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  • Ginetta G55 GT4 Supercup   By Alessandro Pollini

    • 4716
    Author : BzyQ Firstly I want to apologise for the renaming and new download, but why will become apparent. This is the same mod (Model) at the moment as the file I uploaded, the G55 but with a few more features, as I will explain.
    After extensive research, this is actually not the G55, but this is based on the Ginetta GT4 Supercup (A BTCC based Support Series) so what some might see, in other countries, it doesn't appear here in the UK, so I apologise if I have upset anybody, but I have based this on the BTCC Support package. I want this to be as real as possible, so there is going to be some things, that will upset some people, and I am sorry for that.

    As like the I uploaded before, it is Ginetta G55 GT4 Cup Pitone-Edition - by Peter Utecht, so all credit him and the original Modeller.
    It has the AC 1.8 Shaders,complete reworked car in texture and material settings,added Racing Seat (don´t know why no one there before),
    added antenna in roof,many changes in data files,new sound,
    v10 tyre model,new flames and textures,new preview pics,all templates includes + new texture for color changing on rollcage......

    So what have I changed you might ask...well here goes....
    Auto Gear Box now works ( and made it better in this version) quicker up and down shifting
    Driver 3d with hands now fixed
    Gear ratios now match the top speed of the car (top speed is 150mph)
    Cars Weight corrected
    Tyre Temps now match how you drive. they are now adpative. I can;t explain, just watch them in the tyre app, cold, hot, depending on how you drive.
    Tyre Wear sorted, i think
    AI are fast, very fast and gear changing is sorted
    Rear brake lights are brighter ( but you need PP filter to see them, AC, not me is the reason why)
    Updated Bonnet Cam
    Updated Bumper Cam
    Updated Dash Cam
    Updated Sounds
    Brake Fade has been added
    Updated FFB
    Fuel warning light been fixed
    Paddle shift animation added (although no paddles as of yet)
    LH Driver view changed from 7 to 6 and reduced to 150. Tested.

    Somebody asked about the Clutch, but I cannot find any reference on this, and I tested Kunos GT cars, and I cannot do it on them.
    Locked Diffs and Gears and Engines. After some research, this is actually a legal requirement in Ginetta ( unlike pCars where it is open, and you are allowed to change them, and they have official license) oh well..here is the rules and regs..... So that means, locked Gear ratios I am afraid, so don;'t shout at me please, it the rules...
    At the end of the day, I want to make this mod, this GEM as real as possible, and will continue to update as and when I have the information.
    Changes to come are the Gear stick removable, paddles on the wheel, and MOTEC on the dash and removed from the steering wheel, but these take time.
    Again, thank you all for your input and support, and please, keep them coming
  • kart racing pro Kart Racing Pro by Piboso   By VELOCIPEDE

    • 2579
    • 0
    Kart Racing Pro beta 16 (806 MB)
    This download works as a demo until unlocked entering a license key. Kart Racing Pro is a realistic karting simulator. The aim is to create a software useful as a training tool for real drivers, based on a scratch built physics engine that accurately simulates kart dynamics and setup options. As such a steering wheel is strongly recommended, although keyboard, joysticks and gamepads are fully supported.
    Kart Racing Pro also allows to host and join online races, with an integrated matchmaking server. During events data is collected, to provide statistics for drivers' comparison.
    More features:
    - automotive industry-standard tyre model
    - chassis flex simulation
    - dynamic track surface groove buildup
    - wet track simulation and dynamic drying
    - dynamic marbles generation
    - tyres pickup of marbles, grass and dirt, affecting grip
    - user-selectable driver gestures
    - output of CSV files with telemetry data to analyze driving sessions
    - a plugins interface allows external programs to receive realtime data from the simulated kart
    - LAN and online racing. Dedicated server available
    - support of custom paint schemes for kart, helmet and suit
    - full modding is possible: advanced users can build new tracks, karts, engines, helmets, ... and integrate them with the provided tools
    - Oculus Rift support. Minimum requirements:
    Operating System: Windows 98/ME/2000/XP/Vista/7/8/10, 32 or 64 bits
    Processor: 2 GHz
    RAM: 1 GB
    Video Card: 256 MB OpenGL 1.2.1-compliant
    DirectX Version: DirectX 8.1 or newer libraries
    If possible, make sure graphics drivers are updated to the latest official version Kart Racing Pro License - 34 Euro
    With the license you get, with no time limit: support, software updates and additional content. When payment is completed a license key is automatically generated and sent to the email address used for PayPal. If the email doesn't appear in a few minutes then please take the following steps:
    a) Check the spam folder for an email with subject "Kart Racing Pro License"
    b) Send an email to support@kartracing-pro.com including first name, last name and email address as they appear in the PayPal receipt.
    Note: this step is not automated, so it could take a few days to complete.
    c) If the above won't work then please send a PM to PiBoSo member of official forum including first name, last name and email address as they appear in PayPal receipt. To update Kart Racing Pro to a newer version:
    1) download the latest version: http://www.kartracing-pro.com/?page=downloads
    2) go to the folder where Kart Racing Pro is installed ( usually C:\Program Files (x86)\Kart Racing Pro ) and backup the addons ( paints, dashes, tracks, ... )
    3) manually delete the Kart Racing Pro installation folder
    4) go to My Documents/PiBoSo/Kart Racing Pro/ and delete everything except license.ini
    5) install the new build
    6) restore the addons in the Kart Racing Pro installation folder
  • Circuit de la Sarthe 2015 by Tiago Lima   By Alessandro Pollini

    • 6720
    Converted to Assetto Corsa By Tiago Lima   Circuit de la Sarthe 2015
    The Circuit des 24 Heures, also known as Circuit de la Sarthe,located in Le Mans, Maine, France, is a semi-permanent race course most famous as the venue for the 24 Hours of Le Mans auto race. The track uses local roads that remain open to the public most of the year. The circuit, in its present configuration, is 13.629 kilometres (8.47 mi) long, making it one of the longest circuits in the world.   Track features:​ 30 Pits and Grid spots Working ai 3d grass Trackmap and sections corner names 2 layouts , 24 hours and non chicane version Changes to suit the 2015 race , escape road publicity boards road surroundings curbs position curbs usage Physical mesh Complete new version converted again and reworked ( more than 250 hours of work )

  • [AC] Williams FW31 2009 by Virtual Racing Cars   By VELOCIPEDE

    • 2838
    Installation notes
    Please delete all files of any previous versions of this mod.
    Copy the content folder inside “AC Files” to your AC directory.
    Please, be sure to install our custom driver inside “assettocorsa\content\driver”.
    The “Optional Liveries” are installed just by copying them into the car's skins folder.
    The“Optional Tyres” are installed by copying the dds files into the livery folder you want to see them. http://www.vrc-modding-team.net/