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Found 39 results

  1. Il buon Piboso ha rilasciato la nuova versione definitiva ed ufficiale, denominata "release 2", del suo Kart Racing Pro, simulatore di guida dedicato al mondo del karting. La nuova release 2, non più beta quindi, fra le tante novità, migliorie e fix, ci mette a disposizione il nuovo telaio di marchio MS Kart e lo spettacolare circuito belga di Genk, sul quale si è disputata recentemente la prima gara del campionato Europeo KZ/KZ2 ! Qui di seguito il chanelog completo, commenti e discussioni in merito a questo topic del forum. Attenzione: per convertire la classica licenza in un codice Steam andate a questa pagina http://stats.kartracing-pro.com/steam.php Release2b Changelog: fix: quick race qualify session fix: session summary classification in results fix: Oculus support Release notes - a clean installation is strong recommended - replays are not compatible with the previous versions - the bodywork format and folders structure has been changed, to split between front bumper, sidepods and rear bumper. The bodywork mods should be updated. Also, the seats and fuel tanks now have their own folders and dedicated texture. Overall, the changes unfortunately made all the old paints not compatible anymore. Also, the gfx.cfg file of the chassis mods should be updated to set the fuel tank and seat. - VR support is now integrated: http://forum.kartracing-pro.com/index.php?topic=6097.0 DOWNLOAD
  2. Il buon Piboso ha finalmente rilasciato la prima versione definitiva ed ufficiale, denominata "release 1", del suo Kart Racing Pro, simulatore di guida dedicato al mondo del karting. La nuova release 1, non più beta quindi, fra le tante novità, migliorie e fix, ci mette a disposizione il nuovo telaio di marchio MS Kart e lo spettacolare circuito belga di Genk, sul quale si è disputata recentemente la prima gara del campionato Europeo KZ/KZ2 ! Qui di seguito il chanelog completo. Kart Racing Pro release 1 released. Changelog: fix: memory optimizations fix: controllers calibration bug fix: challenge fix: radiator cover in replays fix: helmet acceleration fix: plugins acceleration new: support for an external mod folder new: engine limiter sound support new: "very high" network connection setting new: Launcher new: MS Kart new: Karting Genk DOWNLOAD http://www.kartracing-pro.com/?page=downloads disponibile anche su Steam http://store.steampowered.com/app/415600/Kart_Racing_Pro/
  3. Novità per Kart Racing Pro

    Vi segnalo alcune interessanti novità dedicate al Kart Racing Pro targato Piboso, al momento l'unico vero simulatore di guida per il mondo del karting. Sono disponibili infatti la nuova versione 2.0.8 del MaxHUD Display, utility che implementa varie informazioni a schermo e la release 1.16 del MaxTM Telemetry, che ci mette a disposizione un tool completo per l'analisi della telemetria. Al momento è disponibile la versione beta 16 di Kart Racing Pro, ma Piboso prevede di rilasciare a fine giugno la nuovissima release 1, che fra le altre cose, includerà un nuovo telaio e lo spettacolare tracciato di Genk (nel video qui sotto).
  4. Ad oltre un anno dal lancio del periodo di closed beta e dopo un lungo e preoccupante silenzio, torna finalmente a mostrarsi in video il nuovo KartKraft, titolo dedicato ovviamente al mondo del karting che negli ultimi mesi sembrava essere scomparso nel nulla... I tre video che trovate qui sotto, catturati dalla release beta attuale del software, ci mostrano un kart KA100 sul circuito Geelong Karting club, un X30 sulla pista di PF International e del Victoria Go Kart. A quanto pare l'annuncio della release 1 di Kart Racing Pro non è passato inosservato...
  5. Ad oltre un anno dal lancio del periodo di closed beta e dopo un lungo e preoccupante silenzio, torna finalmente a mostrarsi in video il nuovo KartKraft, titolo dedicato ovviamente al mondo del karting che negli ultimi mesi sembrava essere scomparso nel nulla... I tre video che trovate qui sotto, catturati dalla release beta attuale del software, ci mostrano un kart KA100 sul circuito Geelong Karting club, un X30 sulla pista di PF International e del Victoria Go Kart. A quanto pare l'annuncio della release 1 di Kart Racing Pro non è passato inosservato...
