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  1. Guest

    AnalogInstruments by NieXS v1.1b

    Fonte. AnalogInstruments is a race interface mod inspired by Gran Turismo 4/5/6's hood view race interface. It features: Analog tachometer, speedometer (showing drivetrain speed like a real car), fuel and boost gauges Digital gear indicator, shift light and speedometer Gauges showing throttle, brake and clutch pedal positions G-force meter ranging from -2.5 to 2.5 g Digital odometer showing the distance traveled in the session ABS, TCS, ABS OFF and TCS OFF status lights As well as a tyre monitor: Numerical display for tyre temperature and pressure Visual display of tyre temperature: blue = colder than ideal, white = in optimal range, yellow into red = hotter than ideal Grip monitor: the tyre rim is colored white/yellow/red if tyre is gripping/slipping some/slipping There are three bundled themes: The default theme, inspired by GT4's hood cam, main window is 1320x250 A smaller version of the default theme, 932x180 A work-in-progress version of a Gran Turismo 2-style arcade-ish theme The main app window is 1320x250 by default and the tyre monitor is approximately 120x160. You can change which widgets are displayed and pretty much everything about the app by fiddling with the settings.ini file. To install just unzip it in Your steam install folder\steamapps\common\assettocorsa\apps\python. To activate it, look for "AnalogInstruments" in the app sidebar in-game. The app's code is also available from Github: https://github.com/NieXS/AnalogInstruments All feedback, suggestions, comments, criticisms and bug reports are welcome! AnalogInstruments 1.1b.zip
  2. VELOCIPEDE

    Assetto Corsa vs Project CARS in video

    Molto interessante è il confronto diretto fra Assetto Corsa e Project CARS che potete ammirare nel video realizzato da DigiProst visibile qui sotto: protagonista è la Mercedes SLS AMG sul circuito di Silverstone.
  3. Changelog history 0.22.4 - SHARED MEMORY LAYOUT IS CHANGED!!! UPDATE YOUR SOFTWARE - Default setup for GT3/GT2 cars are now a bit higher to avoid invalid setup. By rules, such cars must not go under 60mm ride height. 0.22.3 - Fixed Nurb. Sprint track map 0.22.2 - Race Rules are checked each time the user presses the button - Fuel changes trigger Race Rules checking - Slightly modified P4/5 Competizione default ride height 0.22.1 - Assetto Corsa does not crash on missing files and errors (enabled mods with errors again) - Correction on alignment values on Mercedes SLS AMG setup screen - Corrected Monza ideal line 0.22 - In-game apps must now be enabled in the game's launcher under Options > General - Added new car Mercedes SLS - Added new track Nurburgring Sprint - Tyre model modifications, more direct and "alive" FFB on all cars. We advice less FF "effects" - AI modifications for Mercedes SLS AMG & McLaren MP4 12C street - fixed drag race - all cars with H pattern manual gearbox, when used with paddles, can now enable autocut-off autoblip assist properly. The timings are slower than what you can achieve with an H shifter hardware. - Fixed multiplayer leaderboard logic - Fixeg bugs in multiplayer GUI - Overlay leaderboard implemented (Press F9 to cycle between 4 different modes) - Fixed horn & lights in multiplayer - Graphics & CPU Performance improvements - Multiplayer Blacklist system improved - Intro video at first launch, possible to disable it from options - Replay Size reduced - Replay frame interpolation improved - Time Attack : fixed crash when trying to load open tracks & lap estimation formula improved - Setup Force Feedback setting page improved - ksEditor : notify when skinned mesh is imported with a wrong scale - ksEditor : fixed IN/OUT camera normalized start-end position not rendering on spline during camera editing - Fixed small random flashes during gameplay - Added dedicated leaderboard APP - Updated TAB key ingame leaderboard