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  1. Haas-VF17 Late-SEASON

    *new Haas-VF17* for  RMS-F1-2017 V1.1 UP Late-SEASON
     
     

    24 downloads

    Updated

  2. F1 Legends Racing

    CREDITS
    2D/3D stuff: BorekS (tibor.stilz@gmail.com)
    Car physics: deep-strike
    Sounds: wolferl / adapted for the cars by deep-strike
    Home site: http://f1legends.nolimit.cz
    DESCRIPTION
    A free downloadable add-on car pack for GTR 2 game (by Simbin), based on historic Formula One Grand Prix cars.
    The F1 LEGENDS RACING (F1LR) cars are generic cars of the specifications found in historic Grand Prix cars and they are visually and physically similar to the cars of the 1967 season. The reason, why the F1LR 2.0 cars still are imaginary car manufacturers and driver names, is the car models arent created accurately according to the real ones. However, the car types / manufacturers are easy recognisable what for physics will be used, also every F1LR car manufacturer slot is trying to keep the ground of real 1967 F1 race team colors. For more see below.
    F1 LEGENDS RACING 2.0 car list
    F1 1967 Beagle T1G, engine: Beagle V12 48 valves. This car is based on real F1 1967 Eagle Weslake T1G. F1 1967 Britus 43, engine: GBR H-16 64 valves. This car is based on real F1 1967 Lotus 43. F1 1967 Britus 49, engine: Britus V8 32 valves. This car is based on real F1 1967 Lotus 49. F1 1967 GBR P83, engine: GBR H-16 64 valves. This car is based on real F1 1967 BRM P83. F1 1967 Grabham BT20, engine: Grabham V8 16 valves. This car is based on real F1 1967 Brabham BT20. F1 1967 Grabham BT24, engine: Grabham V8 16 valves. This car is based on real F1 1967 Brabham BT24. F1 1967 Hooper T81, engine: Hooper V12 36 valves. This car is based on real F1 1967 Cooper T81. F1 1967 Scarrini 312, engine: Scarrini V12 48 valves. This car is based on real F1 1967 Ferrari 312. F1 1967 Yonda RA273, engine: Yonda V12 48 valves. This car is based on real F1 1967 Honda RA273. F1 1967 Yonda RA300, engine: Yonda V12 48 valves. This car is based on real F1 1967 Honda RA300.  

    47 downloads

    Updated

  3. RMS-F1-2017 V1.1 UP Late-SEASON

    RMS-F1-2017 V1.1UP Late-SEASON

    Idea and basic modification: [RMS] Randolf u [RMS] Dura.
    3D models, physics, templates and Paints with: ZModeler2, GEditor, 3DSIMED, Photoshop C5

    Mod info:
    -------------
    These modified F-1 based on any real racing cars and are created purely fictional.
    Total contained 22 different skins.
    All vehicles have identical driving physics, its for league-racing!

    Installation:
    ----------------
    1) Extract the .rar file with WinRAR or similar program
    -------------------------------------------------- -----------
    2) the 3 Sim files - in the folder: GameData
    3) the file - FW2017 + GP2 - in the folder: Sounds
    4) the file - PIT / pitSounds - in the folder: Sounds-PIT
    5) the file - RMS F1-2017 - in the folder: Teams
    6) the file - crew - in the folder: Scripts
    7) the file - UIData / GTR2Options in: UIData

    by www.rms-gt-racing.net
     
     

