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Found 19 results

  1. VELOCIPEDE

    iRacing ci mostra le insidie della Indy 500

    Quando domani in Italia saranno le ore 18, partirà la mitica 500 miglia Indycar di Indianapolis, che quest'anno vede partire dalla quinta piazza in griglia anche uno straordinario Fernando Alonso. Il canale americano NBC ci spiega nel video qui sotto, utilizzando il simulatore iRacing, quali saranno le tante insidie che dovrà affrontare il 2 volte campione di Formula 1 nella più classica delle gare ovali. 2-time F1 World Champion Fernando Alonso starts 5th on the grid for Sunday's Indy 500. Watch NASCAR on NBC's Parker Kligerman and Kyle Petty use iRacing to demonstrate the challenges Alonso will face in the first oval race of his career.
  2. Il team Slightly Mad Studios ha appena annunciato per il suo prossimo Project CARS 2 la nuova licenza ufficiale del mitico circuito americano di Indianapolis. Oltre al catino dell'Indiana, arriveranno anche alcune vetture che ne hanno fatto la storia: Ol’ Calhoun, Lotus 38,Chapman-Granatelli STP Pratt & Whitney, Lotus 56. Non mancano ovviamente alcuni spettacolari screenshots di anteprima. Commenti sul forum. The Indianapolis Motor Speedway comes to Project CARS 2 with Ol’ Calhoun ridin’ shotgun This Sunday, a world champion comes to the Indy 500 seeking to add his name to an elite list of world champions who have come to the Brickyard and won it all. Back in 1965, another legend skipped Monaco to come win at the Brickyard, and in Project CARS 2, you’ll be able to recreate both eras with the current crop of Dallara DW12s coming alongside Jim Clark’s Lotus 38, and the classic USAC roadster that robbed Clark of it all—Parnelli Jones’s red-white-and-blue Ol’ Calhoun …
  3. The 101st Indianapolis 500 is set for next Sunday, May 28th. It is the highest attended sports event in history - over 350,000 spectators attended last year's event. Listen to lifelong fan and lead commentator of Global SimRacing Channel Joe Peak walk us through a typical lap at the famous 2.5 mile oval. Curious to experience the Indy 500 for yourself? Tomorrow marks the start of the iRacing Indy 500 where you'll be able to compete against race fans online in the virtual Dallara DW12. Visit this thread for details: http://members.iracing.com/jforum/posts/list/3552726.page For more information on our annual special events, visit http://www.iracing.com/specialevents/
  4. VELOCIPEDE

    Indianapolis Motor Speedway

    Version 1.7

    552 downloads

    We are happy to announce that the Indy car and Indianapolis Motor Speedway are now available, free, to rFactor 2 users. This was an epic project for us, with the oval and roadcourse originally surveyed in 2012, we visited the facility five more times since, including being there the day after the asphalt was laid late last year. We’re extremely proud to be the first simulator to feature the new 2014 Grand Prix of Indianapolis roadcourse as well. Our track team have gone above and beyond by including the 2007 Grand Prix, 2013 Grand Prix, 2014 Grand Prix and 2013 Oval layouts for you to enjoy. All for free to those of you who own our product. There are three physically different Dallara DW12 chassis configurations and it has two engine configurations, making a total of six technically different cars. Within the roadcourse configuration, we also have two tire options, Primary (black-sidewall) and Alternate (red-sidewall). This means effectively seven combinations, not including wets. Again, all free for rFactor 2 users. Changelog – Fixed AI headlights on road courses – Fixed several false positive cut detections – Fixed pit entry glitch on 2014 layout – Fixed cams on 400 and 500 layouts – Increased grass saturation
  5. VELOCIPEDE

    rFactor 2: Indianapolis by ISI v1.7

    What’s changed? A good amount of cutting false positives have been addressed, as well as the pit entry glitch on the 2014 layout. Cam bugs have also been fixed, and the AI cars now use headlights on the road courses. In an attempt to slowly move away from the recent desaturated look, the grass should look a tad more alive. And yes, non-Steam people can still grab the full download and install manually if they wish. Download: 447MB (Steam version should update automatically if subscribed to Image Space Inc in workshop). Changelog: – Fixed AI headlights on road courses – Fixed several false positive cut detections – Fixed pit entry glitch on 2014 layout – Fixed cams on 400 and 500 layouts – Increased grass saturation
  6. Just in-time for the Indy 500 and Angie’s List Grand Prix of Indianapolis, we have an updated version of Indianapolis Motor Speedway for you to enjoy… This minor release fixes a few equally minor issues, and is a good opportunity to demonstrate how a Steam content package update works. It should be a seamless experience; and it shouldn’t download the full track again if you’re subscribed to the item. What’s changed? A good amount of cutting false positives have been addressed, as well as the pit entry glitch on the 2014 layout. Cam bugs have also been fixed, and the AI cars now use headlights on the road courses. In an attempt to slowly move away from the recent desaturated look, the grass should look a tad more alive. And yes, non-Steam people can still grab the full download and install manually if they wish. Download: 447MB (Steam version should update automatically if subscribed to Image Space Inc in workshop). Changelog: – Fixed AI headlights on road courses – Fixed several false positive cut detections – Fixed pit entry glitch on 2014 layout – Fixed cams on 400 and 500 layouts – Increased grass saturation
  7. VELOCIPEDE

