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Build Season 1 2022: Honda e Hyundai TCR in arrivo con la S1 2022 di iRacing !


VELOCIPEDE

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iRacing aggiungerà due nuove auto da turismo al proprio servizio per la stagione 1 del 2022 con l'arrivo della Honda Civic Type R e della Hyundai Elantra CN7. Questi due nuovi veicoli saranno disponibili per l'acquisto da parte di tutti gli utenti con la prossima build e si uniranno all'Audi RS 3 LMS in varie serie pubbliche iRacing.

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La Honda Civic Type R ha fatto il suo debutto nel 2018 e ha vinto due premi come Model of the Year a livello mondiale nel 2019 e 2020. Vantando lo stesso motore turbo a quattro cilindri della Civic Type R da strada, la versione da corsa mette in pista 340 cavalli. I fan nordamericani possono riconoscere al meglio la Civic Type R per aver disputato l'IMSA Michelin Pilot Challenge con squadre come LA Honda World Racing e Atlanta Speedwerks.

Introdotta nel settembre 2020, la Elantra N di Hyundai è diventata la sua ultima offerta di auto da turismo ai team di clienti di tutto il mondo. Succedendo alle vetture da turismo i30 e Veloster che avevano fatto il loro debutto nelle stagioni precedenti, l'Elantra migliora la tecnologia esistente di Hyundai con un nuovissimo motore turbo da due litri che produce 350 cavalli. L'auto ha fatto il suo debutto all'IMSA Michelin Pilot Challenge nel 2021, con Bryan Herta Autosport.

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Sia la Honda Civic Type R che la Hyundai Elantra CN7 faranno il loro debutto come parte della 13th Week Touring Car Challenge, una serie di auto da turismo di una settimana e presenterà anche i debutti in iRacing del Knockhill Racing Circuit e un scansione completamente nuova di Watkins Glen International. Le auto assumeranno quindi le loro posizioni nella iRacing IMSA Michelin Pilot Challenge di classe C e nella Touring Car Challenge di classe D per la stagione 1 2022 la settimana successiva.

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Tra le novità della Stagione 1 2022 di iRacing ci sarà l'aggiunta della Dallara IR-18 e delle due nuove TCR già annunciate tra le auto supportate per le gare contro la IA, oltre all'aggiunta di 20 nuovi layout supportati dall'intelligenza artificiale: per quanto riguarda gli ovali abbiamo Indianapolis Motor Speedway (Oval e IndyCar Oval), Homestead, World Wide Technology Racing e il Nashville Speedway, ai quali si aggiungono i quattro layout del nuovo Watkins Glen rescan, i layout Road Course del Charlotte Motor Speedway e il nuovissimo Knockhill Racing Circuit

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Want to get in the action, but prefer to race with AI? Our new adds to iRacing AI for 2022 Season 1 include the long-awaited debut of the Dallara IR18, as well as both of our new touring cars and nearly 20 new track layouts!

For open-wheel buffs, the Dallara IR18 brings the action of the NTT IndyCar Series to iRacing’s single-player modes. Touring car racers, meanwhile, are able to add the Honda Civic Type R and Hyundai Elantra CN7 to the already unlocked Audi RS 3 LMS. These three vehicles join an already expansive lineup of vehicles in the iRacing AI space, covering almost all forms of paved oval and road course racing.

On the track side of things, Indianapolis Motor Speedway (Oval, IndyCar Oval), Homestead-Miami Speedway (Indy Oval), World Wide Technology Raceway (Oval), and Nashville Fairgrounds Speedway (Oval) have all been unlocked for oval racers. The road racing lineup continues to expand with all of the road course layouts unlocked for Charlotte Motor Speedway and the all-new Knockhill Racing Circuit, and all four layouts unlocked on our newly rebuilt Watkins Glen International.

All new iRacing AI content will be unlocked as of the deployment of 2022 Season 1.

 

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  • VELOCIPEDE changed the title to Build Season 1 2022: Honda e Hyundai TCR in arrivo con la S1 2022 di iRacing !

