them. That copies the wheel position from real cars and makes handling it more natural. If you take a look at Fanatec's new metal wheel base, you quickly notice that the steering axis comes out of it straight at 90°. That makes sense for wheel stands and most cockpits, that offer angle adjustability on the wheel mounting plate, but just is not appropriate for mounting the wheel to a table. Imagine having the wheel rim pointing straight from the table at 90° - just not right.</p>
</div></blockquote>

]]></description><guid isPermaLink="false">17542</guid><pubDate>Thu, 25 Aug 2011 14:10:00 +0000</pubDate></item><item><title>Apprendere le basi della modellazione 3D</title><link>https://www.drivingitalia.net/home-page/modding/apprendere-le-basi-della-modellazione-3d-r17532/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/742ad3645786ad8faf96408ae6e3900f.jpg" /></p>


<p>Come promesso alcuni giorni fa, il noto team di modders CTDP ha oggi pubblicato un piccolo tutorial con tanti riferimenti utili per chi volesse avvicinarsi al mondo della modellazione 3D. Questo è il primo di altri tutorial previsti, lo potete trovare direttamente a <a href="http://devblog.ctdp.net/?p=2033" rel="external">questo link</a>. Occorre un minimo di conoscenza dell'inglese, ma crediamo che questo non sia un ostacolo insormontabile oggi giorno.</p>
<p>Se avete altre domande o dubbi in merito al modding, la nostra sezione <a href="https://www.drivingitalia.net/index.php?showforum=191" rel="">Modding Zone</a> vi aspetta!</p>

]]></description><guid isPermaLink="false">17532</guid><pubDate>Wed, 24 Aug 2011 10:06:00 +0000</pubDate></item><item><title><![CDATA[GTR2: nuove immagini per il Power & Glory v3 !]]></title><link>https://www.drivingitalia.net/home-page/modding/gtr2-nuove-immagini-per-il-power-amp-glory-v3-33-r17519/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/d129be159e6f8c88dfc3d73bf3368654.png" /></p>


<p>Il modding team del GTL Workshop torna a stupirci e deliziarci con una <a href="https://www.drivingitalia.net/index.php?showtopic=42986&amp;view=findpost&amp;p=649413" rel="">nuova e spettacolare galleria di screenshots di anteprima</a> dedicati alla prossima ed attesissima nuova versione 3 del già noto Power &amp; Glory Mod per GTR2.</p>
<p> </p>
<div style="text-align:center">
<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_08_2011/ccs-2-0-82922100-1314024489.png" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_08_2011/ccs-2-0-82922100-1314024489_thumb.png" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=22179" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-82922100-1314024489_thumb.png"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_08_2011/ccs-2-0-54009400-1314024578.png" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_08_2011/ccs-2-0-54009400-1314024578_thumb.png" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=22180" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-54009400-1314024578_thumb.png"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_08_2011/ccs-2-0-67594400-1314024678.png" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_08_2011/ccs-2-0-67594400-1314024678_thumb.png" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=22181" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-67594400-1314024678_thumb.png"></a> <a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_08_2011/ccs-2-0-06054000-1314024710.png" rel=""><img src="https://www.drivingitalia.net/uploads/monthly_08_2011/ccs-2-0-06054000-1314024710_thumb.png" data-fileid="%7B___base_url___%7D/applications/core/interface/file/attachment.php?id=22182" class="ipsImage ipsImage_thumbnailed" alt="ccs-2-0-06054000-1314024710_thumb.png"></a><p> </p>
</div>
<p></p>
<p></p>

]]></description><guid isPermaLink="false">17519</guid><pubDate>Mon, 22 Aug 2011 14:45:00 +0000</pubDate></item><item><title>Nuovo screen per la Jordan del mod CTDP 1994</title><link>https://www.drivingitalia.net/home-page/modding/nuovo-screen-per-la-jordan-del-mod-ctdp-1994-r17514/</link><description><![CDATA[

