VELOCIPEDE Posted September 13 Author Share Posted September 13 F1® Manager 23 Staff Guide An introduction to the support staff who are vital to success in F1® Manager 23. https://www.f1manager.com/2023/news/f1r-manager-23-staff-guide Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted September 21 Author Share Posted September 21 Link to comment Share on other sites More sharing options...
Walker™ Posted September 26 Share Posted September 26 Link to comment Share on other sites More sharing options...
Walker™ Posted October 2 Share Posted October 2 RACE SIM Fixed AI using same tyre compound for entire race after red flag in Sprints Fixed AI using same tyre compound for entire race after saving on pre-race screen Improved the level of impact of rubber on track across sessions Reduced the chances of car-on-car collisions during Practice and Qualifying and slightly increased the chance of spins and running wide during Qualifying Fixed cars slowing down in Singapore sector 3 Further improvements made to drivers avoiding crashed/stationary cars on track Improvements made to traffic in Qualifying causing issues for cars on flying laps Ensured Q3 soft tyre is unlocked for all drivers, including those that didn't make Q3 Fixed issue where optimal pit lap dilemma would sometimes not pause the race Fixed issue where flying lap count set sometimes was not followed in the session RACE CALENDAR Updated Monza to be an ATA qualifying weekend [NEW SAVES ONLY] TEAM SWITCHING Fixed issue where Board Confidence could show as 'Disappointing' after joining new team Corrected body text of new team email when switching teams TEAM MANAGEMENT Re-balanced Research/Design slider expertise gains Fixed total cost of hiring calculating incorrectly when hiring replacement driver/staff for next season Fixed Car Building attribute having inverse effect Fixed hired F2/F3 drivers from still appearing in F2/F3 standings PIT CREW & PIT STOPS Fixed exploit that allowed pit crew to remain at 100% fatigue between races with no penalty Adjusted pit crew xp gain and degradation rates Fixed first day of month not counting toward stat degradation Increased variation of AI pit stop times Fixed issue where total pit stop time did not match sum of actions in pit stop breakdown ANIMATION Fixed Charles Leclerc patchy LOD hair in cinematics (Sorry Charles!) Fixed garage scene showing member of pit crew wearing drivers helmet Fixed clipping in Marina Bay intro cinematic Fixed clipping in garage shots PRESENTATION F1 driver photos updated Fixed projected cost cap UI not updating correctly Fixed issue where scrolling scouting menus with a controller was unpredictable after highlighting bookmark column Fixed code string appearing in Next Season Staff tooltip Fixed 'Race Winner' appearing on event view in Practice and Qualifying Fixed replaced driver being displayed next to 'Renewal' after changing driver position during contract renewal Fixed 'Seasons as team principal' not updating on profile page Fixed panel borders appearing incorrectly when 'Laps to go' notification appears Updated run plan descriptions to clarify that out laps are counted in the run plan Fixed email reading '0 days to go' after renewing contract on last day of year Fixed issue where times set by drivers in Q2 and Q3 were sometimes not visible until hovered over after simulating session Updated chevrons on tyre state when overheating to more accurately reflect impact on wear rate GAME STABILITY Fixed crash that could occur when designing new suspension, then highlighting “Brake Cooling” Fixed progression blocker when hiring a reserve driver at end of season Fixed softlock that could occur when repeatedly pressing R2/RT controller buttons during end of season fanfares Fixed softlock that could occur after pressing New Career with existing save games present Fixed progression blocker that could occur when designing car part during tutorial Game will now pause when Steam overlay is opened during a race Link to comment Share on other sites More sharing options...
