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iRacing Build Season 3 2022: Sandown International Raceway e molto altro


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Sandown will be available with next weeks Season 3 build update - read more about the track below:

Opened in 1962, Sandown International Raceway made an immediate splash when it brought in the world's premier drivers for the Sandown International Cup that March. Jack Brabham, John Surtees, and Bruce McLaren comprised the inaugural podium for the open-wheel race, while names like Stirling Moss and Jim Clark were also on the entry list. The track held its original layout until 1984, when an infield section was added to meet minimum track length requirements to host World Sportscar Championship events; eventually, that layout evolved into the current 13-turn, 1.928-mile (3.104 km) course used today.

The Sandown 500 is the track's premier event, contested by numerous divisions since its first running as a six-hour race in 1964 and currently raced by the Supercars championship. The track also hosted six occurrences of the Australian Grand Prix before the event joined the World Driver's Championship calendar. Currently, Sandown hosts five event weekends per year, comprised of both modern and historic sports car and open-wheel racing machinery.

 

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The Mercedes-AMG GT4 is the newest challenger in the ever-expanding fleet of GT4 cars on iRacing. You can hop behind the wheel in Season 3! #AMGEsports #AMGGT4

Many of you have asked for it, and it’s finally here! The all-new Mercedes-AMG GT3 takes the brand’s sports car performance to the next level! #AMGEsports #AMGGT3

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Le note di rilascio complete sono disponibili qui, mentre di seguito vi riportiamo le novità principali:

Season highlights include:

  • Mercedes-AMG GT3 2020
  • Mercedes-AMG GT4
  • Radical SR10
  • Sandown International Motor Raceway
  • Fuji International Speedway
  • Port Royal Speedway
  • iRacing UI Enhancements:
    - Quick Join (Race Now & Test Drive)
    - Guided Tours
    - Profile Widget
    - Streamlined Test Drive
    - Custom Car Classes
  • Start Zones
  • Qualifying Tire Warming Fix
  • NASCAR NextGen Vehicle Parameter Updates
  • Tire Graining and Cording Visual Effects
  • GT3 IMSA Art Updates
  • Per-Vehicle UI Positioning
  • New Damage Model for 5 Cars (All 3 NASCAR NextGen Class Cars, Mercedes-AMG GT4, and Radical SR10)
  • AI Racing for 8 Cars (ARCA Menards Chevrolet Impala, Chevrolet Monte Carlo SS, Mercedes-AMG GT3 2020, Mercedes-AMG GT4, NASCAR SK Modified, NASCAR Whelen Tour Modified, and both Stock Car Pro Series Class Cars)
  • AI Racing at 4 Track Configurations (Fuji International Speedway (both configs),Sandown International Motor Raceway, and Stafford Motor Speedway - Full Course)
  • Over 600 new custom built setups

 

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  • 2 weeks later...

 

Quote

2022 Season 3 Patch 1 Release Notes [2022.06.15.02]

This Patch contains some updates and fixes for the 2022 Season 3 Release.

SIMULATION:

--------------------------------------------------------------

AI Racing

Fixed a crashing issue that could occur when using an AI Opponent Roster of GT3 class cars at Fuji International Speedway while using a rolling start.

AI Drivers have improved this racing skills with the following vehicles:

- - BMW M4 GT3

- - Ferrari 488 GT3 Evo 2020

- - Porsche 911 R GT3

- - [Legacy] Ferrari 488 GT3

Graphics

  • The number of possible dynamic and fixed cubemap updates has been reduced.
  • Fixed some issues with SMP and Res Scaling AMD FSR not playing nice together.
  • Fixed an issue for VR-users with AMD FSR enabled.
  • Fixed an issue with the virtual mirror for users with AMD FSR enabled and MVP enabled.
  • Fixed an issue with some windshield rendering while using SSAO.
  • The compute shaders functionality is now disabled when iRacing detects certain AMD graphics cards in use.

iRacing Interface

  • Fixed an issue where the virtual mirror could not be repositioned by clicking on the mirror itself.

Replays

  • The Track Rules tab will no longer be open by default when opening a Replay.

CARS:

--------------------------------------------------------------

<Car Class> NASCAR Classic 1987 Cars

  • iRacing setups have been updated.

<Car Class> NASCAR Next Gen Cars

  • Fixed an issue where soft shadows were not reacting properly while the New Damage Model was in use.
  • Fixed a graphics issue where these cars appeared to be using the low-downforce package at Nashville Superspeedway, when in fact they were not.

Dallara P217

  • Fixed an issue where the windshield wiper was missing a texture in the interface model.

Dirt Late Model

  • (Super) - iRacing setups have been updated.

Formula Renault 3.5

  • iRacing setups have been updated.

Honda Civic Type R

  • Launch RPM has been increased, and clutch torque has been lowered for better standing starts.
  • iRacing setups have been updated.

Hyundai Elantra N TC

  • Launch RPM has been increased, and clutch torque has been lowered for better standing starts.
  • iRacing setups have been updated.

Hyundai Veloster N TC

  • Launch RPM has been increased, and clutch torque has been lowered for better standing starts
  • iRacing setups have been updated.

Mercedes-AMG F1 W12 E Performance

  • iRacing setups have been updated.

Mercedes-AMG GT3 2020

  • Fixed an issue with the endurance lighting after taking damage.
  • Fixed an issue with the display of the lumirank panel, based on the series.
  • Fixed an issue where paint patterns 26 and 27 were not working correctly.

Porsche 911 GT3 Cup (992)

  • iRacing setups have been updated.

Porsche 911 R GT3

  • iRacing setups have been updated.

TRACKS:

--------------------------------------------------------------

Atlanta Motor Speedway

  • (Oval) - Fixed an issue where the in-Sim track map had gone missing after the 2022 Season 3 update.

Federated Auto Parts Raceway at I-55

  • Fixed an issue where this track was listed as being in both Missouri and Illinois at the same time.

Fuji International Speedway

  • The track rules tab has been updated for Turn 6.
  • (Grand Prix) - Slow-down checkpoints for the chicane area, cutting and going wide, have been updated and the time-gain penalties have been made more severe.
  • A slowdown checkpoint has been added on the last corner to prevent running wide during Qualifying.
  • Pit Camera 2 is now correctly a static camera.

Port Royal Speedway

  • Fixed an issue where skid colors were not matching the dirt correctly.
  • Collision parameters have been added to some jersey barriers and poles.
  • Patched some terrain seams.

Sandown International Motor Raceway

  • Fixed an issue with a delay when starting from the pits.
  • Fixed an issue where the dynamic track data was not being handled correctly.
  • - - Track dynamics should now be more realistic over time.

Snetterton Circuit

  • (200 and 300) - The number of pit stalls has been reduced.

2022 Season 3 Patch 1 Hotfix 1 Release Notes [2022.06.16.01]

 

This Hotfix contains a critical fix for an issue introduced in the 2022 Season 3 Patch 1 Release.

SIMULATION:

--------------------------------------------------------------

Rendering

  • Removed a previous change that disabled the compute shaders functionality when iRacing detected certain AMD graphics cards to be in use.

- - This fix was causing severe graphical errors for PC users with AMD 500-Series graphics cards.

- - This fix was originally for our MacBook Pro users using Bootcamp. Unfortunately, this roll-back means the original bug will affect them once again. A long-term fix is in the works.

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