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Found 2 results

  1. Studio 397 ha annunciato questa mattina con il comunicato che trovate integralmente qui sotto, l'accordo di collaborazione per introdurre nel motore grafico di rFactor 2 gli spettacolari effetti ottici forniti dal motore YEBIS, sviluppato dal team Silicon Studio. Gli effetti forniti da YEBIS saranno implementati anche nella visuale in VR. Come vedete dalle immagini si tratta di una evoluzione notevole per gli occhi. Commenti sul forum. YEBIS post-effects integrated into groundbreaking racing simulator rFactor2 as part of major graphics upgrade Tokyo, Japan, (October 12, 2017) – Middleware and game development company, Silicon Studio are excited to announce that physically groundbreaking racing simulator “rFactor2” by Studio 397 (Netherlands) has integrated post-effects system YEBIS, as part of a major graphics upgrade. Since the simulator’s release in 2013, rFactor 2 has been at the forefront of racing and e-sports, recently acting as a major participant in the “McLarens ‘World’s Fastest Gamer” Competition. The popular steam based sim is used by not only racing fans and e-sports events but also by a number racing teams and professional drivers as an active training tool. The game is undergoing a major upgrade from DX9 to DX11 with a number of graphics improvements including YEBIS being implemented. Although the integration of YEBIS has been completed, currently only a small number of effects such as glare, depth of field have been implemented. Other effects such as additional bokeh, motion blur, etc. are planned to be implemented in waves as various updates. The implemented effects however bring incredible new dynamics to the racing environment for both players and spectators. The depth of field effect pictured above, whether in the rain or shine allow for a dramatic feel, excellent for replays and wowing spectators. Various glare effects add a new dimension to lighting and environment realism. Apertures and vignetting add new structure to lights that liven up evening and night drives. Even in VR the impact on the driving experience is recognizable. Official quote from Studio 397 Managing Director Marcel Offermans: “Studio 397 developed a brand new, state of the art graphics engine that sports day/night transitions, changing weather conditions as well as a dynamic racing surface with rubber build up and marbles. YEBIS advanced optical effects greatly enhanced the quality and immersion of our graphics. The quality of their library continues to impress us and we will continue to leverage it as we improve our graphics subsystem in the upcoming years.” Studio 397 has a great reputation working with a variety of racing teams and e-sports events, such as the recent World’s Fastest Gamer, Silicon Studio is happy to be assisting soon in its outreach to the racing teams of Asia.
  2. Studio 397 ha annunciato questa mattina con il comunicato che trovate integralmente qui sotto, l'accordo di collaborazione per introdurre nel motore grafico di rFactor 2 gli spettacolari effetti ottici forniti dal motore YEBIS, sviluppato dal team Silicon Studio. Gli effetti forniti da YEBIS saranno implementati anche nella visuale in VR. Come vedete dalle immagini si tratta di una evoluzione notevole per gli occhi. YEBIS post-effects integrated into groundbreaking racing simulator rFactor2 as part of major graphics upgrade Tokyo, Japan, (October 12, 2017) – Middleware and game development company, Silicon Studio are excited to announce that physically groundbreaking racing simulator “rFactor2” by Studio 397 (Netherlands) has integrated post-effects system YEBIS, as part of a major graphics upgrade. Since the simulator’s release in 2013, rFactor 2 has been at the forefront of racing and e-sports, recently acting as a major participant in the “McLarens ‘World’s Fastest Gamer” Competition. The popular steam based sim is used by not only racing fans and e-sports events but also by a number racing teams and professional drivers as an active training tool. The game is undergoing a major upgrade from DX9 to DX11 with a number of graphics improvements including YEBIS being implemented. Although the integration of YEBIS has been completed, currently only a small number of effects such as glare, depth of field have been implemented. Other effects such as additional bokeh, motion blur, etc. are planned to be implemented in waves as various updates. The implemented effects however bring incredible new dynamics to the racing environment for both players and spectators. The depth of field effect pictured above, whether in the rain or shine allow for a dramatic feel, excellent for replays and wowing spectators. Various glare effects add a new dimension to lighting and environment realism. Apertures and vignetting add new structure to lights that liven up evening and night drives. Even in VR the impact on the driving experience is recognizable. Official quote from Studio 397 Managing Director Marcel Offermans: “Studio 397 developed a brand new, state of the art graphics engine that sports day/night transitions, changing weather conditions as well as a dynamic racing surface with rubber build up and marbles. YEBIS advanced optical effects greatly enhanced the quality and immersion of our graphics. The quality of their library continues to impress us and we will continue to leverage it as we improve our graphics subsystem in the upcoming years.” Studio 397 has a great reputation working with a variety of racing teams and e-sports events, such as the recent World’s Fastest Gamer, Silicon Studio is happy to be assisting soon in its outreach to the racing teams of Asia.
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