Within the grounds of one of Germany’s most legendary road racing circuits is a unique driving experience all its own. The Porsche Experience Center Hockenheimring, located just miles from Porsche headquarters, challenges drivers with unique on-track experiences, from basic training to advanced situations in all seasons and across many of Porsche’s vehicles, including the 911 GT3 R and 718 Cayman GT4 Clubsport. From the 1.7-mile Circuit that pushes drivers through challenging corners and up to speeds of 125 miles per hour, to numerous additional driving layouts designed to maximize specific skills, the Porsche Experience Center has something for everybody. But if you haven’t had a chance to attend your own course yet, or a trip to Germany just isn’t in the cards for you right now, take the wheel in iRacing for a driving experience unlike any other, and elevate your skills to the next level.

iRacing community, say hello to the Mercedes-AMG F1 W12 E Performance!

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È finalmente disponibile la nuova stagione 1 2022 su iRacing: tre nuove auto, due nuovi tracciati, il Porsche Experience Center di Hockenheim e una serie di aggiornamenti aggiuntivi tra cui nuove possibilità di competizione con la IA.

I punti salienti di questo aggiornamento includono:
· Mercedes-AMG W12 E Performance: uno dei team di maggior successo al mondo arriva su iRacing. Guidata da Lewis Hamilton e Valtteri Bottas nel mondo reale, la W12 E Performance è la prima di due vetture Mercedes-AMG in arrivo su iRacing, poiché l'auto del 2022 sarà schierata in una futura build.
· Hyundai Elantra N TC e Honda Civic Type R: due delle auto da turismo più famose al mondo si uniscono all'Audi RS 3 LMS nell'iRacing IMSA Michelin Pilot Challenge. Portata in pista da alcune delle migliori squadre di questo sport nel mondo reale, Elantra e Civic portano l'offerta di auto da turismo di iRacing a un livello superiore. Entrambe le vetture sono anche immediatamente disponibili per l'uso con la IA di iRacing.
· Watkins Glen International: uno dei tracciati stradali più famosi di iRacing riceve un tanto atteso aggiornamento! Tutti e quattro i suoi layout (Cup, Boot, Classic e Classic Boot) passano alla nuova scansione e sono tutti disponibili in IA iRacing.
· Knockhill Racing Circuit: il Knockhill Racing Circuit della Scozia si unisce ad iRacing con cinque layout, incluse le versioni dei suoi layout internazionali e nazionali e il suo percorso di rallycross. I quattro percorsi su strada sono anche immediatamente disponibili per l'uso di IA iRacing
· Porsche Experience Center all'Hockenheimring: quattro nuovi layout, East, West, Outer e Handling, dal Porsche Experience Center all'Hockenheimring sono stati aggiunti a iRacing. Per gli utenti che già possiedono l'Hockenheimring, i layout PEC verranno sbloccati con l'aggiornamento.
· iRacing AI: è possibile andare in pista contro la IA a Indy con la Dallara IR18 e l'ovale dell'Indianapolis Motor Speedway! Sono disponibili un totale di tre nuove vetture e 19 nuovi tracciati; unendoci a quanto sopra, sono stati sbloccati tutti e sei i tracciati stradali del Charlotte Motor Speedway, dell'ovale del Nashville Fairgrounds Speedway, dell'ovale del World Wide Technology Raceway e dell'ovale Homestead-Miami Speedway Indy.
· Pronto per la gara: non hai voglia di qualificarti o hai concluso in anticipo? Usa il pulsante "Pronto per la gara" per segnalare al resto dei piloti che sei pronto per partire e avanzare all'evento principale più velocemente!

Il lunghissimo changelog completo è disponibile a questo link.

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Season highlights include:

  • Honda Civic Type R
  • Hyundai Elantra N TC
  • Mercedes-AMG F1 W12 E Performance
  • Knockhill Racing Circuit
  • Watkins Glen International (Fully re-scanned and re-built for 2021)
  • Hockenheimring Baden-Württemberg - 4 New Track Configurations for the Porsche Experience Center
  • Tire Scuffing Visual Effect
  • New “Ready to Race!” Button in the Simulator
  • New Damage Model has been enabled on the Dirt Street Stock, Honda Civic Type R
  • Hyundai Elantra N TC, and the Mercedes-AMG F1 W12 E Performance
  • AI Racing for THREE New Cars (Dallara IR18, Honda Civic Type R, Hyundai Elantra N TC)
  • AI Racing at NINETEEN New Track Configurations (Charlotte Motor Speedway - All 6 Non-Rallycross Road Configs, Homestead Miami Speedway - Indy Oval, Indianapolis Motor Speedway - Oval and IndyCar Oval, Knockhill Racing Circuit - All 4 Road Configs, Nashville Fairgrounds Speedway - Oval, Watkins Glen International - All 4 Configs, World Wide Technology Raceway - Oval)

 

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  • 1 month later...