    533 downloads

    Updated

  4. GTR2 F1 1967

    F1 Classics conversion for GTR2

    -------------------------------------------------------------------
    Loose Ether : Conversion, testing
    deep-strike : Physics, testing
    GeeDee : Driver related stuff,enlarged steering wheels, testing
    BorekS : Technical assistance, class logo, rpm light logic and .gmt
    Special thanks :
    WildBill (Whipcracker) - who helped out with some physics early on. Cheers mate
    BorekS - For teaching me how it all works in the first place and his patience whilst I didn't have a clue. Much appreciated, thanks mate
    SlimJim - For allowing the conversion.
    V1.1 INFORMATION
    =====================================================================
    F1-1967 GTR2 v1.1 - Jan 2015
    ----------------------------------------------
    Loose Ether : 2D/3D Update, testing
    deep-strike : Physics, testing
    Special Thanks to :
    GeeDee - cockpit tub re-texturing, skin re-painting, Cooper Dish Wheel alterations, enlarged external drivers, testing
    BorekS - Mirror meshes, technical assistance
    Thank you guys !
    Please read included GTR2_F1-1967_v1.0.txt file for important and more detailed information about this mod, although genstring options have changed and other info may now be redundant.
    See .CAR and .CAS files for current genstring breakdown.
    I also highly recommend getting and using the excellent GTLCarTools program by Nappe1 to turn car slots on and off - this is available here :
    http://www.nogripracing.com/details.php?filenr=39022&page=2(need a login account to download)
    IMPORTANT !
    =================
    If you have v1.0 of this mod installed, remove the Gamedata\teams\F1-1967 folder before installing this version 1.1.
    Changes have been made to the way files are named and organised within the mod and so version 1.0 is now incompatible and should be deleted.
    You do not need to delete the gamedata\sounds\F1-1967, just allow to overwrite.
    INSTALLATION
    ----------------------------------------------
    Copy SIM_67GPL.gdb, SIM_67GPL.txt and SIM_67GPL_Icon.tga to your GTR2\Gamedata folder.
    Copy the teams\F1-1967 folder to GTR2\Gamedata\teams\
    Copy the sounds\F1-1967 folder to GTR2\Gamedata\sounds\ - allowing to overwrite.
    Simply put :
    1. Delete GTR2\Gamedata\teams\F1-1967
    2. Copy Gamedata folder to GTR2 location and allow to overwrite
    MAIN CHANGES - see Fixes and Changes in GTR2_F1-1967_v1.1.txt for details
    ------------------------------------------------------------------------------------------------------
    New cars
    New mirrors
    New driver designations
    New gauge paints
    New dual gauges
    New genstring options
    Many fixes
    IMPORTANT !
    -----------------
    Before you can use this mod, you have to do a couple of things.
    NOTE :
    You may wish to create a new player for this mod as enabling the "Wheels Visible in Cockpit" can do strange things to your sedans and stock cars, like missing bonnets and other parts !
    If you don't create a new player just remember to change the 'Wheels Visible In Cockpit="1"' back to 'Wheels Visible In Cockpit="0"' before driving non open wheel cars
    1. PLR file - Add Wheels Visible In Cockpit="1"
    Next you need to edit your <player name>.PLR file. player name is the name you use to drive in GTR2 and the file is found in userdata\<player name>\<player name>.PLR
    i.e if your GTR2 driver name is Speedy then the file you need to edit is userdata\speedy\speedy.PLR
    You need to make sure that this file contains this line, found in the [ Graphic Options ] section :
    Wheels Visible In Cockpit="1"
    This will tell GTR2 to show the front wheels when in cockpit view, which is of course the only to drive an F1 mod
    If Wheels Visible In Cockpit="0" then just change the 0 to a 1
    2. Up/Down, Forward/Back cockpit adjustment
    You may need to adjust the driver position up or down and/or forward or back when changing to different cars.
    To achieve this you have to set these operations to either keyboard keys or buttons on your steering wheel.
    Personally I assign up/down to U & J and forward/back to F & V.
    To set this up, whilst at the GTR2 main menu, select options->controls and select the extras box. then assign your buttons or keys to the following.
    Adjust Seat Fore - forward button/key
    Adjust Seat Aft - backward button/key
    Adjust Seat Up - up button/key
    Adjust Seat Down - down button/key
    I find this way a bit more accurate than using the mouse but of course it is up to you
    Options
    -----------
    Damage .DMG files
    These are found in extras\damage folder and there are 3 options :
    1. Hardcore - the original damage file from v1.0 of this mod.
    2. None - no damage, for those like to bounce of of everything
    3. Normal - default damage, provided if you ever change the damage file and want to go back to it.
    Genstring
    --------------
    Mostly used to display the differences between models but at the end of the genstring are some user specific options.
    Detailed information is provided on the genstring options in each .CAR file and car group .CAS files.
    Notes - Issues
    ----------------------
    *- Some flickering on cars.
    *- Some transparency issues under shadows - depends on track.
    *- Not perfect fit for internal driver bodies.
    *- No animated external drivers as they don't fit in cockpit.
    *- Gap between car bodies and cockpit in cockpit view, particularly the Honda.
    *- Sound levels could be better.
    *- Dashboard lights could be better.
    *- Some cars are a little fast.
    *- All talent files are identical.
    Have fun !!

    2,459 downloads

    Updated

  5. F1 1997 for GTR2

    Author : PO911
    Release Date : 2009
    PO911 has released the 1997 Formula One season for GTR2. The mod is still in beta state but should be very worth a try for F1 fanatecs.

