Search the Community
Showing results for tags 'ets2'.
Found 4 results
Dopo l'aggiornamento che ha portato il gioco alla versione 1.30, oggi SCS Software ha pubblicato un nuovo DLC per il suo Euro Truck Simulator 2 , pacchetto dedicato all'Italia! "Italia" aggiunge al gioco più 11.500 km di strade, diciannove città, incluse Roma, Napoli, Milano, Palermo e Pescara, nuovi elementi grafici che riproducono fedelmente alcuni paesaggi tipici della nostra nazione e molto altro, tra cui nuovi obiettivi da sbloccare. Volendo è disponibile anche un conveniente bundle con tutti gli scenari supplementari pubblicati finora. Benvenuto in Italia! We're excited to announce the release of Italia map expansion for Euro Truck Simulator 2. This map DLC expands Euro Truck Simulator 2 with our rendition of the beautiful European country Italy with its rich history, modern industry, traditional architecture, and diverse natural environments. Players will experience the typical features of Italy from behind the wheel. Explore roads leading through the Apennines, where tunnels and bridges alternate with scenic vistas and curvy segments, opening the view to distant horizons. Descend from the height of mountain passes to the shores of the seas, travel from manicured farmland to wilder and more arid places. The geography and shape of Italy have led to a comparatively high concentration of cities in the Italia map expansion. Local industries contain, among others, famous places like Carrara marble quarries and Europe‘s largest Steelworks in Taranto. Main features 11,500 km of new in-game roads 19 new cities, including Rome, Napoli, Palermo Unique new 3D-assets Realistic junctions including ring roads around big cities Many regional industries and companies Typical Italian toll gates and signs Recognizable landmarks Typical Italian architecture Improved vegetation for the Mediterranean climate Interesting new cargoes added New Italia achievements to unlock Useful links ETS Map Booster Bundle page (make sure to visit first if you already own any other map DLC!) Italia Steam store page Italia press kit (screenshots, video, assets, information)
We would like to sincerely thank the fan community for the awesome feedback on Open Beta of Euro Truck Simulator 2 version 1.26. We have received a lot of valuable input on the new content and tons of reports for little things that we would have almost missed but that were fixed thanks to you. We are now ready to make the 1.26 Update live for everyone. The game will actually update itself automatically on Steam. The legacy non-Steam edition of the game will have the update ready for download in a couple of days. If you participated in the Open Beta on Steam, please don't forget to switch back to the non-beta branch in ETS2 properties. We have already covered the changes and improvements coming with this update extensively, in the post annoucing the Open Beta, but let's review them again so that you have all the news in one scoop. Older Parts of France Reworked The main star of this map refresh is the city of Paris, which actually has been completely rebuilt to make it way more elaborate than before! We have re-touched the existing region of northern France in the base game. It's not a total rework from scratch, but we believe that you will appreciate some very visible changes in the world; new models, new intersections and use of higher resolution textures in many places.New Transmissions for all Trucks We have adjusted and added some new options for the transmissions of all the trucks tractors in the game, so now there are more options to choose - from the standard or overdrive style of transmissions or even the Allison 4500. We hope that especially the players who care for more choices and precision of the vehicle simulation will appreciate the new adjustment, now there are new opportunities to play with the ratio between engine and wheels.Upgrade Shop & Truck Browser Search Tool A new search line was added into the game's upgrade shop and truck browser screens, so now you will be able to look up for example a specific paintjob or a particular engine upgrade. This new feature will come handy if you own a lot of our minor DLCs or if you happen to have lots of truck tuning mods installed.Game Changes Adjustable interior FOV per truck Added parking difficulty (preset option included) Truck repair/refuel performed by hired driver costs money, included in logs Added informational dialog showing when game detects upgrade or downgrade Added pounds + short tonnes as weight unit option Better trailer air pressure simulation Low air warning should only be active with running engine Revised rolling resistance computations Hired driver use the very same formulas for eco skill as the player Info for Modders Changed map parameters (climate_profile, map_data) Moddable interior camera zoom parameters. (speed, factor) 1 degree rotation on Ctrl + R, 90 degree rotation on Home Merged editable sign and sign dialog Refresh sign template and its model from content browser Added letter-spacing to sign editor Store content browser navigation history Support for day/nigh effect switching and child hookups for lod_model_hookup_u You can follow this link to see the whole changelog of this update. Please also check out our modding wiki to get the best advice for modding the game.