2022 Season 1 Patch 1 Release Notes [2022.01.10.03]

This Patch contains some updates and updates for 2022 Season 1.

iRACING UI:

--------------------------------------------------------------

Home Page

  • Fixed an issue where the date display on the Home Page was a temporal anomaly from 2022 Season 4!

Up Next

  • Fixed an issue where the Up Next page was not updating the list of Sessions over time.

Tracks

  • Fixed an issue where some pit lane speed limits were missing from Knockhill Racing Circuit and Hockenheimring Baden-Württemberg - Porsche Experience Center.

Filters

  • Some additional search filters have been added for the Mercedes-AMG F1 W12 E Performance.

Retired Content

  • Updated how content which is [Retired] is displayed in the iRacing Interface.

Documentation

  • A new Paint Policy document was added on 2021/12/15.
  • The Broadcast Policy document was updated on 2021/12/15.

SIMULATION:

--------------------------------------------------------------

iRacing Live

  • The iRacing Live companion website is now available! https://iracing.com/live

- - Watch the biggest live broadcast events found across all of iRacing right here.

- - Never miss your favorite content. Browse upcoming broadcasts for all types of racing from our broadcast partners.

- - Search for upcoming or past events or broadcast partners based on keywords.

- - Missed an event or want to re-watch a broadcast? Go back in time up to 6 months and view previous broadcast events.

Loading

  • Fixed an issue where some sound scripts were hiccupping during track loading, which could cause some significant delays around the 75% loaded mark.

Race Control

  • Race Control has been adjusted to consider crossing any pit lane checkpoints as “pitting” for the purposes of any strict scoring events, such as Qualifying or Time Attack. This prevents users from using any areas of pit lane to illegally shorten their lap times.

Penalties

  • Fixed a bug that was preventing "clear penalty" events from being saved to the database, for display in the Session Events pop-up on the Members website's Results pages. Please note that penalties were properly being cleared, they were just not being logged to the database for later reference.

AI Racing

  • In preparation for our upcoming events, the AI Drivers have improved their racing skills at Daytona International Speedway.

Audio

  • The default audio device has been set to XAudio2 (for fresh app.ini files).

Spotter

  • Fixed an issue where your spotter incorrectly informs you about low fuel.
  • Some improvements have been made to some of the Aussie spotter calls.

Fuel Data

  • Fuel consumption data for predictions is now discarded for imperfect laps including: black flags, pitting, resets, loss of control, towing, or if the race is over.

Driver Display Name

  • For vehicles that display the driver name anywhere on the vehicle, this value is now directly derived from the values a customer inputs as their First Name and Last Name when signing up for iRacing.

- - If your name is not appearing correctly as an existing member, please contact Customer Service to have it adjusted manually.

CARS:

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ARCA Menards Chevrolet Impala

  • Fixed an issue with the hide steering wheel option for this vehicle.

Audi R8 LMS

  • Michelin branded tires are now equipped to this vehicle whenever it is running an IMSA series event.
  • IMSA series badging will now be displayed on this vehicle whenever it is running an IMSA series event.

Chevrolet Corvette C8.R GTE

  • Fixed an issue where some headlight pieces were missing in the interface model of this vehicle.

Dallara iR-01

  • Fixed an issue where opponent cars could sometimes appear to start the Race using a different tire compound than the one they Qualified with.

Dallara IR18

  • Fixed an issue where opponent cars could sometimes appear to start the Race using a different tire compound than the one they Qualified with
  • Fixed an issue where the driver’s hands would shift erratically on the steering wheel for some body types

Global Mazda MX-5 Cup

  • All in-car vehicle engine audio has been updated.
  • Vehicle audio for tires rolling on asphalt have been improved.
  • Wind audio levels have been rebalanced

Honda Civic Type R

  • Engine cooling has been updated.
  • A new shock package has been added to address issues with bouncing due to large curb strikes.
  • Fixed an issue where all opponent cars had active mirror portals, which was causing a severe hit to FPS.
  • Fixed a display issue with windshield digits.
  • iRacing setups have been updated.