with a new look and functions - Skidmarks start shape fixed and rendering is now faster - Python apps can be enabled / disabled from the launcher - Fixed bug "return to pits and lap counting in some special cases" - Added Python camera control - Fixed tyres jittering at low speeds - Fixed missing wheels when AI car brake its engine and goes to pits - Physics related rules : now cars must respect their defined set of rules in order to run on the track - Track cameras now place the car in the middle of the screen - Post Process App selector : fixed loading of default ppEffects.ini - AI improvements - Improved Drag AI - Skidmarks are now disabled when setting World Detail to minimum - Dynamic track randomness now less pronounced
  4. Fonte. Hey guys, I've been busy lately but I've still managed to work a few days on the Caterham. I was thinking whether to show it off or not at this early stage but I decided why not so here's the (almost) most recent progess on the CSR. Note that many objects are missing, most are low-poly, the edges are rough and not chamfered but it's shaping up quite well (and a lot quicker than the Audi). Hope you like it
  5. Hi. I thought the Ferrari 312T needed a rival to compete with, so here it is hopefully. Although I've modeled for product visualization for a long time, this is the first time I'm modeling for a game, and not being able to use Turbosmooth is proving a big challenge. I've never had to use smoothing groups before this car ever! Definitely lacking experience in this department. I know the standards are high for car mods here, and I hope this will match your expectations. fonte AC forum
  6. Fonte. Alright, initial release is version 0.72. The steering wheel is subject to change, otherwise a lot of it will remain. It spawns at 50% boost, adjustable in game. 50% boost is 400 something hp, 100% boost is in the 700's for hp. Has hard, medium, soft slick tires, and also semi slick tires for street use (hahahaha). CREDITS: Lunae - Testing and tuning Michael Hornbuckle - Testing Myself - Eveything else Dennis W - Seats Panky Kapus - Driver position DOWNLOAD 0.81
  7. ASSETTO CORSA - Steam Early Access . Update 0.22 available now! The development team have been working on the delivering next update which is available right now for free for all the Assetto Corsa customers. The new version includes the most wanted Mercedes-Benz SLS AMG: even if the release of the first Mercedes-Benz model licensed for Assetto Corsa was previously scheduled to be included in Assetto Corsa 1.0, we have decided to reward all our fans for the terrific support they gave us during this year, including this content in the current release. The Sprint layout of Nurburgring GP circuit, ideal for quick races and events, is also available as free update. This version includes also some features under the hood that will allow our development team to test the overall compatibility with the aim to release a candidate beta version of Assetto Corsa within some weeks. More details will come soon. Changelog history 0.22.6 - Small fixes on graphics init 0.22.5 - Tune default Post Processing effect (fixes dark screen on default Post Processing settings) 0.22.4 - SHARED MEMORY LAYOUT IS CHANGED!!! UPDATE YOUR SOFTWARE - Default setup for GT3/GT2 cars are now a bit higher to avoid invalid setup. By rules, such cars must not go under 60mm ride height. 