  6. Il buon Piboso torna finalmente ad aggiornarci sullo sviluppo del suo Kart Racing Pro, simulatore di guida dedicato al mondo del karting, la cui ultima versione disponibile è la beta 16. La nuova release 1, non più beta quindi, sarà disponibile nelle prossime settimane e, fra le tante novità, migliorie e fix, ci metterà a disposizione il nuovo telaio di marchio MS Kart e lo spettacolare circuito belga di Genk, sul quale proprio ieri si è disputata la prima gara del campionato Europeo KZ/KZ2 ! Qui di seguito alcune immagini ed un video di anteprima.
  7. Il buon Piboso torna a sorprenderci, con il rilascio di una nuova versione beta (la 16) del suo apprezzatissimo Kart Racing Pro, unico vero simulatore di guida dedicato al mondo del karting. Pur trattandosi ancora di una versione beta, il rilascio è decisamente importante, in quanto, oltre ai vari bugfix e migliorie consuete, ci offre novità importanti, come ad esempio la possibilità di connessione diretta in LAN, il pieno supporto al TrackIR e al visore per la VR di HTC Vive. Per il download del file correte a questo link, mentre per commenti utilizzate questo topic del forum. Kart Racing Pro is a realistic karting simulator. The aim is to create a software useful as a training tool for real drivers, based on a scratch built physics engine that accurately simulates kart dynamics and setup options. As such a steering wheel is strongly recommended, although keyboard, joysticks and gamepads are fully supported. Kart Racing Pro also allows to host and join online races, with an integrated matchmaking server. During events data is collected, to provide statistics for drivers' comparison. More features: - automotive industry-standard tyre model - chassis flex simulation - dynamic track surface groove buildup - wet track simulation and dynamic drying - dynamic marbles generation - tyres pickup of marbles, grass and dirt, affecting grip - user-selectable driver gestures - output of CSV files with telemetry data to analyze driving sessions - a plugins interface allows external programs to receive realtime data from the simulated kart - LAN and online racing. Dedicated server available - support of custom paint schemes for kart, helmet and suit - full modding is possible: advanced users can build new tracks, karts, engines, helmets, ... and integrate them with the provided tools - Oculus Rift support. To unlock the full version and to support development purchase a license. Changelog: fix: tyre simulation bugs fix: improved steer simulation fix: multiplayer improvements fix: server restart fix: web servers browser clients list fix: dedicated server replay save split by session fix: track cutting penalty fix: white and chequered flags fix: race manager bug fix: replay bugs fix: replay rotation fix: replay gear fix: remote karts gear fix: reflections bug fix: reflections and shadows optimization fix: specular + shadow rendering path fix: blending + bump rendering path fix: memory usage optimization fix: dynamic track surface optimizations fix: plugins rendering bug fix: garage compare setup fix: setup change bug fix: testing mode crash with missing testing.ini fix: trackside cameras bug fix: number of centerline segments fix: removed limits on the number of tracks, karts, helmets, intakes, dashes, paints fix: bodywork selection saved for each kart fix: helmet selection saved for each driver fix: paint selection saved for each kart, intake, helmet and dash fix: improved controller profiles support fix: visor wipe delay fix: VR user interface list boxes new: remote karts visible in pits, too new: remote karts visible in the pits when not on track new: LAN direct connect new: controls linearity over 100% new: controls state new: misc controllers profiles new: IK links debug new: TrackIR support new: HTC Vive support
  8. Il buon Piboso torna a sorprenderci, con il rilascio di una nuova versione beta (la 16) del suo apprezzatissimo Kart Racing Pro, unico vero simulatore di guida dedicato al mondo del karting. Pur trattandosi ancora di una versione beta, il rilascio è decisamente importante, in quanto, oltre ai vari bugfix e migliorie consuete, ci offre novità importanti, come ad esempio la possibilità di connessione diretta in LAN, il pieno supporto al TrackIR e al visore per la VR di HTC Vive. Per il download del file correte a questo link, mentre per commenti utilizzate questo topic del forum. Kart Racing Pro is a realistic karting simulator. The aim is to create a software useful as a training tool for real drivers, based on a scratch built physics engine that accurately simulates kart dynamics and setup options. As such a steering wheel is strongly recommended, although keyboard, joysticks and gamepads are fully supported. Kart Racing Pro also allows to host and join