    2,826 downloads

    Updated

  6. GTR2 Formula 1 1971

    Author : dylan
    For full Credits please read the read me file
    Bug: The 2 Lotus do not show in car selection even in showroom,I don't Know how to Fix it if someone is able to do it will be very pleased.

    4,697 downloads

    Updated

  7. Estonia 21

    GTR2:
    * Goresh - for pointing out the obvious way for the tachometer gauge to work
    * drEdOp - conversion to GTR2
    Original rFactor mod by Ville Sokk, converted to GTR2 by drEdOp.
    Special thanks to Goresh for pointing me out how to make the tachometer gauge work. Big thanks bud.
    All physics are the default rFactor ones, except the tires.
    I just added all weather tires and gave them a little bit more grip.
    I've included also the default tires, so you can change them at any time, either by renaming the filenames or editing the tires entry in the E21.cas file.
    The original mod has only one red driver's suit, so I added some other colors too. If you don't like any, just go into the Teams folder and delete the XXX_BODY.dds file (where XXX is the driver's name).
    CREDITS
    -------
    rFactor original mod:
    * Niels Heusinkveld for physics bits (especially for the tires and engine)
    * Tony from the Grand Prix Classics team for the helmet
    * 6e66o for the cubemap
    * ISI for the sounds and pace car
    * Lauri Tõnspoeg for providing information about the car
    * Everyone who has uploaded photos of the car to the web
    * Kaido Almre for modifying many things (cameras, gen files etc)
    * F1CEL league for testing
    * Ville Sokk for everything else (models, textures, skins, physics etc)
    BACKGROUND OF ESTONIA 21
    ------------------------
    Estonia was a race car manufacturer based in Estonia, which, at the time, was occupied by the Soviet Union. The first Estonia car was built in 1957 in Tallinna Autoremondi Katsetehas (TARK) led by Ants Seiler. The car set the lap record in its first race in Leningrad. Inspired by the success, Ants Seiler proposed building two more cars named Estonia 2 and 3. After racing these cars orders from all over the Soviet Union started coming in which led to the production of Estonia formula cars.
    Estonia 21, which was designed by the successful racing driver Raul Sarap (who also designed Esttec 884 which won the Finnish F4 championship against Western machinery) became the most successful Estonia by production volume (a total of 295 were built). It was so highly sophisticated that the following Estonia 22 and 23 cars didn't get past the prototype phase. The car used a VAZ engine that produced about 130hp (depending on who prepared it) at the end of its lifetime. Estonia 21 was inspired by the successful Lotus 79 and likewise used ground effect.
    A spaceframe chassis was used instead of a monocoque because of the low availability of some metals in the Soviet Union. The car had two updated versions, Estonia 21M and Estonia 21-10.
    After Estonia 21 retired, Estonia 24 (the first model with a monocoque chassis), 25 and 26 were produced. Thanks to the collapse of the Soviet Union and to the transferral to a new economy only 6 Estonia 26s were built. The factory was privatized and named Kavor. In 2000 the last car named Estonia 26-9 was built. An impressive total of about 1300 cars (plus hundreds of karts) were produced which rivals even established Western manufacturers.
    COPYRIGHT NOTICE
    ----------------
    The original mod was released under the Creative Commons Attribution Noncommercial Share Alike 3.0 license, so every modification on conversion of the mod must be distributed under the same license.
    Read the LICENSE.TXT for further info.
    Templates are included in a separate archive inside the .7z file.
    Read the instructions for skinning.
    INSTALLATION:
    -------------
    Just drop the contents of the .7z file into your GTR2 directory.

    466 downloads

    Updated

  8. RMS-F1-2016 2.1

    RMS GT RACING - GTR2 Mod:
    *************** RMS F1-2016 EVO
    *************** 20.June 2016
    Version 2.1 EVO II-UP
    (Update-Version: new Sounds and new Skins)
     
    Idea and basic modification: [RMS] Randolf u [RMS] Dura.
    3D models, physics, templates and Paints with: ZModeler2, GEditor, 3DSIMED, Photoshop C5
     
    Mod info:
    -------------
    These modified F-1 based on any real racing cars and are created purely fictional.
    Total contained 22 different skins.
    - All Cars same physics (League mod)

    2,029 downloads

    Updated

  9. F1 1989 Mod by Jojo30

    F1 1989 Mod by Jojo30 - Update Losch
     
    Convert the mod from F1challenge. mod is F1 1989 Season V3.0 by Cherry, David Marques, Sky and BMCM3 for i f1challenge
     
