Project CARS build 174 + patch 175 (Junior Member+) - Page 2 - Project CARS (ex C.A.R.S.) - DrivingItalia.NET simulatori di guida Jump to content

Project CARS build 174 + patch 175 (Junior Member+)


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Guest Gis75

Scusate non so se è il post corretto, ma mi capita solo con questa build, praticamente quando lancio l' eseguibile mi dice che il file è danneggiato e ferma l' installazione, con le precedenti si creava 2 immagini e poi partiva l'installazione, qui quando estre i file nel 1a trova l'errore e l' 1b è ok, ho scaricato il file per ben tre volte e mi da sempre lo stesso errore, riinstallo la precedente build e tutto fla liscio!

Consigli grazie

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BUILD PATCH 175:

Build 175 (19/3/12, Team Member +)

Implemented basic interpolation of physics actors to smooth out their visual movement

Fixed extreme case in computation of actor interpolation factor

Adjusted several places in code to use common instance of identity transform instead of creating a temporary new one

Disabled delayed switch off of actor modify bit.

DX11 multi-threaded deferred context rendering is now available with the command-line switch -dx11MT

Load/Save removed from F1 menu

Formula B 360 steering added

Formula B using paddle shifting

Cloud speeds reverted to 0.02

ToD bug fixing

Formula A: fixed custom liveries

Asano LM11: tweaked interior lighting

Gumpert: Fixed CPIT shift lights setup

Racer SR3/SR8 360 steering

Palmer: Added custom livery support

Overcast cockpit exposure upped a touch

..finalmente posso finire di lavorare sulla Livrea della Formula A senza dover rimanere fermo alla build vecchia 169.

@Gis75

Con che browser l'hai scaricato il file?

Io uso sempre FF + DownloadThemAll e va alla grande.

Aggiorna magari il tuo Winrar, non si sa mai... oppure usa 7Zip.

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Consigli grazie

Prova a scaricarlo usando il torrent oppure usa un download manager (tipo GetRight o il plugin DownThemAll per FireFox).

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disponibile la patch 175

Build 175 (19/3/12, Team Member +)

Implemented basic interpolation of physics actors to smooth out their visual movement

Fixed extreme case in computation of actor interpolation factor

Adjusted several places in code to use common instance of identity transform instead of creating a temporary new one

Disabled delayed switch off of actor modify bit.

DX11 multi-threaded deferred context rendering is now available with the command-line switch -dx11MT

Load/Save removed from F1 menu

Formula B 360 steering added

Formula B using paddle shifting

Cloud speeds reverted to 0.02

ToD bug fixing

Formula A: fixed custom liveries

Asano LM11: tweaked interior lighting

Gumpert: Fixed CPIT shift lights setup

Racer SR3/SR8 360 steering

Palmer: Added custom livery support

Overcast cockpit exposure upped a touch

http://forum.wmdportal.com/downloads.php

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Scusate non so se è il post corretto, ma mi capita solo con questa build, praticamente quando lancio l' eseguibile mi dice che il file è danneggiato e ferma l' installazione, con le precedenti si creava 2 immagini e poi partiva l'installazione, qui quando estre i file nel 1a trova l'errore e l' 1b è ok, ho scaricato il file per ben tre volte e mi da sempre lo stesso errore, riinstallo la precedente build e tutto fla liscio!

Consigli grazie

e successo anche a me,poi ho cambiato destinazione dell estrazione e andato tutto ok...prova

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E' uscita una nuova Build celebrativa per i 2 milioni di euro di investimento raggiunti (di cui 500.000 dei membri del forum).

Sono curioso di provare il circuito Azure Coast... :thumbsup:

Build 179 (23/3/12, Team Member+)

Updated UI with news ticker added

Test flag wavers added to Bologna

Improved ocean shader

Added metallic effects to Racer cars

New exports of California Highway and Azure Coast

New exports of Ariel Atoms

Added Sakitto track

Build 178 (22/3/12, Senior Manager)

Add GUI/profile options to set race date

JPM Audio updates. Experimental settings to combat possible physics/audio disconnect

Quick Solo screen has now had a lick of paint to fit the extra options in

Connecticut Hill Textures updates for new materials

JPM New liveries, livery names

Reset car only allowed below 10mph

Moon cycle textures added; moon dome added

Environment audio for country road tracks added

Derby GP updated to support 64 car grid

Wisconsin Raceway updated to support 38 car grids

Added the extra environment sounds needed by the California Highway track

add tunnel verbs - further tweaks required

WIP Moon Movement. Code written to generate following information for the moon based on date

Track rotation offset is now setup, this means the tracks now orientate correctly to world space. i.e the sun should rise and fall exactly like google maps

Fix for car reset not working in practice mode on tracks with no pits yet

New GUMPERT export

New Leonus F86 export

Azure Coast added

Build 177 (21/3/12, Senior Manager)

Palmer: new cockpit display

Gumpert Apollo: WIP suspension animations and some minor bug fixing

New AIW. New raceline, 64 car grid and pits. Wisconsin Raceway

Tweaks to the brake power and heating. Trying to get the warm up about right Asano X4

Palmer: Merged in fixed tyres + UV mapped cockpit display

Asano LM11: fixed tread scrolling on all tyres

Leonus F77: fixed LODX tyre tread scrolling direction

Change to convolve shader to prevent bright sun from wiping out the whole thing - prevents odd flicker when sun comes in front of a wall etc

Fixed 1 errant cut track that was halfway across, causing some warnings at Besos

Fixed ugly popups of the trees in distance for the florence tracks

Prepared metallic effects for Palmer liveries

Palmer JPLM: cockpit exposure level set at 0.3

New Asano LM11 export

New Leonus F77 export

New Connecticut Hill exports

California Highway added

Build 176 (20/3/12, Manager+)

Removing static envMap location from the weather wtc files and moving it to be part of the track trd

Fixed cut tracks in first corner of Milan GP. Set grid sizes to 60 For both GP and short

New liveries for the Palmer

Fixed cut tracks where pulled onto track by recent corridor (left side only ) edits at Badenring

Palmer: New fonts + font fixes for CPIT display

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