online races, with an integrated matchmaking server. During events data is collected, to provide statistics for drivers' comparison. More features: - automotive industry-standard tyre model - chassis flex simulation - dynamic track surface groove buildup - wet track simulation and dynamic drying - dynamic marbles generation - tyres pickup of marbles, grass and dirt, affecting grip - user-selectable driver gestures - output of CSV files with telemetry data to analyze driving sessions - a plugins interface allows external programs to receive realtime data from the simulated kart - LAN and online racing. Dedicated server available - support of custom paint schemes for kart, helmet and suit - full modding is possible: advanced users can build new tracks, karts, engines, helmets, ... and integrate them with the provided tools - Oculus Rift support. To unlock the full version and to support development purchase a license. Changelog: fix: tyre simulation bugs fix: improved steer simulation fix: multiplayer improvements fix: server restart fix: web servers browser clients list fix: dedicated server replay save split by session fix: track cutting penalty fix: white and chequered flags fix: race manager bug fix: replay bugs fix: replay rotation fix: replay gear fix: remote karts gear fix: reflections bug fix: reflections and shadows optimization fix: specular + shadow rendering path fix: blending + bump rendering path fix: memory usage optimization fix: dynamic track surface optimizations fix: plugins rendering bug fix: garage compare setup fix: setup change bug fix: testing mode crash with missing testing.ini fix: trackside cameras bug fix: number of centerline segments fix: removed limits on the number of tracks, karts, helmets, intakes, dashes, paints fix: bodywork selection saved for each kart fix: helmet selection saved for each driver fix: paint selection saved for each kart, intake, helmet and dash fix: improved controller profiles support fix: visor wipe delay fix: VR user interface list boxes new: remote karts visible in pits, too new: remote karts visible in the pits when not on track new: LAN direct connect new: controls linearity over 100% new: controls state new: misc controllers profiles new: IK links debug new: TrackIR support new: HTC Vive support
  9. Vroom ci mostra Kart Racing Pro in video

    Il noto mensile Vroom, dedicato al mondo del karting, ha realizzato un interessante filmato per mostrare le qualità simulative del Kart Racing Pro targato Piboso. Il video ci mostra in particolare un kart Iame X30 impegnato sul Circuito Internazionale di Viterbo, kartodromo realizzato e convertito dal Driving Simulation Center in collaborazione con DrivingItalia.NET.
  10. E' arrivato l'inverno, quindi il periodo preferito per tutti i simdrivers! DrivingItalia fornisce da tempo a tutti gli appassionati il servizio FORS, per correre online e divertirsi insieme, ma dal mese di Gennaio vogliamo offrire ancora più emozioni a tutti gli appassionati di Assetto Corsa, grazie al supporto dell'amico Alessandro "Gambero" Gamberini. Partiamo con 2 tornei, pensati anche per i piloti virtuali principianti, o alle prime esperienze di online racing. Ricordiamo che è possibile partecipare ai tornei (sempre senza costi di iscrizione) anche dai simulatori dinamici professionali del Driving Simulation Center ! Campionato DrivingItalia.NET Tatuus Challenge con Formula Abarth - regolamento e calendario a questo link del forum - iscrizione a questo link del forum (massimo 48 piloti) - 18-01-2017 prima gara test - 01-02-2017 prima gara di campionato (5 gare totali) . Campionato DrivingItalia.NET GTC Cup con Lotus Evora GTC - regolamento e calendario a questo link del forum - iscrizione a questo link del forum (massimo 48 piloti) - 11-01-2017 prima gara test - 25-01-2017 prima gara di campionato (5 gare totali)
  11. Il Driving Simulation Center rinnova la partnership con l'ENDAS UPN, per rafforzare ulteriormente il legame fra motorsport reale e simulazione di guida ad alto livello, strumento indispensabile per piloti amatoriali e professionisti. Saremo infatti main partner UPN nella prestigiosa Queen Cup Race 2016, finale nazionale karting ENDAS, del 23/24/25 Settembre presso la “Pista Cogiskart” di Corridonia (MC). Metteremo a disposizione incredibili premi per i piloti a podio delle varie categorie, con turni gratuiti sull'esclusivo simulatore di guida F1 Evotek Sym 027 con licenza ufficiale Ferrari, equipaggiato con il famoso software di simulazione Assetto Corsa dell'italiana Kunos Simulazioni. La Queen Cup Race è la finale nazionale dei vari trofei regionali, che vedrà la partecipazione di tantissimi piloti divisi in varie categorie, provenienti da ogni parte d'Italia: vi consigliamo quindi di non mancare alla “Pista Cogiskart”, anche perchè il Driving Simulation Center metterà in palio premi persino per il pubblico! This post has been promoted to an article