Hyundai Elantra N TC

  • The IMSA number board and windshield numbers have returned to the default vehicle paint pattern.
  • Windshield digits have been improved and adjusted to prevent them from flickering with the windshield.
  • Fixed an issue where an extra tab was appearing in the garage.
  • Fixed an issue with the hide steering wheel option for this vehicle

Lamborghini Huracán GT3 EVO

  • Fixed an issue where some dashboard knobs would disappear when some black box settings were adjusted.

McLaren MP4-12C GT3

  • Michelin branded tires are now equipped to this vehicle whenever it is running an IMSA series event.
  • IMSA series badging will now be displayed on this vehicle whenever it is running an IMSA series event

Mercedes-AMG F1 W12 E Performance

  • Paint pattern 12 has been updated.
  • Fixed an issue where opponent cars could appear to have dirty tires, or could appear to be using a different tire compound than that which they Qualified with, at the start of a Race
  • Fixed an issue where shift lights were not working when the controls pop-up screens were active.
  • iRacing setups have been updated.

Mercedes-AMG GT3

  • Michelin branded tires are now equipped to this vehicle whenever it is running an IMSA series event.
  • IMSA series badging will now be displayed on this vehicle whenever it is running an IMSA series event.

Modified - SK

  • (ALL) - The pillar appearance is now editable when a Fixed Setup is in use.

NASCAR Cup Series Class Cars

  • The speed reduction from draft drag has been increased slightly.

NASCAR Gander Outdoors Class Trucks

  • iRacing setups have been updated.

NASCAR Next Gen Class Cars

  • Fixed an issue where the rear tire changer could get stuck in a looping animation when he missed a signal from the jack-man.
  • iRacing setups have been updated.

NASCAR Next Gen Ford Mustang

  • Fixed an issue with some visual artifacts appearing in the side windows.

NASCAR Xfinity Class Cars

  • iRacing setups have been updated.

Porsche 911 R GT3

  • Rev limiter and ignition cut backfire sounds have been improved.

Porsche 919

  • In-car engine and hybrid sounds have been improved.

Skip Barber Formula 2000

  • Fixed an issue where the driver’s arm could occasionally clip through the tube framing of the vehicle.

Touring Class Cars

  • Pit stop tire changer timing variance has been reduced.
  • Fixed a pit stop issue where a rear tire could become hidden.

VW Beetle

  • Fixed an issue with the orientation of the roof car number.

VW Jetta TDI Cup

  • Suspension strength and stiffness has been increased for generally better vehicle damage performance.

[Legacy] Dallara DW12

  • The driver for this vehicle is now utilizing the correct legacy helmet type.

[Legacy] Indycar Dallara - 2009

  • The driver for this vehicle is now utilizing the correct legacy helmet type.

TRACKS:

--------------------------------------------------------------

Chili Bowl

  • Some extra dark flags have been brightened.

Daytona International Speedway

  • A variety of track surfaces and features have been updated utilizing our latest 2021 laser scan data, including the following:

- - The Bus Stop curbing has been updated.

- - The Bus Stop gain-time checkpoints have been updated.

- - A white dashed line has been added in the merge area leading onto the oval off of Turn 2.

- - Turn 5 curbs have been updated.

- - Pit road surface has been updated.

  • (Oval) - Starting grid size has been expanded to 60.
  • (Oval) - The Short Parade Lap option is now available for this track config.
  • A large variety of track fencing has been updated to utilize 3D objects.

- - This should improve both photorealism and collision parameters.

  • Some previously missing sections of fencing have been added.
  • A variety of grass textures have been updated.
  • Some environment object properties and track-side decal properties have been updated and fixed.
  • Some rogue floating environmental objects have been grounded.
  • Fixed an issue where crowd members could show through the flag booth caution lights.

Hockenheimring Baden-Württemberg

  • Several minor track issues have been fixed.
  • Fixed an issue where a rumble strip area was improperly handing out 1X penalties.

Knockhill Racing Circuit

  • Several floating buildings have been grounded.

Phoenix Raceway

  • Some terrain seams have been patched.
  • Some floating light poles have been grounded.

Silverstone Circuit

  • (Grand Prix) - The penalty for course cutting the arena has been increased.