Walker™ Posted October 16 Share Posted October 16 GAME STABILITY Optimised memory usage during cinematics Intel GPUs without active driver development now default to DX11 for improved stability GAME DIFFICULTY Added 'Career Difficulty' options for Race Sim AI and AI Car Development RACE SIM Added penalty investigations Added “Investigation: No penalty given” outcome for incidents not warranting a time penalty RACE WEEKEND Enabled AI to fit new car parts between races, rather than only on race day; resulting in more informative car comparison data Updated recommended strategies for Jeddah Adjusted start times for P2 on Sprint weekends Fixed audio reactions to constructor title win not triggering when won during a Sprint Fixed audio reactions to dominant constructor title win referring to a "close" title win when won during a Sprint Updated Singapore GP lap total from 63 to 62 [NEW SAVES ONLY] Fixed Alonso Sprint win triggering Grand Prix win commentary lines Fixed grid lights staying on after race start Updated medium speed sections on Marina Bay circuit map Updated DRS zones on Hermanos Rodríguez, Red Bull Ring, and Suzuka circuit maps Updated circuit speed on Barcelona circuit map PRESENTATION Fixed main driver name appearing in replays instead of reserve driver when used in Practice Fixed sponsor obligation targets not displaying when progressing to screen using R2 button Fixed Recent History screen in Board Profile showing current drivers for previous seasons Fixed Race Moment briefly, incorrectly displaying as "On Target" in data view Fixed "Go to..." link not working when multiple fanfares are triggered simultaneously Fixed Play/Stop Team Intro button not working when using a controller during new career setup Updated "Last Lap" notification to say "Final Lap" Fixed starting grid positions not displaying on Race Preparation screen Fixed "DRS Disabled" message appearing instead of "DRS Enabled" after loading a mid-session save INBOX Fixed rival team principal email stating signed driver is "with us for now" on Jan 1st, after driver is signed on Dec 31st Fixed rival team principal stating "It could be going better" in F1 Monthly update, when in first place Fixed repetition of "chassis" in email when rushed car part design project is delayed Stopped "Skip sponsorship obligation" email dilemma being sent after final race ANIMATION Improved lighting in garage scenes during night races Fixed mechanic clipping through chair in garage Adjusted cameras used for Bahrain intro cinematic Fixed bottle clipping and shaking in Monaco podium scenes Fixed camera view being obscured by set on post-race reaction cinematic Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted November 17 Author Share Posted November 17 Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted November 30 Author Share Posted November 30 Link to comment Share on other sites More sharing options...
Walker™ Posted Thursday at 11:51 AM Share Posted Thursday at 11:51 AM Update 1.10 is now rolling out across all platforms! This update brings general fixes and improvements. GAME STABILITY Fixed crash that could occur when multiple cars are involved a collision resulting in an investigation Further GPU stability improvements RACE SIM Improved pit releases to prevent cars being held back from traffic unnecessarily 'Avoid Kerbs' command tweaked to reduce cornering speeds more appropriately Increased base tyre wear rate for Attack and Aggressive pace modes to improve strategy variety and authenticity TEAM MANAGEMENT Fixed occurrences of design centre being shut down for 2 days longer than stated in email PRESENTATION Updated car screens to improve presentation of various part states Added staff photo for Jonathan Wheatley Fixed Lance Stroll missing career history entry for 2022 Added alert icons to Driver/Staff tab and screens when less than 3 months remaining on a contract Added "Data Not Available" state in Data View when no lap history present, rather than a blank screen Increased delay on mouse repeat button presses, to prevent potential photo sensitivity issues Fixed occurrences of fanfare is not displayed when driver rating changes Fixed occurrences of text on 'Design' and 'Research' buttons overrunning edges Fixed occurrences of 'Pit Options' button reducing in size Fixed disproportionately small edit button on Pit Crew screen on Xbox Fixed 'Restore Defaults' and 'Apply Settings' buttons not working when Settings is opened whilst in Pit Options, when using a controller Fixed new season fanfare appearing incorrectly when opting to switch team Added SFX for new season fanfare Fixed inconsistent Pit Lane Time Loss detail in Circuit Overview screens ANIMATION Fixed occurrence of engineers clipping into car jack in race weekend background shots Fixed occurrence of engineers fiddling with empty air in race weekend background shots ART Updated DRS zones on Miami circuit map Fixed grass appearing in front of camera at Barcelona Fixed static Rolex clock time display at Barcelona & Hungary Fixed distorted foliage appearing around Spa RACE REPLAY Fixed Hungarian Starting Grid displaying polesitter as "undefined" Fixed player's best finishing position not being displayed after completing Monza Race Moment Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now