  12. KartKraft in nuovi screens

    Direttamente dall'ultima versione closed beta, attualmente in fase di testing, arrivano numerosi screenshots di anteprima del nuovo KartKraft, titolo dedicato allo spettacolare mondo del karting. Gli sviluppatori, mostrandoci anche alcuni immagini sul bagnato, hanno specificato che l'annuncio sulla data di rilascio del gioco è imminente... KartKraft‬'s biggest ever screenshot release! Straight from the latest Closed Beta Test build #0.1.0.433 taken at ‪Geelong Kart Club‬, ‪GoKart Club Of Victoria‬, and ‪Paul Fletcher International‬.
  13. Black Delta ha appena annunciato l'apertura di una fase di closed beta (ovvero beta testing a numero chiuso) per il suo atteso simulatore karting denominato KartKraft (precedentemente noto come Kartsim). Il testing viene attivato per collaudare al meglio il titolo, in vista del rilascio previsto per il 4 giugno prossimo. Whilst we originally scheduled KartKraft for a Q1 2016 Early Access release date, we really feel it’s necessary to run more thorough testing to ensure KartKraft exceeds your expectations at launch – we only get one release date and want to make it count! So before we launch the game on June 4, 2016, we’re going to run a limited slot closed Beta for KartKraft. We want to know what you think of the physics. We want to know how you find the Force Feedback. We want to know how we can make the AI even more convincing. Starting next week, we’ll be giving you the opportunity to provide your expert feedback, as well as identifying any glitches, hitches and crashes. If you miss out on the first round of testing, don’t worry; we’ll be sending out further waves of invitations in the coming weeks. So race over to the KartKraft beta website below to register your interest before everyone else. We can’t wait to get you on the track and hear your feedback. ‪#‎KartKraft‬ ‪#‎SimRacing‬ ‪#‎Karting‬ This post has been promoted to an article
  14. KartKraft in ritardo, ma si lavora

    With an incredible response to the game during the entire CBT period, we've received highly detailed feedback and suggestions that we've been able to include in the weekly CBT releases. From the Force Feedback, Physics, Lighting, UX and UI, Wheel support, Triple screen support and overall level of performance, there's not one component of the game we haven't worked on and improved; with over 1600 fixes/features/improvements made during the past 10 weeks. The CBT has also highlighted some key features and performance issues on lower end hardware that must be fixed before we release #KartKraft. Thus we have decided to extend the CBT period and release date by approximately 8 weeks to ensure KartKraft meets and exceeds your expectations on Day 1, even as an Early Access game. We will make a further announcement to confirm the exact release date in the coming weeks. We will also be increasing the number of testers in the CBT and sending out additional waves beyond the initial allocation to make sure more of you are able to participate in the testing. (Those who were part of Thursday's Beta wave who are still having issues redeeming your Steam Key, please expect an email with an updated key on Tuesday next week. We are currently working with Valve to resolve the issue.) Finally, to those who are still awaiting a response to their recent emails and messages, please expect a slight delay in receiving a reply. We are currently working through a backlog of 3000+ messages from the past two days. Thank you once again for your understanding and I leave you with new unedited in-game screenshots from the CBT showing off the ‪#‎IAME‬ ‪#‎X30‬ powered ‪#‎CRG‬, ‪#‎SODI‬ and ‪#‎DEADLY‬ karts with more videos and screenshots to come. Zach Griffin
  15. I menu di KartKraft in video

    https://www.youtube.com/watch?v=Hq6Xm9H57tk
  16. KartKraft in nuovi screens

    Il team Black Delta ha confermato tramite social network che la fase di closed beta del suo KartKraft sta andando avanti secondo quanto previsto. Sono stati inoltre pubblicati alcuni screenshots inediti di anteprima. Hi Guys, A quick update on ‪#KartKraft‬ and the Closed Beta Test as well as some brand new screens from the CBT. The second wave of keys went out last week to those players who were selected based on their experience, hardware and gaming profile. We’re currently working through bug reports submitted by the current round of testers, as well as adding further features and suggestions from the community on Steam and our forums. Further waves will be coming out each week in the lead up to the Early Access launch, so be sure to keep checking your inbox for an invite to the CBT.
