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  • Circuit de la Sarthe 2015 by Tiago Lima   By Alessandro Pollini

    • 6516
    Converted to Assetto Corsa By Tiago Lima   Circuit de la Sarthe 2015
    The Circuit des 24 Heures, also known as Circuit de la Sarthe,located in Le Mans, Maine, France, is a semi-permanent race course most famous as the venue for the 24 Hours of Le Mans auto race. The track uses local roads that remain open to the public most of the year. The circuit, in its present configuration, is 13.629 kilometres (8.47 mi) long, making it one of the longest circuits in the world.   Track features:​ 30 Pits and Grid spots Working ai 3d grass Trackmap and sections corner names 2 layouts , 24 hours and non chicane version Changes to suit the 2015 race , escape road publicity boards road surroundings curbs position curbs usage Physical mesh Complete new version converted again and reworked ( more than 250 hours of work )

  • [rF2] Formula Frenky 2016   By Uff

    • 250
    I proudly present to you the Formula Frenky F1 car, based on a front running formula 1 car 2016. Download here:

    This car features a system 870 - 910 bhp (boost 1 / 2 turbocharged, inlcuding artifical MGU-K and MGU-H) and comes with flexible chassis (with front and rear subbody) and CPM tires. It does not yet include the tire and mixture features of b1098 of rFactor 2. And it also does not have the Ultra Soft tire compound.

    Please leave some feedback here for further improvements. Please be aware, I only do physics editing. I cannot change graphics.

    Have fun racing!

    Special thanks for v1.0 to:
    JeDa for betatesting
    Hendrie for giving permission to use their skin

    Edit Feb 2017 - update v1.1
    - include ultrasoft tires
    - physics update
    - and a lot more...

    V1.1 is made and tested with the non-steam version of rFactor 2, b1098.

    Special thanks for v1.1 to:
    HJK Modding for the graphics
    Niels Heusinkveld for f1 2015 data shown in his youtube videos
    Acciarri for the file structure of this mod  
  • Motorsport Manager 2016 Mod   By VELOCIPEDE

    • 3956
    • 0
    Forum topic here   INSTALL (WINDOWS) :
    1. Right-click MM 2016 Mod 1.2.1.part1.rar and uncompress it.
    Part 2 will be uncompressed automatically. You should now have a folder MM_Data with the installer right next to it.​
    2. Launch the installer and follow instructions.
    Please "Uninstall" first if you used the installer before for previous mod version
    Alternative w/o installer : copy MM_Data folder into your Motorsport Manager Folder​
    *******************************************   FAQ:
    - My game crashes after launch
    Make sure you run the last version of the game on steam.
    - How can I change logos/team names/... myself?
    Download Unity Assets Bundle Extractor and open resources.assets with it. Extract textures or textassets with the "plugin" button on the left. Modify things and import file back using the same "plugin" button.
    Logos are in logos1@1080. Practice and Quali Times are in simulationsettings.   INCLUDED:
    196 real drivers with real bio/abilities/physics and tweaked traits, potential, marketability, fan and sponsors popularity...
    30 real teams with correct infos, location and logos in ...
    3 real competitions : F1/GP2/GP3 (GP3 is made of gp2, gp3 and Formula 3 teams)
    Real names, bio, physics and tweaked abilities for chairmans, team principals, engineers, mechanics.
    Real free Team Principals and many real free engineers/mechanics
    Real Medias, Journalists, Celebs with correct physics and real F1 president
    Real sponsors and longer contracts
    Real names for tracks
    Real equipment colors and logos on hats
    Real liveries for F1 teams
    Real Engine and Fuel Suppliers
    Real Tires for cars
    Many other tweaks to bring a maximum of reality
  • CART Extreme   By VELOCIPEDE

    • 394
    CART Extreme is an official revision of the original Racing Line Development´s CART Factor mod for rFactor with direct participation from some of the original developers.

    CART Extreme for AMS includes : Several graphics improvements (updated car shaders) Moveable driver arms (from TV view only) Revamped physics Revamped sounds flat spots, dirt pickup, etc Along with all features from the original mod: Full CART 1998 field (28 cars) 4 unique chassis (Reynard, Lola, Swift & Penske) 4 engines (Honda, Ford, Mercedes, Toyota) 2 tyre manufacturers (Firestone & Goodyear) 4 chassis specifications for road, short oval and speedway tracks 4 or 5 boosts (depends on tracks, roads, 4, Ovals, 5) How to change chassis according to track :
    Go to the trackconfigsbase.ini file you can find in each constructor folder here : GameData\Vehicles\CART_Extreme\1998 and look at the name of your track. Use this syntax for each constructor:
    Chassis Configuration=0=road (default)
    Chassis Configuration=1=short oval
    Chassis Configuration=2=speedway
    Chassis Configuration=3=superspeedway

    PS: delete any previous version of this mod before installing this one