<p>Nuovo render di anteprima per la Jordan del mod CTDP F1 1994, previsto per rFactor 2. I lavori proseguono ed è interessante vedere come sul forum ufficiale ISI posti anche un membro dei CTDP stessi per segnalare i notevoli miglioramente che troveremo nel nuovo lavoro ISI, segno che (probabilmente) hanno già qualcosa in mano su cui lavorare.</p>
<p>Per ricevere aggiornamenti più regolari, i CTDP hanno poi aperto anche una pagina <a href="https://www.facebook.com/pages/CTDP-Modding/135337433220541?ref=ts&amp;sk=wall" rel="external">Facebook</a> e una <a href="http://twitter.com/#!/team_ctdp" rel="external">Twitter</a> che si vanno così ad affiancare al loro <a href="http://devblog.ctdp.net/?p=2007" rel="external">DevBlog</a>.</p>
<p><a href="http://imgf.tw/813352172.jpg" rel="external"><img src="http://imgf.tw/813352172t.jpg" alt="813352172t.jpg"></a></p>

]]></description><guid isPermaLink="false">17514</guid><pubDate>Mon, 22 Aug 2011 07:48:00 +0000</pubDate></item><item><title>rFactor: FSONECLUB 2011 V1.0</title><link>https://www.drivingitalia.net/home-page/modding/rfactor-fsoneclub-2011-v10-r17504/</link><description><![CDATA[

<p></p>
<div style="text-align:center;">
<p></p>
<div style="text-align:center;">
<p><span style="color:#FF0000;"><span style="font-size:24px;">FSONECLUB 2011 V1.0</span></span></p>
<p><span style="font-size:18px;">Oficial FSONE Mod League</span></p>
<p><a href="http://imgf.tw/763701830.jpg" rel="external"><img src="http://imgf.tw/763701830t.jpg" alt="763701830t.jpg"></a></p>
<p>FSONECLUB 2011 is a mod that has been used in FSONECLUB.COM league (Oficial FSONE League).</p>
<p><span style="text-decoration:underline;"><strong>The FSONECLUB 2011 is an update of the FSONE2009 V2.0. And it has been specially designed for "Multiplayer" and not for IA's SinglePlayer.</strong></span></p>
<p>FSONECLUB 2011 V1.0 contains the following:</p>
<p>- 2011 Models (updated From FSONE2009).</p>
<p>- 2011 Textures . (Not the Latest)</p>
<p>- Physic Uptade (Formula 1 2011 rules).</p>
<p>- Sounds Update.</p>
<p>- Suspensions Update.</p>
<p>- Tires Physics Update.</p>
<p>- 3 Aerodynamic Pack (According to The Tracks).</p>
<p>- Implementation of the Kers and Drs Aplication is Incorporated.</p>
<p>FSONECLUB 2011 V1.0, was created by:</p>
<p>- ArmosF1 =&gt; Update all 3D models, textures cars and helmets.</p>
<p>- Codex =&gt; Ingame, Lods and Small 3D Tires.</p>
<p>- ADUBZ =&gt; Ingame.</p>
<p>- KIKONI =&gt; Physics, Intro Video and Shaders.</p>
<p>- JosÃ© Llamas =&gt; Sounds Update.</p>
<p><span style="color:#FF0000;"><strong>Attention:</strong></span></p>
<p><span style="text-decoration:underline;"><strong>FSONECLUB 2011 Mod is not the "FSONE 2011" the "FSONE 2011" will be created from scrach after FSONE 2010 Release. FSONECLUB 2011 is a version created especially for leagues, so his performance in SingelPlayer is not right with the AI In Races </strong></span>. The IA's in a SingelPlayer Mod is Jumping , however if you want to use it in SingelPlayer and Fix The IA's Jumps you have to Download the "single player Mod File". IPM will not create FSONECLUB 2011 SinglePlayer.</p>
<p><span style="color:#FF0000;"><strong>Note:</strong></span></p>
<p>- FSONECLUB 2011 was also converted for F1C by F1Armos</p>
<p>- FSONECLUB 2011 V1.0 does not incorporate the optical effects of the DRS, and will incorporate the Visual Wing in a Upcoming Update when the real F1 season ends and the F1 season in the FSONECLUB F1PRO League.</p>
<p>- The models of 3D tires is not as the Real F1.</p>
<p><strong><span style="font-size:18px;">ALL MISSED and Not Correct Materials ( Skins, Tires models, 3D ... etc) Will be in the Oficial FSONE 2011 (This is just for Leagues who want 2011 models).</span></strong></p>
<p><a href="https://www.drivingitalia.net/index.php?showtopic=55088&amp;hl=&amp;fromsearch=1" rel=""><strong>DOWNLOAD and COMMENTS HERE</strong></a></p>
</div>
<p></p>
</div>
<p></p>