0.22.3 - Fixed Nurb. Sprint track map 0.22.2 - Race Rules are checked each time the user presses the button - Fuel changes trigger Race Rules checking - Slightly modified P4/5 Competizione default ride height 0.22.1 - Assetto Corsa does not crash on missing files and errors (enabled mods with errors again) - Correction on alignment values on Mercedes SLS AMG setup screen - Corrected Monza ideal line 0.22 - In-game apps must now be enabled in the game's launcher under Options > General - Added new car Mercedes SLS - Added new track Nurburgring Sprint - Tyre model modifications, more direct and "alive" FFB on all cars. We advice less FF "effects" - AI modifications for Mercedes SLS AMG & McLaren MP4 12C street - fixed drag race - all cars with H pattern manual gearbox, when used with paddles, can now enable autocut-off autoblip assist properly. The timings are slower than what you can achieve with an H shifter hardware. - Fixed multiplayer leaderboard logic - Fixeg bugs in multiplayer GUI - Overlay leaderboard implemented (Press F9 to cycle between 4 different modes) - Fixed horn & lights in multiplayer - Graphics & CPU Performance improvements - Multiplayer Blacklist system improved - Intro video at first launch, possible to disable it from options - Replay Size reduced - Replay frame interpolation improved - Time Attack : fixed crash when trying to load open tracks & lap estimation formula improved - Setup Force Feedback setting page improved - ksEditor : notify when skinned mesh is imported with a wrong scale - ksEditor : fixed IN/OUT camera normalized start-end position not rendering on spline during camera editing - Fixed small random flashes during gameplay - Added dedicated leaderboard APP - Updated TAB key ingame leaderboard with a new look and functions - Skidmarks start shape fixed and rendering is now faster - Python apps can be enabled / disabled from the launcher - Fixed bug "return to pits and lap counting in some special cases" - Added Python camera control - Fixed tyres jittering at low speeds - Fixed missing wheels when AI car brake its engine and goes to pits - Physics related rules : now cars must respect their defined set of rules in order to run on the track - Track cameras now place the car in the middle of the screen - Post Process App selector : fixed loading of default ppEffects.ini - AI improvements - Improved Drag AI - Skidmarks are now disabled when setting World Detail to minimum - Dynamic track randomness now less pronounced Introducing Mercedes-Benz SLS AMG: Assetto Corsa Steam Early Access: get it now at http://store.steampowered.com/app/244... www.assettocorsa.net Music by Luigi Bozzolan
  8. Con uno spettacolare video di anteprima, la Kunos Simulazioni ci presenta oggi quella che sarà probabilmente la principale novità in arrivo con il nuovo update di Assetto Corsa previsto in uscita per il prossimo venerdi 29 agosto: gustatevi in azione la splendida Mercedes-Benz SLS AMG !
  9. File Name: Donington Park by BrunUK File Submitter: VELOCIPEDE File Submitted: 26 Aug 2014 File Category: Track v1.03 Not a major update, just a few small changes... Fixed the pitlane issue so people running with penalties enabled won't be limited to 50kph Changed the sectors so they're distributed more evenly around the track. Can't remember where I got the locations for the original ones but think they may have been for the National circuit. Also made sure the objects for the splits (and start/finish line) are outside the track boundaries so it should no longer be possible to miss them. Added a background/horizon object and texture. Looks much better for it, although it probably needs tweaking cos it looks a bit too mountainous from some replay cameras. Click here to download this file
  10. VELOCIPEDE

    Assetto Corsa: Toyota, nuova licenza!

    Produzione: GT-86 SUPRA MK IV CELICA AE-86 Motorsport: GT-86 GT4 TS040 HYBRID Con la TOYOTA TS040 HYBRID, KUNOS Simulazioni introduce una novità al parco auto e al gameplay di ASSETTO CORSA: altri modelli che competono nelle classi endurance saranno annunciati in futuro. Come sempre, saremo felici di condividere con I fan di ASSETTO CORSA il making of dei modelli TOYOTA: avendo già avuto l'opportunità di testare sui circuiti del Nordschleife e di Vallelunga alcuni di questi modelli, saremo in grado di riprodurli in tutte le loro caratteristiche, con la cura e attenzione per I dettagli che è stata apprezzata fin dalla prima release del gioco.