  17. KartKraft in closed beta

    Starting next week, we’ll be giving you the opportunity to provide your expert feedback, as well as identifying any glitches, hitches and crashes. If you miss out on the first round of testing, don’t worry; we’ll be sending out further waves of invitations in the coming weeks. So race over to the KartKraft beta website below to register your interest before everyone else. We can’t wait to get you on the track and hear your feedback. ‪#‎KartKraft‬ ‪#‎SimRacing‬ ‪#‎Karting‬
  18. Dopo un lungo periodo di silenzio, arrivano finalmente nuove informazioni ed alcune immagini inedite riguardanti il nuovo ed atteso KartKraft (che prima si chiamava Kartsim). Il lancio del gioco è stato posticipato al primo quadrimestre del 2016, per poter implementare nuovi contenuti e features, ma è già in preparazione la fase di accesso anticipato tramite Steam, anche se non è chiaro quando sarà disponibile. After rushing back to Australia from our incredible reception at Gamescom 2015, we’ve been deep in the trenches preparing for KartKraft’s Early Access release. There’s been a huge demand for new content and screenshots from the game, as well as an influx of emails, tweets and comments of your suggestions and game ideas. We’ve listened, added them to our feature request list, and have already begun incorporating some of those ideas into the game. It has also been very clear that we need to increase the frequency of posting new content and improve our communication with you. Balancing an increasingly demanding development schedule alongside running the studio, has highlighted the need for us to add someone dedicated to being your eyes and ears inside the studio. Having led the Gran Turismo community, as well as several other AAA titles, he’s here to make sure you’re kept completely up to date. No more radio silence, guaranteed! And now a quick update on KartKraft; after the feedback from our weekly testing sessions at Black Delta HQ with local gamers and kart drivers, we’ve decided to extend the launch of the game to Q1 next year to add additional features, improvements and optimisations to the game, which we’ll detail in an upcoming blog post. In the next week we’ll be releasing KartKraft’s first teaser trailer since the switch to Unreal Engine 4. With exclusive in game footage, new tracks and features, it leaves the Greenlight trailer in the dust! Finally, we’ve got 5 brand new unedited in-game screenshots taken in KartKraft, showing the official 2015 Praga Karts™ Dragon Evo with the 22hp IAME™/ Remo Racing™ KA100 motor lapping the laser scannedGeelong Karting Club circuit in Melbourne, Australia. Thank you again for all your patience, and stay tuned for the teaser trailer! You can also stay in touch via Steam, Twitter and Facebook, or feel free to drop us a line at contact@blackdelta.com.au. This post has been promoted to an article
  19. Notizie e screens per KartKraft

    It has also been very clear that we need to increase the frequency of posting new content and improve our communication with you. Balancing an increasingly demanding development schedule alongside running the studio, has highlighted the need for us to add someone dedicated to being your eyes and ears inside the studio. Having led the Gran Turismo community, as well as several other AAA titles, he’s here to make sure you’re kept completely up to date. No more radio silence, guaranteed! And now a quick update on KartKraft; after the feedback from our weekly testing sessions at Black Delta HQ with local gamers and kart drivers, we’ve decided to extend the launch of the game to Q1 next year to add additional features, improvements and optimisations to the game, which we’ll detail in an upcoming blog post. In the next week we’ll be releasing KartKraft’s first teaser trailer since the switch to Unreal Engine 4. With exclusive in game footage, new tracks and features, it leaves the Greenlight trailer in the dust! Finally, we’ve got 5 brand new unedited in-game screenshots taken in KartKraft, showing the official 2015 Praga Karts™ Dragon Evo with the 22hp IAME™/ Remo Racing™ KA100 motor lapping the laser scannedGeelong Karting Club circuit in Melbourne, Australia. Thank you again for all your patience, and stay tuned for the teaser trailer! You can also stay in touch via Steam, Twitter and Facebook, or feel free to drop us a line at contact@blackdelta.com.au.
