VELOCIPEDE Posted April 17, 2012 Share Posted April 17, 2012 First of all a big thanks to the racing community for their positive reactions about trackMaker! It’s going into the beta phase next week (before the 15th of april) and people who are interested in joining can send a request to bjornklaassen -at- gmail -dot- com. The main goal of this beta period is to get most of the bugs out, so people who are joining are kindly requested to test the plugin and give feedback about anything that goes or feels wrong. Right now the code is only tested on Maya 2009 sp1 (64bit, windows7) so I’m curious how it works on other platforms. I’ve been busy myself with modelling for a new trackproject, testing TrackMaker, writing the first pdf with documentation and I made some extra features (which can be previewed in the video below) Roadmap : Around 12-15 April 2012 – Wrapping up/featurelock, startup beta period April/May 2012 – Supporting beta testers, collecting data, fixing bugs May/June 2012 – Release TrackMaker And,last but not least, as blog has been opened where I’ll post smaller updates/hotfixes and where users can provide feedback in the beta period : http://trackmaker.wordpress.net Link to comment Share on other sites More sharing options...
nclabs Posted July 3, 2012 Share Posted July 3, 2012 Acciderpoli! Sembra davvero un gran software! Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted August 20, 2012 Author Share Posted August 20, 2012 disponibile! http://trackmaker.wordpress.com/ It took a month longer then expected, but trackMaker is ready for a public release ! TrackMaker is a collection of scripts for the 3dpackage Autodesk Maya, aimed specifically on the track creation process for games. I’ve put some documentation online with more info http://www.mijnbestand.nl/Bestand-DOH8Z37IQFEN.pdf http://depositfiles.com/files/ik57bsm2o Link to comment Share on other sites More sharing options...
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