    rF2: Indianapolis Motor Speedway by ISI v1.3

    You can download v1.3 here (446MB). Track profile page here. IMS v1.3 Changelog (from v1.03): New additions – Added “Brickyard 400″ layout for Stock Cars – Added road (micro)bump for 2007 layout – Added road (micro)bump for 2013 layout – Added road (micro)bump for 2014 layout – Added 2007/2013 and 2014 curb texture variations – Added service pitlane fence posts for 400/500/2014 – Added Pit In cone for 400/Stock Cars – Added dashed line on pitlane for 400 and 500 layouts – Removed pitwall fences for 400/500/2014 layouts – Enhanced AIWs for Speedways — less extreme Block Path – Tweaked dashed painted stripe length – Replaced loading screens for all layouts Fixes – Fixed various terrain gaps on drivable surfaces – Fixed missing piece of road/terrain for 2007 and 2013 layouts – Fixed gap in S1/T3 road for 2007/2013 layouts – Fixed curbs gaps for 2007 – Fixed various painted stripe glitches – Fixed and tweaked various GDB entries – Fixed garage back door colliders on F1 pit garages – Fixed UV mapping glitches on Gift Shops – Fixed pit entry line for 400 and 500 layouts – Fixed minor errors in all AIWs – Fixed and improved various trackside cameras Specific AIW tweaks for 2007 layout – Stopped AI hitting garages when leaving – Reduced false positive cut track warnings – Improved AI speed in some corners – Made LEFT Path to pit entry transition smoother
  8. http://rfactor.net/web/2013/05/24/announcing-indy-500-licensing-for-rfactor2/ Image Space Incorporated is very pleased and proud to announce the licensing of Indianapolis Motor Speedway and the Dallara DW12 Indy car for its rFactor2 racing simulation. The historic facility and new Indy car will join an assortment of historic vehicles from the Indy 500 to be added freely to the base product as their development is completed. The licensing will give racers the ability to simulate as many different eras of competition as possible. Where possible, ISI will continue to work to license additional machinery. Indianapolis Motor Speedway Located in Speedway, Ind., and opened in 1909, this 2.5-mile rectangular oval is the home of the Indianapolis 500, Brickyard 400 and also includes an infield road course used by sports cars and motorcycles. Dallara DW12 After winning the right to produce the next-generation Indy car in 2010, Dallara set about designing a capable replacement for its older Indy car. This car, initially named the IR12, was later renamed to DW12 in honor of the primary test driver, two-time Indianapolis 500 winner Dan Wheldon. The car features a number of features intended to encourage safer racing and has been the sole chassis used in IZOD IndyCar Series competition since the beginning of the 2012 season. Reynard 95i Driven by Jacques Villeneuve to victory at Indianapolis and a CART championship in 1995, the Reynard 95i was capable of incredible speeds. The shape and speed of the car in both oval and road course configuration represent an era of racing still loved by many fans. March 86C March Engineering dominated the Indy 500 in the mid-1980s, with the 86C filling most of the field for 1986. This iconic car took Bobby Rahal to victory in 1986 and Al Unser to his fourth Indy victory in 1987. The 1987 Indy 500 victory was quite a feat. Unser drove a year-old 86C which had started the month as a show car in a hotel in Pennsylvania, to his historic victory. Eagle Mk4 Bobby Unser and Dan Gurney finished one-two in the 1968 Indianapolis 500 using the Mk4. An evolution of Gurney’s Formula One beauties, this car is a perfect example of the pre-wing era at Indianapolis. Cooper T54 Often forgotten, the Cooper T54 is the car that started the rear-engine revolution at Indianapolis. The car, driven by F1 ace Jack Brabham in 1961, was the first rear-engine car to really impress, managing to finish in ninth place despite significant teething problems. Watson Roadster A.J. Watson’s cars dominated the late 1950s and early 1960s, refining the ideas of the time to produce the ultimate front-engine roadster. The 1960 example drove to a one-two finish in the hands of Jim Rathmann and Rodger Ward after a classic duel. This post has been promoted to an article
  9. digiprost