Although we have tested the update vigorously over several internal builds in the past weeks, practice shows that during an open beta period usually even more problems are discovered and fixed. We strive to make the game updates as polished as possible. Thanks for your support and help! Here is the development log of the 1.14 update Gameplay: Liftable axles Upload your World of Trucks profile truck from the in-game Screenshot Manager Increased damage for overturned vehicles Tweaked penalties for damaged cargo Automatic transmission tweaked to better handle steep hills (such as the quarry) Camera rotation based on steering and blinkers Correct speed limit after using the train Red light offense isn't reported if the player is too far inside a crossroad More lenient wrong-way offense check to allow maneuvering in small crossroads Better terrain profile interpolation Many improvements in simulation: overturned trucks, damping of rear axles, gearbox Models: New truck: DAF XF Euro 6 New 6-wheeled chassis for (almost) all trucks Substantial data fixes in most chassis Added driver seats for DAF XF and MAN TGX Small fixes in many models: sawmill, factory, wharf, quarry, trucks, trailers AI: New traffic rules: stop lines, city start/end, highway start/end, give way, priority roads Improved driving rule priorities AI trucks prevented from entering trains Support for sleep time in traffic lights Speed limit detection fixes More realistic AI vehicle speed in curves Many improvements in vehicle spawning, navigation, reviving, yielding, lane changing, overtaking, blinking Sound: New, improved or fixed sounds: gears, horn, blinker, Scania V8 interior Map: Many map bugs fixed Roads around Kiel and Rostock recreated Steam: Steam Rich Presence: job information in "View more info" in the Steam friends list Code: Support for decal parts in road edge models Support for multiple truck dealer definitions Allow pedestrian spawning on models Prevent crashes: non-existing parked vehicles, cities, invalid truck accessories, invalid backup data User interface: Truck browser shows all upgrades and their level requirements Added option to skip cutscenes Speed limit shown on dashboard GPS Support for adviser page switching Speed on adviser is more precise Option to display the password on the login screen Smoother camera movement in showrooms Improved text pasting into input fields Improved city name sorting Updated localization and credits, fixed typos, clarified texts Rendering: Fixed blinking objects in mirrors Support for mirror image scaling Support for an additional front mirror Support for flares with visibility capped by angle Better rendering statistics Edge look can be controlled by the attached road look Better handling of vegetation detail with changing distance Support for an additional low-quality vehicle LOD Modding: Goto console command now accepts city names or their fragments (eg "goto aber" teleports camera to Aberdeen) Improved miniconsole Telemetry: more precise fuel reporting, job info New cargo definition structure Advisor definition cleanup Content browser improvements Per-sector weather climate profiles Editor: Gamma correction of user-picked colors Better handling of high-DPI monitors Texture list New toolbar Sign editor improvements
ETS2 1.11 update: 3 new cities: Venice, Graz, and Klagenfurt with a lot of new kilometers to explore Seat Adjustment feature Several months of tweaks of car AI code Re-designed radio player for with additional sorting and filtering options New Cruise control features Displaying current road speed limit in Route Advisor (disable, or switch car or truck specific limits in options) Complete UI facelift Support for sway bar simulation Refined the truck suspension for more control over truck and trailer stability Recalculated the center of gravity of each cargo (more individual behavior of the whole rig) Controls to adjust trailer stability in options Improve collisions of player's truck and AI vehicles Re-created all scratch and crash sounds in the game Equalized the sound volume of in-cabin engine sounds and external engine sounds for all trucks More realistic timing for the air brake sound Retarder indicator is lit during automatic retarder usage Ability to sell a garage Ability to relocate your headquarters to another city