    Teams Credit
    ===============================================================================
    AGS Cherry
    Arrows Cherry
    Benetton Cherry
    Brabham Cherry
    Coloni Cherry
    Dallara Cherry
    EuroBrun Cherry
    Ferrari Cherry
    Larrousse Cherry
    Ligier Cherry
    Lotus Cherry
    March Cherry
    McLaren Cherry
    Minardi Cherry
    Onyx Cherry
    Osella Cherry
    Rial Cherry
    Tyrrell Cherry
    Williams Cherry
    Zakspeed Cherry that al for f1callenge
    ===============================================================================
    all cars converted from me,,talent and sound from losh(many thanks to losh for that)
    many thanks to losh give me idea for that mod
    mod have
    diffrent physics for any car, diffrent power and max speed like real f1 1989
    suspansion animation
    wet intermediate slick tyres,prees home key for tv-cam, so here some screen shoot
     

    Enlarge this image Click to see fullsize

     
    Enlarge this image Click to see fullsize

     
    Enlarge this image Click to see fullsize

     
    Enlarge this image Click to see fullsize

    and link for download

    3,619 downloads

    Updated

  10. F1 1994

    Author : germanStig
     
    1994 the catastrophic season - with the death's of Ayrton Senna and Roland Ratzenberger.

    3,229 downloads

    Updated

  11. RMS-F1-2014-EVO V2.0 UP

    RMS-F1-2014-EVO V2.0 UP by www.RMS-GT-RACING.jimdo.com
     
    new skins,steeringwheels and more
     
    Before install,-please delete all from RMS-F1-2014 EVO 1.0
     
    Downloadfile:
    https://mega.co.nz/#!Exs0TC6L!HgJaVE1yZEAniGbWs3pB73IhMr_hs6gs9Cde2-OCcGk
     


    8,646 downloads

    Updated

  12. 1985 Formula One

    MasterBlaster Modding (Christian & Kay) presents the 1985 FIA Formula One Championship.
     
    This mod was converted from rfactor with permission of the original creators Valiante and Markus.

    GTR2 physics adjustments and the 1985 season track pack was made by MasterBlaster Modding.
    For a better display of the high rpm's we recommend to install the Advanced Gear Mod, which is included.

    Update : added a small fix for the CTD with the Lola and the lower graphics settings for Renault and Tyrrell.
     

    Championship instructions
    -
     
    To run the complete championship you need the following tracks:
     
    Nuerburgring 2001
    75PaulRicard
    Early Brands Hatch
    GPC Kyalami
    GPC Zandvoort
    GPC Oesterreich
    Jacarepagua
    Silverstone Collection
    Adelaide88
    Monza88
    Imola88
    Montreal88
    Detroit88
    Estoril88
    Monaco88
    Spa88

    5,937 downloads

    Updated

  13. F1 Grand Prix 1979

    Author : Goresh
     
    Release Date : 2008
     
    This update includes several fixes:
    Renamed each cars files to correct the saved race bug, my fingers are crossed this will fix the online issues too.
    Renamed engine files so they are now constructor and chassis specific, once again, hoping to eliminate the online mismatches found with the V2.0 version of the mod.
    Included in the track folders you'll find icons for all GPC 1979 tracks. Betty Swollox was kind enough to create and share these. Big thanks for this.
    This pack includes all fixes for GBDs (correct cars entry),
    Championship Files (According to the latest Motorfx versions) and Track folder's names for Skins/Icons. Thnx Danny.
    I've also compiled a list of files that need to be deleted prior to installing the V2.5 mod. Hopefully this will be used and help to ease the update from v2.0 to v2.5.

    2,733 downloads

    Updated

  14. Bugatti 51 Mod

    Author : Ron123 & Sidstalker
    Bugatti 51 mod for GTR2. It's parts of new Festival of Speed mod