Watkins Glen International

  • Fixed an issue where the dynamic track system was not working properly at this track. Normal behaviors for rubber, dust, marbles, debris, and heat have returned.
  • The track surface bump map has been re-generated.
  • Some waves near the curb in the boot section have been smoothed.
  • A variety of environment objects have had their textures updated.
  • The track loading screen has been updated.
  • Fixed an issue with some walls at the Boot.
  • Fixed an issue where some caution lights were not working correctly.

[Legacy] Pocono Raceway - 2009

  • Several minor track issues have been fixed.
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  • 3 weeks later...

2022 Season 1 Patch 2 Release Notes [2022.01.25.03]

This Patch contains some updates and fixes for 2022 Season 1, as well as the brand new Los Angeles Memorial Coliseum!

iRACING UI:

--------------------------------------------------------------

Profile

  • Dramatically improved and expanded the format, information, and details that can be found about your License Classes, SR, MPR status, and seasonal promotion status.
  • This should now be a one-stop-shop for helping you determine everything you might need to know about your License Classes, including:
  • - - Where you stand in the current season.
  • - - What will happen to your licenses at the end of the season if nothing changes.
  • - - If you’ve already received a Fast Track Promotion or Reckless Driver Demotion.
  • - - What you can do to continue improving your License Classes before the end of the season.

Up Next

  • Fixed an issue where Favorited Cars, Tracks, and Series were not getting properly reflected when applying filters to view the Favorited selections.

Official Series

  • Resolved an issue in the Series Season schedule where selecting a car from the Car Selection dropdown was causing some images from the schedule to appear over the dropdown selections.

Team Racing

  • Added an additional tooltip to the Team Driver Registration table that displays to the user that all available team drivers have been added. This is specifically to handle the default Team case of a single driver on a default team.

Heat Racing

  • Resolved an issue where Warm Up time for a Heat Race could not be set to 0.

Create a Race

  • Resolved an issue where the default value of the Weight Penalty within the Car Settings popover was incorrect.

AI Racing

  • Fixed an issue where the Go To Store button was appearing in AI Single Race without having any content selected.

Paint Shop

  • An informative message has been added to the “Model Options” area for vehicles that do not allow custom paint scheme files.

SIMULATION:

--------------------------------------------------------------

Graphics

  • NVIDIA Reflex support has been enabled.
  • - - When enabled in the Graphics options (on the top right), and when the Simulator is GPU-bound, this option reduces Simulator to render latency by enabling low latency mode in the device driver. When enabled with “boost mode” it also keeps the GPU clock rate higher when the Simulator is CPU-bound, which can help a little bit too. Enabling NVIDIA Reflex in the Graphics Options can help reduce this latency, mainly when the Simulator is GPU-bound. When CPU-bound, there is not much Reflex can do.
  • An additional graphics-related system meter, named "T" has been added to the user interface.
  • - - The T-Meter measures the total frame time from when the renderer started generating the frame until the GPU completed drawing it. It is not the same as the R + G timer, because the CPU queues frames to the GPU and they can pile up, also the GPU is running in parallel with the CPU.
  • - - The maximum pre-rendered frame widgets are hidden when Reflex is enabled, since it takes over and keeps it near zero.
  • The NVIDIA Reflex option is disabled by default if the GPU/driver does not support it.

Spotter

  • A new setting, “[SPCC] textDurationFactor=1” has been added to the app.ini file.
  • - - This value is the multiple for the length of time spotter text messages are displayed on the screen (ie: a value of 2 leaves spotter messages on the screen twice as long as the default value of 1).

TrueForce

  • TrueForce support has been temporarily disabled while we await a patch to GHUB.
  • - - This was done because TrueForce being enabled will cause the Simulator to fail to close properly.
  • - - All Logitech G923 users will need to recalibrate their steering.
  • - - If desired, you can manually turn TrueForce support back on by manually editing the “app.ini” file and setting “[Force Feedback] trueForceEnabledForcedOff=1”.
  • Reworked Logitech TrueForce support so users will no longer need to recalibrate after the system is enabled/disabled.
  • - - That’s right! This is hopefully the last time you’ll be forced to recalibrate by an update!

CARS:

--------------------------------------------------------------

Ferrari 488 GT3 Evo 2020

  • Fixed an issue where the IMSA numbers were black instead of white.

Hyundai Elantra N TC

  • Fix issue with this vehicle having a corrupt “yaml” telemetry string.
  • Fixed a texture issue on the trunk area.

