VELOCIPEDE Posted January 6, 2012 Share Posted January 6, 2012 Build 124 (6/1/12, Junior Member+) Client Version increments for all affected by recent physics changes for cars requiring leaderboard reset CDeferredRenderingHelper - only set the specular irradiance map if it is enabled Ambient only shader fixes Shader fix for missing brake/light flares (DX9 and DX11) New camera config for Bathurst New physics per the Ben Collins thread Build 123 (5/1/12, Senior Manager) Various bug fixes Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted January 9, 2012 Share Posted January 9, 2012 Build 125 (9/1/12, Senior Manager) Fix for incorrect mouse position in DX11 Updated Caterham Client Vehicle version Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted January 11, 2012 Share Posted January 11, 2012 Build 127 (11/1/12, Senior Manager) Disabled sky boost until we can reduce the impact on surrounding areas Input: Fixed handling of multiple controllers Ultra highlevel cars for Ariels Higher emap factor to help with bluey sheen Bodywork2 emap factor set to 0.8 Data changes to get wind buffeting audio working for open topped cars (can be heard with the Caterham R500) Build 126 (10/1/12, Manager+) Filter out duplicate DX11 video modes that have identical integer refresh rates Add predicted position to hd vehicle during rolling starts Fixed physics DoubleBuffer class template to be thread-safe Added max springiness and lateral stiffness per tyre / axle to be passed to tyre deformation code Envmap sky boost. This includes F1 menu editing (can toggle on and off and modify the multipliers), and support for reading the values from the WDF files PC installer. Made pCARS to append default folder to non-default install path when using browse New export of Bathurst Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted January 12, 2012 Share Posted January 12, 2012 Build 128 (12/1/12, Senior Manager) Calculation and display of potential best lap time and corresponding live delta Changed free camera nearZ to 0.1m (was 1.0m) Fix for app-exit crash when asynchronous stat upload is interrupted Added protection for null response tex Ariel Atom: WIP Ultra LADX suspension skinning Hide the Lap Info pages when in minimal HUD mode New Bathurst export Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted January 13, 2012 Share Posted January 13, 2012 Build 129 (13/1/12, Team Member+) Added a checkbox to clear your profile to the installer, PLEASE LEAVE THIS CHECKED FOR THIS BUILD, AS PROFILES NEED TO BE DELETED.... - please note: graphics config files are not being affected, so you won't need to reconfigure your graphics Wheel convex shape vertices are precomputed on startup Number of sides to approximate the wheel can be specified by integer, to allow for precision control e.g. machine speed Freecam rotation now scaled by tan of half-FoV so that zoomed in movement feels appropriate rather than being over-sensitive Added livery selection FFB tweaks based upon early feedback (reduce centre spring under driving straight line, boost fine detail a little) Dialled a little more weight back into the centre spring Caterham R500: Ultra LOD settings file Ariel 300, ultra detail: ignore chassis mesh until we reoranize the models Formula B: reorganized models to allow Ultra detail level New Formula B export New California Raceway export Link to comment Share on other sites More sharing options...
Guest barone74 Posted January 13, 2012 Share Posted January 13, 2012 Preso non ho resistito per il momento sono junior quindi 10 euro spesi benissimo, visto che ho fatto l'acquisto ora mi dite perchè mi fà scaricare la build 124 e non 129 ?...grazie p.s. comunque gran gioco per me che non sono un simracer esperto è fantastico! grandi ! Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted January 13, 2012 Share Posted January 13, 2012 per scaricare la 129 dovresti essere Team Member+ (ovvero pagare 15 euro se non mi sbaglio) Link to comment Share on other sites More sharing options...
Guest barone74 Posted January 13, 2012 Share Posted January 13, 2012 per scaricare la 129 dovresti essere Team Member+ (ovvero pagare 15 euro se non mi sbaglio) capito ma quindi con account junior la potrò avere il prossimo mese giusto ? Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted January 14, 2012 Share Posted January 14, 2012 esatto Link to comment Share on other sites More sharing options...
Cili Posted January 14, 2012 Share Posted January 14, 2012 Un piccolo chiarimento per chi sa. Con identiche impostazioni grafiche (risoluzione 1024*768 e dettagli quasi al max) della build 124, il mio pc viaggia intorno ai 45 fps senza AI, mentre con 15 auto sulla griglia e nei tratti più affollati scatta paurosamente diventando ingiocabile. La mia config: win 7 64 Phenom II x4 955 4 gb ram DDR2 HD 6850 1gb Qual è la componente che soffre di più della presenza di altre auto, il processore, la scheda video, la ram? Link to comment Share on other sites More sharing options...
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