  20. Kart Racing Pro Beta 14 disponibile

    L'inarrestabile Piboso ha rilasciato la nuova versione Beta 14 del suo Kart Racing Pro, imperdibile simulatore dedicato al mondo del karting, arrivato proprio ieri anche sulla piattaforma Steam Greenlight. Come si legge dal lungo changelog, oltre ai consueti bugfix, troviamo anche interessanti novità in questa ultima release, come la possibilità di danneggiare l'assale (ben nota ai kartisti!) e notevoli migliorie nel comparto multiplayer, che potete provare direttamente sui nostri server dedicati. Per il download del software, in un pacchetto di 757MB, correte a questo link. Changelog: fix: dynamic track surface optimizations fix: steering geometry fix: ballast inertia fix: camber and toe setup fix: reconnection during a race fix: dedicated server pause / resume fix: exhaust smoke multiple pipes support fix: improved alpha mipmapping fix: improved 3D grass rendering fix: Unipro shift lights new: axle damage new: physics driver lean new: laps race length option new: event name new: dedicated server save option new: output plugins race data new: EdTracker support new: possibility to disable a joystick input new: steer speed sensitivity option new: replay orbit camera speed new: engine and intake paint support new: HUD lights new: terrain deformation https://www.youtube.com/watch?v=fQgM1D7BtIo
  21. Go-Kart by Warlock v0.3a

    Here is little sneak peak preview. Here what's going to be in: GoKart 50ccm - 13bhp/11NM, 70kg, ~105km/h GoKart 100ccm - 22bhp/15NM, 71kg, ~125km/h GoKart 125ccm - 31bhp/21NM, 71kg, ~140km/h GoKart 125ccm Shifter - 41bhp/28NM (Turbo), 74kg, ~155km/h, 6-speed All is already in testing phase. Things that I need to fix for now is tyre textures and vinyls for karts (already doing that). And need to work a bit more on AI, if someone has explanation what is what in ai.ini, feel free to reply With package release, I'll include Sonoma Kart track for testing, it has 30+ starting and pit lines, so fun is guaranteed Some materials need rework. Still having problem with AI controlled Karts but they work. 3 basic skins per kart (white, black and test) + 6 skins made by @SimonTek What can be changed: rim_detail (only color), metal_detail (only color), vinyl (name says all) rim_detail is png with 128x128 pixels 24bit, metal_detail is dds that is used by Assetto Corsa cars, vinyl is also dds with 2048x2048 (has alpha). Tracks for download are in Video description, since I don't want that guys from KS have legal issues and it is reworked mod You have three Kart tracks with 17 layouts in total. Tracks have 34 starting positions with pits, AI files and simulated semaphore for racing. Tracks have spread starting positions so normal cars can also be driven on them! Problem may occur since tracks are pretty small if bigger amount of vehicles are on track. Another nice track made by @MacArnu you can download it in his thread:http://www.assettocorsa.net/forum/index.php?threads/hundisoo-go-kart-track-1-1.21043/ On Sonoma Kart first numbers with standard tranny, second with close tranny Once again thanks to @bobskype and @Lunae, and @mclarenf1papa for starting this project! Also thanks to @SimonTek for set of skins for Karts Enjoy, this is v0.1, although it is much more mature, but since many skins will come, and I also hope a lot of feedback from you guys, things will change V0.1 http://www.mediafire.com/download/76fne7rfw4771mk/gokart_0.1.7z V0.1.1 http://www.mediafire.com/download/ojc6wv1lbohja7j/gokart_0.1.1.7z V0.2 http://www.mediafire.com/download/ggb5ltuwjvbjbkr/gokart_0.2.7z V0.3 http://www.mediafire.com/download/p1pjepzeii341ki/gokart_0.3.7z V0.4a - test