    2,430 downloads

    Updated

  15. RMS-GP-Masters

    Author : RMS-Randolf
    HomePage WebSite
    RMS GP Masters 1.0 for GTR2

    861 downloads

    Updated

  16. Cooper T73

    Author : BorekS
    2D/3D stuff: BorekS (tibor.stilz@gmail.com)
    3D/3D stuff ingame conversion: BorekS
    Car physics: deep-strike
    Sounds: wolferl, adapted for the car by deep-strike
    Special thanks to:
    !Dirk for a thorough car physics ingame testing and feedback
    Looseether for external mirror material reflexion settings and gauge tweaking
    GeeDee for cockpit driver related fixes
    The Story
    Cooper T73 project was a scratch build initial test mod, designed directly for GT Legends game by SimBin, to check if is yet possible to create and drive satisfactorily an opewheeler car add-on at historic touring car simulator. All the mod work experience has been transformed into F1 LEGENDS RACING mod (http://f1legends.nolimit.cz).
    Many people asked if the F1 1964 Copper T73 car will be also released, so we finished it and we are giving the old openwheeler to fans public now
    Although it is a single car add-on, the mod pack also includes few non Cooper manufacturer related skins in different racing team colors.
    To fake better the full grid F1 1964 race feeling, the team cars use different wheel mesh and engine pipe styles / engine covers, but all the cars use same physics and sound set.
    Car add-on skin content
    Cooper T73:
    F1 1964 #09 Team Cooper Car Company / Phil Hill
    F1 1964 #17 Team Cooper Car Company / John Love
    F1 1964 #22 Fabre Urbain / Jean Claude Rudaz
    F1 1964 #24 Bob Gerard Racing / John Taylor
    Cooper T73@Lotus-BRM:
    F1 1964 #02 Lotus-BRM / Peter Revson
    Cooper T73@Brabham:
    F1 1964 #05 Ian Raby Racing / Ian Raby
    Cooper T73@BRM:
    F1 1964 #10 Scuderia Centro Sud / Tony Maggs
    Cooper T73@BRP:
    F1 1964 #11 British Racing Partnership / Trevor Taylor
    Cooper T73@Ferrari:
    F1 1964 #07 North American Racing Team / Pedro Rodriguez
    F1 1964 #21 Scuderia Ferrari SpA SEFAC / Ludovico Scarfiotti
    Cooper T73@Honda:
    F1 1964 #20 Honda R&D Company / Ronnie Bucknum
    Cooper T73@Lotus:
    F1 1964 #33 Team Lotus / Moises Solana
    Good luck and Enjoy!
    BorekS and team

    522 downloads

    Submitted

  17. F1 Legends Racing

    Forum topic -> http://www.drivingitalia.net/forum/index.php?showtopic=62588
    A free downloadable add-on car pack, based on old Formula One era cars.
    F1 Legends Racing (shortly F1LR) is a scratch build mod for SimBin games GT Legends, GTR2 and Race 07 / Race Injection.
    F1 Legends Racing mod
    Version: 1.01
    Date: 2. juni 2013
    3D mesh: BorekS (tibor.stilz@gmail.com)
    2D gfx and textures: BorekS / diver helmets by Looseether
    Car physics: WhipCracker (WildBill), deep-strike
    Sounds: SimBin, internet sources, BorekS, Looseether
    Project team coordinator: Looseether
    Special thanks to: GeeDee and Greybrad for bugfix support
    F1LR homepage: http://f1legends.nolimit.cz
    Description:
    A free downloadable add-on car pack, based on old Formula One era cars.
    F1 Legends Racing (shortly F1LR) is a scratch build mod for SimBin games GT Legends, GTR2 and Race 07 / Race Injection.
    There is one base mesh (car body tubus and engine) with genstring changable details (wheels, mirrors, windshields etc.)
    List of style groups:
    group 1: car body (7 styles)
    group 2: windshield (3 styles)
    group 3: mirror (4 styles)
    group 4: wheel tire and rim (9 styles)
    To get more fun into the F1LR game play, there is seven different main car slots (car manufacturers) created, related to the 1967 F1 real racing cars, with physics, based on this cars.
    Every F1LR car manufacturer is easy to disclosure, what for car sim physics will be used, I guess... just:
    Beagle Racing Team= 1967 Eagle
    Britus Racing Team = 1967 Lotus
    GBR Racing Team = 1967 BRM
    Grabham Racing Team = 1967 Brabham
    Hooper Racing Team = 1967 Cooper
    Scarrini Racing Team = 1967 Ferrari
    Yonda Racing Team = 1967 Honda
    Every F1LR car manufacturer slot is trying to keep the ground of real 1967 F1 car skins - race team colors at least.
    The reason, why the F1LR cars are imaginary car manufacturers and driver names, is the main car body 3d model wasnt created accurate according any real historic cars. It is just a bit improved lowpolygonal model from my own made arcade game attempt (2012), made with 3DRad game editor.
    Note
    ----
    There is also a F1LR mod support including texture templates to create new car user skins and another tools they help fans to create own car slots. We highly recommend a configurator F1LRconfig tool for F1 Legends Racing mod. F1LRconfig is designed to work with GTL & GTR2 only. No Race Series support, sorry.
    For more check the F1LR homepage.
    F1LRconfig main features:
    * Select genstring options - graphically depicted as car parts.
    * Turn car slots ON or OFF
    * Add / Delete car slots
    * Edit car slot details
    * Assign any AUD (car sounds) to car slot.
    * Skin Car Slots - Add own helmet, body and cockpit skins.
    * GTL - Add F1LR class to SIM_GTC.gdb class file
    * GTL & GTR2 - Add wheels in cockpit view.
    * Run Sim from program
    Installation:
    Unzip and drop the GameData file into your GTR2 game installation.
    Look at GTR2 UserData folder, find your player *.PLR file, open it with notepad, find a "Wheels Visible In Cockpit" item and rewrite it this way:
    Wheels Visible In Cockpit="1" (tip: you can use F1LRconfig tool to do this for you).
    Save your modified *.PLR file, run game...
    A new class "F1 LEGENDS RACING" should appear at class menu selection. Select it and say hello to F1LR cars ;-)
    Known F1LR mod issues / bugs
    * some mesh / texture transparency issues
    * not optimal wheel suspension arms moving
    * not optimal animated driver arms and legs at virtual cokpit
    F1LR mod changelog 1.01
    * changed RPM and fuel light mesh (MoTec)
    * changed CAR file MoTec items
    * cleaned CAR file items related to GTL mod version
    * removed F1LRconfig tool (is downloadable as latest standalone app version)