Mercedes-AMG GT3

  • The occurrence frequency of ignition cut backfires has been reduced to a more realistic level.

NASCAR Cup Series Class Cars

  • Drafting parameters have been updated.

NASCAR Next Gen Class Cars

  • Drafting parameters have been updated.
  • Vehicle parameters have been updated slightly to satisfy the latest NASCAR rules packages.
  • Car specs have been updated based on the latest information from NASCAR. This includes utilizing low downforce and 670 horsepower configurations at all tracks besides Super Speedways.
  • Fixed an issue with a cyclic modulation in the engine sounds for high RPM.
  • iRacing setups have been updated.

Porsche 911 RSR

  • Fixed an issue where the steering column was invisible when this vehicle was viewed in the Paint Shop.

SCCA Spec Racer Ford

  • Brake bias adjustments are now allowed during Fixed Setup Sessions.

TRACKS:

--------------------------------------------------------------

Charlotte Motor Speedway

  • Fixed an issue with dark green grass edges.

Daytona International Speedway

  • Fixed some issues where some off-track surface types were not set properly.
  • (Road Course) - The time penalty for cutting the Bus Stop has been increased, and  tire barriers have been deployed in defensive positions at the Bus Stop to prevent course cutting.
  • (Road Course) - The sausage curb has been removed.

Los Angeles Memorial Coliseum

NEW TRACK!

The Los Angeles Memorial Coliseum, a short asphalt oval, is now available for purchase and racing!

More than 100 years ago, one of the United States’ most iconic sporting venues was commissioned as a memorial to veterans of World War I. Since then, the Los Angeles Memorial Coliseum has hosted just about every event imaginable, from the Summer Olympics (three times as of 2028, which will become a record for any facility at that time) to the Super Bowl, and has served as the home stadium for numerous professional and college sports teams in football, baseball, soccer, and rugby. The stadium has even hosted dozens of major off-road motorsport events, with trucks and cars jumping in and out of the Coliseum entrance every lap.

In 2022, NASCAR became the latest major league sport to join the venue’s legacy with the Busch Light Clash at the Coliseum. A quarter-mile circuit constructed within stadium walls will see the annual preseason all-star race of the NASCAR Cup Series leave Daytona for the first time. The track was designed and tested by iRacing in cooperation with NASCAR in advance of the unique event, with top real-world and sim racing pros all logging countless laps before both its release on iRacing and real-world debut. The change in venue also leads to a change in format, with qualifying heats to build the feature grid in a manner similar to a local short track race.

Now’s your chance to take the wheel in a unique part of NASCAR history in one of America’s most iconic sporting venues. See if you’ve got what it takes to conquer the Coliseum quarter mile!

Add the Los Angeles Memorial Coliseum to your iRacing landscape by purchasing it from the iRacing store here: https://members.iracing.com/membersite/member/TrackDetail.do?trkid=437

Nürburgring Combined

  • The rolling start grid has been moved back to the gantry on the straight to mitigate issues with proper spacing on starts with multi-class Sessions.

Oran Park Raceway

  • Fixed some issues with terrain planes sticking through some walls.
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  • 2 weeks later...

2022 Season 1 Patch 3 Release Notes [2022.02.07.01]

This Patch contains some updates and fixes for the 2022 Season 1 Release.

iRACING UI:

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Connectivity

  • When you enter the Simulator, your live data will be paused until you exit the Simulator, manually resume your live data, or take a navigation action within the iRacing UI. Pausing this live data will reduce the system resources the iRacing UI consumes on your machine while you are using the Simulator.

Official Series

  • Resolved an issue in the Series Season schedule where selecting a car from the Car Selection dropdown was causing some images from the schedule to appear over the dropdown selections.

Hosted Racing

  • Resolved an issue where Warm Up time for a Heat Race could not be set to 0.

Team Racing

  • Added an additional tooltip to the Team Driver Registration table that displays to the user that all available team drivers have been added. This is specifically to handle the default Team case of a single driver on a default team.
  • Tooltips and descriptions of the Fair Share requirements for Team Racing have been updated for clarity.
  • Fixed an issue where a team member without the required license to drive in an event was unable to register as a crew member.