http://www.mediafire.com/download/ot737mk0cwk7sla/gokart125s 0.4a-test.7z V0.3a http://www.mediafire.com/download/q1y72idnw3tb236/GoKart_0.3a.7z DELETE PREVIOUS FILES!!! ChangeLog: V0.1.1 - Fixed crashing due to incompatible naming of folders - Added one more skin V0.2 - all physics files reworked for RC, added damage and placeholder sound (kart sounds waiting for implementation) - added one more final gear ratio for GoKart 50ccm, for faster tracks - added one more final gear ratio for GoKart 125ccm Shifter, for slower tracks - reduced lift of GoKarts - balanced braking force on all GoKarts - changed position of driver, now driver is lower - changed position of driver eyes (probably more fixes on this one) - added animations of shifting for GoKart 125ccm Shifter (fixes for precise shifting will come when lean is fixed) - added global lean (left, right, front, back) of driver affected by movement, this is test version, working pretty good on live track, stuttering on replay. Also hands are not always on steering wheel. Updates will come on this! - added throttle and brake pedal and foot movement animation, directly related to throttle and brake you apply - added separate textures for rims on kart (look at test example) V0.3 - decreased coast values in engine.ini - fixed sounds, changed placeholder sound for real GoKart sounds - removed lean front<>rear animation (was simply too much) - added new skins - changed driver model from driver_no_HANS.kn5 to driver_80.kn5 V0.4a - test credits to @chargingcar - reworked model with 2 lods improved performance - new UV,s and Ambient Maps - new damage model including textures V0.3a - 1.1.x ready Check Auto-clutch option always! Comming up in next update (probably close to final): - driver position reworked, driver will be sitting lower - driver eyes position changed according to new driver position - seat for driver reworked - some of the materials changed - side tyre material customizable - driver skins - added dirt and damage to karts - maybe I'll add frontal light for karts (your opinion about this) fonte AC forum
  22. L'inarrestabile Piboso ha rilasciato la nuova versione aggiornata Beta 13B del suo apprezzatissimo Kart Racing Pro, il simulatore professionale dedicato al mondo del karting. La nuova release, oltre a vari bugfix, porta con sè anche alcune migliorie e novità, come ad esempio il nuovissimo telaio Lotus che vedete nel video qui sotto. Per il download della Beta 13B (che funziona anche da versione demo fino all'acquisto della licenza) correte a questo link della nostra area files. Changelog: fix: wet track fix: challenge crash fix: plugins wheel material fix: dynamic track surface optimizations fix: data mismatch info fix: trainer suit new: automatic ballast adjustment new: replay laps list new: helmet cameras new: exhaust smoke new: Lotus Racing Karts This post has been promoted to an article
  23. Kart Racing Pro Beta 13 disponibile

    L'inarrestabile Piboso ha rilasciato la nuova versione aggiornata Beta 13 del suo apprezzatissimo Kart Racing Pro, il simulatore professionale dedicato al mondo del karting. La nuova release, oltre a vari bugfix, porta con sè anche alcune migliorie e novità, come ad esempio il nuovissimo telaio Lotus che vedete nel video qui sotto. Per il download della Beta 13 (che funziona anche da versione demo fino all'acquisto della licenza) correte a questo link della nostra area files. Changelog: fix: plugins wheel material fix: dynamic track surface optimizations fix: data mismatch info fix: trainer suit new: automatic ballast adjustment new: replay laps list new: helmet cameras new: exhaust smoke new: Lotus Racing Karts
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