  11. VELOCIPEDE

    AC: FC1 2014 by Formula Corsa v0.3.1

    Il team Formula Corsa Modding torna all'attacco di Assetto Corsa, rilasciando per il simulatore made in Kunos la nuova versione beta 0.3.1 del suo entusiasmante FC1 2014 Season Mod, un progetto che, una volta completo, ci permetterà di disputare l'attuale stagione del mondiale di Formula 1. La nuova release 0.3.1, dopo le già disponibili Ferrari e Mercedes, ci offre anche la nuova e bellissima Lotus. Per commenti e discussioni fate riferimento a questo topic del forum, mentre per il download del pacchetto da 242MB correte qui. Da segnalare inoltre che Formula Corsa Modding sta lavorando anche allo sviluppo della divertente monoposto Skip Barber. Changelog 0.3.1 – August 24, 2014 - Updated team names and descriptions - Updated Scuderia Maranello’s physics - New Enstone GP sounds - New brakes for all cars - Fixed power curve of Enstone GP - Added FAQ, Instructions and Disclaimer - Modified flames position on all cars - Blank flame png added and tested on all cars
  12. Fonte. VAZ-2106 1.6, 74hp (v.0.9.99) technical data were taken from the official factory documents and drawings 3d model: Dmitryi Dzuibuk and Aleksei Alekseev (aspec7878 aka skip) physics: Alexander Merzlyakov (Buzy-Wuzy) and Evgeny Druzhinin DOWNLOAD
  13. Negli ultimi giorni la Kunos Simulazioni ha pubblicato tramite social network alcuni spettacolari screens di anteprima del suo Assetto Corsa scattati sulla mitica pista belga di Spa Francorchamps. Potremo a breve provare la compressione dell'Eau Rouge?... E fra le immagini avete notato l'intrusa?....
  14. FCM-FormulaSkipBarber Racing School Project WIP Scratch built fonte AC forum
  15. Fonte. Hello guys! This is my second car (the DB9 is still wip). I hope you enjoy it. I am looking for someone who still wants to join me to form a team
  16. And this is one of our next projects for rf2/AC!
  17. Fonte. Readme from the zip file: Petersberg Hillclimb for Assetto Corsa by GTAce v0.9 Converted by dkutch/bobskype Don't convert, or change this track in any way! If you want to convert it to another platform, or want to edit things like the AI and CAMERA files, ask for a permission first. It's very likely that I'll give it to you, as long as it improves the track. DON'T UPLOAD IT SOMEWHERE WITHOUT MY STRICT PERMISSION!!! INCLUDING DRIVINGITALIA, RACEDEPARTMENT, OR OTHER MOD COLLECTING SITES!!! - INSTALL - To install this track, simply drop the "petersberghillclimb" folder into X:\Steam\SteamApps\common\assettocorsa\content\tracks. - HOW TO RACE - This track has a maximum grid of 15 cars. It's meant to be driven alone, or with at least 15 seconds between the cars, as a pure time attack track. So just use the normal time trial/free practice mode. There are no lights (real life road doesn't have any either), I'd recommend to drive at daytime, if AC ever gets a real nighttime option. - KNOWN BUGS & ISSUES - No Cameras No AI. There are some slight pop-ups in the background which are unfortunately necessary for performance reasons. The track is a bit more FPS heavy than others, because of all the details. Movable objects aren't supported by AC yet. - CREDITS - Track layout, terrain modeling, design, road textures, object placing and preview picture by GTAce. Petersberg Grand Hotel, Chapel and the Guard House were built by renntom. Additional texture work (mapping, shading, materials etc.) in the rFactor version by aleksssk. Conversion, shading, optimization for Assetto Corsa, skysphere, additional texture work, terrain map by dkutch/bobskype. All other textures and objects like trees, guard rails, spectators, vehicles etc. used, are from several Xpacks. I don't know all the individual authors, but I'm very thankful for their work! If you see anything you made and want to be mentioned, feel free to contact me and I'll add you to the ReadMe file. The Simca Rally used for the preview picture is from HistorX Team's 'HistorX v1.95' mod for rFactor. - SPECIAL THANKS TO... - ...my dad, who gave me the idea to use the road while I was searching real roads for a (fictional) hillclimb and for his constructive critics, which helped me a lot. To my friends Peter (who filmed the real thing for me and helped me out more than he might know) and Lilli (who was patient with him while doing so and who motivated me a lot with her comments). Also again to renntom and aleksssk, not only for their actual work they've put into this, but also for many tips and ideas they gave me and all the motivating comments. YOU