SIMULATION:

--------------------------------------------------------------

EasyAntiCheat

  • The EasyAntiCheat SDK has been updated to the latest version.
  • The timeout period for the initial Simulation loading phase has been increased to reduce the likelihood of experiencing a timeout or failure to load the Simulator error. This could occur if the download of some cheat-prevention information was proceeding very slowly.

Rendering

  • Fixed an inconsistent issue where all car paints could appear as though they were mixed with a brown or grey pigment when using Low Quality Shaders.

Spotter

  • The logic for the fuel calls has been updated.
  • Some new fuel spotter calls have been added:
  • - - A reminder to pit for fuel when you are low, in Races only.
  • - - A reminder to get some Practice laps in for a valid fuel usage estimate, in Practice or Test Sessions only, and only if the driver has no fuel data from previous sessions and the event is not Fixed.
  • - - A message that fuel usage data has been collected, after more than one valid lap has been completed.
  • - - A message about your gridding fuel status, if you have enough to finish or if you’ll need more.
  • Fixed an issue with the spotter’s gridding message.

CARS:

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Chevrolet Corvette C8.R GTE

  • Fixed an issue for the interface model where the rear tires were misaligned.

Dallara IR18

  • Fixed an issue where the translucent aeroscreen glass was using the incorrect shader, making it darker.

Global Mazda MX-5 Cup

  • Damage mount locations have been updated.
  • - - This fixes some issues where car parts could appear to be floating when damaged, such as side mirrors and lights.

Lotus 49

  • iRacing setups have been updated.

Mercedes-AMG F1 W12 E Performance

  • Fixed an issue where Spotters were able to engage Brake Magic.
  • Fixed an issue where Spotters were able to change the MGU-K deployment mode.
  • Fixed an error with a logo on a paint pattern.

NASCAR Cup Series Class Cars

  • Drafting parameters have been adjusted slightly.
  • - - This should provide for a bit more tandem speed.

NASCAR Gander Outdoors Class Trucks

  • iRacing setups have been updated.

NASCAR Next Gen Class Cars

  • Final drive ratios have been updated.
  • Drafting parameters have been adjusted slightly.
  • - - This should provide for a bit more tandem speed.
  • iRacing setups have been updated.

NASCAR Xfinity Class Cars

  • iRacing setups have been updated.

Porsche 911 GT3 Cup (992)

  • Vehicle damage properties have been adjusted to address observations that front-to-rear impacts resulted in excessive rear wheel damage and negligible front-end damage.

SCCA Spec Racer Ford

  • Fixed an issue where the driver model was using the incorrect helmet type.

TRACKS:

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Charlotte Motor Speedway

  • (Roval) - Removed a mysterious floating white arrow above the track in Turn 3 that could only be seen from certain camera angles.

Circuit of the Americas

  • The main grandstand should no longer disappear, regardless of graphics settings.
  • (Grand Prix) - Fixed a course cut.
  • (West) - Fixed a course cut.

Daytona International Speedway

  • Some objects have had their graphics settings visibility parameters improved.

Lånkebanen (Hell RX)

  • Track maps have been updated.

Los Angeles Memorial Coliseum

  • A variety of environment updates have been completed, including: archway details, the scissor-lift, advertisements, flags, SAFER barriers, the tunnel, grandstand sections, and banners.
  • The torch flame is now reserved for Race events to maintain the proper level of epicness.
  • Environment lightmaps have been updated.

Nürburgring Nordschleife

  • Updated a curb on the inside of the left turn after Bergwerk.

Phoenix Raceway

  • (Oval w/open Dogleg) - Fixed an issue with this track config name not appearing correctly in the in-SIM interface.

Suzuka International Racing Course

  • (West) - The number of pit stalls has been reduced to 13, eliminating the pit stalls behind the pit building.
  • Patched a large seam on the hillside that could be seen when the grandstands were set to low detail.
  • Fixed an issue where a fence on the back-side of a pit building had an oversized collider.

Watkins Glen International

  • (Cup & Boot) - The penalty for skipping the Bus Stop has been made more severe.
  • Pace Car speed has been increased slightly.

[Legacy] Daytona International Speedway - 2008

  • (Rallycross Long & Rallycross Short) - Fixed an issue where a portion of pavement appeared translucent.
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  • 4 weeks later...

L'Aston Martin Vantage GT4 arriverà su iRacing la prossima settimana!

275172543_10160106850326085_6689482510068019409_n.jpg

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