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rFactor 2: Lime Rock Park by ISI v2.0

Dec 20 2014 11:55 AM | VELOCIPEDE in Addons

CHANGELOG (v1.43 -> v2.0)
NEW BITS
Updated roads, curbs and concrete to use Real Road Shader
Replaced trackside vehicles with more detailed ones
Replaced all sector timing lines
Redone all verges and fixed the most important mapping glitches
Redone groove mapping
Set new static reflection map position
Filled hills with more treelines
Applied new terrain shader and re-blended terrain
Applied vertex-based terrain shading (Radiosity + manual tweaking)
Added billboard weeds on terrain embankments
Added collision object for vehicles (hit at own risk)
Added crude –but effective– concrete wall to close off infield terrain gap
Added (lightweight) RC Layout
Increased number of pit spots
Included Test Team RealRoad Preset Pack

FIXES
Fixed black faces on pit, paddock, Skip Barber and outer buildings
Fixed vegetation Vertex Alpha
Fixed crowd Vertex Alpha
Fixed unusually odd glitches on building glass
Fixed glowing marshals
Fixed hard seams at treeline edges
Fixed oil waste bin normal map
Fixed curb mapping
Fixed seam in curb mapping
Fixed tree mapping
Fixed gaps at T1, Podium and Paddock terrain
Fixed smoothing issues on some trackside objects
Fixed tyrewall popups
Fixed vegetation popups
Fixed tyre collision detection
Fixed building collision detection
Fixed floating crowd due to missing buildings on lower detail
Fixed outstanding shadow popups
Fixed some texture saturation
Fixed Paddock stripes to line up with pit building
Fixed Paddock cones to line up with pit building
Attempted to reduce tree transparency issue

IMPROVEMENTS AND ENHANCEMENTS
Improved movable objects reaction
Improved crowd material
Improved pit building normal maps
Improved outhouse normal and specular maps
Improved vegetation materials and textures
Improved and optimized glass materials
Improved road and terrain texture sets
Improved painted stripes
Improved armco normal map
Improved vegetation randomness through vertex shading
Added bump/spec maps for fence-mounted ivy
Added key terrain reflections
Moved fire truck to narrow the incorrect pit exit shortcut
Reduced aliasing on Barriers and Tyres
Reduced aliasing on Terrain
Reduced aliasing on Vegetation
Reduced aliasing on Buildings
Reduced aliasing on Structures
Tweaked fog

OPTIMIZATION
Optimized roads, curbs and terrain for smoother performance
Optimized road and verge decals for smoother performance
Optimized armco for smoother and better performance
Optimized fences for smoother performance
Optimized tyres for smoother and better performance
Optimized buildings for smoother performance
Optimized structures for smoother performance
Optimized small props for smoother performance
Optimized vegetation for smoother performance
Optimized crowds for smoother performance
Optimized vehicles for smoother performance
Optimized wet surface reflections
Optimized environment reflection on carbody


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Nuove Chevrolet Corvette by ISI

Nov 21 2014 10:00 PM | VELOCIPEDE in Addons

Il team ISI, dopo gli screenshots di anteprima, ha rilasciato immediatamente a sorpresa le sue varie Chevrolet Corvette, disponibili in via ufficiale per rFactor 2: si tratta di tutte vetture stradali, ovvero la Chevrolet Corvette Z06 2012, la ZR1 2012, la Grand Sport 2012 e la Coupè 2012. Per tutte le informazioni correte qui, mentre per il download dei 4 diversi pacchetti dirigetevi a questo link. Commenti e discussioni sul forum dedicato.
Our C6 cars come in four different packages, each with upgrades affecting visuals or physics.
C6 Coupe / Grand Sport – no physics tuning options available, only visuals.
Z06 – additional Z07 physics package.
ZR1 – additional PDE physics package, as well as slight weight/aero tweaks for the cars with lights on the roof.


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Assetto Corsa: nuovo filtro grafico by Pitone

Nov 20 2014 11:30 AM | VELOCIPEDE in Addons

Sicuramente da provare, per tutti gli appassionati di Assetto Corsa, è la nuova versione 1.2 aggiornata del filtro grafico di post processing creato da Pitone. Come vedete dalle immagini di anteprima qui sotto, il risultato è davvero spettacolare!
Here i release the new V1.2 PPF Mod.Included complete rebuild PP-Filter and a new Weather.ini. Set the Color Saturation from 65 up to 75 for the best result!

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AC: parliamo di Nordschleife...