    Indianapolis in video

    In occasione della mitica 500 Miglia disputata oggi, sono tantissimi i video pubblicati dedicati proprio al tracciato di Indianapolis: numerosi sono infatti anche i confronti fra la realtà e vari simulatori, come rFactor 2, iRacing e Forza Motorsport 5. Qui sotto un video confronto realizzato da DigiProst.
  10. Con perfetta puntualità, dopo i numerosi screens e video di oggi, il team ISI ha rilasciato due gustose novità gratuite per il suo rFactor 2: sono infatti disponibili la Dallara DW12 Indycar ed il mitico tracciato americano di Indianapolis, in configurazione ovale e stradale. Per il download dei files visitate questa pagina. Il server dedicato di DrivingItalia è già attivo online per una spettacolare Indy 500 ! We are happy to announce that the Indy car and Indianapolis Motor Speedway are now available, free, to rFactor 2 users. This was an epic project for us, with the oval and roadcourse originally surveyed in 2012, we visited the facility five more times since, including being there the day after the asphalt was laid late last year. We’re extremely proud to be the first simulator to feature the new 2014 Grand Prix of Indianapolis roadcourse as well. Our track team have gone above and beyond by including the 2007 Grand Prix, 2013 Grand Prix, 2014 Grand Prix and 2013 Oval layouts for you to enjoy. All for free to those of you who own our product. There are three physically different Dallara DW12 chassis configurations and it has two engine configurations, making a total of six technically different cars. Within the roadcourse configuration, we also have two tire options, Primary (black-sidewall) and Alternate (red-sidewall). This means effectively seven combinations, not including wets. Again, all free for rFactor 2 users.
  11. Con il comunicato che potete leggere qui sotto, il team Slightly Mad Studios annuncia una nuova licenza ufficiale per il suo Project CARS: avremo la possibilità di scendere in pista sulla mitica pista di Indianapolis, per disputare la famosa 500 miglia a bordo delle monoposto Dallara DW12 ! Slightly Mad Studios is very excited to announce a major new addition to Project CARS as the world-renowned Indianapolis 500 will be featured in the WMD-powered racing title. First held in 1911, the Indianapolis 500 is the world’s longest-running motor race and one of sport’s major spectacles. Each year, 33 drivers compete for their place in victory lane, racing 200 laps in high-powered open wheelers, always inches apart from threatening concrete walls. The Indy 500 is one of racing’s marquee events, being watched by a worldwide tv audience and more than 300.000 spectators trackside, making the Indy 500 the world’s biggest single-day sporting event. Being the cornerstone of each IndyCar Series season, the Indy 500 takes places on the Indianapolis Motor Speedway. Commonly referred to as the “Brickyard”, Indianapolis Motor Speedway is a 2.5 mile Superspeedway track that offers both the oval configuration used for the Indy 500 as well as an infield road course. Players will be able to experience the thrill of driving a 700hp open-wheeler inside the world’s most famous oval as Project CARS will feature a true to life virtual version of the iconic Indianapolis Motor Speedway venue. Aside from offering an exciting place for action-packed multiplayer races and quick race events, the Indy 500 will also become a integral part of Project CARS’ career mode. To go along with the track, players will be given access to all cars and drivers of the 2015 IndyCar Series season, featuring the series’ Dallara-built DW12 open wheeler. Powered by 2.2l V6 turbo-charged engines from different manufacturers, the DW12 is used by all IndyCar teams in various configurations for both oval and road-racing. As Project CARS strives to provide the most authentic racing experience possible, all aspects of modern American open wheel racing will be accurately featured within the game, including asymmetrical setups, the IndyCar Series’ push to pass feature as well as proper oval racing rules. Project CARS will be coming to the Playstation 4, Xbox One, Steam OS, WiiU & PC, starting November 2014. This post has been promoted to an article
  12. VELOCIPEDE

    rFactor2: video e screens da Indy

    Il team ISI ha pubblicato alcuni nuovi screens di anteprima ed un video che ci mostrano la prossima Dallara ed il tracciato di Indianapolis, ormai imminenti su rFactor 2. Le immagini ritraggono Indianapolis nella sua configurazione ovale, ma anche il tracciato stradale del 2007, 2014 e 2014. Tim Wheatley spiega anche alcuni dettagli tecnici dei due prossimi addons, come ad esempio la profonda differenza nei motori delle vetture. We are still working on the car, planning to release this weekend, if we can. An interesting thing to note, perhaps, is that we have two different engines here. While we have decided to make the car itself the same, the engines will drive differently. One may be better or worse at particular tracks, and also better or worse depending on driver styles. A very interesting aspect to this release that I'm going to be interested to see the community enjoy. The KV preview is on the roadcourse, and shows Bourdais. The BHA preview shows Hawksworth on the oval coming out of turn two.
  13. VELOCIPEDE

