Need for Speed Shift: intervista Ian Bell! post your question for Ian Bell
#1
Posted 30 May 2009 - 04:31 PM
Scrivete qui sotto la vostra domanda in inglese a Ian Bell riguardo il prossimo Shift, tutte le risposte alle domande pił interessanti saranno pubblicate in un articolo su Drivingitalia la prossima settimana!
Raccomando domande chiare e brevi.
Submit to this topic your question in english for Ian Bell: all the answers to the best questions will be published in a next article by DrivingItalia.NET.
Raccomando domande chiare e brevi.
Submit to this topic your question in english for Ian Bell: all the answers to the best questions will be published in a next article by DrivingItalia.NET.
#7
Posted 31 May 2009 - 01:56 AM
Dear Ian.
I was wondering if the game will be (easy) moddable.?
I think it could be hard to build up a serious community,
if it's not fairly easy to add extra cars & tracks to the game.
Your fantastic GTR2 game is the perfect example of this
important aspect.
Kind Regards,
Daviking.
I was wondering if the game will be (easy) moddable.?
I think it could be hard to build up a serious community,
if it's not fairly easy to add extra cars & tracks to the game.
Your fantastic GTR2 game is the perfect example of this
important aspect.
Kind Regards,
Daviking.
#9
Posted 31 May 2009 - 02:12 AM
Hello Ian:
1.) why have all the Trailers and videos shown bad driving/crashing/ sliding and not skilled driving or battling? Where are the videos showing off the realistic physics and handling if the game is supposed to be able to have a full simulation mode as well?
I noticed the steering wheel never turned more than 90degrees in either direction.
2.) On the PC version, how many cars will be allowed on the racetrack simultaneously? The Nurburgring Nordschleiffe feels empty with less than 50 cars on track.
3.) When will we get a demo of some sort?
4.) what about mods and importing tracks and cars? Will it be easy or difficult to make tracks and import them? Skins? How many ideas from Driver's Republic have transferred over to Shift, if any at all?
1.) why have all the Trailers and videos shown bad driving/crashing/ sliding and not skilled driving or battling? Where are the videos showing off the realistic physics and handling if the game is supposed to be able to have a full simulation mode as well?
I noticed the steering wheel never turned more than 90degrees in either direction.
2.) On the PC version, how many cars will be allowed on the racetrack simultaneously? The Nurburgring Nordschleiffe feels empty with less than 50 cars on track.
3.) When will we get a demo of some sort?
4.) what about mods and importing tracks and cars? Will it be easy or difficult to make tracks and import them? Skins? How many ideas from Driver's Republic have transferred over to Shift, if any at all?
This post has been edited by Gabkicks: 31 May 2009 - 02:19 AM
#10
Posted 31 May 2009 - 03:01 AM
Hello Ian,
Two questions from me.
1) I'm interested in whether or not you'll be able to set your own race distance parameters, I find the 3-6 lap races unsatisfactory. I'd really like to be racing for at least 30 minutes per race and more if possible.
2) Will there be templates available to skin default cars?
Regards
Two questions from me.
1) I'm interested in whether or not you'll be able to set your own race distance parameters, I find the 3-6 lap races unsatisfactory. I'd really like to be racing for at least 30 minutes per race and more if possible.
2) Will there be templates available to skin default cars?
Regards

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