    1,695 downloads

    Updated

  18. Ferrari 312B (F1 1970)

    Author : BorekS - HomePage
    2D/3D stuff: BorekS (2013-2014), originaly by R. Stratton / Tyio (2007)
    3D/3D stuff ingame conversion: BorekS (2013-2014), originaly by RMi and R. Stratton (2007)
    Car physics: deep-strike (2014), originaly by RMi (2007-2013)
    Sounds: car engine sounds by wolferl / effects library by SimBin, soundset adapted for the car by deep-strike (2014)
    Special thanks to:
    !Dirk for a thorough car physics ingame testing and feedback
    Looseether for gauge settings / tweaking
    GeeDee for the mod support, in many important aspects, including the test driver case and cockpit driver related fixes

    492 downloads

    Submitted

  19. F3 Euro 2007 - Skinpack F1

    F3 Euro 2007 - Skinpack F1

    444 downloads

    Updated

  20. Audi TDI F1

    Audi also makes his entrance in F1, with a TDI engine boosted to 790hp, and Mark Webber as the first guide in the next F1 World Championship, with 16 teams and 32 cars.

    958 downloads

    Updated

  21. Aston Martin-Toyota F014

    Next GTR2 TM World F1 Championshp.

    786 downloads

    Updated

  22. Lotus 49 Gold Leaf

    Author : Jastadan
    Fictional skin for Britus, inspired in the well know Gold Leaf sponsor. I hope you like it.

    346 downloads

    Updated

  23. ChampCar Lola Championship Series

    Author : OleGreyGhost
    This is the complete 2004 through 2007 season ChampCar Lola Championship Series including the cars to complement the "Champcar Lola 2005-2006 mod" by_RMi.
    Version 1.02
    I want to give special thanks to Donnie & RMi for their kind permission to present this update to the community.
    The iDT team for the original conversion.
    RMi for converting this to our favorite platform.
    Sunalp2 for his tire mod.
    Diffuser for starting the championship thread, Totenkopf for taking the time to share his knowledge on the subject and the Nogripracing community for the knowledge gained through all their posts.
    Wikipedia for the historical info.
    While I have tried to keep to the original theme of historical accuracy requested by RMi, some compromises were unavoidable.
    Mainly the Milwaukee Mile, Vegas oval plus the Panoz & Reynard chassis' not being available at this time.
    Fundidora Park, though available, will crash GTR2 in championship mode. Do not use.
    Appropiate substitutions were approved and used to replace these tracks.
    Permissions will be needed to make any changes to the original files in order to maintain accuracy of the original mod...

    7,540 downloads

    Updated

  24. F1 2005 Mod

    F1 2005 Mod

    2,150 downloads

    Updated

  25. Formula 1 1975 mod

    Release Date : 2011
    YETIsaj has kindly posted a link at F1C of a basic convert of 1975 F1 cars. It's actually quite fun......

    9,067 downloads

    Updated

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