GUYS ROCK!!! To dkutch/bobskype for his absolutely amazing Assetto Corsa conversion, which is much better than anything I ever imagined. He's put so many hours into it and I feel honoured and am extremely thankful for that. Also, sorry again for my all my nagging, kudos for bearing with me mate! To all the members of GTPlanet, GTR4U, NoGrip, GTRP, the official Assetto Corsa forums and Racedepartment who also motivated me and gave me tips. - DISCLAIMER - No one mentioned here in this file is responsible for any damage taken to your hard or software after installing this track. While it's extremely unlikely, that something bad will happen, it's definitely not the fault of anyone above if something goes wrong. Everything was tested for malware and viruses and all files are clean! If you got infected with something, you most likely downloaded it from a shady source, not supported by anyone involved in this project. DOWNLOAD V0.9
  18. DOWNLOAD Based on the original Spa Francorchamps1992 for rFactor by F1-S-R Credits Original creators: F1-S-R - modeling, texturing, scene F1-S-R - former modeling, organisation F1-S-R - texture
  19. Graphics: - New LCD - Add cylinder between rim and brakedisc on blur rims - Add new LCD font - Windscreen now is with anti-glare sun strip - Improved materials settings - Fixed LODs smooth - Headlights is now glowing if PP effects is on Physics: - Aero is completed - New gearbox - Modified rear suspension geometry - Numerous changes suspension settings - Adjusted the brake - RPM limit is increased - Changed the position of the fuel tank - ABS and TC is off by default - Fixed front tires size - Fixed AI and autogearbox
  20. Fonte. Hello, after Salzburgring, another great track from Com8 will come to life in Assetto Corsa, Norisring! (video from rFactor) DOWNLOAD
  21. Fonte stracker and ptracker stracker and ptracker are apps for the race simulator Assetto Corsa. stracker is the server-side portion and ptracker is for the client side (i.e., it runs in the game). Both apps aim to improve your online experience. It is not required to always have both instances running - stracker can be used without all drivers using ptracker and vice versa. However, you get the best experience when both are running. ptracker Main Window The client app provides a window in the game with 3 sections: The hotlap section, the leaderboard section and the message section. Each section is highly customizable, you decide about the information displayed on your screen. The hotlap section shows information about the current lap. The hotlap line is shown here in its default configuration: Live delta / lap time / pit time display Lap validness display (green: lap valid, red: lap invalid) Split delta Sector delta Connection status (gray: not connected, green: stracker connection established, yellow: setup available for download) Session progress (qualification/practice: time left, race: <current lap>/<number of laps>) Fuel indicator (gray: fuel for more than 3 laps left, yellow: fuel for 1 to 3 laps left, blinking: less than 1 lap left) Fuel prediction (number of laps left). ('-' if no fuel prediction is available) The leaderboard section shows the current leaderboard with current rank, car badge, tyre, name, relative deltas, best lap times and more. The message section shows chat messages and messages from ptracker and stracker, such as personal best lap times, server best lap times, players entering and leaving the server, etc. The message section can be detached from the other two sections, so that you can place it independently on your screen. Chat functionality ptracker has a chat feature built in accessable with hot keys. You can open a chat editor by pressing Alt+T (of course you can change the keys in the configuration dialog). There are 9 predefined messages mapped to the number pad keys 1 to 9 (NumLock has to be enabled): 7 hi 8 thank you! 9 bye 4 good race 5 good pass 6 sorry 1 2 3 Dialogs Additionally, there is a dialog with more detailed information and customization. You activate this by either double clicking on the hotlap section or by a single click on the connection icon. The dialog can be closed by clicking on the icon in the top left. The dialog has the following sections: The Lap Stats section shows information about the best laps achieved. The information is either gathered from a database on the client machine, or (if available) from stracker. The information source is indicated in the lower right. You can set various filters in this