]]></description><guid isPermaLink="false">17504</guid><pubDate>Sun, 21 Aug 2011 10:35:00 +0000</pubDate></item><item><title>F1 2010: F1 2011 season Mod by RDDev</title><link>https://www.drivingitalia.net/home-page/modding/f1-2010-f1-2011-season-mod-by-rddev-r17502/</link><description><![CDATA[

<p>Il team dei ragazzi di Race Department ha rilasciato per F1 2010 la nuova versione aggiornata del suo ottimo <a href="https://www.drivingitalia.net/index.php?showtopic=53139&amp;st=0" rel="">F1 2011 Season Mod</a>, un upgrade completo che permette di aggiornare il titolo Codemasters alla stagione in corso del mondiale di Formula 1. In attesa di F1 2011...</p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="cms" data-ipsquote-contenttype="records1" data-ipsquote-contentid="17502" data-ipsquote-contentclass="cms_Records1"><div>The RaceDepartment Development Team has released an update to their massive 2011 season mod for Codemasters’ F1 2010 The Game. This current update polishes off the total conversion by adding all of the intended features as well as improving and fixing existing features and bugs.<p>Among the many new improvements, here's list of some of the things you get in version "1.1.2011.0815":</p>
<ul>
<li>Updated all gloves, driver suits, cars, and most helmets<br>
</li>
<li>Tweaked team/driver stats<br>
</li>
<li>New HUDs to choose from<br>
</li>
<li>Added more bonus content<br>
</li>
<li>Replaced Karthikeyan with Ricciardo<br>
</li>
<li>Fixed Spanish and Portuguese Languages<br>
</li>
<li>Increased Practice+Qualifying AI Difficulty<br>
</li>
<li>New HUDs to Choose From<br>
</li>
<li>Fixed Crash when Using Force India</li>
</ul>
</div></blockquote>
<p></p>

]]></description><guid isPermaLink="false">17502</guid><pubDate>Fri, 19 Aug 2011 14:35:00 +0000</pubDate></item><item><title>GTR2: Suzuki Swift Sport Mod v2.0</title><link>https://www.drivingitalia.net/home-page/modding/gtr2-suzuki-swift-sport-mod-v20-r17500/</link><description><![CDATA[

<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="cms" data-ipsquote-contenttype="records1" data-ipsquote-contentid="17500" data-ipsquote-contentclass="cms_Records1"><div>
<a href="https://www.drivingitalia.net/index.php?showtopic=53462&amp;hl=swift&amp;fromsearch=1" rel="">Suzuki Swift Sport Mod Version 2.0</a> by Mario_92<p>The Suzuki Swift Sport Mod is optimized for www.pilsbierbude.de in the class NG4.</p>
<p>performance characteristics:</p>
<p>Suzuki Swift Sport 1600 / SuperSport Mod Version 2.0 by Mario_92 &amp; RaFoe</p>
<p>Suzuki Swift Sport 1600</p>
<p>Leistungsdaten:</p>
<p>Motorentyp: 1.6L R4 DOHC 16V</p>
<p>Motoranordnung: Vorn</p>
<p>Pferdestärken: 209 @ 8750</p>
<p>Drehm. (Nm): 173 @ 7250</p>
<p>Antrieb: Front</p>
<p>Getriebe: 6 Gang</p>
<p>Reifen: 200/625-17</p>
<p>Gewicht (kg): 1050</p>
<p>Radstand (mm): 2390</p>
<p>Länge (mm): 3695</p>
<p>Breite (mm): 1805</p>
<p>Höhe (mm): 1456</p>
<p>Suzuki Swift SuperSport</p>
<p>Leistungsdaten:</p>
<p>Motorentyp: 3.2L R4 DOHC 16V</p>
<p>Motoranordnung: Vorn</p>
<p>Pferdestärken: 443 @ 9500</p>
<p>Drehm. (Nm): 347 @ 7250</p>
<p>Antrieb: Allrad</p>
<p>Getriebe: 7 Gang</p>
<p>Reifen: 240/625-17</p>
<p>Gewicht (kg): 1100</p>
<p>Radstand (mm): 2390</p>
<p>Länge (mm): 3795</p>
<p>Breite (mm): 1935</p>
<p>Höhe (mm): 1446</p>
</div></blockquote>
<p><a href="http://imgf.tw/560886623.jpg" rel="external"><img src="http://imgf.tw/560886623t.jpg" alt="560886623t.jpg"></a></p>

