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Simracing per tutti: iniziare spendendo poco

I costi nel motorsport reale sono proibitivi... ma nel simracing si può cominciare spendendo poco!
Simracing per tutti
  • VELOCIPEDE
    VELOCIPEDE

    Assetto Corsa v1.13 disponibile con Mazda MX-5, Mazda 787B e Porsche 911 RSR 2017

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    Il team Kunos Simulazioni ha appena rilasciato tramite Steam il nuovo aggiornamento v1.13 per il suo Assetto Corsa. L'update, oltre al consueto bug fixing, porta con sè numerose migliorie e novità, a cominciare da tre vetture completamente gratuite: la Mazda MX-5, Mazda 787B e Porsche 911 RSR 2017 (quest'ultima per chi possiede il Porsche Pack vol. 3). La release 1.13 ci offre però anche il supporto ad Open VR e Vive, migliorie per Oculus Rift, features inedite per il multiplayer ed altro ancora. Per commenti e discussioni fate riferimento al forum dedicato.

    We're pleased to announce that Update v1.13 is available to download on Steam NOW, featuring the Mazda MX5 NA and the Mazda 787B as FREE bonus content. But that's not all! Update v1.13 also natively brings the long-awaited OpenVR / VIVE support (beta) and some fixes for Oculus users, as well as many new multiplayer features, including reversed grid races and mandatory pits with pit stops strategy presets! Check out the following changelog for all the improvement and fixes!

    Update v1.13
    - New Porsche 911 RSR 2017 for Porsche Pack 3
    - New Mazda MX-5 Miata NA
    - New Mazda 787B: mod skins made for the original 787B mod will need to be updated using the new template
    - Added OpenVR/Vive support (beta)
    - Fixed Mazda MX-5 ND setup ride height false indication
    - Fixed Alfa Romeo Giulietta QV gearbox damage
    - Adjusted Lotus 72D and Ferrari 312T tyre compound wear and heat ranges
    - Fixed Flag rendering for VR
    - Fixed colour balance for emissive items (lights+digital) when Post Processing is turned off
    - Added downshift protection alert (can be disabled through the launcher options)
    - All GT2/GTE cars default to Medium tyres now (also for AI)
    - Fixed broken rendering when OCULUS mode is selected but no Oculus is actually connected
    - Added Pitstop arrows to DirectInput Dpad: bind to the wheel dPad: can be overidden by controls.ini [ADVANCED]DPAD_INDEX_OVERRIDE=0
    - Added Pitstop quickmenu + Setup pitstop strategy: this can be custumized and disabled by system/cfg/pitstop.ini [SETTINGS]USE_MOUSE_PITSTOP=0
    - Updated Fanatec library to support new wheel bases.
    - Fixed possible CPU warning when player gets retired.

    Multiplayer Features
    - Added reversed grid races: The race session will be restarted in reversed grid order based on the standings of the previous race. Players disqualified in the first race will start from the back of the grid in the second race, regardless of their position being within the reversed grid range.
    - Added locked entry list in pickup mode: same as in booking mode, only players already included in the entry list can join the server (password not needed).
    - Added car Steam ID sharing in entry list: each car in the entry list can feature multiple GUIDs. Players can share that car (one at once). The name inserted in the entry list is used as driver name.
    - Fixed server result log not displaying invalid laps.
    - Fixed end-of-race session status for lapped players in lap races.
    - Added Mandatory Pit: A pit window can be added to the race session. As a design choice, players need to stop at their pit box within the pit window to have a valid pit stop. Players with pit boxes further down the pitlane need to take this into account before deciding on their strategy. Players may make additional pit stops before and after the pit window, but only making a mandatory stop in the indicated pit window will validate their race. Server admins must decide on a pit window that allows all players, regardless of their pit box position, to comfortably make a pit stop under normal racing conditions.
    - Updated Shared Memory

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