dialog. You can click on a lap to get more detailed information. You can navigate through the ranking with the buttons on the lower screen (go to top, one page up, go to my rank, one page down, go to bottom). Similarly, the Session Stats section shows information about recent sessions. The Config section is the central place to configure the behaviour of ptracker. You have loads of possibilities to change the behaviour. The Setups/Players section provides an interface to share setups in various ways. This functionality is limited for servers running stracker. Server admins may also use this page for kicking bad drivers. The Database section provides an interface for controlling the local database. Performance During the development of ptracker, a lot of effort has been spent to make it as efficient as possible and to keep the in-game FPS as high as possible. This is the reason why ptracker is split up into two parts, a normal python app running in the Assetto Corsa game and an exe file which is automatically started from the python app. stracker The server-side app automatically stores all laps, sessions and drivers in a database on the server. It can provide web pages with interesting information for access with a browser. See the NEYS AC server statistics for an example. HTML Output The HTML output of stracker features the following items: Lap Times. Ranking of a track/car combination with various filters (accessable by the '+' button). You can click on any lap to get more detailed information. Sessions. History of sessions. You can click on any session to get the leaderboard information. Furthermore, clicking on a driver in the leaderboard provides you with the laps of the driver, and of course you can get the details for all the laps. Drivers. List of all drivers seen on the server. Championships. Championship ranking (for leagues). Statistics. Server statistics. Live Map. Live view of current server activity. Admin Area. Admins can access this area for performing a number of tasks: Manual lap invalidation, e.g., when there were cheaters online. Driver management (adding to banlists, etc.) Championship management. Group management. General administration. Multiserver support A lot of communities offer multiple AC servers. stracker supports these setups with flexible configuration options. You choose if you wish to keep all servers in one database, or have a seperate DB for each one. Database backends There are two database backends supported: sqlite and postgresql. While sqlite has its strengths in its ease of use, the postgresql database is a natural choice for larger setups. You can switch between these database backends at any time. DOWNLOAD http://n-e-y-s.de/download
  22. VELOCIPEDE

    Assetto Corsa per tutti i gusti...

    Assetto Corsa, pur non essendo ancora arrivato alla versione definitiva, è già in grado di accontentare con ampia soddisfazione tutti gli appassionati di motorsport: se infatti la stessa Kunos ha mostrato ieri i primi renders di una spettacolare Alfa Romeo 155 V6 in fase di sviluppo, i modders non sono rimasti a guardare... Ecco quindi un primo trailer e screens della Lotus, prossima F1 ad essere rilasciata da parte dei Formula Corsa, dopo Mercedes e Ferrari; nuove immagini anche per la Formula 3 alla quale sta lavorando il team Radiator; infine IER Modding ci presenta la prossima vettura ad andare in pista per il suo United SportsCar Championship.
  23. Fonte. autumn of fire and flames ...first step : Lancia Delta 16v and EVO (street and rally version asphalt setup) ...second step: Lancia S4 (rally version asphalt setup) ... third step : Lancia 037 (rally version and 4x4 hybrid engine by Volta asphalt setup) ... real sounds by Davide Cervone (ElMariachi90) ... ... to follow ... Lancia Fulvia 1600 (all version) ... Lancia Fulvia F&M (FiorioMaglioli) ... Lancia Stratos (all version) ... in the intervening time ... Uno Turbo i.e. (street version) ... Tutte le parti meccaniche sono riprodotte in base alle documentazioni originali Lancia/Fiat/Abarth. Siamo supportati tecnicamente da Scuderia Tricolore (Ezio Campoli) e Ratto Roberto All the mechanic parts are created based on original documentation Lancia / Fiat / Abarth. We are technically supported by Scuderia Tricolore (Ezio Campoli) and Ratto Roberto/ OfficineMeccanicheVirtuali (Roberto RaceMan [physics], Davide Cervone ElMariachi90 [real sound], nikkk78 [3d designer], Luca [physics] Nico [3d] www.officinemeccanichevirtuali.eu
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