    La Indianapolis 500 in Project CARS

    The Indy 500 is one of racing’s marquee events, being watched by a worldwide tv audience and more than 300.000 spectators trackside, making the Indy 500 the world’s biggest single-day sporting event. Being the cornerstone of each IndyCar Series season, the Indy 500 takes places on the Indianapolis Motor Speedway. Commonly referred to as the “Brickyard”, Indianapolis Motor Speedway is a 2.5 mile Superspeedway track that offers both the oval configuration used for the Indy 500 as well as an infield road course. Players will be able to experience the thrill of driving a 700hp open-wheeler inside the world’s most famous oval as Project CARS will feature a true to life virtual version of the iconic Indianapolis Motor Speedway venue. Aside from offering an exciting place for action-packed multiplayer races and quick race events, the Indy 500 will also become a integral part of Project CARS’ career mode. To go along with the track, players will be given access to all cars and drivers of the 2015 IndyCar Series season, featuring the series’ Dallara-built DW12 open wheeler. Powered by 2.2l V6 turbo-charged engines from different manufacturers, the DW12 is used by all IndyCar teams in various configurations for both oval and road-racing. As Project CARS strives to provide the most authentic racing experience possible, all aspects of modern American open wheel racing will be accurately featured within the game, including asymmetrical setups, the IndyCar Series’ push to pass feature as well as proper oval racing rules. Project CARS will be coming to the Playstation 4, Xbox One, Steam OS, WiiU & PC, starting November 2014.
  14. VELOCIPEDE

    rFactor2: Indianapolis e DW12 in arrivo

    Direttamente Tim Wheatley del team ISI ci informa che il nuovo ed atteso circuito di Indianapolis per rFactor 2 sarà rilasciato a fine mese in concomitanza proprio con la mitica 500 Miglia. Il tracciato sarà disponibile in tre versioni: vecchio e nuovo circuito stradale ed il classico ovale. Salvo imprevisti, assieme alla pista sarà rilasciata anche la nuova monoposto Dallara DW12.
  15. VELOCIPEDE

    rFactor 2: screens da Indianapolis

    Il team ISI ha pubblicato tramite Twitter alcuni screenshots inediti che ci mostrano il nuovo tracciato di Indianapolis per rFactor 2, ormai di imminente rilascio, come si nota dalla qualità e completezza delle immagini.
  16. VELOCIPEDE

    rFactor 2: preview e Indy in arrivo

    Con un video reale in car ed un breve messaggio, il team ISI annuncia il prossimo arrivo per rFactor 2 del nuovo circuito americano di Indianapolis, che dovrebbe essere rilasciato giusto prima della mitica 500 miglia. A good look at the new Indy Roadcourse. Our plan is to have the new rc, oval and a little surprise for you before the Indy 500. Sempre a proposito di video, vi segnaliamo invece la video anteprima realizzata da Inside Simracing, che ha testato l'ultima build 660 di rFactor 2.
  17. VELOCIPEDE

    rFactor 2: news dagli ISI

    Il team ISI ci aggiorna su alcune novità riguardanti il suo rFactor 2: la prima buona notizia riguarda il tracciato di Silverstone, che sarà finalmente aggiornato ed ottimizzato con gli ultimi dati reali raccolti, mentre la pista di Indianapolis subirà un leggero ritardo nello sviluppo, ma in compenso ci sarà il tempo di inserire anche gli ultimi ritocchi alla pista che proprio in questi giorni sono in corso, come il rifacimento dell'asfalto. ISI ha inoltre annunciato che la prossima build del software includerà il supporto diretto per l'ultimo volante Thrustmaster TX Racing Wheel. Finally, that confidential surface data is ours! The data we have can produce accurate bumps and surface features for the circuit. The ISI Track Team have taken the time recently to work on Silverstone, and the optimization results are also quite pleasing. We will also be adding the International layout. Their tweets from this last week round-up the facts of what the next Silverstone update will bring to the product... As the final tweet says, the new Silverstone enters internal testing very soon. Look for a public release in the near future!
  18. VELOCIPEDE

    rFactor2: Indy 500 con licenza!

    Con questo lungo comunicato il team ISI ha annunciato una nuova serie di licenze ufficiali per il suo rFactor2: si tratta della mitica pista di Indianapolis, teatro della ben nota 500 miglia, e delle monoposto che ne sono sostanzialmente protagoniste, come la nuova Dallara DW12, ma anche quelle storiche come la Reynard 95i o la Cooper T54. Image Space Incorporated is very pleased and proud to announce the licensing of Indianapolis Motor Speedway and the Dallara DW12 Indy car for its rFactor2 racing simulation. The historic facility and new Indy car will join an assortment of historic vehicles from the Indy 500 to be added freely to the base product as their development is completed. The licensing will give racers the ability to simulate as many different eras of competition as possible. Where possible, ISI will continue to work to license additional machinery...
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