]]></description><guid isPermaLink="false">17500</guid><pubDate>Fri, 19 Aug 2011 09:40:00 +0000</pubDate></item><item><title>FIA GT1 2011 per GTR Evolution</title><link>https://www.drivingitalia.net/home-page/modding/fia-gt1-2011-per-gtr-evolution-r17476/</link><description><![CDATA[

<p>A sorpresa, già da oggi, è disponibile per GTR Evolution (ed a breve anche nella nostra area files) la prima versione 1.8 beta dell'interessante <a href="https://www.drivingitalia.net/index.php?showtopic=54843&amp;view=findpost&amp;p=648992" rel="">FIA GT1 2011 Mod</a>, un progetto che ci permette di simulare in modo quasi completo l'attuale stagione del mondiale per bolidi di classe GT1.</p>
<blockquote data-ipsquote="" class="ipsQuote" data-ipsquote-contentapp="cms" data-ipsquote-contenttype="records1" data-ipsquote-contentid="17476" data-ipsquote-contentclass="cms_Records1"><div>FIA GT1 2011 for GTR Evo<p>PUBLIC RELEASE BETA VERSION 1.8</p>
<p>***IMPORTANT: Requires GTR evo and GT Power Pack expansion to run.</p>
<p>2011 Skins/designs:</p>
<p>3...Aston Martin DB9R-----Clivio Piccione / Stef Dusseldorp---------AlbersF1</p>
<p>4...Aston Martin DB9R -----Andrea Piccini / Christian Hohandel------AlbersF1</p>
<p>5...Lamborghini------------Karl Wendlinger / Peter Kox--------------AlbersF1</p>
<p>6...Lamborghini------------Max Nilsson / Jiri Janak -------------------AlbersF1</p>
<p>7...Aston Martin DB9R -----Tomas Enge / Alex Muller-----------------AlbersF1</p>
<p>8...Aston Martin DB9R -----Stefan Mucke / Darren Turner------------AlbersF1</p>
<p>9...Ford GT Matech--------Vanina Ickx / Mathias Beche--------------Jempy</p>
<p>10..Ford GT Matech-------Milos Pavlovic / Martin Matzke-------------Jempy</p>
<p>11..Corvette Z06----------Mike Hezemans / Nicky Catsburg----------AlbersF1</p>
<p>12..Corvette Z06----------Andreas Zuber / Nico Verdonck------------AlbersF1</p>
<p>37..Lamborghini----------Dominik Schwager / Nicky Pastorelli-------AlbersF1</p>
<p>38..Lamborghini----------Marc Basseng / Markus Winklehock--------AlbersF1</p>
<p>40..Ford GT Matech------Bas Leinders / Marc Hennerici--------------Jempy</p>
<p>41..Ford GT Matech------Maxime Martin / Frederic Makowiecki------Jempy</p>
<p>47..Corvette Z06---------Michael Rossi / Dimitri Enjalbert-----------AlbersF1</p>
<p>48..Corvette Z06---------Jamie Camara / Matteo Bobbi--------------AlbersF1</p>
<p>***Cars 12 and 48 haven't raced in the GT1 series but have been added to make the numbers up.</p>
<p>***Cars 20, 21, 22, and 23 to be added when the Nissan is included.</p>
</div></blockquote>
<p><a href="http://imgf.tw/899402765.jpg" rel="external"><img src="http://imgf.tw/899402765t.jpg" alt="899402765t.jpg"></a></p>

]]></description><guid isPermaLink="false">17476</guid><pubDate>Mon, 15 Aug 2011 11:25:00 +0000</pubDate></item></channel></rss>