Nov 19 2014 09:15 AM | VELOCIPEDE in Addons

Reaching this goal has been really challenging and really expensive as well. I have no idea how many people might decide to pay a visit to the Nordschleife in future, thanks to Assetto Corsa. I'm pretty sure, however, that those people who already know the Nordschleife, will recognize and appreciate what we have done here. It's something that goes beyond the "videogaming". It's more like an exploration. It's a sort of virtual monument, that people will have the chance to keep forever, whatever might happen in future to the real counterpart. Laserscan unveils each secret and tip, and AC tells you how much you can push, keep pushing, where, and where not. Bump to bump, kerb to kerb, on hills and compressions. Soon, you will get the real. The music will start, and it will not stop. I can understand that, for lot of people, the "Nordscwhat?" it's just a very long track, maybe frustrating or too challenging to learn: well, it was pretty the same for me in the GPLegends era. There's nothing wrong with it. My hope is that you will start to love it, as I do today. And, if it will happen thanks to our efforts, I will be very pleased to have given the proper honour to the Green Hell. What I know is that our sensible efforts to reach this goal, have been already repaid by the pleasure of driving we are getting. Now, I can't wait until next Spring to be back there.

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rFactor 2: Atlanta by ISI

Nov 17 2014 06:05 PM | VELOCIPEDE in Addons

Il team ISI ci mostra oggi le prime immagini di anteprima del prossimo circuito di Atlanta Motorsport Park, attualmente in fase di sviluppo per rFactor 2. Gli screens mettono in evidenza le contropendenze ed elevazioni del tracciato, grazie all'utilizzo di un preciso 3D.
Here is a track development update for Atlanta Motorsports Park - showing the terrain, and giving you a sense of the elevation due to the overlay 3D model. The track surface elevations and surrounding terrain are now complete... We think it would be very hard for someone to laser scan and produce a better model - we're willing to see someone try.


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R3E: FIA WTCC Macau Grand Prix

Nov 13 2014 03:30 PM | VELOCIPEDE in Addons

Con un messaggio su Facebook il team Sector3 ha annunciato una novità a sorpresa: oltre allo sviluppo dell'imminente DTM Experience 2014, la software house svedese sta lavorando anche alla reallizzazione dell'affascinante e temibile circuito cittadino di Macau, dove si corre la gara del WTCC e della F3.
While we are wrapping up the DTM Experience 2014, work continues on other exciting content. Check out these WIP shots of the FIA WTCC's Macau Grand Prix.


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Tris plugins per rFactor 2

Nov 11 2014 10:10 AM | VELOCIPEDE in Addons

Mattinata interessante per tutti i fans di rFactor 2: sono infatti disponibili per il simulatore ISI ben tre nuovi plugins aggiornati! Partiamo dal già noto TV plugin, che ci offre moltissime informazioni in tipico stile televisivo, decisamente utile è lo Spotter plugin, che fornisce preziose informazioni vocali, per finire con il Live Timing, con tutti i dettagli riguardo tempi, sessioni di gara e quant'altro.

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Un Nurburgring Nordschleife per Natale ?

Nov 07 2014 03:15 PM | VELOCIPEDE in Addons

Marco Massarutto della Kunos Simulazioni ha pubblicato tramite Facebook alcune immagini di anteprima dedicate all'attesissimo Nurburgring Nordschleife in fase di sviluppo per Assetto Corsa: gli screens mostrano il lavoro con la tecnologia laser scan. E se Babbo Casillo ci facesse un bel regalo di Natale ?

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rFactor 2: São Paulo by ISI

Oct 24 2014 06:55 PM | VELOCIPEDE in Addons

Il team ISI, dopo il rilascio dell'ultima build 860 di rFactor 2, non riposa certamente sugli allori: ecco arrivare oggi gratuitamente il nuovo circuito di São Paulo (ovvero Interlagos), realizzato in collaborazione con il team Reiza Studios.

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R3E: Carlsson SLK340 disponibile

Oct 24 2014 02:55 PM | VELOCIPEDE in Addons

Il team Sector3 ha reso disponibile per l'acquisto una nuova vettura aggiuntiva per il suo RaceRoom Racing Experience: si tratta della Carlsson 340 SLK Judd, vettura preparata specificatamente per le gare di salita.
Procurati l'ultima auto da corsa della FIA E1, la Carlsson 340 SLK Judd. Questa incredibile Mercedes-Benz, adatta alle strade di montagna, è pronta per incendiare l'asfalto. Scatena i 610 CV della Judd lungo i 10,5 Km del tracciato RaceRoom Hillclimb, fai rombare il motore e fatti un giro, per poi tornare indietro.



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